|
|
|
@ -28,7 +28,7 @@ import java.util.Collections;
@@ -28,7 +28,7 @@ import java.util.Collections;
|
|
|
|
|
import java.util.Set; |
|
|
|
|
import java.util.concurrent.ConcurrentHashMap; |
|
|
|
|
|
|
|
|
|
public class Zone extends AbstractGameObject { |
|
|
|
|
public class Zone extends AbstractWorldObject { |
|
|
|
|
|
|
|
|
|
public final Set<Building> zoneBuildingSet = Collections.newSetFromMap(new ConcurrentHashMap<>()); |
|
|
|
|
public final Set<NPC> zoneNPCSet = Collections.newSetFromMap(new ConcurrentHashMap<>()); |
|
|
|
@ -128,8 +128,8 @@ public class Zone extends AbstractGameObject {
@@ -128,8 +128,8 @@ public class Zone extends AbstractGameObject {
|
|
|
|
|
this.max_level = parentZone.max_level; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
if (parentZone != null) |
|
|
|
|
parentZone.addNode(this); |
|
|
|
|
if (parentZone != null) |
|
|
|
|
parentZone.addNode(this); |
|
|
|
|
|
|
|
|
|
// If zone doesn't yet hava a hash then write it back to the zone table
|
|
|
|
|
|
|
|
|
@ -138,6 +138,11 @@ public class Zone extends AbstractGameObject {
@@ -138,6 +138,11 @@ public class Zone extends AbstractGameObject {
|
|
|
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
@Override |
|
|
|
|
public void runAfterLoad() { |
|
|
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
public static void serializeForClientMsg(Zone zone, ByteBufferWriter writer) { |
|
|
|
|
|
|
|
|
|
if (zone.template == 0 && zone.playerCityUUID == 0) |
|
|
|
|