From f8269bb7647b3e23c77db4a7fe493ffacc0536d8 Mon Sep 17 00:00:00 2001 From: FatBoy-DOTC Date: Wed, 13 Sep 2023 20:06:12 -0500 Subject: [PATCH] character runes moved form PlayerCharacter to AbstractCharacter --- src/engine/objects/AbstractCharacter.java | 2 ++ src/engine/objects/PlayerCharacter.java | 1 - 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/src/engine/objects/AbstractCharacter.java b/src/engine/objects/AbstractCharacter.java index 1017e337..2574e3ad 100644 --- a/src/engine/objects/AbstractCharacter.java +++ b/src/engine/objects/AbstractCharacter.java @@ -121,6 +121,8 @@ public abstract class AbstractCharacter extends AbstractWorldObject { public int hidden = 0; // current rank of hide/sneak/invis public CopyOnWriteArrayList minions = new CopyOnWriteArrayList(); + protected ArrayList runes; + public AbstractCharacter() { super(); this.firstName = ""; diff --git a/src/engine/objects/PlayerCharacter.java b/src/engine/objects/PlayerCharacter.java index b99f5e62..69cee884 100644 --- a/src/engine/objects/PlayerCharacter.java +++ b/src/engine/objects/PlayerCharacter.java @@ -117,7 +117,6 @@ public class PlayerCharacter extends AbstractCharacter { public float landingAltitude = 0; public int bindBuilding = 0; public FriendStatus friendStatus = FriendStatus.Available; - protected ArrayList runes; private BaseClass baseClass; private PromotionClass promotionClass; private ConcurrentHashMap ignoredPlayerIDs = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);