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					@ -1610,7 +1610,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
				@@ -1610,7 +1610,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
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							// Check if calculations affected flight.
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								if (this.getGridObjectType().equals(GameObjectType.PlayerCharacter)) { | 
				
			
			
		
	
		
			
				
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								if (this.getObjectType().equals(GameObjectType.PlayerCharacter)) { | 
				
			
			
		
	
		
			
				
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									player = (PlayerCharacter) this; | 
				
			
			
		
	
		
			
				
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									// Ground players who cannot fly but are currently flying
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