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8 Commits

Author SHA1 Message Date
byronhb 221ae0a58b Fixes for /mob, /npc, and /equipset commands. 2025-11-10 21:14:28 -06:00
MagicBot 3649c629b7 Revert "DamageType defined as in JSON"
This reverts commit 1c31070fc8.
2024-04-01 12:04:12 -04:00
MagicBot 1c31070fc8 DamageType defined as in JSON 2024-04-01 12:01:59 -04:00
MagicBot bff41967db Revert "Out of combat mode when patrolling."
This reverts commit d3692d0fb7.
2023-09-08 13:07:15 -04:00
MagicBot d3692d0fb7 Out of combat mode when patrolling. 2023-09-08 13:04:29 -04:00
FatBoy 074a799d01 added health recovery to mobs 2023-08-22 20:58:52 -05:00
FatBoy 36ffd08a72 guard minions logic work 2023-08-22 20:52:45 -05:00
FatBoy 58f828b3cd items removed properly from inventory, NPCs nop longer stock base items 2023-08-22 20:52:26 -05:00
134 changed files with 5425 additions and 4316 deletions
@@ -1,27 +0,0 @@
package engine.CollisionEngine;
import engine.math.Vector3f;
import engine.objects.Building;
import java.awt.*;
import java.awt.geom.Line2D;
import java.awt.geom.Rectangle2D;
import java.util.ArrayList;
import java.util.HashMap;
public class CollisionManager {
public static HashMap<Integer, ArrayList<MeshData>> structure_meshes;
public static HashMap<Integer,ArrayList<Triangle>> mesh_triangles;
public static boolean CollisionDetected(Building building, Line2D travelLine, float charHeight, float charY){
if(building.buildingRect != null)
if(!travelLine.intersects(building.buildingRect) && !building.buildingRect.contains(travelLine.getP1()) && !building.buildingRect.contains(travelLine.getP2()))
return false;
for(Mesh mesh : building.buildingMeshes)
if(mesh.collides(travelLine))
return true;
return false;
}
}
-87
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@@ -1,87 +0,0 @@
package engine.CollisionEngine;
import engine.gameManager.BuildingManager;
import engine.math.Vector2f;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.objects.Building;
import org.pmw.tinylog.Logger;
import java.awt.geom.Line2D;
import java.awt.geom.Path2D;
import java.awt.geom.Point2D;
import java.awt.geom.Rectangle2D;
import java.util.ArrayList;
public class Mesh {
public ArrayList<Triangle> triangles;
public Vector3f mesh_end_point;
public Vector3f mesh_ref_point;
public Vector3f mesh_location;
public float mesh_max_y;
public float mesh_min_y;
public Vector3f mesh_scale;
public int mesh_id;
public int parent_prop_id;
public int parent_structure_id;
public int parentUUID;
public Rectangle2D.Float mesh_bounds;
public MeshData meshData;
public void update(){
this.BakeTriangles();
}
public Vector3f getLocation(){
Building parentBuilding = BuildingManager.getBuilding(this.parentUUID);
int degrees = (int)Math.toDegrees(parentBuilding.getBounds().getQuaternion().angleY);
Vector3f parentLoc = new Vector3f(parentBuilding.loc.x,parentBuilding.loc.y,parentBuilding.loc.z);
Vector3f offsetLoc = parentLoc.add(this.meshData.loc);
Vector3f rotatedPoint = Vector3f.rotateAroundPoint(offsetLoc,parentLoc,degrees);
return rotatedPoint;
}
public void BakeTriangles(){
if(CollisionManager.mesh_triangles.containsKey(this.meshData.meshID) == false){
Logger.error("Failed To Bake Triangles For Mesh: " + this.meshData.meshID);
return;
}
Building parentBuilding = BuildingManager.getBuilding(this.parentUUID);
int degrees = (int)Math.toDegrees(parentBuilding.getBounds().getQuaternion().angleY);
Vector3f parentLoc = new Vector3f(parentBuilding.loc.x,parentBuilding.loc.y,parentBuilding.loc.z);
Vector3f offsetLoc = parentLoc.add(this.meshData.loc);
for(Triangle tri : CollisionManager.mesh_triangles.get(this.meshData.meshID)) {
Triangle newTri = new Triangle();
Vector3f Point1 = offsetLoc.add(new Vector3f(tri.point1.x,offsetLoc.y,tri.point1.y));
Vector3f Point2 = offsetLoc.add(new Vector3f(tri.point2.x,offsetLoc.y,tri.point2.y));
Vector3f Point3 = offsetLoc.add(new Vector3f(tri.point3.x,offsetLoc.y,tri.point3.y));
Vector3f rotatedPoint1 = Vector3f.rotateAroundPoint(Point1,offsetLoc,degrees);
Vector3f rotatedPoint2 = Vector3f.rotateAroundPoint(Point2,offsetLoc,degrees);
Vector3f rotatedPoint3 = Vector3f.rotateAroundPoint(Point3,offsetLoc,degrees);
newTri.point1 = new Point2D.Float(rotatedPoint1.x,rotatedPoint1.z);
newTri.point2 = new Point2D.Float(rotatedPoint2.x,rotatedPoint2.z);
newTri.point3 = new Point2D.Float(rotatedPoint3.x,rotatedPoint3.z);
newTri.sides = new ArrayList<>();
newTri.sides.add(new Line2D.Float(newTri.point1,newTri.point2));
newTri.sides.add(new Line2D.Float(newTri.point2,newTri.point3));
newTri.sides.add(new Line2D.Float(newTri.point3,newTri.point1));
this.triangles.add(newTri);
}
}
public Boolean collides(Line2D line){
for(Triangle tri : this.triangles)
if(tri.collides(line))
return true;
return false;
}
}
-14
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@@ -1,14 +0,0 @@
package engine.CollisionEngine;
import engine.math.Vector3f;
public class MeshData {
public int propID;
public int meshID;
public Vector3f loc;
public Vector3f scale;
public Vector3f refPoint;
public Vector3f endPoint;
public float maxY;
public float minY;
}
-21
View File
@@ -1,21 +0,0 @@
package engine.CollisionEngine;
import java.awt.geom.Line2D;
import java.awt.geom.Point2D;
import java.util.ArrayList;
public class Triangle {
public Point2D.Float point1;
public Point2D.Float point2;
public Point2D.Float point3;
public ArrayList<Line2D> sides;
public boolean collides(Line2D line)
{
for(Line2D side : sides)
if(side.intersectsLine(line))
return true;
return false;
}
}
+13 -15
View File
@@ -469,7 +469,7 @@ public class Enum {
// 14001 does not have a banestone to bind at // 14001 does not have a banestone to bind at
if (ruinZone.templateID == 14001) if (ruinZone.getLoadNum() == 14001)
spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc(), 30); spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc(), 30);
else else
spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc() spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc()
@@ -2310,10 +2310,10 @@ public class Enum {
ZONE(875), ZONE(875),
PLACEMENT(876); PLACEMENT(876);
public final float halfExtents; public final float extents;
CityBoundsType(float halfExtents) { CityBoundsType(float extents) {
this.halfExtents = halfExtents; this.extents = extents;
} }
} }
@@ -2822,6 +2822,7 @@ public class Enum {
public enum MobBehaviourType { public enum MobBehaviourType {
None(null, false, false, false, false, false), None(null, false, false, false, false, false),
//Power
Power(null, false, true, true, true, false), Power(null, false, true, true, true, false),
PowerHelpee(Power, false, true, true, false, true), PowerHelpee(Power, false, true, true, false, true),
PowerHelpeeWimpy(Power, true, false, true, false, false), PowerHelpeeWimpy(Power, true, false, true, false, false),
@@ -2846,7 +2847,6 @@ public class Enum {
//Independent Types //Independent Types
SimpleStandingGuard(null, false, false, false, false, false), SimpleStandingGuard(null, false, false, false, false, false),
Pet1(null, false, false, true, false, false), Pet1(null, false, false, true, false, false),
SiegeEngine(null, false, false, false, false, false),
Simple(null, false, false, true, false, false), Simple(null, false, false, true, false, false),
Helpee(null, false, true, true, false, true), Helpee(null, false, true, true, false, true),
HelpeeWimpy(null, true, false, true, false, false), HelpeeWimpy(null, true, false, true, false, false),
@@ -2857,12 +2857,13 @@ public class Enum {
HamletGuard(null, false, true, false, false, false), HamletGuard(null, false, true, false, false, false),
AggroWanderer(null, false, false, true, false, false); AggroWanderer(null, false, false, true, false, false);
public final MobBehaviourType BehaviourHelperType; private static HashMap<Integer, MobBehaviourType> _behaviourTypes = new HashMap<>();
public final boolean isWimpy; public MobBehaviourType BehaviourHelperType;
public final boolean isAgressive; public boolean isWimpy;
public final boolean canRoam; public boolean isAgressive;
public final boolean callsForHelp; public boolean canRoam;
public final boolean respondsToCallForHelp; public boolean callsForHelp;
public boolean respondsToCallForHelp;
MobBehaviourType(MobBehaviourType helpeebehaviourType, boolean wimpy, boolean agressive, boolean canroam, boolean callsforhelp, boolean respondstocallforhelp) { MobBehaviourType(MobBehaviourType helpeebehaviourType, boolean wimpy, boolean agressive, boolean canroam, boolean callsforhelp, boolean respondstocallforhelp) {
this.BehaviourHelperType = helpeebehaviourType; this.BehaviourHelperType = helpeebehaviourType;
@@ -2877,11 +2878,8 @@ public class Enum {
public enum AIAgentType { public enum AIAgentType {
MOBILE, MOBILE,
GUARDCAPTAIN,
GUARDMINION,
GUARDWALLARCHER,
PET, PET,
CHARMED, CHARMED,
SIEGEENGINE; GUARD;
} }
} }
@@ -0,0 +1,706 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.InterestManagement;
import engine.Enum;
import engine.gameManager.ConfigManager;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector2f;
import engine.math.Vector3fImmutable;
import engine.objects.AbstractWorldObject;
import engine.objects.Zone;
import engine.util.MapLoader;
import org.pmw.tinylog.Logger;
import javax.imageio.ImageIO;
import java.awt.*;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.HashMap;
public class HeightMap {
// Class variables
// Heightmap data for all zones.
public static final HashMap<Integer, HeightMap> heightmapByLoadNum = new HashMap<>();
// Bootstrap Tracking
public static int heightMapsCreated = 0;
public static HeightMap PlayerCityHeightMap;
// Heightmap data for this heightmap
public BufferedImage heightmapImage;
private int heightMapID;
private int maxHeight;
private int fullExtentsX;
private int fullExtentsY;
private float bucketWidthX;
private float bucketWidthY;
private int zoneLoadID;
private float seaLevel = 0;
private float outsetX;
private float outsetZ;
private int[][] pixelColorValues;
public HeightMap(ResultSet rs) throws SQLException {
this.heightMapID = rs.getInt("heightMapID");
this.maxHeight = rs.getInt("maxHeight");
int halfExtentsX = rs.getInt("xRadius");
int halfExtentsY = rs.getInt("zRadius");
this.zoneLoadID = rs.getInt("zoneLoadID");
this.seaLevel = rs.getFloat("seaLevel");
this.outsetX = rs.getFloat("outsetX");
this.outsetZ = rs.getFloat("outsetZ");
// Cache the full extents to avoid the calculation
this.fullExtentsX = halfExtentsX * 2;
this.fullExtentsY = halfExtentsY * 2;
this.heightmapImage = null;
File imageFile = new File(ConfigManager.DEFAULT_DATA_DIR + "heightmaps/" + this.heightMapID + ".bmp");
// early exit if no image file was found. Will log in caller.
if (!imageFile.exists())
return;
// load the heightmap image.
try {
this.heightmapImage = ImageIO.read(imageFile);
} catch (IOException e) {
Logger.error("***Error loading heightmap data for heightmap " + this.heightMapID + e.toString());
}
// We needed to flip the image as OpenGL and Shadowbane both use the bottom left corner as origin.
this.heightmapImage = MapLoader.flipImage(this.heightmapImage);
// Calculate the data we do not load from table
float numOfBuckets = this.heightmapImage.getWidth() - 1;
float calculatedWidth = this.fullExtentsX / numOfBuckets;
this.bucketWidthX = calculatedWidth;
this.bucketWidthY = this.bucketWidthX; // This makes no sense.
// Generate pixel array from image data
generatePixelData();
HeightMap.heightmapByLoadNum.put(this.zoneLoadID, this);
heightMapsCreated++;
}
//Created for PlayerCities
public HeightMap() {
this.heightMapID = 999999;
this.maxHeight = 5; // for real...
int halfExtentsX = (int) Enum.CityBoundsType.ZONE.extents;
int halfExtentsY = (int) Enum.CityBoundsType.ZONE.extents;
this.zoneLoadID = 0;
this.seaLevel = 0;
this.outsetX = 128;
this.outsetZ = 128;
// Cache the full extents to avoid the calculation
this.fullExtentsX = halfExtentsX * 2;
this.fullExtentsY = halfExtentsY * 2;
// load the heightmap image.
// We needed to flip the image as OpenGL and Shadowbane both use the bottom left corner as origin.
this.heightmapImage = null;
// Calculate the data we do not load from table
this.bucketWidthX = 1;
this.bucketWidthY = 1;
this.pixelColorValues = new int[this.fullExtentsX + 1][this.fullExtentsY + 1];
for (int y = 0; y <= this.fullExtentsY; y++) {
for (int x = 0; x <= this.fullExtentsX; x++) {
pixelColorValues[x][y] = 255;
}
}
HeightMap.heightmapByLoadNum.put(this.zoneLoadID, this);
}
public HeightMap(Zone zone) {
this.heightMapID = 999999;
this.maxHeight = 0;
int halfExtentsX = (int) zone.getBounds().getHalfExtents().x;
int halfExtentsY = (int) zone.getBounds().getHalfExtents().y;
this.zoneLoadID = 0;
this.seaLevel = 0;
this.outsetX = 0;
this.outsetZ = 0;
// Cache the full extents to avoid the calculation
this.fullExtentsX = halfExtentsX * 2;
this.fullExtentsY = halfExtentsY * 2;
// We needed to flip the image as OpenGL and Shadowbane both use the bottom left corner as origin.
this.heightmapImage = null;
// Calculate the data we do not load from table
this.bucketWidthX = 1;
this.bucketWidthY = 1;
this.pixelColorValues = new int[this.fullExtentsX + 1][this.fullExtentsY + 1];
for (int y = 0; y <= this.fullExtentsY; y++) {
for (int x = 0; x <= this.fullExtentsX; x++) {
pixelColorValues[x][y] = 255;
}
}
HeightMap.heightmapByLoadNum.put(this.zoneLoadID, this);
}
public static void GeneratePlayerCityHeightMap() {
HeightMap.PlayerCityHeightMap = new HeightMap();
}
public static void GenerateCustomHeightMap(Zone zone) {
HeightMap heightMap = new HeightMap(zone);
HeightMap.heightmapByLoadNum.put(zone.getLoadNum(), heightMap);
}
public static Zone getNextZoneWithTerrain(Zone zone) {
Zone nextZone = zone;
if (zone.getHeightMap() != null)
return zone;
if (zone.equals(ZoneManager.getSeaFloor()))
return zone;
while (nextZone.getHeightMap() == null)
nextZone = nextZone.getParent();
return nextZone;
}
public static float getWorldHeight(AbstractWorldObject worldObject) {
Vector2f parentLoc = new Vector2f(-1, -1);
Zone currentZone = ZoneManager.findSmallestZone(worldObject.getLoc());
if (currentZone == null)
return worldObject.getAltitude();
currentZone = getNextZoneWithTerrain(currentZone);
if (currentZone == ZoneManager.getSeaFloor())
return currentZone.getAbsY() + worldObject.getAltitude();
Zone parentZone = getNextZoneWithTerrain(currentZone.getParent());
HeightMap heightMap = currentZone.getHeightMap();
Vector2f zoneLoc = ZoneManager.worldToZoneSpace(worldObject.getLoc(), currentZone);
Vector3fImmutable localLocFromCenter = ZoneManager.worldToLocal(worldObject.getLoc(), currentZone);
if ((parentZone != null) && (parentZone.getHeightMap() != null))
parentLoc = ZoneManager.worldToZoneSpace(worldObject.getLoc(), parentZone);
float interaltitude = currentZone.getHeightMap().getInterpolatedTerrainHeight(zoneLoc);
float worldAltitude = currentZone.getWorldAltitude();
float realWorldAltitude = interaltitude + worldAltitude;
//OUTSET
if (parentZone != null) {
float parentXRadius = currentZone.getBounds().getHalfExtents().x;
float parentZRadius = currentZone.getBounds().getHalfExtents().y;
float offsetX = Math.abs((localLocFromCenter.x / parentXRadius));
float offsetZ = Math.abs((localLocFromCenter.z / parentZRadius));
float bucketScaleX = heightMap.outsetX / parentXRadius;
float bucketScaleZ = heightMap.outsetZ / parentZRadius;
if (bucketScaleX <= 0.40000001)
bucketScaleX = heightMap.outsetZ / parentXRadius;
if (bucketScaleX > 0.40000001)
bucketScaleX = 0.40000001f;
if (bucketScaleZ <= 0.40000001)
bucketScaleZ = heightMap.outsetX / parentZRadius;
if (bucketScaleZ > 0.40000001)
bucketScaleZ = 0.40000001f;
float outsideGridSizeX = 1 - bucketScaleX; //32/256
float outsideGridSizeZ = 1 - bucketScaleZ;
float weight;
double scale;
if (offsetX > outsideGridSizeX && offsetX > offsetZ) {
weight = (offsetX - outsideGridSizeX) / bucketScaleX;
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
float scaleChild = (float) ((scale + 1) * .5);
float scaleParent = 1 - scaleChild;
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
float parentCenterAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone));
parentCenterAltitude += currentZone.getYCoord();
parentCenterAltitude += interaltitude;
float firstScale = parentAltitude * scaleParent;
float secondScale = parentCenterAltitude * scaleChild;
float outsetALt = firstScale + secondScale;
outsetALt += currentZone.getParent().getWorldAltitude();
realWorldAltitude = outsetALt;
} else if (offsetZ > outsideGridSizeZ) {
weight = (offsetZ - outsideGridSizeZ) / bucketScaleZ;
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
float scaleChild = (float) ((scale + 1) * .5);
float scaleParent = 1 - scaleChild;
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
float parentCenterAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone));
parentCenterAltitude += currentZone.getYCoord();
parentCenterAltitude += interaltitude;
float firstScale = parentAltitude * scaleParent;
float secondScale = parentCenterAltitude * scaleChild;
float outsetALt = firstScale + secondScale;
outsetALt += currentZone.getParent().getWorldAltitude();
realWorldAltitude = outsetALt;
}
}
return realWorldAltitude;
}
public static float getWorldHeight(Vector3fImmutable worldLoc) {
Vector2f parentLoc = new Vector2f(-1, -1);
Zone currentZone = ZoneManager.findSmallestZone(worldLoc);
if (currentZone == null)
return 0;
currentZone = getNextZoneWithTerrain(currentZone);
if (currentZone == ZoneManager.getSeaFloor())
return currentZone.getAbsY();
Zone parentZone = getNextZoneWithTerrain(currentZone.getParent());
HeightMap heightMap = currentZone.getHeightMap();
if ((heightMap == null) || (currentZone == ZoneManager.getSeaFloor()))
return currentZone.getAbsY();
Vector2f zoneLoc = ZoneManager.worldToZoneSpace(worldLoc, currentZone);
Vector3fImmutable localLocFromCenter = ZoneManager.worldToLocal(worldLoc, currentZone);
if ((parentZone != null) && (parentZone.getHeightMap() != null))
parentLoc = ZoneManager.worldToZoneSpace(worldLoc, parentZone);
float interaltitude = currentZone.getHeightMap().getInterpolatedTerrainHeight(zoneLoc);
float worldAltitude = currentZone.getWorldAltitude();
float realWorldAltitude = interaltitude + worldAltitude;
//OUTSET
if (parentZone != null) {
// if (currentZone.getHeightMap() != null && parentZone.getHeightMap() != null && parentZone.getParent() != null && parentZone.getParent().getHeightMap() != null)
// return realWorldAltitude;
float parentXRadius = currentZone.getBounds().getHalfExtents().x;
float parentZRadius = currentZone.getBounds().getHalfExtents().y;
float offsetX = Math.abs((localLocFromCenter.x / parentXRadius));
float offsetZ = Math.abs((localLocFromCenter.z / parentZRadius));
float bucketScaleX = heightMap.outsetX / parentXRadius;
float bucketScaleZ = heightMap.outsetZ / parentZRadius;
float outsideGridSizeX = 1 - bucketScaleX; //32/256
float outsideGridSizeZ = 1 - bucketScaleZ;
float weight;
double scale;
if (offsetX > outsideGridSizeX && offsetX > offsetZ) {
weight = (offsetX - outsideGridSizeX) / bucketScaleX;
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
float scaleChild = (float) ((scale + 1) * .5);
float scaleParent = 1 - scaleChild;
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
float parentCenterAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone));
parentCenterAltitude += currentZone.getYCoord();
parentCenterAltitude += interaltitude;
float firstScale = parentAltitude * scaleParent;
float secondScale = parentCenterAltitude * scaleChild;
float outsetALt = firstScale + secondScale;
outsetALt += currentZone.getParent().getWorldAltitude();
realWorldAltitude = outsetALt;
} else if (offsetZ > outsideGridSizeZ) {
weight = (offsetZ - outsideGridSizeZ) / bucketScaleZ;
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
float scaleChild = (float) ((scale + 1) * .5);
float scaleParent = 1 - scaleChild;
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
float parentCenterAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone));
parentCenterAltitude += currentZone.getYCoord();
parentCenterAltitude += interaltitude;
float firstScale = parentAltitude * scaleParent;
float secondScale = parentCenterAltitude * scaleChild;
float outsetALt = firstScale + secondScale;
outsetALt += currentZone.getParent().getWorldAltitude();
realWorldAltitude = outsetALt;
}
}
return realWorldAltitude;
}
public static float getOutsetHeight(float interpolatedAltitude, Zone zone, Vector3fImmutable worldLocation) {
Vector2f parentLoc;
float outsetALt = 0;
if (zone.getParent() == null || zone.getParent().getHeightMap() == null)
return interpolatedAltitude + zone.getWorldAltitude();
if (zone.getParent() != null && zone.getParent().getHeightMap() != null) {
parentLoc = ZoneManager.worldToZoneSpace(worldLocation, zone.getParent());
Vector3fImmutable localLocFromCenter = ZoneManager.worldToLocal(worldLocation, zone);
float parentXRadius = zone.getBounds().getHalfExtents().x;
float parentZRadius = zone.getBounds().getHalfExtents().y;
float bucketScaleX = zone.getHeightMap().outsetX / parentXRadius;
float bucketScaleZ = zone.getHeightMap().outsetZ / parentZRadius;
float outsideGridSizeX = 1 - bucketScaleX; //32/256
float outsideGridSizeZ = 1 - bucketScaleZ;
float weight;
double scale;
float offsetX = Math.abs((localLocFromCenter.x / parentXRadius));
float offsetZ = Math.abs((localLocFromCenter.z / parentZRadius));
if (offsetX > outsideGridSizeX && offsetX > offsetZ) {
weight = (offsetX - outsideGridSizeX) / bucketScaleX;
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
float scaleChild = (float) ((scale + 1) * .5);
float scaleParent = 1 - scaleChild;
float parentAltitude = zone.getParent().getHeightMap().getInterpolatedTerrainHeight(parentLoc);
float parentCenterAltitude = zone.getParent().getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(zone.getLoc(), zone.getParent()));
parentCenterAltitude += zone.getYCoord();
parentCenterAltitude += interpolatedAltitude;
float firstScale = parentAltitude * scaleParent;
float secondScale = parentCenterAltitude * scaleChild;
outsetALt = firstScale + secondScale;
outsetALt += zone.getParent().getAbsY();
} else if (offsetZ > outsideGridSizeZ) {
weight = (offsetZ - outsideGridSizeZ) / bucketScaleZ;
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
float scaleChild = (float) ((scale + 1) * .5);
float scaleParent = 1 - scaleChild;
float parentAltitude = zone.getParent().getHeightMap().getInterpolatedTerrainHeight(parentLoc);
float parentCenterAltitude = zone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(zone.getLoc(), zone));
parentCenterAltitude += zone.getYCoord();
parentCenterAltitude += interpolatedAltitude;
float firstScale = parentAltitude * scaleParent;
float secondScale = parentCenterAltitude * scaleChild;
outsetALt = firstScale + secondScale;
outsetALt += zone.getParent().getAbsY();
}
}
return outsetALt;
}
public static Vector2f getGridOffset(Vector2f gridSquare) {
int floorX = (int) gridSquare.x;
int floorY = (int) gridSquare.y;
return new Vector2f(gridSquare.x - floorX, gridSquare.y - floorY);
}
public static void loadAlHeightMaps() {
// Load the heightmaps into staging hashmap keyed by HashMapID
DbManager.HeightMapQueries.LOAD_ALL_HEIGHTMAPS();
//generate static player city heightmap.
