forked from MagicBane/Server
AI methods moved to ai class.
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@@ -64,14 +64,7 @@ public class Mob extends AbstractIntelligenceAgent {
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public int equipmentSetID = 0;
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public int runeSet = 0;
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public int bootySet = 0;
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public EnumBitSet<MonsterType> notEnemy = EnumBitSet.noneOf(MonsterType.class);
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public EnumBitSet<Enum.MonsterType> enemy = EnumBitSet.noneOf(MonsterType.class);
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;
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public MobBehaviourType behaviourType;
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public ArrayList<Vector3fImmutable> patrolPoints;
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public int lastPatrolPointIndex = 0;
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public long stopPatrolTime = 0;
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public City guardedCity;
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public int loadID;
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public float spawnRadius;
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//used by static mobs
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