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					@ -23,10 +23,10 @@ import java.util.concurrent.ThreadLocalRandom;
				@@ -23,10 +23,10 @@ import java.util.concurrent.ThreadLocalRandom;
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					public class LootTable { | 
				
			
			
		
	
		
			
				
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					    private static final ConcurrentHashMap<Integer, LootTable> lootGroups = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW); | 
				
			
			
		
	
		
			
				
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					    private static final ConcurrentHashMap<Integer, LootTable> lootTables = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW); | 
				
			
			
		
	
		
			
				
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					    private static final ConcurrentHashMap<Integer, LootTable> genTables = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW); | 
				
			
			
		
	
		
			
				
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					    private static final ConcurrentHashMap<Integer, LootTable> itemTables = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW); | 
				
			
			
		
	
		
			
				
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					    private static final ConcurrentHashMap<Integer, LootTable> modTables = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW); | 
				
			
			
		
	
		
			
				
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					    private static final ConcurrentHashMap<Integer, LootTable> modGroups = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW); | 
				
			
			
		
	
		
			
				
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					    private static final ConcurrentHashMap<Integer, LootTable> modTypeTables = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW); | 
				
			
			
		
	
		
			
				
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					    private static final ConcurrentHashMap<Integer, Integer> statRuneChances = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW); | 
				
			
			
		
	
		
			
				
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					    public static boolean initialized = false; | 
				
			
			
		
	
		
			
				
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					    public static HashMap<ItemBase, Integer> itemsDroppedMap = new HashMap<>(); | 
				
			
			
		
	
	
		
			
				
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					@ -55,21 +55,21 @@ public class LootTable {
				@@ -55,21 +55,21 @@ public class LootTable {
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					    public static LootTable getGenTable(int UUID) { | 
				
			
			
		
	
		
			
				
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					        if (lootGroups.containsKey(UUID)) | 
				
			
			
		
	
		
			
				
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					            return lootGroups.get(UUID); | 
				
			
			
		
	
		
			
				
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					        if (genTables.containsKey(UUID)) | 
				
			
			
		
	
		
			
				
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					            return genTables.get(UUID); | 
				
			
			
		
	
		
			
				
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					        LootTable lootGroup = new LootTable(UUID); | 
				
			
			
		
	
		
			
				
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					        lootGroups.put(UUID, lootGroup); | 
				
			
			
		
	
		
			
				
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					        genTables.put(UUID, lootGroup); | 
				
			
			
		
	
		
			
				
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					        return lootGroup; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static LootTable getLootTable(int UUID) { | 
				
			
			
		
	
		
			
				
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					    public static LootTable getItemTable(int UUID) { | 
				
			
			
		
	
		
			
				
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					        if (lootTables.containsKey(UUID)) | 
				
			
			
		
	
		
			
				
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					            return lootTables.get(UUID); | 
				
			
			
		
	
		
			
				
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					        if (itemTables.containsKey(UUID)) | 
				
			
			
		
	
		
			
				
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					            return itemTables.get(UUID); | 
				
			
			
		
	
		
			
				
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					        LootTable lootTable = new LootTable(UUID); | 
				
			
			
		
	
		
			
				
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					        lootTables.put(UUID, lootTable); | 
				
			
			
		
	
		
			
				
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					        itemTables.put(UUID, lootTable); | 
				
			
			
		
	
		
			
				
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					        return lootTable; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
	
		
			
				
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					@ -77,15 +77,15 @@ public class LootTable {
				@@ -77,15 +77,15 @@ public class LootTable {
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					    /** | 
				
			
			
		
	
		
			
				
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					     * @return the lootGroups | 
				
			
			
		
	
		
			
				
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					     */ | 
				
			
			
		
	
		
			
				
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					    public static ConcurrentHashMap<Integer, LootTable> getLootGroups() { | 
				
			
			
		
	
		
			
