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					@ -10,10 +10,12 @@
				@@ -10,10 +10,12 @@
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					package engine.devcmd.cmds; | 
				
			
			
		
	
		
			
				
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					import engine.Enum; | 
				
			
			
		
	
		
			
				
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					import engine.collision.Mesh; | 
				
			
			
		
	
		
			
				
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					import engine.devcmd.AbstractDevCmd; | 
				
			
			
		
	
		
			
				
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					import engine.gameManager.BuildingManager; | 
				
			
			
		
	
		
			
				
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					import engine.objects.*; | 
				
			
			
		
	
		
			
				
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					import java.awt.geom.Point2D; | 
				
			
			
		
	
		
			
				
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					import java.lang.reflect.Field; | 
				
			
			
		
	
		
			
				
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					public class RegionCmd extends AbstractDevCmd { | 
				
			
			
		
	
	
		
			
				
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					@ -37,7 +39,6 @@ public class RegionCmd extends AbstractDevCmd {
				@@ -37,7 +39,6 @@ public class RegionCmd extends AbstractDevCmd {
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					        Regions region = ((AbstractCharacter)target).region; | 
				
			
			
		
	
		
			
				
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					        if (region == null) { | 
				
			
			
		
	
		
			
				
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					            this.throwbackInfo(pc, "No Region Found."); | 
				
			
			
		
	
		
			
				
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					            return; | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        if(region != null) { | 
				
			
			
		
	
	
		
			
				
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					@ -48,7 +49,15 @@ public class RegionCmd extends AbstractDevCmd {
				@@ -48,7 +49,15 @@ public class RegionCmd extends AbstractDevCmd {
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					            output += "is Outside: " + region.isOutside(); | 
				
			
			
		
	
		
			
				
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					            this.throwbackInfo(pc, output); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        if(building != null){ | 
				
			
			
		
	
		
			
				
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					            for(Mesh mesh : building.buildingMeshes){ | 
				
			
			
		
	
		
			
				
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					                if(mesh.boundsRect.contains(new Point2D.Float(((AbstractCharacter) target).loc.x,((AbstractCharacter) target).loc.z))){ | 
				
			
			
		
	
		
			
				
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					                    this.throwbackInfo(pc, "Inside Mesh Bounds"); | 
				
			
			
		
	
		
			
				
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					                    return; | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					            this.throwbackInfo(pc, "Outside Mesh Bounds"); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    @Override | 
				
			
			
		
	
	
		
			
				
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