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Display effective drop rate.

master
MagicBot 1 year ago
parent
commit
e1f96a009b
  1. 10
      src/engine/devcmd/cmds/SimulateBootyCmd.java

10
src/engine/devcmd/cmds/SimulateBootyCmd.java

@ -110,13 +110,19 @@ public class SimulateBootyCmd extends AbstractDevCmd {
output += "Tables Rolled On: " + newline; output += "Tables Rolled On: " + newline;
boolean hotZoneRan = false; boolean hotZoneRan = false;
float dropRate = 1.0f;
if (ZoneManager.inHotZone(mob.getLoc()))
dropRate = LootManager.HOTZONE_DROP_RATE;
else
dropRate = LootManager.NORMAL_DROP_RATE;
for (BootySetEntry entry : NPCManager._bootySetMap.get(mob.getMobBase().bootySet)) { for (BootySetEntry entry : NPCManager._bootySetMap.get(mob.getMobBase().bootySet)) {
output += "NORMAL TABLE [" + entry.bootyType + "] " + entry.lootTable + ": " + entry.dropChance * LootManager.NORMAL_DROP_RATE + newline; output += "NORMAL TABLE [" + entry.bootyType + "] " + entry.lootTable + ": " + entry.dropChance * dropRate + newline;
if (hotZoneRan == false && ZoneManager.inHotZone(mob.getLoc()) && LootManager.generalItemTables.containsKey(entry.lootTable + 1)) { if (hotZoneRan == false && ZoneManager.inHotZone(mob.getLoc()) && LootManager.generalItemTables.containsKey(entry.lootTable + 1)) {
output += "HOTZONE TABLE [" + entry.bootyType + "] " + (entry.lootTable + 1) + ": " + entry.dropChance * LootManager.HOTZONE_DROP_RATE + newline; output += "HOTZONE TABLE [" + entry.bootyType + "] " + (entry.lootTable + 1) + ": " + entry.dropChance * dropRate + newline;
hotZoneRan = true; hotZoneRan = true;
} }
} }

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