HeightMap.GeneratePlayerCityHeightMap();
// Clear all heightmap image data as it's no longer needed.
for (HeightMap heightMap : HeightMap.heightmapByLoadNum.values()) {
heightMap.heightmapImage = null;
}
Logger.info(HeightMap.heightmapByLoadNum.size() + " Heightmaps cached.");
}
public static boolean isLocUnderwater(Vector3fImmutable currentLoc) {
float localAltitude = HeightMap.getWorldHeight(currentLoc);
Zone zone = ZoneManager.findSmallestZone(currentLoc);
if (localAltitude < zone.getSeaLevel())
return true;
return false;
}
public Vector2f getGridSquare(Vector2f zoneLoc) {
if (zoneLoc.x < 0)
zoneLoc.setX(0);
if (zoneLoc.x > this.fullExtentsX - 1)
zoneLoc.setX((this.fullExtentsX - 1) + .9999999f);
if (zoneLoc.y < 0)
zoneLoc.setY(0);
if (zoneLoc.y > this.fullExtentsY - 1)
zoneLoc.setY((this.fullExtentsY - 1) + .9999999f);
float xBucket = (zoneLoc.x / this.bucketWidthX);
float yBucket = (zoneLoc.y / this.bucketWidthY);
return new Vector2f(xBucket, yBucket);
}
public float getInterpolatedTerrainHeight(Vector2f zoneLoc) {
Vector2f gridSquare;
if (zoneLoc.x < 0 || zoneLoc.x > this.fullExtentsX)
return -1;
if (zoneLoc.y < 0 || zoneLoc.y > this.fullExtentsY)
return -1;
int maxX = (int) (this.fullExtentsX / this.bucketWidthX);
int maxY = (int) (this.fullExtentsY / this.bucketWidthY);
//flip the Y so it grabs from the bottom left instead of top left.
//zoneLoc.setY(maxZoneHeight - zoneLoc.y);
gridSquare = getGridSquare(zoneLoc);
int gridX = (int) gridSquare.x;
int gridY = (int) (gridSquare.y);
if (gridX > maxX)
gridX = maxX;
if (gridY > maxY)
gridY = maxY;
float offsetX = (gridSquare.x - gridX);
float offsetY = gridSquare.y - gridY;
//get height of the 4 vertices.
float topLeftHeight = 0;
float topRightHeight = 0;
float bottomLeftHeight = 0;
float bottomRightHeight = 0;
int nextY = gridY + 1;
int nextX = gridX + 1;
if (nextY > maxY)
nextY = gridY;
if (nextX > maxX)
nextX = gridX;
topLeftHeight = pixelColorValues[gridX][gridY];
topRightHeight = pixelColorValues[nextX][gridY];
bottomLeftHeight = pixelColorValues[gridX][nextY];
bottomRightHeight = pixelColorValues[nextX][nextY];
float interpolatedHeight;
interpolatedHeight = topRightHeight * (1 - offsetY) * (offsetX);
interpolatedHeight += (bottomRightHeight * offsetY * offsetX);
interpolatedHeight += (bottomLeftHeight * (1 - offsetX) * offsetY);
interpolatedHeight += (topLeftHeight * (1 - offsetX) * (1 - offsetY));
interpolatedHeight *= (float) this.maxHeight / 256; // Scale height
return interpolatedHeight;
}
public float getInterpolatedTerrainHeight(Vector3fImmutable zoneLoc3f) {
Vector2f zoneLoc = new Vector2f(zoneLoc3f.x, zoneLoc3f.z);
Vector2f gridSquare;
if (zoneLoc.x < 0 || zoneLoc.x > this.fullExtentsX)
return -1;
if (zoneLoc.y < 0 || zoneLoc.y > this.fullExtentsY)
return -1;
//flip the Y so it grabs from the bottom left instead of top left.
//zoneLoc.setY(maxZoneHeight - zoneLoc.y);
gridSquare = getGridSquare(zoneLoc);
int gridX = (int) gridSquare.x;
int gridY = (int) (gridSquare.y);
float offsetX = (gridSquare.x - gridX);
float offsetY = gridSquare.y - gridY;
//get height of the 4 vertices.
float topLeftHeight = pixelColorValues[gridX][gridY];
float topRightHeight = pixelColorValues[gridX + 1][gridY];
float bottomLeftHeight = pixelColorValues[gridX][gridY + 1];
float bottomRightHeight = pixelColorValues[gridX + 1][gridY + 1];
float interpolatedHeight;
interpolatedHeight = topRightHeight * (1 - offsetY) * (offsetX);
interpolatedHeight += (bottomRightHeight * offsetY * offsetX);
interpolatedHeight += (bottomLeftHeight * (1 - offsetX) * offsetY);
interpolatedHeight += (topLeftHeight * (1 - offsetX) * (1 - offsetY));
interpolatedHeight *= (float) this.maxHeight / 256; // Scale height
return interpolatedHeight;
}
private void generatePixelData() {
Color color;
// Generate altitude lookup table for this heightmap
this.pixelColorValues = new int[this.heightmapImage.getWidth()][this.heightmapImage.getHeight()];
for (int y = 0; y < this.heightmapImage.getHeight(); y++) {
for (int x = 0; x < this.heightmapImage.getWidth(); x++) {
color = new Color(this.heightmapImage.getRGB(x, y));
pixelColorValues[x][y] = color.getRed();
}
}
}
public float getScaledHeightForColor(float color) {
return (color / 256) * this.maxHeight;
}
public float getBucketWidthX() {
return bucketWidthX;
}
public float getBucketWidthY() {
return bucketWidthY;
}
public int getHeightMapID() {
return heightMapID;
}
public BufferedImage getHeightmapImage() {
return heightmapImage;
}
public float getSeaLevel() {
return seaLevel;
}
}
@@ -140,7 +140,7 @@ public enum InterestManager implements Runnable {
else { else {
if (pc != null) if (pc != null)
if (pcc.getSeeInvis() < pc.hidden) if (pcc.getSeeInvis() < pc.getHidden())
continue; continue;
if (!cc.sendMsg(uom)) { if (!cc.sendMsg(uom)) {
@@ -340,7 +340,7 @@ public enum InterestManager implements Runnable {
if (loadedPlayer.getObjectUUID() == player.getObjectUUID()) if (loadedPlayer.getObjectUUID() == player.getObjectUUID())
continue; continue;
if (player.getSeeInvis() < loadedPlayer.hidden) if (player.getSeeInvis() < loadedPlayer.getHidden())
continue; continue;
if (loadedPlayer.safemodeInvis()) if (loadedPlayer.safemodeInvis())
@@ -372,7 +372,7 @@ public enum InterestManager implements Runnable {
if (playerLoadedObject.getObjectType().equals(GameObjectType.PlayerCharacter)) { if (playerLoadedObject.getObjectType().equals(GameObjectType.PlayerCharacter)) {
PlayerCharacter loadedPlayer = (PlayerCharacter) playerLoadedObject; PlayerCharacter loadedPlayer = (PlayerCharacter) playerLoadedObject;
if (player.getSeeInvis() < loadedPlayer.hidden) if (player.getSeeInvis() < loadedPlayer.getHidden())
toRemove.add(playerLoadedObject); toRemove.add(playerLoadedObject);
else if (loadedPlayer.safemodeInvis()) else if (loadedPlayer.safemodeInvis())
toRemove.add(playerLoadedObject); toRemove.add(playerLoadedObject);
@@ -437,7 +437,7 @@ public enum InterestManager implements Runnable {
// dont load if invis // dont load if invis
if (player.getSeeInvis() < awopc.hidden) if (player.getSeeInvis() < awopc.getHidden())
continue; continue;
lcm = new LoadCharacterMsg(awopc, PlayerCharacter.hideNonAscii()); lcm = new LoadCharacterMsg(awopc, PlayerCharacter.hideNonAscii());
@@ -467,7 +467,7 @@ public enum InterestManager implements Runnable {
if (awonpc.despawned == true) if (awonpc.despawned == true)
continue; continue;
awonpc.playerAgroMap.put(player.getObjectUUID(), 0f); awonpc.playerAgroMap.put(player.getObjectUUID(), false);
((Mob) awonpc).setCombatTarget(null); ((Mob) awonpc).setCombatTarget(null);
lcm = new LoadCharacterMsg(awonpc, PlayerCharacter.hideNonAscii()); lcm = new LoadCharacterMsg(awonpc, PlayerCharacter.hideNonAscii());
@@ -480,7 +480,7 @@ public enum InterestManager implements Runnable {
if (!awonpc.isAlive()) if (!awonpc.isAlive())
continue; continue;
awonpc.playerAgroMap.put(player.getObjectUUID(), 0f); awonpc.playerAgroMap.put(player.getObjectUUID(), false);
if ((awonpc.agentType.equals(Enum.AIAgentType.MOBILE))) if ((awonpc.agentType.equals(Enum.AIAgentType.MOBILE)))
((Mob) awonpc).setCombatTarget(null); ((Mob) awonpc).setCombatTarget(null);
-230
View File
@@ -1,230 +0,0 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.InterestManagement;
import engine.gameManager.ZoneManager;
import engine.math.Vector2f;
import engine.math.Vector3fImmutable;
import engine.objects.Zone;
import org.pmw.tinylog.Logger;
import java.util.HashMap;
import static java.lang.Math.PI;
public class Terrain {
public static final HashMap<Integer, short[][]> _heightmap_pixel_cache = new HashMap<>();
public short[][] terrain_pixel_data;
public Vector2f terrain_size = new Vector2f();
public Vector2f cell_size = new Vector2f();
public Vector2f cell_count = new Vector2f();
public float terrain_scale;
public Vector2f blend_values = new Vector2f();
public Vector2f blend_ratio = new Vector2f();
public int heightmap;
Zone zone;
public Terrain(Zone zone) {
this.zone = zone;
this.heightmap = this.zone.template.terrain_image;
// Configure PLANAR zones to use the same 16x16 pixel image
// that all similar terrains share. (See JSON)
if (this.zone.template.terrain_type.equals("PLANAR"))
this.heightmap = 1006300; // all 0
// Load pixel data for this terrain from cache
this.terrain_pixel_data = Terrain._heightmap_pixel_cache.get(heightmap);
if (terrain_pixel_data == null)
Logger.error("Pixel map empty for zone: " + this.zone.getObjectUUID() + ":" + this.zone.zoneName);
// Configure terrain based on zone properties
this.terrain_size.x = this.zone.major_radius * 2;
this.terrain_size.y = this.zone.minor_radius * 2;
this.cell_count.x = this.terrain_pixel_data.length - 1;
this.cell_count.y = this.terrain_pixel_data[0].length - 1;
this.cell_size.x = terrain_size.x / this.cell_count.x;
this.cell_size.y = terrain_size.y / this.cell_count.y;
// Blending configuration. These ratios are used to calculate
// the blending area between child and parent terrains when
// they are stitched together.
this.blend_values.x = this.zone.template.max_blend;
this.blend_values.y = this.zone.template.min_blend;
Vector2f major_blend = new Vector2f(this.blend_values.x / this.zone.major_radius,
this.blend_values.y / this.zone.major_radius);
Vector2f minor_blend = new Vector2f(this.blend_values.x / this.zone.minor_radius,
this.blend_values.y / this.zone.minor_radius);
if (major_blend.y > 0.4f)
blend_ratio.x = major_blend.y;
else
blend_ratio.x = Math.min(major_blend.x, 0.4f);
if (minor_blend.y > 0.4f)
blend_ratio.y = minor_blend.y;
else
blend_ratio.y = Math.min(minor_blend.x, 0.4f);
// Scale coefficient for this terrain
this.terrain_scale = this.zone.template.terrain_max_y / 255f;
}
public static Zone getNextZoneWithTerrain(Zone zone) {
// Not all zones have a terrain. Some are for display only
// and heights returned are from the parent heightmap. This
// is controlled in the JSON via the has_terrain_gen field.
Zone terrain_zone = zone;
if (zone == null)
return ZoneManager.seaFloor;
if (zone.terrain != null)
return zone;
if (zone.equals(ZoneManager.seaFloor))
return zone;
while (terrain_zone.terrain == null)
terrain_zone = terrain_zone.parent;
return terrain_zone;
}
public static float getWorldHeight(Zone zone, Vector3fImmutable world_loc) {
// Retrieve the next zone with a terrain defined.
Zone terrainZone = getNextZoneWithTerrain(zone);
Zone parentZone = getNextZoneWithTerrain(zone.parent);
// Transform world loc into zone space coordinate system
Vector2f terrainLoc = ZoneManager.worldToTerrainSpace(world_loc, terrainZone);
Vector2f parentLoc = ZoneManager.worldToTerrainSpace(world_loc, parentZone);
// Offset from origin needed for blending function
Vector2f terrainOffset = ZoneManager.worldToZoneOffset(world_loc, terrainZone);
// Interpolate height for this position in both terrains
float interpolatedChildHeight = terrainZone.terrain.getInterpolatedTerrainHeight(terrainLoc);
interpolatedChildHeight += terrainZone.global_height;
float interpolatedParentTerrainHeight = parentZone.terrain.getInterpolatedTerrainHeight(parentLoc);
interpolatedParentTerrainHeight += parentZone.global_height;
// Blend between terrains
float blendCoefficient = terrainZone.terrain.getTerrainBlendCoefficient(terrainOffset);
float terrainHeight = interpolatedChildHeight * blendCoefficient;
terrainHeight += interpolatedParentTerrainHeight * (1 - blendCoefficient);
return terrainHeight;
}
public static float getWorldHeight(Vector3fImmutable world_loc) {
Zone currentZone = ZoneManager.findSmallestZone(world_loc);
return getWorldHeight(currentZone, world_loc);
}
public Vector2f getTerrainCell(Vector2f terrain_loc) {
// Calculate terrain cell with offset
Vector2f terrain_cell = new Vector2f(terrain_loc.x / this.cell_size.x, terrain_loc.y / this.cell_size.y);
// Clamp values when standing directly on pole
terrain_cell.x = Math.max(0, Math.min(this.cell_count.x - 1, terrain_cell.x));
terrain_cell.y = Math.max(0, Math.min(this.cell_count.y - 1, terrain_cell.y));
return terrain_cell;
}
public float getInterpolatedTerrainHeight(Vector2f terrain_loc) {
float interpolatedHeight;
// Early exit for guild zones
if (this.zone.guild_zone)
return 5.0f;
// Determine terrain and offset from top left vertex
Vector2f terrain_cell = getTerrainCell(terrain_loc);
int pixel_x = (int) Math.floor(terrain_cell.x);
int pixel_y = (int) Math.floor(terrain_cell.y);
Vector2f pixel_offset = new Vector2f(terrain_cell.x % 1, terrain_cell.y % 1);
// 4 surrounding vertices from the pixel array.
