Merge Damage and Source types.

This commit is contained in:
2024-02-26 03:44:51 -05:00
parent a7b3fba018
commit e8e84e00af
16 changed files with 177 additions and 311 deletions
+3 -4
View File
@@ -10,7 +10,6 @@
package engine.objects;
import engine.Enum;
import engine.Enum.DamageType;
import engine.Enum.GameObjectType;
import engine.Enum.ItemType;
import engine.gameManager.DbManager;
@@ -72,7 +71,7 @@ public class ItemBase {
private final short minDamage;
private final short maxDamage;
private final String mastery;
private final engine.Enum.DamageType damageType;
private final engine.Enum.SourceType damageType;
private final boolean twoHanded;
private boolean isConsumable;
private boolean isStackable;
@@ -133,7 +132,7 @@ public class ItemBase {
this.requiredDiscs = DbManager.parseEnumSet(rs.getString("disc_required"), Enum.DisciplineType.class);
this.mastery = rs.getString("mastery");
damageType = DamageType.valueOf(rs.getString("damageType"));
damageType = Enum.SourceType.valueOf(rs.getString("damageType"));
this.twoHanded = (rs.getInt("twoHanded") == 1);
@@ -900,7 +899,7 @@ public class ItemBase {
/**
* @return the damageType
*/
public engine.Enum.DamageType getDamageType() {
public Enum.SourceType getDamageType() {
return damageType;
}