|  |  | @ -27,6 +27,10 @@ public class Runegate { | 
			
		
	
		
		
			
				
					
					|  |  |  | 		this._portals = new Portal[8]; |  |  |  | 		this._portals = new Portal[8]; | 
			
		
	
		
		
			
				
					
					|  |  |  | 		this.gateBuilding = gateBuilding; |  |  |  | 		this.gateBuilding = gateBuilding; | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  | 		// Load portals for this runegate portals from the database
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					|  |  |  |  |  |  |  | 		configurePortals(); | 
			
		
	
		
		
			
				
					
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					|  |  |  | 		// Chaos, Khar and Oblivion are on by default
 |  |  |  | 		// Chaos, Khar and Oblivion are on by default
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					|  |  |  | 		_portals[Enum.PortalType.CHAOS.ordinal()].activate(false); |  |  |  | 		_portals[Enum.PortalType.CHAOS.ordinal()].activate(false); | 
			
		
	
	
		
		
			
				
					|  |  | @ -74,7 +78,6 @@ public class Runegate { | 
			
		
	
		
		
			
				
					
					|  |  |  | 		Building gateBuilding = (Building) DbManager.getObject(Enum.GameObjectType.Building, gateID); |  |  |  | 		Building gateBuilding = (Building) DbManager.getObject(Enum.GameObjectType.Building, gateID); | 
			
		
	
		
		
			
				
					
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					|  |  |  | 		Runegate runegate = new Runegate(gateBuilding); |  |  |  | 		Runegate runegate = new Runegate(gateBuilding); | 
			
		
	
		
		
			
				
					
					|  |  |  | 		runegate.configurePortals(); |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  | 		_runegates.put(gateID, runegate); |  |  |  | 		_runegates.put(gateID, runegate); | 
			
		
	
		
		
			
				
					
					|  |  |  | 	} |  |  |  | 	} | 
			
		
	
		
		
			
				
					
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