short top_left_pixel = terrain_pixel_data[pixel_x][pixel_y];
short top_right_pixel = terrain_pixel_data[pixel_x + 1][pixel_y];
short bottom_left_pixel = terrain_pixel_data[pixel_x][pixel_y + 1];
short bottom_right_pixel = terrain_pixel_data[pixel_x + 1][pixel_y + 1];
// Interpolate between the 4 vertices
interpolatedHeight = top_left_pixel * (1 - pixel_offset.x) * (1 - pixel_offset.y);
interpolatedHeight += top_right_pixel * (1 - pixel_offset.y) * (pixel_offset.x);
interpolatedHeight += (bottom_left_pixel * (1 - pixel_offset.x) * pixel_offset.y);
interpolatedHeight += (bottom_right_pixel * pixel_offset.y * pixel_offset.x);
interpolatedHeight *= this.terrain_scale; // Scale height
return interpolatedHeight;
}
public float getTerrainBlendCoefficient(Vector2f zone_offset) {
// Normalize terrain offset
Vector2f normalizedOffset = new Vector2f(Math.abs(zone_offset.x) / this.zone.template.major_radius,
Math.abs(zone_offset.y) / this.zone.template.minor_radius);
float blendCoefficient;
if (normalizedOffset.x <= 1 - blend_ratio.x || normalizedOffset.x <= normalizedOffset.y) {
if (normalizedOffset.y < 1 - blend_ratio.y)
return 1;
blendCoefficient = (normalizedOffset.y - (1 - blend_ratio.y)) / blend_ratio.y;
} else
blendCoefficient = (normalizedOffset.x - (1 - blend_ratio.x)) / blend_ratio.x;
blendCoefficient = (float) Math.atan((0.5f - blendCoefficient) * PI);
return (blendCoefficient + 1) * 0.5f;
}
}
+1 -1
View File
@@ -67,7 +67,7 @@ public class CityRecord extends DataRecord {
cityRecord.locX = cityRecord.city.getTOL().getLoc().x; cityRecord.locX = cityRecord.city.getTOL().getLoc().x;
cityRecord.locY = -cityRecord.city.getTOL().getLoc().z; // flip sign on 'y' coordinate cityRecord.locY = -cityRecord.city.getTOL().getLoc().z; // flip sign on 'y' coordinate
cityRecord.zoneHash = cityRecord.city.getParent().hash; cityRecord.zoneHash = cityRecord.city.getParent().getHash();
if (cityRecord.eventType.equals(Enum.RecordEventType.CREATE)) if (cityRecord.eventType.equals(Enum.RecordEventType.CREATE))
cityRecord.establishedDatetime = cityRecord.city.established; cityRecord.establishedDatetime = cityRecord.city.established;
+1 -1
View File
@@ -52,7 +52,7 @@ public class MineRecord extends DataRecord {
mineRecord.eventType = eventType; mineRecord.eventType = eventType;
} }
mineRecord.zoneHash = mine.getParentZone().hash; mineRecord.zoneHash = mine.getParentZone().getHash();
if (character.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) { if (character.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
player = (PlayerCharacter) character; player = (PlayerCharacter) character;
+1 -1
View File
@@ -281,7 +281,7 @@ public class PvpRecord extends DataRecord {
outStatement.setInt(8, this.victim.getLevel()); outStatement.setInt(8, this.victim.getLevel());
outStatement.setString(9, DataWarehouse.hasher.encrypt(zone.getObjectUUID())); outStatement.setString(9, DataWarehouse.hasher.encrypt(zone.getObjectUUID()));
outStatement.setString(10, zone.zoneName); outStatement.setString(10, zone.getName());
outStatement.setFloat(11, this.location.getX()); outStatement.setFloat(11, this.location.getX());
outStatement.setFloat(12, -this.location.getZ()); // flip sign on 'y' coordinate outStatement.setFloat(12, -this.location.getZ()); // flip sign on 'y' coordinate
outStatement.setBoolean(13, this.pvpExp); outStatement.setBoolean(13, this.pvpExp);
+44 -213
View File
@@ -9,25 +9,16 @@
package engine.db.handlers; package engine.db.handlers;
import engine.CollisionEngine.CollisionManager;
import engine.CollisionEngine.MeshData;
import engine.CollisionEngine.Triangle;
import engine.Enum; import engine.Enum;
import engine.Enum.DbObjectType; import engine.Enum.DbObjectType;
import engine.Enum.ProtectionState; import engine.Enum.ProtectionState;
import engine.Enum.TaxType; import engine.Enum.TaxType;
import engine.gameManager.BuildingManager;
import engine.gameManager.DbManager; import engine.gameManager.DbManager;
import engine.math.Vector2f;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable; import engine.math.Vector3fImmutable;
import engine.objects.*; import engine.objects.*;
import org.joda.time.DateTime; import org.joda.time.DateTime;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.awt.geom.Line2D;
import java.awt.geom.Point2D;
import java.awt.geom.Rectangle2D;
import java.sql.Connection; import java.sql.Connection;
import java.sql.PreparedStatement; import java.sql.PreparedStatement;
import java.sql.ResultSet; import java.sql.ResultSet;
@@ -35,9 +26,7 @@ import java.sql.SQLException;
import java.time.LocalDateTime; import java.time.LocalDateTime;
import java.time.ZoneId; import java.time.ZoneId;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap; import java.util.HashMap;
import java.util.concurrent.ConcurrentHashMap;
public class dbBuildingHandler extends dbHandlerBase { public class dbBuildingHandler extends dbHandlerBase {
@@ -99,12 +88,14 @@ public class dbBuildingHandler extends dbHandlerBase {
return removeFromBuildings(b); return removeFromBuildings(b);
} }
public ArrayList<Building> GET_ALL_BUILDINGS() { public ArrayList<Building> GET_ALL_BUILDINGS_FOR_ZONE(Zone zone) {
ArrayList<Building> buildings = new ArrayList<>(); ArrayList<Building> buildings = new ArrayList<>();
try (Connection connection = DbManager.getConnection(); try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_building`.*, `object`.`parent` FROM `object` INNER JOIN `obj_building` ON `obj_building`.`UID` = `object`.`UID` ORDER BY `object`.`UID` ASC;")) { PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_building`.*, `object`.`parent` FROM `object` INNER JOIN `obj_building` ON `obj_building`.`UID` = `object`.`UID` WHERE `object`.`parent` = ?;")) {
preparedStatement.setLong(1, zone.getObjectUUID());
ResultSet rs = preparedStatement.executeQuery(); ResultSet rs = preparedStatement.executeQuery();
buildings = getObjectsFromRs(rs, 1000); buildings = getObjectsFromRs(rs, 1000);
@@ -434,28 +425,26 @@ public class dbBuildingHandler extends dbHandlerBase {
return false; return false;
} }
public void LOAD_BUILDING_FRIENDS() { public void LOAD_ALL_FRIENDS_FOR_BUILDING(Building building) {
if (building == null)
return;
try (Connection connection = DbManager.getConnection(); try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_building_friends`")) { PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_building_friends` WHERE `buildingUID` = ?")) {
preparedStatement.setInt(1, building.getObjectUUID());
ResultSet rs = preparedStatement.executeQuery(); ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) { while (rs.next()) {
BuildingFriends friend = new BuildingFriends(rs); BuildingFriends friend = new BuildingFriends(rs);
switch (friend.getFriendType()) {
// Create map if it does not yet exist
if (!BuildingManager._buildingFriends.containsKey(friend.buildingUID))
BuildingManager._buildingFriends.put(friend.buildingUID, new ConcurrentHashMap<>());
switch (friend.friendType) {
case 7: case 7:
BuildingManager._buildingFriends.get(friend.buildingUID).put(friend.playerUID, friend); building.getFriends().put(friend.getPlayerUID(), friend);
break; break;
case 8: case 8:
case 9: case 9:
BuildingManager._buildingFriends.get(friend.buildingUID).put(friend.guildUID, friend); building.getFriends().put(friend.getGuildUID(), friend);
break; break;
} }
} }
@@ -466,29 +455,26 @@ public class dbBuildingHandler extends dbHandlerBase {
} }
public void LOAD_BUILDING_CONDEMNED() { public void LOAD_ALL_CONDEMNED_FOR_BUILDING(Building building) {
if (building == null)
return;
try (Connection connection = DbManager.getConnection(); try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_building_condemned`")) { PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_building_condemned` WHERE `buildingUID` = ?")) {
preparedStatement.setInt(1, building.getObjectUUID());
ResultSet rs = preparedStatement.executeQuery(); ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) { while (rs.next()) {
Condemned condemned = new Condemned(rs); Condemned condemned = new Condemned(rs);
switch (condemned.getFriendType()) {
// Create map if it does not yet exist
if (!BuildingManager._buildingCondemned.containsKey(condemned.buildingUUID))
BuildingManager._buildingCondemned.put(condemned.buildingUUID, new ConcurrentHashMap<>());
switch (condemned.friendType) {
case 2: case 2:
BuildingManager._buildingCondemned.get(condemned.buildingUUID).put(condemned.playerUID, condemned); building.getCondemned().put(condemned.getPlayerUID(), condemned);
break; break;
case 4: case 4:
case 5: case 5:
BuildingManager._buildingCondemned.get(condemned.buildingUUID).put(condemned.guildUID, condemned); building.getCondemned().put(condemned.getGuildUID(), condemned);
break; break;
} }
} }
@@ -498,27 +484,35 @@ public class dbBuildingHandler extends dbHandlerBase {
} }
} }
public void LOAD_BARRACKS_PATROL_POINTS() { public ArrayList<Vector3fImmutable> LOAD_PATROL_POINTS(Building building) {
if (building == null)
return null;
ArrayList<Vector3fImmutable> patrolPoints = new ArrayList<>();
try (Connection connection = DbManager.getConnection(); try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_building_patrol_points`")) { PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_building_patrol_points` WHERE `buildingUID` = ?")) {
preparedStatement.setInt(1, building.getObjectUUID());
ResultSet rs = preparedStatement.executeQuery(); ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) { while (rs.next()) {
float x1 = rs.getFloat("patrolX");
int buildingUUID = rs.getInt("buildingUID"); float y1 = rs.getFloat("patrolY");
float z1 = rs.getFloat("patrolZ");
if (!BuildingManager._buildingPatrolPoints.containsKey(buildingUUID)) Vector3fImmutable patrolPoint = new Vector3fImmutable(x1, y1, z1);
BuildingManager._buildingPatrolPoints.put(buildingUUID, new ArrayList<>()); patrolPoints.add(patrolPoint);
Vector3fImmutable patrolPoint = new Vector3fImmutable(rs.getFloat("patrolX"), rs.getFloat("patrolY"), rs.getFloat("patrolZ"));
BuildingManager._buildingPatrolPoints.get(buildingUUID).add(patrolPoint);
} }
} catch (SQLException e) { } catch (SQLException e) {
Logger.error(e); Logger.error(e);
} }
return patrolPoints;
} }
public boolean ADD_TO_CONDEMNLIST(final long parentUID, final long playerUID, final long guildID, final int friendType) { public boolean ADD_TO_CONDEMNLIST(final long parentUID, final long playerUID, final long guildID, final int friendType) {
@@ -728,10 +722,10 @@ public class dbBuildingHandler extends dbHandlerBase {
+ "WHERE`buildingUID` = ? AND `playerUID` = ? AND `guildUID` = ? AND `friendType` = ?")) { + "WHERE`buildingUID` = ? AND `playerUID` = ? AND `guildUID` = ? AND `friendType` = ?")) {
preparedStatement.setBoolean(1, active); preparedStatement.setBoolean(1, active);
preparedStatement.setInt(2, condemn.buildingUUID); preparedStatement.setInt(2, condemn.getParent());
preparedStatement.setInt(3, condemn.playerUID); preparedStatement.setInt(3, condemn.getPlayerUID());
preparedStatement.setInt(4, condemn.guildUID); preparedStatement.setInt(4, condemn.getGuildUID());
preparedStatement.setInt(5, condemn.friendType); preparedStatement.setInt(5, condemn.getFriendType());
return (preparedStatement.executeUpdate() > 0); return (preparedStatement.executeUpdate() > 0);
@@ -858,167 +852,4 @@ public class dbBuildingHandler extends dbHandlerBase {
return false; return false;
} }
public void LOAD_MESH_DATA(){
CollisionManager.structure_meshes = new HashMap<>();
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `final_structure_meshes`")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
MeshData md = new MeshData();
md.propID = rs.getInt("propID");
md.meshID = rs.getInt("meshID");
md.loc = new Vector3f(rs.getFloat("locX"), rs.getFloat("locY"),rs.getFloat("locz"));
md.scale = new Vector3f(rs.getFloat("scaleX"), rs.getFloat("scaleY"),rs.getFloat("scaleZ"));
md.refPoint = new Vector3f(rs.getFloat("refX"), rs.getFloat("refY"),rs.getFloat("refZ"));
md.endPoint = new Vector3f(rs.getFloat("endX"), rs.getFloat("endY"),rs.getFloat("endZ"));
md.minY = rs.getFloat("minY");
md.maxY = rs.getFloat("maxY");
if(CollisionManager.structure_meshes.containsKey(rs.getInt("propID"))){
CollisionManager.structure_meshes.get(rs.getInt("propID")).add(md);
} else{
ArrayList<MeshData> meshData = new ArrayList<>();
meshData.add(md);
CollisionManager.structure_meshes.put(rs.getInt("propID"),meshData);
}
}
} catch (SQLException e) {
Logger.error(e);
}
}
public void LOAD_MESH_TRIANGLE_DATA(){
CollisionManager.mesh_triangles = new HashMap<>();
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `final_mesh_triangles`")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
Triangle tri = new Triangle();
tri.point1 = new Point2D.Float(rs.getFloat("P1X"),rs.getFloat("P1Z"));
tri.point2 = new Point2D.Float(rs.getFloat("P2X"),rs.getFloat("P2Z"));
tri.point3 = new Point2D.Float(rs.getFloat("P3X"),rs.getFloat("P3Z"));
if(CollisionManager.mesh_triangles.containsKey(rs.getInt("meshID"))){
CollisionManager.mesh_triangles.get(rs.getInt("meshID")).add(tri);
} else{
ArrayList<Triangle> triData = new ArrayList<>();
triData.add(tri);
CollisionManager.mesh_triangles.put(rs.getInt("meshID"),triData);
}
}
} catch (SQLException e) {
Logger.error(e);
}
}
public void LOAD_PROP_MESHES() {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_structure_meshes`")) {
ResultSet rs = preparedStatement.executeQuery();
BuildingManager.prop_meshes = new HashMap<>();
while (rs.next()) {
if(BuildingManager.prop_meshes.containsKey(rs.getInt("propID")) == false){
ArrayList<Integer> meshList = new ArrayList<>();
meshList.add(rs.getInt("meshID"));
BuildingManager.prop_meshes.put(rs.getInt("propID"),meshList);
}
else
{
ArrayList<Integer> meshes = BuildingManager.prop_meshes.get(rs.getInt("propID"));
meshes.add(rs.getInt("meshID"));
//BuildingManager.prop_meshes.get(rs.getInt("propID")).add(rs.getInt("meshID"));
}
}
} catch (SQLException e) {
Logger.error(e);
}
}
public void LOAD_MESH_DATA_OLD() {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_mesh_triangles`")) {
ResultSet rs = preparedStatement.executeQuery();
BuildingManager.mesh_triangle_points = new HashMap<>();
while (rs.next()) {
ArrayList<Float> floatPoints = new ArrayList<>();
for(String f : rs.getString("vertices").split(";"))
{
floatPoints.add(Float.parseFloat(f));
}
ArrayList<Vector3f> triPoints = new ArrayList<>();
for(int i = 0; i < floatPoints.size(); i += 3){
triPoints.add(new Vector3f(floatPoints.get(i),floatPoints.get(i+1),floatPoints.get(i+2)));
}
if(BuildingManager.mesh_triangle_points.containsKey(rs.getInt("meshID")) == false){
ArrayList<ArrayList<Vector3f>> newPoints = new ArrayList<>();
newPoints.add(triPoints);
BuildingManager.mesh_triangle_points.put(rs.getInt("meshID"),newPoints);
}
else
{
BuildingManager.mesh_triangle_points.get(rs.getInt("meshID")).add(triPoints);
}
}
} catch (SQLException e) {
Logger.error(e);
}
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_mesh_heights`")) {
ResultSet rs = preparedStatement.executeQuery();
BuildingManager.mesh_heights = new HashMap<>();
while (rs.next()) {
if(BuildingManager.mesh_heights.containsKey(rs.getInt("meshID")) == false){
Vector2f heights = new Vector2f(rs.getFloat("maxY"),rs.getFloat("minY"));
BuildingManager.mesh_heights.put(rs.getInt("meshID"),heights);
}
}
} catch (SQLException e) {
Logger.error(e);
}
}
public void LOAD_MESH_BOUNDING_BOXES() {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_mesh_bounding_boxes`")) {
ResultSet rs = preparedStatement.executeQuery();
BuildingManager.mesh_bounding_boxes = new HashMap<>();
while (rs.next()) {
int meshID = rs.getInt("meshId");
if(BuildingManager.mesh_bounding_boxes.containsKey(meshID) == false){
float endX = Float.parseFloat(rs.getString("mesh_end_point").split(";")[0]);
float endZ = Float.parseFloat(rs.getString("mesh_end_point").split(";")[1]);
float refX = Float.parseFloat(rs.getString("mesh_ref_point").split(";")[0]);
float refZ = Float.parseFloat(rs.getString("mesh_ref_point").split(";")[1]);
Vector2f topLeft = new Vector2f(refX,refZ);
float width = Math.abs(Math.abs(endX)-Math.abs(refX));
float height = Math.abs(Math.abs(endZ)-Math.abs(refZ));
Rectangle2D boundRect = new Rectangle2D.Float();
boundRect.setRect(topLeft.x,topLeft.y,width,height);
BuildingManager.mesh_bounding_boxes.put(meshID,boundRect);
}
}
} catch (SQLException e) {
Logger.error(e);
}
}
} }
+4 -5
View File
@@ -34,19 +34,16 @@ public class dbCityHandler extends dbHandlerBase {
case "zone": case "zone":
Zone zone = new Zone(rs); Zone zone = new Zone(rs);
DbManager.addToCache(zone); DbManager.addToCache(zone);
zone.runAfterLoad();
list.add(zone); list.add(zone);
break; break;
case "building": case "building":
Building building = new Building(rs); Building building = new Building(rs);
DbManager.addToCache(building); DbManager.addToCache(building);
building.runAfterLoad();
list.add(building); list.add(building);
break; break;
case "city": case "city":
City city = new City(rs); City city = new City(rs);
DbManager.addToCache(city); DbManager.addToCache(city);
city.runAfterLoad();
list.add(city); list.add(city);
break; break;
} }
@@ -99,12 +96,14 @@ public class dbCityHandler extends dbHandlerBase {
return objectList; return objectList;
} }
public ArrayList<City> GET_ALL_CITIES() { public ArrayList<City> GET_CITIES_BY_ZONE(final int objectUUID) {
ArrayList<City> cityList = new ArrayList<>(); ArrayList<City> cityList = new ArrayList<>();
try (Connection connection = DbManager.getConnection(); try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_city`.*, `object`.`parent` FROM `obj_city` INNER JOIN `object` ON `object`.`UID` = `obj_city`.`UID` ORDER BY `object`.`UID` ASC;")) { PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_city`.*, `object`.`parent` FROM `obj_city` INNER JOIN `object` ON `object`.`UID` = `obj_city`.`UID` WHERE `object`.`parent`=?;")) {
preparedStatement.setLong(1, objectUUID);
ResultSet rs = preparedStatement.executeQuery(); ResultSet rs = preparedStatement.executeQuery();
cityList = getObjectsFromRs(rs, 100); cityList = getObjectsFromRs(rs, 100);
@@ -0,0 +1,43 @@
package engine.db.handlers;
import engine.InterestManagement.HeightMap;
import engine.gameManager.DbManager;
import org.pmw.tinylog.Logger;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
public class dbHeightMapHandler extends dbHandlerBase {
public dbHeightMapHandler() {
}
public void LOAD_ALL_HEIGHTMAPS() {
HeightMap thisHeightmap;
HeightMap.heightMapsCreated = 0;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_zone_heightmap INNER JOIN static_zone_size ON static_zone_size.loadNum = static_zone_heightmap.zoneLoadID")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
thisHeightmap = new HeightMap(rs);
if (thisHeightmap.getHeightmapImage() == null) {
Logger.info("Imagemap for " + thisHeightmap.getHeightMapID() + " was null");
continue;
}
}
} catch (SQLException e) {
Logger.error(e);
}
}
}
+43 -47
View File
@@ -11,6 +11,7 @@ package engine.db.handlers;
import engine.gameManager.DbManager; import engine.gameManager.DbManager;
import engine.objects.Mob; import engine.objects.Mob;
import engine.objects.Zone;
import org.joda.time.DateTime; import org.joda.time.DateTime;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
@@ -27,27 +28,31 @@ public class dbMobHandler extends dbHandlerBase {
this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName()); this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
} }
public Mob PERSIST(Mob toAdd) { public Mob ADD_MOB(Mob toAdd) {
Mob mobile = null; Mob mobile = null;
try (Connection connection = DbManager.getConnection(); try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("CALL `mob_CREATE`(?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?);")) { PreparedStatement preparedStatement = connection.prepareStatement("CALL `mob_CREATE`(?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?);")) {
preparedStatement.setLong(1, toAdd.parentZoneUUID); preparedStatement.setLong(1, toAdd.getParentZoneID());
preparedStatement.setInt(2, toAdd.loadID); preparedStatement.setInt(2, toAdd.getMobBaseID());
preparedStatement.setInt(3, toAdd.guildUUID); preparedStatement.setInt(3, toAdd.getGuildUUID());
preparedStatement.setFloat(4, toAdd.bindLoc.x); preparedStatement.setFloat(4, toAdd.getSpawnX());
preparedStatement.setFloat(5, toAdd.bindLoc.y); preparedStatement.setFloat(5, toAdd.getSpawnY());
preparedStatement.setFloat(6, toAdd.bindLoc.z); preparedStatement.setFloat(6, toAdd.getSpawnZ());
preparedStatement.setInt(7, 0); preparedStatement.setInt(7, 0);
preparedStatement.setFloat(8, toAdd.spawnRadius); preparedStatement.setFloat(8, toAdd.getSpawnRadius());
preparedStatement.setInt(9, toAdd.spawnDelay); preparedStatement.setInt(9, toAdd.getTrueSpawnTime());
preparedStatement.setInt(10, toAdd.contractUUID);
preparedStatement.setInt(11, toAdd.buildingUUID); if (toAdd.getContract() != null)
preparedStatement.setInt(12, toAdd.level); preparedStatement.setInt(10, toAdd.getContract().getContractID());
preparedStatement.setString(13, toAdd.firstName); else
preparedStatement.setString(14, toAdd.behaviourType.toString()); preparedStatement.setInt(10, 0);
preparedStatement.setInt(11, toAdd.getBuildingID());
preparedStatement.setInt(12, toAdd.getLevel());
preparedStatement.setString(13, toAdd.getFirstName());
ResultSet rs = preparedStatement.executeQuery(); ResultSet rs = preparedStatement.executeQuery();
@@ -64,23 +69,6 @@ public class dbMobHandler extends dbHandlerBase {
return mobile; return mobile;
} }
public ArrayList<Mob> GET_ALL_MOBS() {
ArrayList<Mob> mobileList = new ArrayList<>();
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_mob`.*, `object`.`parent` FROM `object` INNER JOIN `obj_mob` ON `obj_mob`.`UID` = `object`.`UID` ORDER BY `object`.`UID` ASC;")) {
ResultSet rs = preparedStatement.executeQuery();
mobileList = getObjectsFromRs(rs, 1000);
} catch (SQLException e) {
Logger.error(e);
}
return mobileList;
}
public boolean updateUpgradeTime(Mob mob, DateTime upgradeDateTime) { public boolean updateUpgradeTime(Mob mob, DateTime upgradeDateTime) {
try (Connection connection = DbManager.getConnection(); try (Connection connection = DbManager.getConnection();
@@ -118,17 +106,17 @@ public class dbMobHandler extends dbHandlerBase {
return row_count; return row_count;
} }
public void LOAD_GUARD_MINIONS(Mob guardCaptain) { public void LOAD_PATROL_POINTS(Mob captain) {
try (Connection connection = DbManager.getConnection(); try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_guards` WHERE `captainUID` = ?")) { PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_guards` WHERE `captainUID` = ?")) {
preparedStatement.setInt(1, guardCaptain.getObjectUUID()); preparedStatement.setInt(1, captain.getObjectUUID());
ResultSet rs = preparedStatement.executeQuery(); ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) { while (rs.next()) {