				
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					        return lootGroups; | 
				
			
			
		
	
		
			
				
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					    public static ConcurrentHashMap<Integer, LootTable> getGenTables() { | 
				
			
			
		
	
		
			
				
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					        return genTables; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    /** | 
				
			
			
		
	
		
			
				
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					     * @return the lootTables | 
				
			
			
		
	
		
			
				
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					     */ | 
				
			
			
		
	
		
			
				
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					    public static ConcurrentHashMap<Integer, LootTable> getLootTables() { | 
				
			
			
		
	
		
			
				
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					        return lootTables; | 
				
			
			
		
	
		
			
				
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					    public static ConcurrentHashMap<Integer, LootTable> getItemTables() { | 
				
			
			
		
	
		
			
				
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					        return itemTables; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    /** | 
				
			
			
		
	
	
		
			
				
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					@ -98,17 +98,17 @@ public class LootTable {
				@@ -98,17 +98,17 @@ public class LootTable {
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					    /** | 
				
			
			
		
	
		
			
				
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					     * @return the modGroups | 
				
			
			
		
	
		
			
				
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					     */ | 
				
			
			
		
	
		
			
				
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					    public static ConcurrentHashMap<Integer, LootTable> getModGroups() { | 
				
			
			
		
	
		
			
				
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					        return modGroups; | 
				
			
			
		
	
		
			
				
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					    public static ConcurrentHashMap<Integer, LootTable> getModTypeTables() { | 
				
			
			
		
	
		
			
				
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					        return modTypeTables; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static LootTable getModGroup(int UUID) { | 
				
			
			
		
	
		
			
				
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					    public static LootTable getModTypeTable(int UUID) { | 
				
			
			
		
	
		
			
				
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					        if (modGroups.containsKey(UUID)) | 
				
			
			
		
	
		
			
				
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					            return modGroups.get(UUID); | 
				
			
			
		
	
		
			
				
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					        if (modTypeTables.containsKey(UUID)) | 
				
			
			
		
	
		
			
				
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					            return modTypeTables.get(UUID); | 
				
			
			
		
	
		
			
				
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					        LootTable modTable = new LootTable(UUID); | 
				
			
			
		
	
		
			
				
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					        modGroups.put(UUID, modTable); | 
				
			
			
		
	
		
			
				
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					        modTypeTables.put(UUID, modTable); | 
				
			
			
		
	
		
			
				
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					        return modTable; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
	
		
			
				
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					@ -132,8 +132,6 @@ public class LootTable {
				@@ -132,8 +132,6 @@ public class LootTable {
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					        DbManager.LootQueries.populateModTables(); | 
				
			
			
		
	
		
			
				
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					        DbManager.LootQueries.populateModTypeTables(); | 
				
			
			
		
	
		
			
				
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					        //preset chances for rune drops
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					        populateStatRuneChances(); | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static int gaussianLevel(int level) { | 
				
			
			
		
	
	
		
			
				
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					@ -148,73 +146,6 @@ public class LootTable {
				@@ -148,73 +146,6 @@ public class LootTable {
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					    } | 
				
			
			
		
	
		
			
				
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					    //This set's the drop chances for stat runes.
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					    public static void populateStatRuneChances() { | 
				
			
			
		
	
		
			
				
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					        //+3, Increased
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					        statRuneChances.put(250018, 60); | 
				
			
			
		
	
		
			
				
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					        statRuneChances.put(250009, 60); | 
				
			
			
		
	
		
			
				
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					        statRuneChances.put(250027, 60); | 
				
			
			
		
	
		
			
				
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					        statRuneChances.put(250036, 60); | 
				
			
			
		
	
		
			
				
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					        statRuneChances.put(250000, 60); | 
				
			
			
		
	
		
			
				
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					        //+5, Enhanced
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					        statRuneChances.put(250019, 60); | 
				
			
			
		
	
		
			
