1044 Commits (4a0a00ed957baffd5d7745d6b12f76e94929984a)

Author SHA1 Message Date
MagicBot 962649c0f2 Db methods moved to db system. 2 years ago
MagicBot a683eb6290 Refactored to remove abstraction. 2 years ago
MagicBot 4daee03f0d Refactored to remove abstraction. 2 years ago
MagicBot 7e511f590d Created getObjectsFromRs() 2 years ago
MagicBot bffe953c3f Refactor to remove abstraction. 2 years ago
MagicBot c86ad3f2f6 Begin refactor to remove abstraction. 2 years ago
MagicBot 563b54de14 Unused methods removed 2 years ago
MagicBot 82498e8e5a Threadlocal hikari connection defined. 2 years ago
MagicBot e7fa9cc494 Unused methods removed. 2 years ago
MagicBot c04bd92c23 Leak detection threshold set to 5s. 2 years ago
MagicBot 0a31043bc9 Method refactored to use try-with-resources 2 years ago
MagicBot 27ac58518c Method refactored to use try-with-resources 2 years ago
MagicBot 8bafb32e95 Method refactored to use try-with-resources 2 years ago
MagicBot 55d9a3516c Bonus code removed and replaced with a db call actually used. 2 years ago
MagicBot b4b7b08d47 Unused method removed. 2 years ago
MagicBot 553ac01e93 Using baseline for debugging. 2 years ago
MagicBot 0e4490576a Game uses hikaricp for all connection pooling. Connection count set dynamically. 2 years ago
MagicBot 3c5ffed352 Popstring to trywithresources 2 years ago
FatBoy-DOTC 9b5573c210 guards get Mob.guardedCity assigned to 2 years ago
FatBoy-DOTC 932daa730a guards use highbred City._playerMemory.size() and Mob.playerAgroMap to go to sleep 2 years ago
FatBoy-DOTC ac42a9cd8f removed treb override in MobileFSM.DetermineAction 2 years ago
MagicBot 4e863811a1 Removed unused methods. 2 years ago
MagicBot 90fe93d3f0 Renamed for context. 2 years ago
MagicBot 4c4a909798 Error logging added. 2 years ago
MagicBot ba0a7d35cb Error logging added. 2 years ago
MagicBot 86539771e2 Unused method. 2 years ago
MagicBot 8a8136b8e8 Unused methods. 2 years ago
MagicBot 8916d9b4f0 Begin try-with-resources cleanup. 2 years ago
FatBoy-DOTC 92015c1a13 guards no longer ignore early exit. FSM will not run if no players are online. mobs will use translocate instead of recall power. 2 years ago
MagicBot 80d45f364a Added pool size to hourly metrics. 2 years ago
MagicBot 3a59df6ac6 Update to console output. 2 years ago
MagicBot c3f059c7fc Update to console output. 2 years ago
MagicBot b3ba8f5c9f Try block no longer needed. 2 years ago
MagicBot cd9b8536cb Using color instead of int value. 2 years ago
MagicBot 3a2695703b Using color instead of int value. 2 years ago
MagicBot e4ddcdeeca Building offset added to loc. 2 years ago
MagicBot 69f3c9af71 Bonus code deleted from stuck job. 2 years ago
MagicBot 6a41c5391d Bonus code deleted from stuck job. 2 years ago
FatBoy-DOTC d9c05fa622 magical rolling re-enabled 2 years ago
MagicBot ee1fc0d55c Bypass npc guild leaders in override.. 2 years ago
MagicBot 7f086fb850 Improved error logging. 2 years ago
MagicBot fafd77c661 Improved error logging. 2 years ago
MagicBot d99fc602d5 NPC table overrides for contracts. 2 years ago
FatBoy-DOTC 99a82a6b84 enemy/notenemy aggro rules finalized 2 years ago
FatBoy-DOTC 60c2405cad mobs now use enemy/notenemy for aggro rules 2 years ago
FatBoy-DOTC 27a6a1f4d0 guards' sleeping pill wore off 2 years ago
FatBoy-DOTC 584ad46b75 duplicate zoneMobSet additions fixed 2 years ago
FatBoy-DOTC f99698feda duplicate zoneMobSet additions fixed 2 years ago
MagicBot 7168813ba5 Tweak to set model logic. 2 years ago
MagicBot 8068082768 Naming logic changed to have a valid guild. 2 years ago