String minionName = rs.getString("minionName"); String name = rs.getString("name");
Mob toCreate = Mob.createGuardMinion(guardCaptain, guardCaptain.getLevel(), minionName); Mob toCreate = Mob.createGuardMob(captain, captain.getGuild(), captain.getParentZone(), captain.building.getLoc(), captain.getLevel(), name);
if (toCreate == null) if (toCreate == null)
return; return;
@@ -143,13 +131,15 @@ public class dbMobHandler extends dbHandlerBase {
} }
} }
public boolean ADD_GUARD_MINION(final long captainUID, final String minionName) { public boolean ADD_TO_GUARDS(final long captainUID, final int mobBaseID, final String name, final int slot) {
try (Connection connection = DbManager.getConnection(); try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO `dyn_guards` (`captainUID`, `minionName`) VALUES (?,?)")) { PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO `dyn_guards` (`captainUID`, `mobBaseID`,`name`, `slot`) VALUES (?,?,?,?)")) {
preparedStatement.setLong(1, captainUID); preparedStatement.setLong(1, captainUID);
preparedStatement.setString(2, minionName); preparedStatement.setInt(2, mobBaseID);
preparedStatement.setString(3, name);
preparedStatement.setInt(4, slot);
return (preparedStatement.executeUpdate() > 0); return (preparedStatement.executeUpdate() > 0);
@@ -159,13 +149,14 @@ public class dbMobHandler extends dbHandlerBase {
} }
} }
public boolean REMOVE_GUARD_MINION(final long captainUID, final String minionName) { public boolean REMOVE_FROM_GUARDS(final long captainUID, final int mobBaseID, final int slot) {
try (Connection connection = DbManager.getConnection(); try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("DELETE FROM `dyn_guards` WHERE `captainUID`=? AND `minionName`=? LIMIT 1;")) { PreparedStatement preparedStatement = connection.prepareStatement("DELETE FROM `dyn_guards` WHERE `captainUID`=? AND `mobBaseID`=? AND `slot` =?")) {
preparedStatement.setLong(1, captainUID); preparedStatement.setLong(1, captainUID);
preparedStatement.setString(2, minionName); preparedStatement.setInt(2, mobBaseID);
preparedStatement.setInt(3, slot);
return (preparedStatement.executeUpdate() > 0); return (preparedStatement.executeUpdate() > 0);
@@ -175,19 +166,24 @@ public class dbMobHandler extends dbHandlerBase {
} }
} }
public boolean REMOVE_ALL_MINIONS(final long captainUID) {
public ArrayList<Mob> GET_ALL_MOBS_FOR_ZONE(Zone zone) {
ArrayList<Mob> mobileList = new ArrayList<>();
try (Connection connection = DbManager.getConnection(); try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("DELETE FROM `dyn_guards` WHERE `captainUID`=?;")) { PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_mob`.*, `object`.`parent` FROM `object` INNER JOIN `obj_mob` ON `obj_mob`.`UID` = `object`.`UID` WHERE `object`.`parent` = ?;")) {
preparedStatement.setLong(1, captainUID); preparedStatement.setLong(1, zone.getObjectUUID());
return (preparedStatement.executeUpdate() > 0); ResultSet rs = preparedStatement.executeQuery();
mobileList = getObjectsFromRs(rs, 1000);
} catch (SQLException e) { } catch (SQLException e) {
Logger.error(e); Logger.error(e);
return false;
} }
return mobileList;
} }
public Mob GET_MOB(final int objectUUID) { public Mob GET_MOB(final int objectUUID) {
+11 -4
View File
@@ -15,6 +15,7 @@ import engine.math.Vector3fImmutable;
import engine.objects.NPC; import engine.objects.NPC;
import engine.objects.NPCProfits; import engine.objects.NPCProfits;
import engine.objects.ProducedItem; import engine.objects.ProducedItem;
import engine.objects.Zone;
import org.joda.time.DateTime; import org.joda.time.DateTime;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
@@ -93,12 +94,14 @@ public class dbNPCHandler extends dbHandlerBase {
return row_count; return row_count;
} }
public ArrayList<NPC> GET_ALL_NPCS() { public ArrayList<NPC> GET_ALL_NPCS_FOR_ZONE(Zone zone) {
ArrayList<NPC> npcList = new ArrayList<>(); ArrayList<NPC> npcList = new ArrayList<>();
try (Connection connection = DbManager.getConnection(); try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_npc`.*, `object`.`parent` FROM `object` INNER JOIN `obj_npc` ON `obj_npc`.`UID` = `object`.`UID` ORDER BY `object`.`UID` ASC;")) { PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_npc`.*, `object`.`parent` FROM `object` INNER JOIN `obj_npc` ON `obj_npc`.`UID` = `object`.`UID` WHERE `object`.`parent` = ?;")) {
preparedStatement.setLong(1, zone.getObjectUUID());
ResultSet rs = preparedStatement.executeQuery(); ResultSet rs = preparedStatement.executeQuery();
npcList = getObjectsFromRs(rs, 1000); npcList = getObjectsFromRs(rs, 1000);
@@ -240,8 +243,12 @@ public class dbNPCHandler extends dbHandlerBase {
public boolean UPDATE_EQUIPSET(NPC npc, int equipSetID) { public boolean UPDATE_EQUIPSET(NPC npc, int equipSetID) {
// Column name must match what NPC/Mob loaders read ("equipmentSet").
// Using the wrong column here causes the update to fail silently and
// dev command to report "Unable to find Equipset" despite a valid ID.
try (Connection connection = DbManager.getConnection(); try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_npc` SET `equipsetID`=? WHERE `UID`=?")) { PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_npc` SET `equipmentSet`=? WHERE `UID`=?")) {
preparedStatement.setInt(1, equipSetID); preparedStatement.setInt(1, equipSetID);
preparedStatement.setLong(2, npc.getObjectUUID()); preparedStatement.setLong(2, npc.getObjectUUID());
@@ -464,4 +471,4 @@ public class dbNPCHandler extends dbHandlerBase {
return false; return false;
} }
} }
} }
@@ -15,9 +15,15 @@ import engine.gameManager.PowersManager;
import engine.objects.Mob; import engine.objects.Mob;
import engine.objects.PreparedStatementShared; import engine.objects.PreparedStatementShared;
import engine.powers.EffectsBase; import engine.powers.EffectsBase;
import engine.powers.MobPowerEntry;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet; import java.util.HashSet;
public class dbPowerHandler extends dbHandlerBase { public class dbPowerHandler extends dbHandlerBase {
@@ -80,4 +86,43 @@ public class dbPowerHandler extends dbHandlerBase {
} }
} }
public static HashMap<Integer, ArrayList<MobPowerEntry>> LOAD_MOB_POWERS() {
HashMap<Integer, ArrayList<MobPowerEntry>> mobPowers = new HashMap<>();
MobPowerEntry mobPowerEntry;
int mobbaseID;
int recordsRead = 0;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_npc_mobbase_powers ORDER BY `id` ASC;")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
recordsRead++;
mobbaseID = rs.getInt("mobbaseUUID");
mobPowerEntry = new MobPowerEntry(rs);
if (mobPowers.get(mobbaseID) == null) {
ArrayList<MobPowerEntry> powerList = new ArrayList<>();
powerList.add(mobPowerEntry);
mobPowers.put(mobbaseID, powerList);
} else {
ArrayList<MobPowerEntry> powerList = mobPowers.get(mobbaseID);
powerList.add(mobPowerEntry);
mobPowers.put(mobbaseID, powerList);
}
}
} catch (SQLException e) {
Logger.error(e);
return mobPowers;
}
Logger.info("read: " + recordsRead + " cached: " + mobPowers.size());
return mobPowers;
}
} }
@@ -11,8 +11,6 @@ package engine.db.handlers;
import engine.gameManager.DbManager; import engine.gameManager.DbManager;
import engine.objects.RuneBase; import engine.objects.RuneBase;
import engine.powers.RunePowerEntry;
import engine.powers.RuneSkillAdjustEntry;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.sql.Connection; import java.sql.Connection;
@@ -29,84 +27,6 @@ public class dbRuneBaseHandler extends dbHandlerBase {
this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName()); this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
} }
public static HashMap<Integer, ArrayList<RunePowerEntry>> LOAD_RUNE_POWERS() {
HashMap<Integer, ArrayList<RunePowerEntry>> mobPowers = new HashMap<>();
RunePowerEntry runePowerEntry;
int rune_id;
int recordsRead = 0;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_rune_powers")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
recordsRead++;
rune_id = rs.getInt("rune_id");
runePowerEntry = new RunePowerEntry(rs);
if (mobPowers.get(rune_id) == null) {
ArrayList<RunePowerEntry> runePowerList = new ArrayList<>();
runePowerList.add(runePowerEntry);
mobPowers.put(rune_id, runePowerList);
} else {
ArrayList<RunePowerEntry> powerList = mobPowers.get(rune_id);
powerList.add(runePowerEntry);
mobPowers.put(rune_id, powerList);
}
}
} catch (SQLException e) {
Logger.error(e);
return mobPowers;
}
Logger.info("read: " + recordsRead + " cached: " + mobPowers.size());
return mobPowers;
}
public static HashMap<Integer, ArrayList<RuneSkillAdjustEntry>> LOAD_RUNE_SKILL_ADJUSTS() {
HashMap<Integer, ArrayList<RuneSkillAdjustEntry>> runeSkillAdjusts = new HashMap<>();
RuneSkillAdjustEntry runeSkillAdjustEntry;
int rune_id;
int recordsRead = 0;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_rune_skill_adjusts")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
recordsRead++;
rune_id = rs.getInt("rune_id");
runeSkillAdjustEntry = new RuneSkillAdjustEntry(rs);
if (runeSkillAdjusts.get(rune_id) == null) {
ArrayList<RuneSkillAdjustEntry> skillAdjustList = new ArrayList<>();
skillAdjustList.add(runeSkillAdjustEntry);
runeSkillAdjusts.put(rune_id, skillAdjustList);
} else {
ArrayList<RuneSkillAdjustEntry> powerList = runeSkillAdjusts.get(rune_id);
powerList.add(runeSkillAdjustEntry);
runeSkillAdjusts.put(rune_id, powerList);
}
}
} catch (SQLException e) {
Logger.error(e);
return runeSkillAdjusts;
}
Logger.info("read: " + recordsRead + " cached: " + runeSkillAdjusts.size());
return runeSkillAdjusts;
}
public void GET_RUNE_REQS(final RuneBase rb) { public void GET_RUNE_REQS(final RuneBase rb) {
try (Connection connection = DbManager.getConnection(); try (Connection connection = DbManager.getConnection();
+47 -38
View File
@@ -12,8 +12,8 @@ package engine.db.handlers;
import engine.Enum; import engine.Enum;
import engine.gameManager.DbManager; import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager; import engine.gameManager.ZoneManager;
import engine.math.Vector2f;
import engine.objects.Zone; import engine.objects.Zone;
import engine.objects.ZoneTemplate;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.sql.Connection; import java.sql.Connection;
@@ -29,21 +29,25 @@ public class dbZoneHandler extends dbHandlerBase {
this.localObjectType = Enum.GameObjectType.valueOf(this.localClass.getSimpleName()); this.localObjectType = Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
} }
public ArrayList<Zone> GET_ALL_ZONES() { public ArrayList<Zone> GET_ALL_NODES(Zone zone) {
ArrayList<Zone> wsmList = new ArrayList<>();
ArrayList<Zone> zoneList = new ArrayList<>(); wsmList.addAll(zone.getNodes());
if (zone.absX == 0.0f) {
try (Connection connection = DbManager.getConnection(); zone.absX = zone.getXCoord();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_zone`.*, `object`.`parent` FROM `object` INNER JOIN `obj_zone` ON `obj_zone`.`UID` = `object`.`UID` ORDER BY `object`.`UID` ASC;")) {
ResultSet rs = preparedStatement.executeQuery();
zoneList = getObjectsFromRs(rs, 2000);
} catch (SQLException e) {
Logger.error(e);
} }
if (zone.absY == 0.0f) {
return zoneList; zone.absY = zone.getYCoord();
}
if (zone.absZ == 0.0f) {
zone.absZ = zone.getZCoord();
}
for (Zone child : zone.getNodes()) {
child.absX = child.getXCoord() + zone.absX;
child.absY = child.getYCoord() + zone.absY;
child.absZ = child.getZCoord() + zone.absZ;
wsmList.addAll(this.GET_ALL_NODES(child));
}
return wsmList;
} }
public Zone GET_BY_UID(long ID) { public Zone GET_BY_UID(long ID) {
@@ -68,38 +72,43 @@ public class dbZoneHandler extends dbHandlerBase {
return zone; return zone;
} }
public void LOAD_ALL_ZONE_TEMPLATES() { public ArrayList<Zone> GET_MAP_NODES(final int objectUUID) {
ArrayList<Zone> zoneList = new ArrayList<>();
try (Connection connection = DbManager.getConnection(); try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_zone_templates")) { PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_zone`.*, `object`.`parent` FROM `object` INNER JOIN `obj_zone` ON `obj_zone`.`UID` = `object`.`UID` WHERE `object`.`parent` = ?;")) {
preparedStatement.setLong(1, objectUUID);
ResultSet rs = preparedStatement.executeQuery(); ResultSet rs = preparedStatement.executeQuery();
zoneList = getObjectsFromRs(rs, 2000);
while (rs.next()) {
ZoneTemplate zoneTemplate = new ZoneTemplate(rs);
ZoneManager._zone_templates.put(zoneTemplate.templateID, zoneTemplate);
}
// Add player city
ZoneTemplate zoneTemplate = new ZoneTemplate();
zoneTemplate.templateID = 0;
zoneTemplate.sea_level_type = "PARENT";
zoneTemplate.sea_level = 0;
zoneTemplate.max_blend = 128;
zoneTemplate.min_blend = 128;
zoneTemplate.terrain_max_y = 5;
zoneTemplate.major_radius = (int) Enum.CityBoundsType.ZONE.halfExtents;
zoneTemplate.minor_radius = (int) Enum.CityBoundsType.ZONE.halfExtents;
zoneTemplate.terrain_type = "PLANAR";
ZoneManager._zone_templates.put(zoneTemplate.templateID, zoneTemplate);
} catch (SQLException e) { } catch (SQLException e) {
Logger.error(e); Logger.error(e);
} }
return zoneList;
}
public void LOAD_ZONE_EXTENTS() {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_zone_size`;")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
Vector2f zoneSize = new Vector2f();
int loadNum = rs.getInt("loadNum");
zoneSize.x = rs.getFloat("xRadius");
zoneSize.y = rs.getFloat("zRadius");
ZoneManager._zone_size_data.put(loadNum, zoneSize);
}
} catch (SQLException e) {
Logger.error(e);
}
} }
public boolean DELETE_ZONE(final Zone zone) { public boolean DELETE_ZONE(final Zone zone) {
+3 -4
View File
@@ -9,7 +9,6 @@
package engine.devcmd.cmds; package engine.devcmd.cmds;
import engine.Enum;
import engine.Enum.GameObjectType; import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd; import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ChatManager; import engine.gameManager.ChatManager;
@@ -44,7 +43,7 @@ public class AddMobCmd extends AbstractDevCmd {
MobBase mb = (MobBase) mobbaseAGO; MobBase mb = (MobBase) mobbaseAGO;
int loadID = mb.getObjectUUID(); int loadID = mb.getObjectUUID();
Mob mob = Mob.createMob(loadID, Vector3fImmutable.getRandomPointInCircle(pc.getLoc(), 100), Mob mob = Mob.createMob(loadID, Vector3fImmutable.getRandomPointInCircle(pc.getLoc(), 100),
null, zone, null, null, "", 1, Enum.AIAgentType.MOBILE); null, true, zone, null, 0, "", 1);
if (mob != null) { if (mob != null) {
mob.updateDatabase(); mob.updateDatabase();
this.setResult(String.valueOf(mob.getDBID())); this.setResult(String.valueOf(mob.getDBID()));
@@ -78,14 +77,14 @@ public class AddMobCmd extends AbstractDevCmd {
return; return;
} }
if (zone.guild_zone) { if (zone.isPlayerCity()) {
throwbackError(pc, "Cannot use ./mob on Player cities. Try ./servermob instead."); throwbackError(pc, "Cannot use ./mob on Player cities. Try ./servermob instead.");
return; return;
} }
Mob mob = Mob.createMob(loadID, pc.getLoc(), Mob mob = Mob.createMob(loadID, pc.getLoc(),
null, zone, null, null, "", 1, Enum.AIAgentType.MOBILE); null, true, zone, null, 0, "", 1);
if (mob != null) { if (mob != null) {
mob.updateDatabase(); mob.updateDatabase();
ChatManager.chatSayInfo(pc, ChatManager.chatSayInfo(pc,
@@ -0,0 +1,70 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.InterestManagement.HeightMap;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ZoneManager;
import engine.math.Vector2f;
import engine.math.Vector3fImmutable;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
import engine.objects.Zone;
public class AuditHeightMapCmd extends AbstractDevCmd {
public AuditHeightMapCmd() {
super("auditheightmap");
}
@Override
protected void _doCmd(PlayerCharacter pcSender, String[] words,
AbstractGameObject target) {
int count = Integer.parseInt(words[0]);
long start = System.currentTimeMillis();
for (int i = 0; i < count; i++) {
Zone currentZone = ZoneManager.findSmallestZone(pcSender.getLoc());
Vector3fImmutable currentLoc = Vector3fImmutable.getRandomPointInCircle(currentZone.getLoc(), currentZone.getBounds().getHalfExtents().x < currentZone.getBounds().getHalfExtents().y ? currentZone.getBounds().getHalfExtents().x : currentZone.getBounds().getHalfExtents().y);
Vector2f zoneLoc = ZoneManager.worldToZoneSpace(currentLoc, currentZone);
if (currentZone != null && currentZone.getHeightMap() != null) {
float altitude = currentZone.getHeightMap().getInterpolatedTerrainHeight(zoneLoc);
float outsetAltitude = HeightMap.getOutsetHeight(altitude, currentZone, pcSender.getLoc());
}
}
long end = System.currentTimeMillis();
long delta = end - start;
this.throwbackInfo(pcSender, "Audit Heightmap took " + delta + " ms to run " + count + " times!");
}
@Override
protected String _getUsageString() {
return "' /auditmobs [zone.UUID]'";
}
@Override
protected String _getHelpString() {
return "Audits all the mobs in a zone.";
}
}
+3 -3
View File
@@ -40,8 +40,8 @@ public class AuditMobsCmd extends AbstractDevCmd {
if (size >= count) { if (size >= count) {
plusplus++; plusplus++;
throwbackInfo(pcSender, zoneMicro.zoneName + " at location " + zoneMicro.getLoc().toString() + " has " + size + " mobs. "); throwbackInfo(pcSender, zoneMicro.getName() + " at location " + zoneMicro.getLoc().toString() + " has " + size + " mobs. ");
System.out.println(zoneMicro.zoneName + " at location " + zoneMicro.getLoc().toString() + " has " + size + " mobs. "); System.out.println(zoneMicro.getName() + " at location " + zoneMicro.getLoc().toString() + " has " + size + " mobs. ");
} }
@@ -80,7 +80,7 @@ public class AuditMobsCmd extends AbstractDevCmd {
//ConcurrentHashMap<Mob, Long> respawnMap = Mob.getRespawnMap(); //ConcurrentHashMap<Mob, Long> respawnMap = Mob.getRespawnMap();
// ConcurrentHashMap<Mob, Long> despawnMap = Mob.getDespawnMap(); // ConcurrentHashMap<Mob, Long> despawnMap = Mob.getDespawnMap();
throwbackInfo(pcSender, zone.zoneName + ", numMobs: " + zone.zoneMobSet.size()); throwbackInfo(pcSender, zone.getName() + ", numMobs: " + zone.zoneMobSet.size());
throwbackInfo(pcSender, "UUID, dbID, inRespawnMap, isAlive, activeAI, Loc"); throwbackInfo(pcSender, "UUID, dbID, inRespawnMap, isAlive, activeAI, Loc");
-60
View File
@@ -1,60 +0,0 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.CollisionEngine.Mesh;
import engine.Enum;
import engine.devcmd.AbstractDevCmd;
import engine.objects.*;
public class ColliderCmd extends AbstractDevCmd {
public ColliderCmd() {
super("collider");
}
@Override
protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) {
String newline = "\r\n ";
String output;
if(target.getObjectType().equals(Enum.GameObjectType.Building) == false){
throwbackInfo(pc,"Please Select A Building To Show Collider Data");
}
Building building = (Building)target;
output = "Collision Info:" + newline;
output += "Total Meshes: " + building.buildingMeshes.size() + newline;
for(Mesh mesh : building.buildingMeshes){
output += "-----------------------------" + newline;
output += "Mesh ID: " + mesh.mesh_id + newline;
output += "Mesh Location: " + mesh.mesh_location + newline;
output += "Mesh Scale: " + mesh.mesh_scale + newline;
output += "Mesh Min/Max: " + mesh.mesh_min_y + "/" + mesh.mesh_max_y + newline;
output += "Mesh Triangle Count: " + mesh.triangles.size() + newline;
output += "Mesh Rect: " + mesh.mesh_bounds + newline;
output += "-----------------------------" + newline;
}
throwbackInfo(pc,output);
}
@Override
protected String _getHelpString() {
return "Displays Information About Colliders";
}
@Override
protected String _getUsageString() {
return "' /collider displays collision info when selected on a building";
}
}
+172 -45
View File
@@ -9,10 +9,11 @@
package engine.devcmd.cmds; package engine.devcmd.cmds;
import engine.InterestManagement.Terrain; import engine.InterestManagement.HeightMap;
import engine.devcmd.AbstractDevCmd; import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ZoneManager; import engine.gameManager.ZoneManager;
import engine.math.Vector2f; import engine.math.Vector2f;
import engine.math.Vector3fImmutable;
import engine.objects.AbstractGameObject; import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter; import engine.objects.PlayerCharacter;
import engine.objects.Zone; import engine.objects.Zone;
@@ -21,79 +22,205 @@ public class GetHeightCmd extends AbstractDevCmd {
public GetHeightCmd() { public GetHeightCmd() {
super("getHeight"); super("getHeight");
this.addCmdString("height");
} }
@Override @Override
protected void _doCmd(PlayerCharacter playerCharacter, String[] words, protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) { AbstractGameObject target) {
Zone currentZone; boolean end = true;
Zone parentZone;
Zone heightmapZone;
currentZone = ZoneManager.findSmallestZone(playerCharacter.getLoc()); float height = HeightMap.getWorldHeight(pc);
heightmapZone = Terrain.getNextZoneWithTerrain(currentZone);
parentZone = Terrain.getNextZoneWithTerrain(currentZone.parent);
Vector2f childZoneLoc = ZoneManager.worldToTerrainSpace(playerCharacter.getLoc(), heightmapZone); this.throwbackInfo(pc, "Altitude : " + height);
Vector2f childZoneOffset = ZoneManager.worldToZoneOffset(playerCharacter.getLoc(), heightmapZone);
Vector2f normalizedOffset = new Vector2f(Math.abs(childZoneOffset.x) / heightmapZone.template.major_radius,
Math.abs(childZoneOffset.y) / heightmapZone.template.minor_radius);
Vector2f parentZoneLoc = ZoneManager.worldToTerrainSpace(playerCharacter.getLoc(), parentZone);
float childHeight = heightmapZone.terrain.getInterpolatedTerrainHeight(childZoneLoc); this.throwbackInfo(pc, "Character Height: " + pc.getCharacterHeight());
childHeight = childHeight + heightmapZone.global_height; this.throwbackInfo(pc, "Character Height to start swimming: " + pc.centerHeight);
float parentHeight = parentZone.terrain.getInterpolatedTerrainHeight(parentZoneLoc); Zone zone = ZoneManager.findSmallestZone(pc.getLoc());
parentHeight += parentZone.global_height; this.throwbackInfo(pc, "Water Level : " + zone.getSeaLevel());
this.throwbackInfo(pc, "Character Water Level Above : " + (pc.getCharacterHeight() + height - zone.getSeaLevel()));
float blendedHeight = Terrain.getWorldHeight(currentZone, playerCharacter.getLoc()); if (end)
return;
Vector2f terrainCell = heightmapZone.terrain.getTerrainCell(childZoneLoc); Vector2f gridSquare;
Vector2f cell_offset = new Vector2f(terrainCell.x % 1, terrainCell.y % 1); Vector2f gridOffset;
Vector2f parentGrid;
Vector2f parentLoc = new Vector2f(-1, -1);
terrainCell.x = (float) Math.floor(terrainCell.x); Zone currentZone = ZoneManager.findSmallestZone(pc.getLoc());
terrainCell.y = (float) Math.floor(terrainCell.y);
if (currentZone == null)
return;
Zone parentZone = currentZone.getParent();
HeightMap heightMap = currentZone.getHeightMap();
short top_left_pixel = heightmapZone.terrain.terrain_pixel_data[(int) terrainCell.x][(int) terrainCell.y]; //find the next parents heightmap if the currentzone heightmap is null.