				
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					        statRuneChances.put(250010, 60); | 
				
			
			
		
	
		
			
				
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					        statRuneChances.put(250028, 60); | 
				
			
			
		
	
		
			
				
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					        statRuneChances.put(250037, 60); | 
				
			
			
		
	
		
			
				
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					        statRuneChances.put(250001, 60); | 
				
			
			
		
	
		
			
				
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					        //+10 Exceptional
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					        statRuneChances.put(250020, 60); | 
				
			
			
		
	
		
			
				
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					        statRuneChances.put(250011, 60); | 
				
			
			
		
	
		
			
				
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					        statRuneChances.put(250029, 60); | 
				
			
			
		
	
		
			
				
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					        statRuneChances.put(250038, 60); | 
				
			
			
		
	
		
			
				
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					        statRuneChances.put(250002, 60); | 
				
			
			
		
	
		
			
				
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					        //+15, Amazing
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					        statRuneChances.put(250021, 60); | 
				
			
			
		
	
		
			
				
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					        statRuneChances.put(250012, 60); | 
				
			
			
		
	
		
			
				
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					        statRuneChances.put(250030, 60); | 
				
			
			
		
	
		
			
				
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					        statRuneChances.put(250039, 60); | 
				
			
			
		
	
		
			
				
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					        statRuneChances.put(250003, 60); | 
				
			
			
		
	
		
			
				
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					        //+20, Incredible
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					        statRuneChances.put(250022, 60); | 
				
			
			
		
	
		
			
				
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					        statRuneChances.put(250013, 60); | 
				
			
			
		
	
		
			
				
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					        statRuneChances.put(250031, 60); | 
				
			
			
		
	
		
			
				
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					        statRuneChances.put(250040, 60); | 
				
			
			
		
	
		
			
				
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					        statRuneChances.put(250004, 60); | 
				
			
			
		
	
		
			
				
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					        //+25, Great
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					        statRuneChances.put(250023, 60); | 
				
			
			
		
	
		
			
				
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					        statRuneChances.put(250014, 60); | 
				
			
			
		
	
		
			
				
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					        statRuneChances.put(250032, 60); | 
				
			
			
		
	
		
			
				
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					        statRuneChances.put(250041, 60); | 
				
			
			
		
	
		
			
				
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					        statRuneChances.put(250005, 60); | 
				
			
			
		
	
		
			
				
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					        //+30, Heroic
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					        statRuneChances.put(250024, 60); | 
				
			
			
		
	
		
			
				
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					        statRuneChances.put(250015, 60); | 
				
			
			
		
	
		
			
				
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					        statRuneChances.put(250033, 60); | 
				
			
			
		
	
		
			
				
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					        statRuneChances.put(250042, 60); | 
				
			
			
		
	
		
			
				
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					        statRuneChances.put(250006, 60); | 
				
			
			
		
	
		
			
				
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					        //+35, Legendary
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					        statRuneChances.put(250025, 60); | 
				
			
			
		
	
		
			
				
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					        statRuneChances.put(250016, 60); | 
				
			
			
		
	
		
			
				
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					        statRuneChances.put(250034, 60); | 
				
			
			
		
	
		
			
				
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					        statRuneChances.put(250043, 60); | 
				
			
			
		
	
		
			
				
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					        statRuneChances.put(250007, 60); | 
				
			
			
		
	
		
			
				
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					        //+40, of the Gods
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					        statRuneChances.put(250026, 60); | 
				
			
			
		
	
		
			
				
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					        statRuneChances.put(250017, 60); | 
				
			
			
		
	
		
			
				
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					        statRuneChances.put(250035, 60); | 
				
			
			
		
	
		
			
				
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					        statRuneChances.put(250044, 60); | 
				
			
			
		
	
		
			
				
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					        statRuneChances.put(250008, 60); | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static Item CreateGamblerItem(Item item, PlayerCharacter gambler) { | 
				
