FatBoy-DOTC
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92015c1a13
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guards no longer ignore early exit. FSM will not run if no players are online. mobs will use translocate instead of recall power.
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2 years ago |
MagicBot
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80d45f364a
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Added pool size to hourly metrics.
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2 years ago |
MagicBot
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3a59df6ac6
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Update to console output.
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2 years ago |
MagicBot
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c3f059c7fc
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Update to console output.
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2 years ago |
MagicBot
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b3ba8f5c9f
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Try block no longer needed.
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2 years ago |
MagicBot
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cd9b8536cb
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Using color instead of int value.
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2 years ago |
MagicBot
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3a2695703b
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Using color instead of int value.
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2 years ago |
MagicBot
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e4ddcdeeca
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Building offset added to loc.
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2 years ago |
MagicBot
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69f3c9af71
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Bonus code deleted from stuck job.
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2 years ago |
MagicBot
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6a41c5391d
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Bonus code deleted from stuck job.
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2 years ago |
FatBoy-DOTC
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d9c05fa622
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magical rolling re-enabled
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2 years ago |
MagicBot
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ee1fc0d55c
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Bypass npc guild leaders in override..
|
2 years ago |
MagicBot
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7f086fb850
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Improved error logging.
|
2 years ago |
MagicBot
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fafd77c661
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Improved error logging.
|
2 years ago |
MagicBot
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d99fc602d5
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NPC table overrides for contracts.
|
2 years ago |
FatBoy-DOTC
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99a82a6b84
|
enemy/notenemy aggro rules finalized
|
2 years ago |
FatBoy-DOTC
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60c2405cad
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mobs now use enemy/notenemy for aggro rules
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2 years ago |
FatBoy-DOTC
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27a6a1f4d0
|
guards' sleeping pill wore off
|
2 years ago |
FatBoy-DOTC
|
584ad46b75
|
duplicate zoneMobSet additions fixed
|
2 years ago |
FatBoy-DOTC
|
f99698feda
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duplicate zoneMobSet additions fixed
|
2 years ago |
FatBoy-DOTC
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b3c7db9214
|
Merge branch 'magicbox1.5' into feature-guard-patrol
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2 years ago |
MagicBot
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7168813ba5
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Tweak to set model logic.
|
2 years ago |
MagicBot
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8068082768
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Naming logic changed to have a valid guild.
|
2 years ago |
MagicBot
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322b88a1f4
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Naming logic changed to have a valid guild.
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2 years ago |
MagicBot
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f85fb8f224
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bugfix in ./remove dev cmd.
|
2 years ago |
FatBoy-DOTC
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76f3d2599b
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NPCs in buildings show correct spawn times and progress
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2 years ago |
FatBoy-DOTC
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92a0af8dbb
|
guard minion spawn timer scaling off barracks rank
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2 years ago |
FatBoy-DOTC
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fb2205d700
|
remove player formn cityoutlaws when they leave
|
2 years ago |
FatBoy-DOTC
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526fe799f6
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remove player formn cityoutlaws when they leave
|
2 years ago |
FatBoy-DOTC
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0c9bb0d948
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initialize cityOutlaws
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2 years ago |
FatBoy-DOTC
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d6a35a577b
|
mobs use hate value to hot swap targets
|
2 years ago |
FatBoy-DOTC
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508fac6168
|
mobs use hate value to hot swap targets
|
2 years ago |
FatBoy-DOTC
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7c47ef0550
|
mobs use hate value to hot swap targets
|
2 years ago |
FatBoy-DOTC
|
e838bb641b
|
mobs use hate value to hot swap targets
|
2 years ago |
MagicBot
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e73f4cbe63
|
Placement bounds of 1.2% city zone size.
|
2 years ago |
MagicBot
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ffafd44fa7
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Siege bounds related bonus code removal.
|
2 years ago |
FatBoy-DOTC
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c54aa5f9fc
|
guard aggro rules for hostiles
|
2 years ago |
FatBoy-DOTC
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b899708cd5
|
removed obvious bug in guards dropping aggro
|
2 years ago |
FatBoy-DOTC
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14f98493c7
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guard minions no longer respawn while captain is dead
|
2 years ago |
FatBoy-DOTC
|
c7e470166d
|
guard captain and wall archer spawn times hard set at 450 and 900 respectively
|
2 years ago |
FatBoy-DOTC
|
db218139b3
|
scaling respawn timer for guard minions based on barracks rank
|
2 years ago |
MagicBot
|
b73eae787c
|
Rotation portals
|
2 years ago |
FatBoy-DOTC
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df842a2209
|
Merge branch 'magicbox1.5' into feature-guard-patrol
|
2 years ago |
FatBoy-DOTC
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64bde9c197
|
guard reverse KoS logic
|
2 years ago |
FatBoy-DOTC
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6cf599f6bc
|
guard reverse KoS logic
|
2 years ago |
FatBoy-DOTC
|
d9adef611d
|
mob movement logic update
|
2 years ago |
FatBoy-DOTC
|
9ffc09ac02
|
mob movement logic update
|
2 years ago |
MagicBot
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a113295058
|
Player zone radius now reflects 24.3 at 875.
|
2 years ago |
FatBoy-DOTC
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7e5cef2842
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guard patrol point logic
|
2 years ago |
FatBoy-DOTC
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969aeec1c7
|
guard patrol point logic
|
2 years ago |