short top_right_pixel = heightmapZone.terrain.terrain_pixel_data[(int) terrainCell.x + 1][(int) terrainCell.y]; while (heightMap == null) {
short bottom_left_pixel = heightmapZone.terrain.terrain_pixel_data[(int) terrainCell.x][(int) terrainCell.y + 1];
short bottom_right_pixel = heightmapZone.terrain.terrain_pixel_data[(int) terrainCell.x + 1][(int) terrainCell.y + 1];
this.throwbackInfo(playerCharacter, "Current Zone : " + currentZone.zoneName); if (currentZone == ZoneManager.getSeaFloor()) {
this.throwbackInfo(playerCharacter, "Heightmap Zone : " + heightmapZone.zoneName); this.throwbackInfo(pc, "Could not find a heightmap to get height.");
this.throwbackInfo(playerCharacter, "Parent Zone: " + parentZone.zoneName); break;
}
this.throwbackInfo(playerCharacter, "Player loc: " + "[" + playerCharacter.loc.x + "]" + "[" + playerCharacter.loc.y + "]" + "[" + playerCharacter.loc.z + "]"); this.throwbackError(pc, "Heightmap does not exist for " + currentZone.getName());
this.throwbackInfo(pc, "Using parent zone instead: ");
currentZone = currentZone.getParent();
heightMap = currentZone.getHeightMap();
}
this.throwbackInfo(playerCharacter, "Terrain Cell : " + "[" + terrainCell.x + "]" + "[" + terrainCell.y + "]");
this.throwbackInfo(playerCharacter, "Cell Offset : " + "[" + cell_offset.x + "]" + "[" + cell_offset.y + "]");
this.throwbackInfo(playerCharacter, "Pixels : " + "[" + top_left_pixel + "]" + "[" + top_right_pixel + "]");
this.throwbackInfo(playerCharacter, "Pixels : " + "[" + bottom_left_pixel + "]" + "[" + bottom_right_pixel + "]");
this.throwbackInfo(playerCharacter, "Child Zone Offset: " + "[" + childZoneOffset.x + "]" + "[" + childZoneOffset.y + "]"); if ((heightMap == null) || (currentZone == ZoneManager.getSeaFloor())) {
this.throwbackInfo(playerCharacter, "Normalized offset: " + "[" + normalizedOffset.x + "]" + "[" + normalizedOffset.y + "]"); this.throwbackInfo(pc, currentZone.getName() + " has no heightmap ");
this.throwbackInfo(playerCharacter, "template blend Values: (max/min): " + heightmapZone.template.max_blend + " /" + heightmapZone.template.min_blend); this.throwbackInfo(pc, "Current altitude: " + currentZone.absY);
this.throwbackInfo(playerCharacter, "terrain values (max/min): " + heightmapZone.terrain.blend_values.x + " /" + heightmapZone.terrain.blend_values.y); return;
this.throwbackInfo(playerCharacter, "Blend coefficient: " + heightmapZone.terrain.getTerrainBlendCoefficient(childZoneOffset)); }
this.throwbackInfo(playerCharacter, "------------"); Vector2f zoneLoc = ZoneManager.worldToZoneSpace(pc.getLoc(), currentZone);
Vector3fImmutable seaFloorLocalLoc = ZoneManager.worldToLocal(pc.getLoc(), ZoneManager.getSeaFloor());
this.throwbackInfo(pc, "SeaFloor Local : " + seaFloorLocalLoc.x + " , " + seaFloorLocalLoc.y);
this.throwbackInfo(pc, "Local Zone Location : " + zoneLoc.x + " , " + zoneLoc.y);
Vector3fImmutable localLocFromCenter = ZoneManager.worldToLocal(pc.getLoc(), currentZone);
Vector3fImmutable parentLocFromCenter = ZoneManager.worldToLocal(pc.getLoc(), currentZone.getParent());
this.throwbackInfo(pc, "Local Zone Location from center : " + localLocFromCenter);
this.throwbackInfo(pc, "parent Zone Location from center : " + parentLocFromCenter);
Vector2f parentZoneLoc = ZoneManager.worldToZoneSpace(pc.getLoc(), currentZone.getParent());
this.throwbackInfo(pc, "Parent Zone Location from Bottom Left : " + parentZoneLoc);
if ((parentZone != null) && (parentZone.getHeightMap() != null)) {
parentLoc = ZoneManager.worldToZoneSpace(pc.getLoc(), parentZone);
parentGrid = parentZone.getHeightMap().getGridSquare(parentLoc);
} else
parentGrid = new Vector2f(-1, -1);
gridSquare = heightMap.getGridSquare(zoneLoc);
gridOffset = HeightMap.getGridOffset(gridSquare);
float interaltitude = currentZone.getHeightMap().getInterpolatedTerrainHeight(zoneLoc);
this.throwbackInfo(pc, currentZone.getName());
this.throwbackInfo(pc, "Current Grid Square: " + gridSquare.x + " , " + gridSquare.y);
this.throwbackInfo(pc, "Grid Offset: " + gridOffset.x + " , " + gridOffset.y);
this.throwbackInfo(pc, "Parent Grid: " + parentGrid.x + " , " + parentGrid.y);
if (parentGrid.x != -1) {
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
this.throwbackInfo(pc, "Parent ALTITUDE: " + (parentAltitude));
this.throwbackInfo(pc, "Parent Interpolation: " + (parentAltitude + parentZone.getWorldAltitude()));
}
this.throwbackInfo(pc, "interpolated height: " + interaltitude);
this.throwbackInfo(pc, "interpolated height with World: " + (interaltitude + currentZone.getWorldAltitude()));
float realWorldAltitude = interaltitude + currentZone.getWorldAltitude();
//OUTSET
if (parentZone != null) {
float parentXRadius = currentZone.getBounds().getHalfExtents().x;
float parentZRadius = currentZone.getBounds().getHalfExtents().y;
float offsetX = Math.abs((localLocFromCenter.x / parentXRadius));
float offsetZ = Math.abs((localLocFromCenter.z / parentZRadius));
float bucketScaleX = 100 / parentXRadius;
float bucketScaleZ = 200 / parentZRadius;
float outsideGridSizeX = 1 - bucketScaleX; //32/256
float outsideGridSizeZ = 1 - bucketScaleZ;
float weight;
double scale;
if (offsetX > outsideGridSizeX && offsetX > offsetZ) {
weight = (offsetX - outsideGridSizeX) / bucketScaleX;
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
float scaleChild = (float) ((scale + 1) * .5);
float scaleParent = 1 - scaleChild;
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
float parentCenterAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone));
parentCenterAltitude += currentZone.getYCoord();
parentCenterAltitude += interaltitude;
float firstScale = parentAltitude * scaleParent;
float secondScale = parentCenterAltitude * scaleChild;
float outsetALt = firstScale + secondScale;
outsetALt += currentZone.getParent().getAbsY();
realWorldAltitude = outsetALt;
} else if (offsetZ > outsideGridSizeZ) {
weight = (offsetZ - outsideGridSizeZ) / bucketScaleZ;
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
float scaleChild = (float) ((scale + 1) * .5);
float scaleParent = 1 - scaleChild;
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
float parentCenterAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone));
parentCenterAltitude += currentZone.getYCoord();
parentCenterAltitude += interaltitude;
float firstScale = parentAltitude * scaleParent;
float secondScale = parentCenterAltitude * scaleChild;
float outsetALt = firstScale + secondScale;
outsetALt += currentZone.getParent().getAbsY();
realWorldAltitude = outsetALt;
}
}
float strMod = pc.statStrBase - 40;
strMod *= .00999999998f;
strMod += 1f;
float radius = 0;
switch (pc.getRaceID()) {
case 2017:
radius = 3.1415927f;
case 2000:
}
strMod *= 1.5707964f;
strMod += 3.1415927f;
strMod -= .5f;
realWorldAltitude += strMod;
this.throwbackInfo(pc, "interpolated height with World: " + realWorldAltitude);
this.throwbackInfo(playerCharacter, "Child Height at loc: " + Math.ceil(childHeight));
this.throwbackInfo(playerCharacter, "Parent Height at loc: " + Math.ceil(parentHeight));
this.throwbackInfo(playerCharacter, "Blended Height (Ceil): " + blendedHeight + " (" + Math.ceil(blendedHeight) + ")");
} }
@Override @Override
protected String _getHelpString() { protected String _getHelpString() {
return "Queries heightmap engine"; return "Temporarily Changes SubRace";
} }
@Override @Override
protected String _getUsageString() { protected String _getUsageString() {
return "' /getheight"; return "' /subrace mobBaseID";
} }
} }
+1 -1
View File
@@ -48,7 +48,7 @@ public class GetOffsetCmd extends AbstractDevCmd {
float difY = pcSender.getLoc().y - zone.absY; float difY = pcSender.getLoc().y - zone.absY;
float difZ = pcSender.getLoc().z - zone.absZ; float difZ = pcSender.getLoc().z - zone.absZ;
throwbackInfo(pcSender, zone.zoneName + ": (x: " + difX + ", y: " + difY + ", z: " + difZ + ')'); throwbackInfo(pcSender, zone.getName() + ": (x: " + difX + ", y: " + difY + ", z: " + difZ + ')');
} }
@Override @Override
+1 -1
View File
@@ -51,7 +51,7 @@ public class GetZoneCmd extends AbstractDevCmd {
} }
for (Zone zone : allIn) for (Zone zone : allIn)
throwbackInfo(pcSender, zone.zoneName + "; UUID: " + zone.getObjectUUID() + ", loadNum: " + zone.templateID); throwbackInfo(pcSender, zone.getName() + "; UUID: " + zone.getObjectUUID() + ", loadNum: " + zone.getLoadNum());
} }
@Override @Override
+3 -3
View File
@@ -81,7 +81,7 @@ public class GotoCmd extends AbstractDevCmd {
continue; continue;
Zone zone = city.getParent(); Zone zone = city.getParent();
if (zone != null) { if (zone != null) {
if (zone.isNPCCity || zone.guild_zone) if (zone.isNPCCity() || zone.isPlayerCity())
loc = Vector3fImmutable.getRandomPointOnCircle(zone.getLoc(), MBServerStatics.TREE_TELEPORT_RADIUS); loc = Vector3fImmutable.getRandomPointOnCircle(zone.getLoc(), MBServerStatics.TREE_TELEPORT_RADIUS);
else else
loc = zone.getLoc(); loc = zone.getLoc();
@@ -97,10 +97,10 @@ public class GotoCmd extends AbstractDevCmd {
Zone zone = (Zone) zoneAgo; Zone zone = (Zone) zoneAgo;
if (zone == null) if (zone == null)
continue; continue;
if (!zone.zoneName.equalsIgnoreCase(cityName)) if (!zone.getName().equalsIgnoreCase(cityName))
continue; continue;
if (zone != null) { if (zone != null) {
if (zone.isNPCCity || zone.guild_zone) if (zone.isNPCCity() || zone.isPlayerCity())
loc = Vector3fImmutable.getRandomPointOnCircle(zone.getLoc(), MBServerStatics.TREE_TELEPORT_RADIUS); loc = Vector3fImmutable.getRandomPointOnCircle(zone.getLoc(), MBServerStatics.TREE_TELEPORT_RADIUS);
else else
loc = zone.getLoc(); loc = zone.getLoc();
+2 -2
View File
@@ -40,7 +40,7 @@ public class HotzoneCmd extends AbstractDevCmd {
String input = data.toString().trim(); String input = data.toString().trim();
if (input.length() == 0) { if (input.length() == 0) {
outString = "Current hotZone: " + ZoneManager.hotZone.zoneName + "\r\n"; outString = "Current hotZone: " + ZoneManager.hotZone.getName() + "\r\n";
outString += "Available hotZones: " + ZoneManager.availableHotZones(); outString += "Available hotZones: " + ZoneManager.availableHotZones();
throwbackInfo(playerCharacter, outString); throwbackInfo(playerCharacter, outString);
return; return;
@@ -48,7 +48,7 @@ public class HotzoneCmd extends AbstractDevCmd {
if (input.equalsIgnoreCase("random")) { if (input.equalsIgnoreCase("random")) {
ZoneManager.generateAndSetRandomHotzone(); ZoneManager.generateAndSetRandomHotzone();
outString = "New hotZone: " + ZoneManager.hotZone.zoneName + "\r\n"; outString = "New hotZone: " + ZoneManager.hotZone.getName() + "\r\n";
outString += "Available hotZones: " + ZoneManager.availableHotZones(); outString += "Available hotZones: " + ZoneManager.availableHotZones();
throwbackInfo(playerCharacter, outString); throwbackInfo(playerCharacter, outString);
return; return;
+4 -6
View File
@@ -9,7 +9,6 @@
package engine.devcmd.cmds; package engine.devcmd.cmds;
import engine.CollisionEngine.Mesh;
import engine.Enum; import engine.Enum;
import engine.Enum.BuildingGroup; import engine.Enum.BuildingGroup;
import engine.Enum.GameObjectType; import engine.Enum.GameObjectType;
@@ -245,6 +244,7 @@ public class InfoCmd extends AbstractDevCmd {
for (Regions regions : targetBuilding.getBounds().getRegions()) { for (Regions regions : targetBuilding.getBounds().getRegions()) {
//TODO ADD REGION INFO //TODO ADD REGION INFO
} }
break; break;
case PlayerCharacter: case PlayerCharacter:
output += newline; output += newline;
@@ -387,7 +387,7 @@ public class InfoCmd extends AbstractDevCmd {
output += newline; output += newline;
output += "EquipSet: " + targetNPC.getEquipmentSetID(); output += "EquipSet: " + targetNPC.getEquipmentSetID();
output += newline; output += newline;
output += "Parent Zone LoadNum : " + targetNPC.getParentZone().templateID; output += "Parent Zone LoadNum : " + targetNPC.getParentZone().getLoadNum();
} }
@@ -440,9 +440,7 @@ public class InfoCmd extends AbstractDevCmd {
output += "isSummonedPet: true"; output += "isSummonedPet: true";
else else
output += "isSummonedPet: false"; output += "isSummonedPet: false";
PlayerCharacter owner = targetMob.getOwner();
PlayerCharacter owner = (PlayerCharacter) targetMob.guardCaptain;
if (owner != null) if (owner != null)
output += " owner: " + owner.getObjectUUID(); output += " owner: " + owner.getObjectUUID();
output += newline; output += newline;
@@ -473,7 +471,7 @@ public class InfoCmd extends AbstractDevCmd {
output += "EquipSet: " + targetMob.equipmentSetID; output += "EquipSet: " + targetMob.equipmentSetID;
output += newline; output += newline;
try { try {
output += "Parent Zone LoadNum : " + targetMob.getParentZone().templateID; output += "Parent Zone LoadNum : " + targetMob.getParentZone().getLoadNum();
} catch (Exception ex) { } catch (Exception ex) {
//who cares //who cares
} }
+3 -3
View File
@@ -111,12 +111,12 @@ public class MakeBaneCmd extends AbstractDevCmd {
return; return;
} }
if (!zone.guild_zone) { if (!zone.isPlayerCity()) {
throwbackError(pc, "This is not a player city."); throwbackError(pc, "This is not a player city.");
return; return;
} }
City city = City.getCity(zone.playerCityUUID); City city = City.getCity(zone.getPlayerCityUUID());
if (city == null) { if (city == null) {
throwbackError(pc, "Unable to find the city associated with this zone."); throwbackError(pc, "Unable to find the city associated with this zone.");
return; return;
@@ -167,7 +167,7 @@ public class MakeBaneCmd extends AbstractDevCmd {
return; return;
} }
stone.addEffectBit((1 << 19)); stone.addEffectBit((1 << 19));
BuildingManager.setRank(stone, (byte) rank); stone.setRank((byte) rank);
stone.setMaxHitPoints(blueprint.getMaxHealth(stone.getRank())); stone.setMaxHitPoints(blueprint.getMaxHealth(stone.getRank()));
stone.setCurrentHitPoints(stone.getMaxHitPoints()); stone.setCurrentHitPoints(stone.getMaxHitPoints());
BuildingManager.setUpgradeDateTime(stone, null, 0); BuildingManager.setUpgradeDateTime(stone, null, 0);
@@ -1,67 +0,0 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.objects.*;
import java.util.HashMap;
/**
*
*/
public class PrintEffectsCmd extends AbstractDevCmd {
public PrintEffectsCmd() {
super("printeffects");
// super("printstats", MBServerStatics.ACCESS_LEVEL_ADMIN);
}
public static ItemBase getWeaponBase(int slot, HashMap<Integer, MobEquipment> equip) {
if (equip.containsKey(slot)) {
MobEquipment item = equip.get(slot);
if (item != null && item.getItemBase() != null) {
return item.getItemBase();
}
}
return null;
}
@Override
protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) {
AbstractCharacter tar;
if (target != null && target instanceof AbstractCharacter) {
tar = (AbstractCharacter) target;
String newline = "\r\n ";
String output = "Effects For Character: " + tar.getName() + newline;
for(String effect : tar.effects.keySet()){
output += effect + newline;
}
throwbackInfo(pc, output);
}
}
@Override
protected String _getHelpString() {
return "Returns the player's current stats";
}
@Override
protected String _getUsageString() {
return "' /printstats'";
}
}
-67
View File
@@ -1,67 +0,0 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.objects.*;
import java.util.HashMap;
/**
*
*/
public class PrintRunesCmd extends AbstractDevCmd {
public PrintRunesCmd() {
super("printrunes");
// super("printstats", MBServerStatics.ACCESS_LEVEL_ADMIN);
}
public static ItemBase getWeaponBase(int slot, HashMap<Integer, MobEquipment> equip) {
if (equip.containsKey(slot)) {
MobEquipment item = equip.get(slot);
if (item != null && item.getItemBase() != null) {
return item.getItemBase();
}
}
return null;
}
@Override
protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) {
AbstractCharacter tar;
if (target != null && target instanceof AbstractCharacter) {
tar = (AbstractCharacter) target;
String newline = "\r\n ";
String output = "Applied Runes For Character: " + ((AbstractCharacter) target).getName() + newline;
for(CharacterRune rune : ((AbstractCharacter)target).runes){
output += rune.getRuneBaseID() + " " + rune.getRuneBase().getName() + newline;
}
throwbackInfo(pc, output);
}
}
@Override
protected String _getHelpString() {
return "Returns the player's current stats";
}
@Override
protected String _getUsageString() {
return "' /printstats'";
}
}
+9 -13
View File
@@ -103,19 +103,15 @@ public class PrintStatsCmd extends AbstractDevCmd {
main = getWeaponBase(1, equip); main = getWeaponBase(1, equip);
ItemBase off = null; ItemBase off = null;
if(equip != null){ if (equip != null)
if(equip.get(2) != null && !equip.get(2).getItemBase().isShield()){ getWeaponBase(2, equip);
//off hand weapon if (main == null && off == null) {
