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ITEM loot uses chance to drop

master
FatBoy-DOTC 1 year ago
parent
commit
e0f62c0a9b
  1. 10
      src/engine/loot/LootManager.java

10
src/engine/loot/LootManager.java

@ -114,7 +114,7 @@ public class LootManager {
return null; return null;
} }
MobLoot outItem; MobLoot outItem;
int genRoll = new Random().nextInt(101); int genRoll = new Random().nextInt(100)+1;
GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(genRoll); GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(genRoll);
if (selectedRow == null) { if (selectedRow == null) {
return null; return null;
@ -138,12 +138,12 @@ public class LootManager {
Enum.ItemType outType = outItem.getItemBase().getType(); Enum.ItemType outType = outItem.getItemBase().getType();
if (outType.ordinal() == Enum.ItemType.WEAPON.ordinal() || outType.ordinal() == Enum.ItemType.ARMOR.ordinal() || outType.ordinal() == Enum.ItemType.JEWELRY.ordinal()) { if (outType.ordinal() == Enum.ItemType.WEAPON.ordinal() || outType.ordinal() == Enum.ItemType.ARMOR.ordinal() || outType.ordinal() == Enum.ItemType.JEWELRY.ordinal()) {
if (outItem.getItemBase().isGlass() == false) { if (outItem.getItemBase().isGlass() == false) {
int prefixChanceRoll = ThreadLocalRandom.current().nextInt(101); int prefixChanceRoll = ThreadLocalRandom.current().nextInt(100)+1;
double prefixChance = 2.057 * mob.level - 28.67; double prefixChance = 2.057 * mob.level - 28.67;
if (prefixChanceRoll < prefixChance) { if (prefixChanceRoll < prefixChance) {
ModTypeTable prefixTable = modTypeTables.get(selectedRow.pModTable); ModTypeTable prefixTable = modTypeTables.get(selectedRow.pModTable);
int prefixroll = ThreadLocalRandom.current().nextInt(101); int prefixroll = ThreadLocalRandom.current().nextInt(100)+1;
if (modTables.get(prefixTable.getRowForRange(prefixroll).modTableID) != null) { if (modTables.get(prefixTable.getRowForRange(prefixroll).modTableID) != null) {
ModTable prefixModTable = modTables.get(prefixTable.getRowForRange(prefixroll).modTableID); ModTable prefixModTable = modTables.get(prefixTable.getRowForRange(prefixroll).modTableID);
ModTableRow prefixMod = prefixModTable.getRowForRange(TableRoll(mob.level)); ModTableRow prefixMod = prefixModTable.getRowForRange(TableRoll(mob.level));
@ -153,10 +153,10 @@ public class LootManager {
} }
} }
} }
int suffixChanceRoll = ThreadLocalRandom.current().nextInt(101); int suffixChanceRoll = ThreadLocalRandom.current().nextInt(100)+1;
double suffixChance = 2.057 * mob.level - 28.67; double suffixChance = 2.057 * mob.level - 28.67;
if (suffixChanceRoll < suffixChance) { if (suffixChanceRoll < suffixChance) {
int suffixroll = ThreadLocalRandom.current().nextInt(101); int suffixroll = ThreadLocalRandom.current().nextInt(100)+1;
ModTypeTable suffixTable = modTypeTables.get(selectedRow.sModTable); ModTypeTable suffixTable = modTypeTables.get(selectedRow.sModTable);
if (modTables.get(suffixTable.getRowForRange(suffixroll).modTableID) != null) { if (modTables.get(suffixTable.getRowForRange(suffixroll).modTableID) != null) {
ModTable suffixModTable = modTables.get(suffixTable.getRowForRange(suffixroll).modTableID); ModTable suffixModTable = modTables.get(suffixTable.getRowForRange(suffixroll).modTableID);

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