From efdf19f22e32426f795dbb300fc74835cb6d064b Mon Sep 17 00:00:00 2001 From: FatBoy-DOTC Date: Thu, 18 Jan 2024 19:15:49 -0600 Subject: [PATCH] load mesh data and structure meshes --- src/engine/gameManager/BuildingManager.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/engine/gameManager/BuildingManager.java b/src/engine/gameManager/BuildingManager.java index 9e51e44a..5e43865a 100644 --- a/src/engine/gameManager/BuildingManager.java +++ b/src/engine/gameManager/BuildingManager.java @@ -1017,7 +1017,7 @@ public enum BuildingManager { generatedMesh.parent_structure_id = building.meshUUID; generatedMesh.parentUUID = building.getObjectUUID(); generatedMesh.AdoptTriangles(building.getBounds().getQuaternion().angleY); - generatedMesh.MakeBounds(); + //generatedMesh.MakeBounds(); building.buildingMeshes.add(generatedMesh); } }