out += "Attack Rating: " + tar.atrHandTwo + newline; out += "Main Hand: atr: " + tar.getAtrHandOne() + ", damage: " + tar.getMinDamageHandOne() + " to " + tar.getMaxDamageHandOne() + ", speed: " + tar.getSpeedHandOne() + ", range: 6" + newline;
out += "Damage: " + tar.minDamageHandTwo + " - " + tar.maxDamageHandTwo + newline; } else {
out += "Range: " + tar.rangeHandTwo + newline; if (main != null)
out += "Attack Speed: " + tar.speedHandTwo + newline; out += "Main Hand: atr: " + tar.getAtrHandOne() + ", damage: " + tar.getMinDamageHandOne() + " to " + tar.getMaxDamageHandOne() + ", speed: " + tar.getSpeedHandOne() + ", range: " + main.getRange() + newline;
} else{ if (off != null)
out += "Attack Rating: " + tar.atrHandOne + newline; out += "Main Hand: atr: " + tar.getAtrHandTwo() + ", damage: " + tar.getMinDamageHandTwo() + " to " + tar.getMaxDamageHandTwo() + ", speed: " + tar.getSpeedHandTwo() + ", range: " + off.getRange() + newline;
out += "Damage: " + tar.minDamageHandOne + " - " + tar.maxDamageHandOne + newline;
out += "Range: " + tar.rangeHandOne + newline;
out += "Attack Speed: " + tar.speedHandOne + newline;
}
} }
out += "isAlive: " + tar.isAlive() + ", Combat: " + tar.isCombat() + newline; out += "isAlive: " + tar.isAlive() + ", Combat: " + tar.isCombat() + newline;
+9 -14
View File
@@ -42,7 +42,7 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
private static void PurgeWalls(Zone zone, PlayerCharacter pc) { private static void PurgeWalls(Zone zone, PlayerCharacter pc) {
if (!zone.guild_zone) if (!zone.isPlayerCity())
return; return;
for (Building building : zone.zoneBuildingSet) { for (Building building : zone.zoneBuildingSet) {
@@ -59,25 +59,22 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
if (npc != null) { if (npc != null) {
for (Integer minionUUID : npc.minions) { for (Mob mob : npc.getSiegeMinionMap().keySet()) {
Mob mob = Mob.getMob(minionUUID);
WorldGrid.RemoveWorldObject(mob); WorldGrid.RemoveWorldObject(mob);
WorldGrid.removeObject(mob, pc); WorldGrid.removeObject(mob, pc);
//Mob.getRespawnMap().remove(mob);
if (mob.getParentZone() != null) if (mob.getParentZone() != null)
mob.getParentZone().zoneMobSet.remove(mob); mob.getParentZone().zoneMobSet.remove(mob);
} }
DbManager.NPCQueries.DELETE_NPC(npc); DbManager.NPCQueries.DELETE_NPC(npc);
DbManager.removeFromCache(GameObjectType.NPC, DbManager.removeFromCache(GameObjectType.NPC,
npc.getObjectUUID()); npc.getObjectUUID());
WorldGrid.RemoveWorldObject(npc); WorldGrid.RemoveWorldObject(npc);
} else if (mobA != null) { } else if (mobA != null) {
for (Integer minionUUID : mobA.minions) { for (Mob mob : mobA.getSiegeMinionMap().keySet()) {
Mob mob = Mob.getMob(minionUUID);
WorldGrid.RemoveWorldObject(mob); WorldGrid.RemoveWorldObject(mob);
WorldGrid.removeObject(mob, pc); WorldGrid.removeObject(mob, pc);
//Mob.getRespawnMap().remove(mob);
if (mob.getParentZone() != null) if (mob.getParentZone() != null)
mob.getParentZone().zoneMobSet.remove(mob); mob.getParentZone().zoneMobSet.remove(mob);
} }
@@ -154,11 +151,10 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
if (npc != null) { if (npc != null) {
for (Integer minionUUID : npc.minions) { for (Mob mob : npc.getSiegeMinionMap().keySet()) {
Mob mob = Mob.getMob(minionUUID);
WorldGrid.RemoveWorldObject(mob); WorldGrid.RemoveWorldObject(mob);
WorldGrid.removeObject(mob, pc); WorldGrid.removeObject(mob, pc);
//Mob.getRespawnMap().remove(mob);
if (mob.getParentZone() != null) if (mob.getParentZone() != null)
mob.getParentZone().zoneMobSet.remove(mob); mob.getParentZone().zoneMobSet.remove(mob);
} }
@@ -167,11 +163,10 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
npc.getObjectUUID()); npc.getObjectUUID());
WorldGrid.RemoveWorldObject(npc); WorldGrid.RemoveWorldObject(npc);
} else if (mobA != null) { } else if (mobA != null) {
for (Integer minionUUID : mobA.minions) { for (Mob mob : mobA.getSiegeMinionMap().keySet()) {
Mob mob = Mob.getMob(minionUUID);
WorldGrid.RemoveWorldObject(mob); WorldGrid.RemoveWorldObject(mob);
WorldGrid.removeObject(mob, pc); WorldGrid.removeObject(mob, pc);
//Mob.getRespawnMap().remove(mob);
if (mob.getParentZone() != null) if (mob.getParentZone() != null)
mob.getParentZone().zoneMobSet.remove(mob); mob.getParentZone().zoneMobSet.remove(mob);
} }
+3 -3
View File
@@ -60,12 +60,12 @@ public class RealmInfoCmd extends AbstractDevCmd {
outString += ")"; outString += ")";
outString += newline; outString += newline;
outString += " Zone: " + serverZone.zoneName; outString += " Zone: " + serverZone.getName();
outString += newline; outString += newline;
if (serverZone.parent != null) if (serverZone.getParent() != null)
outString += " Parent: " + serverZone.parent.zoneName; outString += " Parent: " + serverZone.getParent().getName();
else else
outString += "Parent: NONE"; outString += "Parent: NONE";
+35 -20
View File
@@ -9,12 +9,11 @@
package engine.devcmd.cmds; package engine.devcmd.cmds;
import engine.CollisionEngine.Mesh;
import engine.devcmd.AbstractDevCmd; import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager; import engine.objects.AbstractGameObject;
import engine.objects.*; import engine.objects.PlayerCharacter;
import java.awt.geom.Point2D; import java.lang.reflect.Field;
public class RegionCmd extends AbstractDevCmd { public class RegionCmd extends AbstractDevCmd {
@@ -26,27 +25,43 @@ public class RegionCmd extends AbstractDevCmd {
protected void _doCmd(PlayerCharacter pc, String[] words, protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) { AbstractGameObject target) {
String newline = "\r\n ";
String output;
output = "Target Region Information:" + newline;
Building building = BuildingManager.getBuildingAtLocation(((AbstractCharacter) target).loc); if (pc.region == null) {
if(building == null){
this.throwbackInfo(pc, "No Building At This Location.") ;
}
Regions region = ((AbstractCharacter)target).region;
if (region == null) {
this.throwbackInfo(pc, "No Region Found."); this.throwbackInfo(pc, "No Region Found.");
return;
} }
if(region != null) {
output += "Player Info: " + ((AbstractCharacter) target).getName() + newline; String newLine = System.getProperty("line.separator");
output += "Region Building: " + building.getName() + newline; String result = "";
output += "Region Height: " + region.lerpY((AbstractCharacter)target) + newline; result += (pc.region.getClass().getSimpleName());
output += "is Stairs: " + region.isStairs() + newline; result += (" {");
output += "is Outside: " + region.isOutside(); result += (newLine);
this.throwbackInfo(pc, output); Field[] fields = pc.region.getClass().getDeclaredFields();
//print field names paired with their values
for (Field field : fields) {
field.setAccessible(true);
result += (" ");
try {
if (field.getName().contains("Furniture"))
continue;
result += (field.getName());
result += (": ");
//requires access to private field:
result += (field.get(pc.region).toString());
} catch (IllegalAccessException ex) {
System.out.println(ex);
}
result.trim();
result += (newLine);
} }
result += ("}");
this.throwbackInfo(pc, result.toString());
} }
@Override @Override
+2 -2
View File
@@ -34,12 +34,12 @@ public class RemoveBaneCmd extends AbstractDevCmd {
return; return;
} }
if (!zone.guild_zone) { if (!zone.isPlayerCity()) {
throwbackError(pc, "This is not a player city."); throwbackError(pc, "This is not a player city.");
return; return;
} }
City city = City.getCity(zone.playerCityUUID); City city = City.getCity(zone.getPlayerCityUUID());
if (city == null) { if (city == null) {
throwbackError(pc, "Unable to find the city associated with this zone."); throwbackError(pc, "Unable to find the city associated with this zone.");
return; return;
+43 -11
View File
@@ -11,6 +11,7 @@ package engine.devcmd.cmds;
import engine.Enum.BuildingGroup; import engine.Enum.BuildingGroup;
import engine.Enum.DbObjectType; import engine.Enum.DbObjectType;
import engine.Enum.GameObjectType;
import engine.InterestManagement.WorldGrid; import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd; import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager; import engine.gameManager.BuildingManager;
@@ -130,23 +131,56 @@ public class RemoveObjectCmd extends AbstractDevCmd {
building.disableSpire(false); building.disableSpire(false);
if ((building.getBlueprint() != null) && (building.getBlueprint().getBuildingGroup() == BuildingGroup.WAREHOUSE)) { if ((building.getBlueprint() != null) && (building.getBlueprint().getBuildingGroup() == BuildingGroup.WAREHOUSE)) {
City city = City.getCity(building.getParentZone().playerCityUUID); City city = City.getCity(building.getParentZone().getPlayerCityUUID());
if (city != null) { if (city != null) {
city.setWarehouseBuildingID(0); city.setWarehouseBuildingID(0);
} }
Warehouse.warehouseByBuildingUUID.remove(building.getObjectUUID()); Warehouse.warehouseByBuildingUUID.remove(building.getObjectUUID());
} }
//remove cached shrines. //remove cached shrines.
if ((building.getBlueprintUUID() != 0) if ((building.getBlueprintUUID() != 0)
&& (building.getBlueprint().getBuildingGroup() == BuildingGroup.SHRINE)) && (building.getBlueprint().getBuildingGroup() == BuildingGroup.SHRINE))
Shrine.RemoveShrineFromCacheByBuilding(building); Shrine.RemoveShrineFromCacheByBuilding(building);
// Remove hirelings for this building for (AbstractCharacter ac : building.getHirelings().keySet()) {
NPC npc = null;
Mob mobA = null;
for (AbstractCharacter abstractCharacter : building.getHirelings().keySet()) if (ac.getObjectType() == GameObjectType.NPC)
BuildingManager.removeHireling(building, abstractCharacter); npc = (NPC) ac;
else if (ac.getObjectType() == GameObjectType.Mob)
mobA = (Mob) ac;
if (npc != null) {
for (Mob mob : npc.getSiegeMinionMap().keySet()) {
WorldGrid.RemoveWorldObject(mob);
WorldGrid.removeObject(mob, pc);
//Mob.getRespawnMap().remove(mob);
if (mob.getParentZone() != null)
mob.getParentZone().zoneMobSet.remove(mob);
}
DbManager.NPCQueries.DELETE_NPC(npc);
DbManager.removeFromCache(npc);
WorldGrid.RemoveWorldObject(npc);
WorldGrid.removeObject(npc, pc);
} else if (mobA != null) {
for (Mob mob : mobA.getSiegeMinionMap().keySet()) {
WorldGrid.RemoveWorldObject(mob);
WorldGrid.removeObject(mob, pc);
//Mob.getRespawnMap().remove(mob);
if (mob.getParentZone() != null)
mob.getParentZone().zoneMobSet.remove(mob);
}
DbManager.MobQueries.DELETE_MOB(mobA);
DbManager.removeFromCache(mobA);
WorldGrid.RemoveWorldObject(mobA);
WorldGrid.removeObject(mobA, pc);
}
}
Zone zone = building.getParentZone(); Zone zone = building.getParentZone();
DbManager.BuildingQueries.DELETE_FROM_DATABASE(building); DbManager.BuildingQueries.DELETE_FROM_DATABASE(building);
DbManager.removeFromCache(building); DbManager.removeFromCache(building);
@@ -175,13 +209,11 @@ public class RemoveObjectCmd extends AbstractDevCmd {
if (npc.building != null) if (npc.building != null)
npc.building.getHirelings().remove(npc); npc.building.getHirelings().remove(npc);
for (Integer minionUUID : npc.minions) { for (Mob mob : npc.getSiegeMinionMap().keySet()) {
Mob minionMob = Mob.getMob(minionUUID); WorldGrid.RemoveWorldObject(mob);
WorldGrid.RemoveWorldObject(minionMob); WorldGrid.removeObject(mob, pc);
WorldGrid.removeObject(minionMob, pc); if (mob.getParentZone() != null)
mob.getParentZone().zoneMobSet.remove(mob);
if (minionMob.getParentZone() != null)
minionMob.getParentZone().zoneMobSet.remove(minionMob);
} }
DbManager.NPCQueries.DELETE_NPC(npc); DbManager.NPCQueries.DELETE_NPC(npc);
+2 -2
View File
@@ -41,12 +41,12 @@ public class SetBaneActiveCmd extends AbstractDevCmd {
return; return;
} }
if (!zone.guild_zone) { if (!zone.isPlayerCity()) {
throwbackError(pc, "This is not a player city."); throwbackError(pc, "This is not a player city.");
return; return;
} }
City city = City.getCity(zone.playerCityUUID); City city = City.getCity(zone.getPlayerCityUUID());
if (city == null) { if (city == null) {
throwbackError(pc, "Unable to find the city associated with this zone."); throwbackError(pc, "Unable to find the city associated with this zone.");
return; return;
@@ -31,9 +31,9 @@ public class SetForceRenameCityCmd extends AbstractDevCmd {
if (zone == null) if (zone == null)
return; return;
boolean rename = words[0].equalsIgnoreCase("true") ? true : false; boolean rename = words[0].equalsIgnoreCase("true") ? true : false;
if (zone.playerCityUUID == 0) if (zone.getPlayerCityUUID() == 0)
return; return;
City city = City.getCity(zone.playerCityUUID); City city = City.getCity(zone.getPlayerCityUUID());
if (city == null) if (city == null)
return; return;
city.setForceRename(rename); city.setForceRename(rename);
+4 -3
View File
@@ -57,7 +57,7 @@ public class SetRankCmd extends AbstractDevCmd {
Blueprint blueprint = targetBuilding.getBlueprint(); Blueprint blueprint = targetBuilding.getBlueprint();
if (blueprint == null) { if (blueprint == null) {
BuildingManager.setRank(targetBuilding, targetRank); targetBuilding.setRank(targetRank);
ChatManager.chatSayInfo(player, "Building ranked without blueprint" + targetBuilding.getObjectUUID()); ChatManager.chatSayInfo(player, "Building ranked without blueprint" + targetBuilding.getObjectUUID());
return; return;
} }
@@ -68,8 +68,9 @@ public class SetRankCmd extends AbstractDevCmd {
} }
// Set the current targetRank // Set the current targetRank
int lastMeshID = targetBuilding.getMeshUUID();
targetBuilding.setRank(targetRank);
BuildingManager.setRank(targetBuilding, targetRank);
ChatManager.chatSayInfo(player, "Rank set for building with ID " + targetBuilding.getObjectUUID() + " to rank " + targetRank); ChatManager.chatSayInfo(player, "Rank set for building with ID " + targetBuilding.getObjectUUID() + " to rank " + targetRank);
break; break;
case NPC: case NPC:
@@ -113,7 +114,7 @@ public class SetRankCmd extends AbstractDevCmd {
// Set the current targetRank // Set the current targetRank
int lastMeshID = targetBuilding.getMeshUUID(); int lastMeshID = targetBuilding.getMeshUUID();
BuildingManager.setRank(targetBuilding, targetRank); targetBuilding.setRank(targetRank);
if (lastMeshID != targetBuilding.getMeshUUID()) if (lastMeshID != targetBuilding.getMeshUUID())
targetBuilding.refresh(true); targetBuilding.refresh(true);
+1 -1
View File
@@ -159,7 +159,7 @@ public class SetSubRaceCmd extends AbstractDevCmd {
// pum.setEffectID(token); // pum.setEffectID(token);
// pum.setSourceType(pc.getObjectType().ordinal()); // pum.setSourceType(pc.getObjectType().ordinal());
// pum.setSourceID(pc.getObjectUUID()); // pum.setSourceID(pc.getObjectUUID());
// pum.setStartLocType(pc.getObjectType().ordinal()); // pum.setTargetType(pc.getObjectType().ordinal());
// pum.setTargetID(pc.getObjectUUID()); // pum.setTargetID(pc.getObjectUUID());
// pum.setNumTrains(40); // pum.setNumTrains(40);
// pum.setDuration(-1); // pum.setDuration(-1);
+1 -2
View File
@@ -1,6 +1,5 @@
package engine.devcmd.cmds; package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd; import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ZoneManager; import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable; import engine.math.Vector3fImmutable;
@@ -111,7 +110,7 @@ public class SplatMobCmd extends AbstractDevCmd {
mobile = Mob.createMob(_mobileUUID, mobile = Mob.createMob(_mobileUUID,
Vector3fImmutable.getRandomPointInCircle(_currentLocation, _targetRange), Vector3fImmutable.getRandomPointInCircle(_currentLocation, _targetRange),
null, serverZone, null, null, "", 1, Enum.AIAgentType.MOBILE); null, true, serverZone, null, 0, "", 1);
if (mobile != null) { if (mobile != null) {
mobile.updateDatabase(); mobile.updateDatabase();
+1 -1
View File
@@ -40,7 +40,7 @@ public class SummonCmd extends AbstractDevCmd {
Zone zone = ZoneManager.findSmallestZone(pc.getLoc()); Zone zone = ZoneManager.findSmallestZone(pc.getLoc());
String location = "Somewhere"; String location = "Somewhere";
if (zone != null) if (zone != null)
location = zone.zoneName; location = zone.getName();
RecvSummonsRequestMsg rsrm = new RecvSummonsRequestMsg(pc.getObjectType().ordinal(), pc.getObjectUUID(), pc.getFirstName(), RecvSummonsRequestMsg rsrm = new RecvSummonsRequestMsg(pc.getObjectType().ordinal(), pc.getObjectUUID(), pc.getFirstName(),
location, false); location, false);
toSummon.getClientConnection().sendMsg(rsrm); toSummon.getClientConnection().sendMsg(rsrm);
+20 -17
View File
@@ -73,41 +73,44 @@ public class ZoneInfoCmd extends AbstractDevCmd {
output = "Target Information:" + newline; output = "Target Information:" + newline;
output += StringUtils.addWS("UUID: " + objectUUID, 20); output += StringUtils.addWS("UUID: " + objectUUID, 20);
output += newline; output += newline;
output += "name: " + zone.zoneName; output += "name: " + zone.getName();