			
			
		
	
		
			
				
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					        if (item == null) | 
				
			
			
		
	
	
		
			
				
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					@ -295,7 +226,7 @@ public class LootTable {
				@@ -295,7 +226,7 @@ public class LootTable {
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					        if (groupID == 0) | 
				
			
			
		
	
		
			
				
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					            return null; | 
				
			
			
		
	
		
			
				
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					        LootTable lootGroup = LootTable.lootGroups.get(groupID); | 
				
			
			
		
	
		
			
				
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					        LootTable lootGroup = LootTable.genTables.get(groupID); | 
				
			
			
		
	
		
			
				
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					        if (lootGroup == null) | 
				
			
			
		
	
		
			
				
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					            return null; | 
				
			
			
		
	
	
		
			
				
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					@ -326,7 +257,7 @@ public class LootTable {
				@@ -326,7 +257,7 @@ public class LootTable {
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					        groupRow = lootGroup.getLootRow(roll); | 
				
			
			
		
	
		
			
				
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					        lootTable = LootTable.lootTables.get(groupRow.getValueOne()); | 
				
			
			
		
	
		
			
				
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					        lootTable = LootTable.itemTables.get(groupRow.getValueOne()); | 
				
			
			
		
	
		
			
				
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					        roll = ThreadLocalRandom.current().nextInt(100) + 1; | 
				
			
			
		
	
		
			
				
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					        lootRow = lootTable.getLootRow(roll + 220); //get the item row from the bell's curve of level +-15
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					@ -355,7 +286,7 @@ public class LootTable {
				@@ -355,7 +286,7 @@ public class LootTable {
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					        int chanceMod = ThreadLocalRandom.current().nextInt(100) + 1; | 
				
			
			
		
	
		
			
				
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					        if (chanceMod < 25) { | 
				
			
			
		
	
		
			
				
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					            modGroup = LootTable.modGroups.get(groupRow.getValueTwo()); | 
				
			
			
		
	
		
			
				
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					            modGroup = LootTable.modTypeTables.get(groupRow.getValueTwo()); | 
				
			
			
		
	
		
			
				
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					            if (modGroup != null) { | 
				
			
			
		
	
		
			
				
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					@ -389,7 +320,7 @@ public class LootTable {
				@@ -389,7 +320,7 @@ public class LootTable {
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					                } | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					        } else if (chanceMod < 50) { | 
				
			
			
		
	
		
			
				
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					            modGroup = LootTable.modGroups.get(groupRow.getValueThree()); | 
				
			
			
		
	
		
			
				
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					            modGroup = LootTable.modTypeTables.get(groupRow.getValueThree()); | 
				
			
			
		
	
		
			
				
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					            if (modGroup != null) { | 
				
			
			
		
	
		
			
				
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					@ -426,7 +357,7 @@ public class LootTable {
				@@ -426,7 +357,7 @@ public class LootTable {
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					                } | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					        } else { | 
				
			
			
		
	
		
			
				
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					            modGroup = LootTable.modGroups.get(groupRow.getValueTwo()); | 
				
			
			
		
	
		
			
				
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					            modGroup = LootTable.modTypeTables.get(groupRow.getValueTwo()); | 
				
			
			
		
	
		
			
				
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					            if (modGroup != null) { | 
				
			
			
		
	
		
			
				
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					@ -464,7 +395,7 @@ public class LootTable {
				@@ -464,7 +395,7 @@ public class LootTable {
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					            } | 
				
			
			
		
	
		
			
				
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					            //get modifierSuffix
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					            modGroup = LootTable.modGroups.get(groupRow.getValueThree()); | 
				
			
			
		
	
		
			
				
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					            modGroup = LootTable.modTypeTables.get(groupRow.getValueThree()); | 
				
			
			
		
	
		
			
				
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					            if (modGroup != null) { | 
				
			
			
		
	
		
			
				
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