forked from MagicBane/Server
refactored mob get/set owner
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@@ -101,7 +101,8 @@ public abstract class AbstractIntelligenceAgent extends AbstractCharacter {
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this.agentType = Enum.AIAgentType.CHARMED;
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if (this.getObjectType().equals(GameObjectType.Mob)) {
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((Mob) this).setOwner(owner);
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((Mob) this).guardCaptain = owner;
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}
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}
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@@ -180,7 +181,7 @@ public abstract class AbstractIntelligenceAgent extends AbstractCharacter {
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owner.setPet(null);
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if (this.getObjectType().equals(GameObjectType.Mob))
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((Mob) this).setOwner(null);
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((Mob) this).guardCaptain = null;
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}
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