output += newline; output += newline;
output += "loadNum: " + zone.templateID; output += "loadNum: " + zone.getLoadNum();
if (zone.parent != null) { if (zone.getParent() != null) {
output += StringUtils.addWS(", parent: " + zone.parent.getObjectUUID(), 30); output += StringUtils.addWS(", parent: " + zone.getParent().getObjectUUID(), 30);
output += "Parentabs: x: " + zone.parent.absX + ", y: " + zone.parent.absY + ", z: " + zone.parent.absZ; output += "Parentabs: x: " + zone.getParent().getAbsX() + ", y: " + zone.getParent().getAbsY() + ", z: " + zone.getParent().getAbsZ();
} else } else
output += StringUtils.addWS(", parent: none", 30); output += StringUtils.addWS(", parent: none", 30);
output += newline; output += newline;
output += "absLoc: x: " + zone.absX + ", y: " + zone.absY + ", z: " + zone.absZ; output += "absLoc: x: " + zone.getAbsX() + ", y: " + zone.getAbsY() + ", z: " + zone.getAbsZ();
output += newline; output += newline;
output += "offset: x: " + zone.xOffset + ", y: " + zone.yOffset + ", z: " + zone.zOffset; output += "offset: x: " + zone.getXCoord() + ", y: " + zone.getYCoord() + ", z: " + zone.getZCoord();
output += newline; output += newline;
output += "radius: x: " + zone.bounds.getHalfExtents().x + ", z: " + zone.bounds.getHalfExtents().y; output += "radius: x: " + zone.getBounds().getHalfExtents().x + ", z: " + zone.getBounds().getHalfExtents().y;
output += newline; output += newline;
if (zone.terrain != null) { if (zone.getHeightMap() != null) {
output += "Terrain image: " + zone.template.terrain_image; output += "HeightMap ID: " + zone.getHeightMap().getHeightMapID();
output += newline; output += newline;
} output += "Bucket Width X : " + zone.getHeightMap().getBucketWidthX();
output += newline;
output += "Bucket Width Y : " + zone.getHeightMap().getBucketWidthY();
output += "radius: x: " + zone.bounds.getHalfExtents().x + ", z: " + zone.bounds.getHalfExtents().y; }
output += "radius: x: " + zone.getBounds().getHalfExtents().x + ", z: " + zone.getBounds().getHalfExtents().y;
output += newline; output += newline;
// output += "minLvl = " + zone.getMinLvl() + " | maxLvl = " + zone.getMaxLvl(); // output += "minLvl = " + zone.getMinLvl() + " | maxLvl = " + zone.getMaxLvl();
output += newline; output += newline;
output += "Sea Level = " + zone.sea_level; output += "Sea Level = " + zone.getSeaLevel();
output += newline; output += newline;
output += "World Altitude = " + zone.global_height; output += "World Altitude = " + zone.getWorldAltitude();
throwbackInfo(player, output); throwbackInfo(player, output);
City city = ZoneManager.getCityAtLocation(player.getLoc()); City city = ZoneManager.getCityAtLocation(player.getLoc());
output += newline; output += newline;
output += (city == null) ? "None" : city.getParent().zoneName; output += (city == null) ? "None" : city.getParent().getName();
if (city != null) { if (city != null) {
@@ -120,14 +123,14 @@ public class ZoneInfoCmd extends AbstractDevCmd {
} else { } else {
output = "children:"; output = "children:";
ArrayList<Zone> nodes = zone.nodes; ArrayList<Zone> nodes = zone.getNodes();
if (nodes.isEmpty()) if (nodes.isEmpty())
output += " none"; output += " none";
for (Zone child : nodes) { for (Zone child : nodes) {
output += newline; output += newline;
output += child.zoneName + " (" + child.templateID + ')'; output += child.getName() + " (" + child.getLoadNum() + ')';
} }
} }
throwbackInfo(player, output); throwbackInfo(player, output);
+1 -1
View File
@@ -40,7 +40,7 @@ public class ZoneSetCmd extends AbstractDevCmd {
zone = ZoneManager.findSmallestZone(playerCharacter.getLoc()); zone = ZoneManager.findSmallestZone(playerCharacter.getLoc());
throwbackInfo(playerCharacter, zone.zoneName + " (" + zone.templateID + ") " + zone.getObjectUUID()); throwbackInfo(playerCharacter, zone.getName() + " (" + zone.getLoadNum() + ") " + zone.getObjectUUID());
// NPC // NPC
+16 -80
View File
@@ -9,17 +9,12 @@
package engine.devcmd.cmds; package engine.devcmd.cmds;
import engine.Enum;
import engine.Enum.GameObjectType; import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd; import engine.devcmd.AbstractDevCmd;
import engine.gameManager.PowersManager;
import engine.mobileAI.MobAI;
import engine.objects.AbstractGameObject; import engine.objects.AbstractGameObject;
import engine.objects.Mob; import engine.objects.Mob;
import engine.objects.PlayerCharacter; import engine.objects.PlayerCharacter;
import engine.powers.RunePowerEntry;
import java.util.ArrayList;
import java.util.Map; import java.util.Map;
@@ -61,95 +56,36 @@ public class aiInfoCmd extends AbstractDevCmd {
Mob mob = (Mob) target; Mob mob = (Mob) target;
output = "Mob AI Information:" + newline; output = "Mob AI Information:" + newline;
output += mob.getName() + newline; output += mob.getName() + newline;
output += mob.agentType.toString() + newline; if (mob.BehaviourType != null) {
output += "BehaviourType: " + mob.BehaviourType.toString() + newline;
int contractID = 0; if (mob.BehaviourType.BehaviourHelperType != null) {
output += "Behaviour Helper Type: " + mob.BehaviourType.BehaviourHelperType.toString() + newline;
if (mob.isPlayerGuard() == true) {
if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION))
contractID = mob.guardCaptain.contract.getContractID();
else
contractID = mob.contract.getContractID();
}
if (contractID != 0) {
if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION)) {
output += "Captain Contract: " + contractID + newline;
output += "Captain UUID: " + mob.guardCaptain.getObjectUUID() + newline;
} else
output += "Contract: " + contractID + newline;
}
if (mob.behaviourType != null) {
output += "BehaviourType: " + mob.behaviourType.toString() + newline;
if (mob.behaviourType.BehaviourHelperType != null) {
output += "Behaviour Helper Type: " + mob.behaviourType.BehaviourHelperType.toString() + newline;
} else { } else {
output += "Behaviour Helper Type: NULL" + newline; output += "Behaviour Helper Type: NULL" + newline;
} }
output += "Wimpy: " + mob.behaviourType.isWimpy + newline; output += "Wimpy: " + mob.BehaviourType.isWimpy + newline;
output += "Agressive: " + mob.behaviourType.isAgressive + newline; output += "Agressive: " + mob.BehaviourType.isAgressive + newline;
output += "Can Roam: " + mob.behaviourType.canRoam + newline; output += "Can Roam: " + mob.BehaviourType.canRoam + newline;
output += "Calls For Help: " + mob.behaviourType.callsForHelp + newline; output += "Calls For Help: " + mob.BehaviourType.callsForHelp + newline;
output += "Responds To Call For Help: " + mob.behaviourType.respondsToCallForHelp + newline; output += "Responds To Call For Help: " + mob.BehaviourType.respondsToCallForHelp + newline;
} else { } else {
output += "BehaviourType: NULL" + newline; output += "BehaviourType: NULL" + newline;
} }
output += "Aggro Range: " + mob.getAggroRange() + newline; output += "Aggro Range: " + mob.getAggroRange() + newline;
output += "Player Aggro Map Size: " + mob.playerAgroMap.size() + newline; output += "Player Aggro Map Size: " + mob.playerAgroMap.size() + newline;
if (mob.playerAgroMap.size() > 0) { if (mob.playerAgroMap.size() > 0) {
output += "Players Loaded:" + newline; output += "Players Loaded:" + newline;
} }
for (Map.Entry<Integer, Float> entry : mob.playerAgroMap.entrySet()) { for (Map.Entry<Integer, Boolean> entry : mob.playerAgroMap.entrySet()) {
output += "Player ID: " + entry.getKey() + " Hate Value: " + entry.getValue() + newline; output += "Player ID: " + entry.getKey() + " Hate Value: " + (PlayerCharacter.getPlayerCharacter(entry.getKey())).getHateValue() + newline;
} }
if (mob.getCombatTarget() != null) if (mob.getCombatTarget() != null)
output += "Current Target: " + mob.getCombatTarget().getName() + newline; output += "Current Target: " + mob.getCombatTarget().getName() + newline;
else else
output += "Current Target: NULL" + newline; output += "Current Target: NULL" + newline;
if (mob.guardedCity != null) for (int token : mob.mobPowers.keySet())
output += "Patrolling: " + mob.guardedCity.getCityName() + newline; output += token + newline;
output += "See Invis Level: " + mob.mobBase.getSeeInvis() + newline;
output += "Can Cast: " + MobAI.canCast(mob) + newline;
output += "Powers:" + newline;
ArrayList<RunePowerEntry> powerEntries = new ArrayList<>(PowersManager.getPowersForRune(mob.getMobBaseID()));
// Additional powers may come from the contract ID. This is to support
// powers for player guards irrespective of the mobbase used.
if (mob.isPlayerGuard()) {
ArrayList<RunePowerEntry> contractEntries = new ArrayList<>();
if (mob.contract != null)
contractEntries = new ArrayList<>(PowersManager.getPowersForRune(mob.contractUUID));
if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION))
contractEntries = new ArrayList<>(PowersManager.getPowersForRune(mob.guardCaptain.contractUUID));
powerEntries.addAll(contractEntries);
}
for (RunePowerEntry runePowerEntry : powerEntries)
output += PowersManager.getPowerByToken(runePowerEntry.token).getName() + newline;
// List outlaws defined for this player guard's city
if (mob.isPlayerGuard()) {
ArrayList<Integer> outlaws = new ArrayList(mob.guardedCity.cityOutlaws);
if (outlaws.isEmpty() == false)
output += "Outlaws: " + newline;
for (Integer outlawUUID : outlaws)
output += outlawUUID + newline;
}
throwbackInfo(playerCharacter, output); throwbackInfo(playerCharacter, output);
} }
+51 -284
View File
@@ -9,21 +9,15 @@
package engine.gameManager; package engine.gameManager;
import engine.CollisionEngine.CollisionManager;
import engine.CollisionEngine.MeshData;
import engine.Enum; import engine.Enum;
import engine.Enum.BuildingGroup; import engine.Enum.BuildingGroup;
import engine.Enum.GameObjectType; import engine.Enum.GameObjectType;
import engine.InterestManagement.InterestManager; import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid; import engine.InterestManagement.WorldGrid;
import engine.CollisionEngine.Mesh;
import engine.CollisionEngine.Triangle;
import engine.job.JobContainer; import engine.job.JobContainer;
import engine.job.JobScheduler; import engine.job.JobScheduler;
import engine.jobs.UpgradeBuildingJob; import engine.jobs.UpgradeBuildingJob;
import engine.math.Bounds; import engine.math.Bounds;
import engine.math.Vector2f;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable; import engine.math.Vector3fImmutable;
import engine.net.client.ClientConnection; import engine.net.client.ClientConnection;
import engine.net.client.msg.ErrorPopupMsg; import engine.net.client.msg.ErrorPopupMsg;
@@ -33,32 +27,19 @@ import engine.objects.*;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.awt.geom.Line2D;
import java.awt.geom.Point2D;
import java.awt.geom.Rectangle2D;
import java.time.LocalDateTime; import java.time.LocalDateTime;
import java.time.ZoneId; import java.time.ZoneId;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.HashMap; import java.util.HashMap;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom; import java.util.concurrent.ThreadLocalRandom;
public enum BuildingManager { public enum BuildingManager {
BUILDINGMANAGER; BUILDINGMANAGER;
public static HashMap<Integer,ArrayList<Integer>> prop_meshes = new HashMap<>();
public static HashMap<Integer, Vector2f> mesh_heights = new HashMap<>();
public static HashMap<Integer,ArrayList<ArrayList<Vector3f>>> mesh_triangle_points = new HashMap<>();
public static HashMap<Integer, Rectangle2D> mesh_bounding_boxes = new HashMap<>();
public static HashMap<Integer, ArrayList<BuildingLocation>> _stuckLocations = new HashMap<>(); public static HashMap<Integer, ArrayList<BuildingLocation>> _stuckLocations = new HashMap<>();
public static HashMap<Integer, ArrayList<BuildingLocation>> _slotLocations = new HashMap<>(); public static HashMap<Integer, ArrayList<BuildingLocation>> _slotLocations = new HashMap<>();
public static HashMap<Integer, ConcurrentHashMap<Integer, BuildingFriends>> _buildingFriends = new HashMap<>();
public static HashMap<Integer, ConcurrentHashMap<Integer, Condemned>> _buildingCondemned = new HashMap<>();
public static HashMap<Integer, ArrayList<Vector3fImmutable>> _buildingPatrolPoints = new HashMap<>();
public static int getAvailableSlot(Building building) { public static int getAvailableSlot(Building building) {
ArrayList<BuildingLocation> slotLocations = _slotLocations.get(building.meshUUID); ArrayList<BuildingLocation> slotLocations = _slotLocations.get(building.meshUUID);
@@ -123,6 +104,7 @@ public enum BuildingManager {
if (building == null) if (building == null)
return false; return false;
if (building.getRank() == -1) if (building.getRank() == -1)
return false; return false;
@@ -130,25 +112,26 @@ public enum BuildingManager {
return true; return true;
//individual friend. //individual friend.
if (building.getFriends() != null && building.getFriends().get(player.getObjectUUID()) != null) if (building.getFriends().get(player.getObjectUUID()) != null)
return true; return true;
//Admins can access stuff //Admin's can access stuff
if (player.isCSR()) if (player.isCSR())
return true; return true;
//Guild stuff //Guild stuff
if (building.getGuild().isGuildLeader(player.getObjectUUID()))
if (building.getGuild() != null && building.getGuild().isGuildLeader(player.getObjectUUID()))
return true; return true;
if (building.getFriends().get(player.getGuild().getObjectUUID()) != null if (building.getFriends().get(player.getGuild().getObjectUUID()) != null
&& building.getFriends().get(player.getGuild().getObjectUUID()).friendType == 8) && building.getFriends().get(player.getGuild().getObjectUUID()).getFriendType() == 8)
return true; return true;
if (building.getFriends().get(player.getGuild().getObjectUUID()) != null if (building.getFriends().get(player.getGuild().getObjectUUID()) != null
&& building.getFriends().get(player.getGuild().getObjectUUID()).friendType == 9 && building.getFriends().get(player.getGuild().getObjectUUID()).getFriendType() == 9
&& GuildStatusController.isInnerCouncil(player.getGuildStatus())) && GuildStatusController.isInnerCouncil(player.getGuildStatus()))
return true; return true;
@@ -325,72 +308,6 @@ public enum BuildingManager {
} }
public static void removeHireling(Building building, AbstractCharacter hireling) {
if (hireling.getObjectType().equals(GameObjectType.Mob)) {
Mob guardCaptain = (Mob) hireling;
// Clear minions from database if a guard captain
if (guardCaptain.agentType.equals(Enum.AIAgentType.GUARDCAPTAIN))
DbManager.MobQueries.REMOVE_ALL_MINIONS(hireling.getObjectUUID());
}
// Clear minions from world
for (Integer minionUUID : hireling.minions) {
Mob minionMob = Mob.getMob(minionUUID);
DbManager.removeFromCache(minionMob);
WorldGrid.RemoveWorldObject(minionMob);
WorldGrid.unloadObject(minionMob);
if (minionMob.getParentZone() != null)
minionMob.getParentZone().zoneMobSet.remove(minionMob);
}
// Remove hireling from building
building.getHirelings().remove(hireling);
// Remove from zone mob set
if (hireling.getObjectType().equals(GameObjectType.Mob)) {
Mob hirelingMob = (Mob) hireling;
if (hirelingMob.getParentZone() != null)
if (hirelingMob.getParentZone().zoneMobSet.contains(hirelingMob))
hirelingMob.getParentZone().zoneMobSet.remove(hireling);
}
if (hireling.getObjectType().equals(GameObjectType.NPC)) {
NPC hirelingNPC = (NPC) hireling;
if (hirelingNPC.getParentZone() != null)
if (hirelingNPC.getParentZone().zoneNPCSet.contains(hirelingNPC))
hirelingNPC.getParentZone().zoneNPCSet.remove(hireling);
}
// Unload hireling from world
DbManager.removeFromCache(hireling);
WorldGrid.RemoveWorldObject(hireling);
WorldGrid.removeObject(hireling);
// Delete hireling from database
if (hireling.getObjectType().equals(GameObjectType.Mob))
DbManager.MobQueries.DELETE_MOB((Mob) hireling);
else
DbManager.NPCQueries.DELETE_NPC((NPC) hireling);
}
public static void cleanupHirelings(Building building) { public static void cleanupHirelings(Building building) {
// Early exit: Cannot have hirelings in a building // Early exit: Cannot have hirelings in a building
@@ -403,18 +320,42 @@ public enum BuildingManager {
if (building.getRank() < 1) { if (building.getRank() < 1) {
for (AbstractCharacter slottedNPC : building.getHirelings().keySet()) for (AbstractCharacter slottedNPC : building.getHirelings().keySet()) {
BuildingManager.removeHireling(building, slottedNPC);
if (slottedNPC.getObjectType() == Enum.GameObjectType.NPC)
((NPC) slottedNPC).remove();
else if (slottedNPC.getObjectType() == Enum.GameObjectType.Mob)
NPCManager.removeMobileFromBuilding(((Mob) slottedNPC), building);
}
return; return;
} }
// Delete hireling if building has deranked. // Delete hireling if building has deranked.
for (AbstractCharacter hireling : building.getHirelings().keySet()) { for (AbstractCharacter hireling : building.getHirelings().keySet()) {
NPC npc = null;
Mob mob = null;
if (hireling.getObjectType() == Enum.GameObjectType.NPC)
npc = (NPC) hireling;
else if (hireling.getObjectType() == Enum.GameObjectType.Mob)
mob = (Mob) hireling;
if (building.getHirelings().get(hireling) > building.getBlueprint().getSlotsForRank(building.getRank())) if (building.getHirelings().get(hireling) > building.getBlueprint().getSlotsForRank(building.getRank()))
BuildingManager.removeHireling(building, hireling);
if (npc != null) {
if (!npc.remove())
Logger.error("Failed to remove npc " + npc.getObjectUUID()
+ "from Building " + building.getObjectUUID());
else
building.getHirelings().remove(npc);
} else if (mob != null) {
if (!NPCManager.removeMobileFromBuilding(mob, building))
Logger.error("Failed to remove npc " + npc.getObjectUUID()
+ "from Building " + building.getObjectUUID());
else
building.getHirelings().remove(npc);
}
} }
@@ -511,18 +452,18 @@ public enum BuildingManager {
Condemned condemn = building.getCondemned().get(player.getObjectUUID()); Condemned condemn = building.getCondemned().get(player.getObjectUUID());
if (condemn != null && condemn.active) if (condemn != null && condemn.isActive())
return true; return true;
if (player.getGuild() != null) { if (player.getGuild() != null) {
Condemned guildCondemn = building.getCondemned().get(player.getGuild().getObjectUUID()); Condemned guildCondemn = building.getCondemned().get(player.getGuild().getObjectUUID());
if (guildCondemn != null && guildCondemn.active) if (guildCondemn != null && guildCondemn.isActive())
return true; return true;
Condemned nationCondemn = building.getCondemned().get(player.getGuild().getNation().getObjectUUID()); Condemned nationCondemn = building.getCondemned().get(player.getGuild().getNation().getObjectUUID());
return nationCondemn != null && nationCondemn.active && nationCondemn.friendType == Condemned.NATION; return nationCondemn != null && nationCondemn.isActive() && nationCondemn.getFriendType() == Condemned.NATION;
} else { } else {
//TODO ADD ERRANT KOS CHECK //TODO ADD ERRANT KOS CHECK
} }
@@ -530,18 +471,18 @@ public enum BuildingManager {
Condemned condemn = building.getCondemned().get(player.getObjectUUID()); Condemned condemn = building.getCondemned().get(player.getObjectUUID());
if (condemn != null && condemn.active) if (condemn != null && condemn.isActive())
return false; return false;
if (player.getGuild() != null) { if (player.getGuild() != null) {
Condemned guildCondemn = building.getCondemned().get(player.getGuild().getObjectUUID()); Condemned guildCondemn = building.getCondemned().get(player.getGuild().getObjectUUID());
if (guildCondemn != null && guildCondemn.active) if (guildCondemn != null && guildCondemn.isActive())
return false; return false;
Condemned nationCondemn = building.getCondemned().get(player.getGuild().getNation().getObjectUUID()); Condemned nationCondemn = building.getCondemned().get(player.getGuild().getNation().getObjectUUID());
return nationCondemn == null || !nationCondemn.active || nationCondemn.friendType != Condemned.NATION; return nationCondemn == null || !nationCondemn.isActive() || nationCondemn.getFriendType() != Condemned.NATION;
} else { } else {
//TODO ADD ERRANT KOS CHECK //TODO ADD ERRANT KOS CHECK
} }
@@ -589,63 +530,41 @@ public enum BuildingManager {
else else
rank = 10; rank = 10;
Mob mobile; Mob mob;
NPC npc; NPC npc;
if (NPC.ISWallArcher(contract)) { if (NPC.ISWallArcher(contract)) {
mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank, Enum.AIAgentType.GUARDWALLARCHER); mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
if (mobile == null) if (mob == null)
return false; return false;
// Configure AI and write new mobile to disk mob.setLoc(mob.getLoc());
mobile.behaviourType = Enum.MobBehaviourType.GuardWallArcher;
mobile = DbManager.MobQueries.PERSIST(mobile);
// Spawn new mobile
mobile.setLoc(mobile.getLoc());
return true; return true;
} }
if (NPC.ISGuardCaptain(contract.getContractID())) { if (NPC.ISGuardCaptain(contract.getContractID())) {
mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank, Enum.AIAgentType.GUARDCAPTAIN); mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
if (mobile == null) if (mob == null)
return false; return false;
// Configure AI and write new mobile to disk mob.setLoc(mob.getLoc());
mobile.behaviourType = Enum.MobBehaviourType.GuardCaptain;
mobile = DbManager.MobQueries.PERSIST(mobile);
// Spawn new mobile
mobile.setLoc(mobile.getLoc());
return true; return true;
} }
if (contract.getContractID() == 910) { if (contract.getContractID() == 910) {
//guard dog //guard dog
mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank, Enum.AIAgentType.GUARDCAPTAIN); mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
if (mobile == null) if (mob == null)
return false; return false;
// Configure AI and write new mobile to disk mob.setLoc(mob.getLoc());
mobile.behaviourType = Enum.MobBehaviourType.GuardCaptain;
mobile = DbManager.MobQueries.PERSIST(mobile);
// Spawn new mobile
mobile.setLoc(mobile.getLoc());
return true; return true;
} }
@@ -868,156 +787,4 @@ public enum BuildingManager {
} }
} }
public static void rebuildMine(Building mineBuilding) {
setRank(mineBuilding, 1);
mineBuilding.meshUUID = mineBuilding.getBlueprint().getMeshForRank(mineBuilding.rank);
// New rank mean new max hit points.
mineBuilding.healthMax = mineBuilding.getBlueprint().getMaxHealth(mineBuilding.rank);
mineBuilding.setCurrentHitPoints(mineBuilding.healthMax);
mineBuilding.getBounds().setBounds(mineBuilding);
}
public static void setRank(Building building, int rank) {
int newMeshUUID;
boolean success;
// If this building has no blueprint then set rank and exit immediatly.
if (building.blueprintUUID == 0 || building.getBlueprint() != null && building.getBlueprint().getBuildingGroup().equals(BuildingGroup.MINE)) {
building.rank = rank;
DbManager.BuildingQueries.CHANGE_RANK(building.getObjectUUID(), rank);
return;
}
// Delete any upgrade jobs before doing anything else. It won't quite work
// if in a few lines we happen to delete this building.
JobContainer jc = building.getTimers().get("UPGRADE");
if (jc != null) {
if (!JobScheduler.getInstance().cancelScheduledJob(jc))
Logger.error("failed to cancel existing upgrade job.");
}
// Attempt write to database, or delete the building
// if we are destroying it.
if (rank == -1)
success = DbManager.BuildingQueries.DELETE_FROM_DATABASE(building);
else
success = DbManager.BuildingQueries.updateBuildingRank(building, rank);
if (success == false) {
Logger.error("Error writing to database UUID: " + building.getObjectUUID());
return;
}
building.isDeranking.compareAndSet(false, true);
// Change the building's rank
building.rank = rank;
// New rank means new mesh
newMeshUUID = building.getBlueprint().getMeshForRank(building.rank);
building.meshUUID = newMeshUUID;
// New rank mean new max hitpoints.
building.healthMax = building.getBlueprint().getMaxHealth(building.rank);
building.setCurrentHitPoints(building.healthMax);
if (building.getUpgradeDateTime() != null)
setUpgradeDateTime(building, null, 0);
// If we destroyed this building make sure to turn off
// protection
if (building.rank == -1)
building.protectionState = Enum.ProtectionState.NONE;
if ((building.getBlueprint().getBuildingGroup() == BuildingGroup.TOL)
&& (building.rank == 8))
building.meshUUID = Realm.getRealmMesh(building.getCity());
// update object to clients
building.refresh(true);
if (building.getBounds() != null)
building.getBounds().setBounds(building);
// Cleanup hirelings resulting from rank change
cleanupHirelings(building);
//rebake colliders for change in rank
//BuildingManager.BakeBuildingMeshes(building);
BuildingManager.BakeBuildingColliders(building);
building.isDeranking.compareAndSet(true, false);
}
public static Building getBuildingAtLocation(Vector3fImmutable loc) {
for (AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(loc, 64, MBServerStatics.MASK_BUILDING)) {
Building building = (Building) awo;
if (building == null)
continue;
if (Bounds.collide(loc, building.getBounds()))
return building;
}
return null;
}
public static void BakeBuildingColliders(Building building){
if(CollisionManager.structure_meshes.containsKey(building.meshUUID) == false) {
Logger.error("No Meshes Found For Structure: " + building.meshUUID);
return;
}
//create the empty array of meshes
building.buildingMeshes = new ArrayList<>();
//create the actual meshes from the stored mesh data
for(MeshData meshData : CollisionManager.structure_meshes.get(building.meshUUID)){
if(meshData.meshID == 0)
continue;
int degrees = (int)Math.toDegrees(building.getBounds().getQuaternion().angleY);
Mesh generatedMesh = new Mesh();
generatedMesh.meshData = meshData;
Vector3f buildingLoc = new Vector3f(building.loc.x,building.loc.y,building.loc.z);
Vector3f offset_mesh_loc = buildingLoc.add(meshData.loc);
Vector3f offset_mesh_end = buildingLoc.add(meshData.endPoint);
Vector3f offset_mesh_ref = buildingLoc.add(meshData.refPoint);
generatedMesh.mesh_location = Vector3f.rotateAroundPoint(offset_mesh_loc,buildingLoc,degrees);
generatedMesh.mesh_end_point = Vector3f.rotateAroundPoint(offset_mesh_end,buildingLoc,degrees);
generatedMesh.mesh_ref_point = Vector3f.rotateAroundPoint(offset_mesh_ref,buildingLoc,degrees);
generatedMesh.mesh_max_y = building.loc.y + meshData.maxY;
generatedMesh.mesh_min_y = building.loc.y + meshData.minY;
generatedMesh.mesh_scale = meshData.scale;
generatedMesh.mesh_id = meshData.meshID;
generatedMesh.parent_prop_id = meshData.propID;
generatedMesh.parent_structure_id = building.meshUUID;
generatedMesh.parentUUID = building.getObjectUUID();
generatedMesh.update();
building.buildingMeshes.add(generatedMesh);
}
}
} }
+1 -1
View File
@@ -788,7 +788,7 @@ public enum ChatManager {
it.remove(); it.remove();
else { else {
PlayerCharacter pcc = (PlayerCharacter) awo; PlayerCharacter pcc = (PlayerCharacter) awo;
if (pcc.getSeeInvis() < pc.hidden) if (pcc.getSeeInvis() < pc.getHidden())
it.remove(); it.remove();
} }
} }
+179 -92
View File
@@ -30,6 +30,8 @@ import java.util.HashSet;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom; import java.util.concurrent.ThreadLocalRandom;
import static engine.math.FastMath.sqr;
public enum CombatManager { public enum CombatManager {
COMBATMANAGER; COMBATMANAGER;
@@ -39,6 +41,63 @@ public enum CombatManager {
/** /**
* Message sent by player to attack something. * Message sent by player to attack something.
*/ */
public static void setAttackTarget(AttackCmdMsg msg, ClientConnection origin) throws MsgSendException {
PlayerCharacter player;
int targetType;
AbstractWorldObject target;
if (TargetedActionMsg.un2cnt == 60 || TargetedActionMsg.un2cnt == 70)
return;
player = SessionManager.getPlayerCharacter(origin);
if (player == null)
return;
//source must match player this account belongs to
if (player.getObjectUUID() != msg.getSourceID() || player.getObjectType().ordinal() != msg.getSourceType()) {
Logger.error("Msg Source ID " + msg.getSourceID() + " Does not Match Player ID " + player.getObjectUUID());
return;
}
targetType = msg.getTargetType();
if (targetType == GameObjectType.PlayerCharacter.ordinal()) {
target = PlayerCharacter.getFromCache(msg.getTargetID());
} else if (targetType == GameObjectType.Building.ordinal()) {
target = BuildingManager.getBuildingFromCache(msg.getTargetID());
} else if (targetType == GameObjectType.Mob.ordinal()) {
target = Mob.getFromCache(msg.getTargetID());
} else {
player.setCombatTarget(null);
return; //not valid type to attack
}
// quit of the combat target is already the current combat target
// or there is no combat target
if (target == null)
return;
//set sources target
player.setCombatTarget(target);
//put in combat if not already
if (!player.isCombat())
toggleCombat(true, origin);
//make character stand if sitting
if (player.isSit())
toggleSit(false, origin);
AttackTarget(player, target);
}
public static void AttackTarget(PlayerCharacter playerCharacter, AbstractWorldObject target) { public static void AttackTarget(PlayerCharacter playerCharacter, AbstractWorldObject target) {
@@ -82,6 +141,11 @@ public enum CombatManager {
if (off == null) if (off == null)
CombatManager.createTimer(playerCharacter, MBServerStatics.SLOT_OFFHAND, 1, true); // attack in 0.1 of a second CombatManager.createTimer(playerCharacter, MBServerStatics.SLOT_OFFHAND, 1, true); // attack in 0.1 of a second
} }
City playerCity = ZoneManager.getCityAtLocation(playerCharacter.getLoc());
if (playerCity != null && playerCity.getGuild().getNation().equals(playerCharacter.getGuild().getNation()) == false && playerCity.cityOutlaws.contains(playerCharacter.getObjectUUID()) == false)
playerCity.cityOutlaws.add(playerCharacter.getObjectUUID());
} }
public static void setAttackTarget(PetAttackMsg msg, ClientConnection origin) throws MsgSendException { public static void setAttackTarget(PetAttackMsg msg, ClientConnection origin) throws MsgSendException {
@@ -459,7 +523,7 @@ public enum CombatManager {
/** /**
* Attempt to attack target * Attempt to attack target
*/ */
private static void attack(AbstractCharacter attacker, AbstractWorldObject target, Item weapon, ItemBase wb, boolean mainHand) { private static void attack(AbstractCharacter ac, AbstractWorldObject target, Item weapon, ItemBase wb, boolean mainHand) {
float atr; float atr;
int minDamage, maxDamage; int minDamage, maxDamage;
@@ -467,20 +531,20 @@ public enum CombatManager {
try { try {
if (attacker == null) if (ac == null)
return; return;
if (target == null) if (target == null)
return; return;
if (mainHand) { if (mainHand) {
atr = attacker.getAtrHandOne(); atr = ac.getAtrHandOne();
minDamage = attacker.getMinDamageHandOne(); minDamage = ac.getMinDamageHandOne();
maxDamage = attacker.getMaxDamageHandOne(); maxDamage = ac.getMaxDamageHandOne();
} else { } else {
atr = attacker.getAtrHandTwo(); atr = ac.getAtrHandTwo();
minDamage = attacker.getMinDamageHandTwo(); minDamage = ac.getMinDamageHandTwo();
maxDamage = attacker.getMaxDamageHandTwo(); maxDamage = ac.getMaxDamageHandTwo();
} }
boolean tarIsRat = false; boolean tarIsRat = false;
@@ -499,9 +563,9 @@ public enum CombatManager {
//Dont think we need to do this anymore. //Dont think we need to do this anymore.
if (tarIsRat) if (tarIsRat)
if (attacker.getBonuses().getFloatPercentAll(ModType.Slay, SourceType.Rat) != 0) { //strip away current % dmg buffs then add with rat % if (ac.getBonuses().getFloatPercentAll(ModType.Slay, SourceType.Rat) != 0) { //strip away current % dmg buffs then add with rat %
float percent = 1 + attacker.getBonuses().getFloatPercentAll(ModType.Slay, SourceType.Rat); float percent = 1 + ac.getBonuses().getFloatPercentAll(ModType.Slay, SourceType.Rat);
minDamage *= percent; minDamage *= percent;
maxDamage *= percent; maxDamage *= percent;
@@ -512,24 +576,24 @@ public enum CombatManager {
//subtract stamina //subtract stamina
if (wb == null) if (wb == null)
attacker.modifyStamina(-0.5f, attacker, true); ac.modifyStamina(-0.5f, ac, true);
else { else {
float stam = wb.getWeight() / 3; float stam = wb.getWeight() / 3;
stam = (stam < 1) ? 1 : stam; stam = (stam < 1) ? 1 : stam;
attacker.modifyStamina(-(stam), attacker, true); ac.modifyStamina(-(stam), ac, true);
} }
attacker.cancelOnAttackSwing(); ac.cancelOnAttackSwing();
errorTrack = 2; errorTrack = 2;
//set last time this player has attacked something. //set last time this player has attacked something.
if (target.getObjectType().equals(GameObjectType.PlayerCharacter) && target.getObjectUUID() != attacker.getObjectUUID() && attacker.getObjectType() == GameObjectType.PlayerCharacter) { if (target.getObjectType().equals(GameObjectType.PlayerCharacter) && target.getObjectUUID() != ac.getObjectUUID() && ac.getObjectType() == GameObjectType.PlayerCharacter) {
attacker.setTimeStamp("LastCombatPlayer", System.currentTimeMillis()); ac.setTimeStamp("LastCombatPlayer", System.currentTimeMillis());
((PlayerCharacter) target).setTimeStamp("LastCombatPlayer", System.currentTimeMillis()); ((PlayerCharacter) target).setTimeStamp("LastCombatPlayer", System.currentTimeMillis());
} else } else
attacker.setTimeStamp("LastCombatMob", System.currentTimeMillis()); ac.setTimeStamp("LastCombatMob", System.currentTimeMillis());
errorTrack = 3; errorTrack = 3;
@@ -540,16 +604,42 @@ public enum CombatManager {
if (target.getObjectType().equals(GameObjectType.Building)) { if (target.getObjectType().equals(GameObjectType.Building)) {
if (BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) { if (BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
attacker.setCombatTarget(null); ac.setCombatTarget(null);
return; return;
} }
defense = 0; defense = 0;
Building building = (Building) target;
if (building.getParentZone() != null && building.getParentZone().isPlayerCity()) {
if (System.currentTimeMillis() > building.getTimeStamp("CallForHelp")) {
building.getTimestamps().put("CallForHelp", System.currentTimeMillis() + 15000);
for (Mob mob : building.getParentZone().zoneMobSet) {
if (!mob.isPlayerGuard())
continue;
if (mob.getCombatTarget() != null)
continue;
if (mob.getGuild() != null && building.getGuild() != null)
if (!Guild.sameGuild(mob.getGuild().getNation(), building.getGuild().getNation()))
continue;
if (mob.getLoc().distanceSquared2D(building.getLoc()) > sqr(300))
continue;
mob.setCombatTarget(ac);
}
}
}
} else { } else {
AbstractCharacter tar = (AbstractCharacter) target; AbstractCharacter tar = (AbstractCharacter) target;
defense = tar.getDefenseRating(); defense = tar.getDefenseRating();
handleRetaliate(tar, attacker); //Handle target attacking back if in combat and has no other target handleRetaliate(tar, ac); //Handle target attacking back if in combat and has no other target
} }
errorTrack = 4; errorTrack = 4;
@@ -575,11 +665,11 @@ public enum CombatManager {
if (roll < chance) { if (roll < chance) {
if (attacker.getObjectType().equals(GameObjectType.PlayerCharacter)) if (ac.getObjectType().equals(GameObjectType.PlayerCharacter))
updateAttackTimers((PlayerCharacter) attacker, target, true); updateAttackTimers((PlayerCharacter) ac, target, true);
boolean skipPassives = false; boolean skipPassives = false;
PlayerBonuses bonuses = attacker.getBonuses(); PlayerBonuses bonuses = ac.getBonuses();
if (bonuses != null && bonuses.getBool(ModType.IgnorePassiveDefense, SourceType.None)) if (bonuses != null && bonuses.getBool(ModType.IgnorePassiveDefense, SourceType.None))
skipPassives = true; skipPassives = true;
@@ -594,26 +684,26 @@ public enum CombatManager {
// Apply Weapon power effect if any. don't try to apply twice if // Apply Weapon power effect if any. don't try to apply twice if
// dual wielding. Perform after passive test for sync purposes. // dual wielding. Perform after passive test for sync purposes.
if (attacker.getObjectType().equals(GameObjectType.PlayerCharacter) && (mainHand || wb.isTwoHanded())) { if (ac.getObjectType().equals(GameObjectType.PlayerCharacter) && (mainHand || wb.isTwoHanded())) {
dpj = ((PlayerCharacter) attacker).getWeaponPower(); dpj = ((PlayerCharacter) ac).getWeaponPower();
if (dpj != null) { if (dpj != null) {
PlayerBonuses bonus = attacker.getBonuses(); PlayerBonuses bonus = ac.getBonuses();
float attackRange = getWeaponRange(wb, bonus); float attackRange = getWeaponRange(wb, bonus);
dpj.attack(target, attackRange); dpj.attack(target, attackRange);
if (dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518)) if (dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518))
((PlayerCharacter) attacker).setWeaponPower(dpj); ((PlayerCharacter) ac).setWeaponPower(dpj);
} }
} }
//check to apply second backstab. //check to apply second backstab.
if (attacker.getObjectType().equals(GameObjectType.PlayerCharacter) && !mainHand) { if (ac.getObjectType().equals(GameObjectType.PlayerCharacter) && !mainHand) {
dpj = ((PlayerCharacter) attacker).getWeaponPower(); dpj = ((PlayerCharacter) ac).getWeaponPower();
if (dpj != null && dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518)) { if (dpj != null && dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518)) {
float attackRange = getWeaponRange(wb, bonuses); float attackRange = getWeaponRange(wb, bonuses);
@@ -633,24 +723,24 @@ public enum CombatManager {
//Handle Block passive //Handle Block passive
if (testPassive(attacker, tarAc, "Block") && canTestBlock(attacker, target)) { if (testPassive(ac, tarAc, "Block") && canTestBlock(ac, target)) {
if (!target.isAlive()) if (!target.isAlive())
return; return;
sendPassiveDefenseMessage(attacker, wb, target, MBServerStatics.COMBAT_SEND_BLOCK, dpj, mainHand); sendPassiveDefenseMessage(ac, wb, target, MBServerStatics.COMBAT_SEND_BLOCK, dpj, mainHand);
passiveFired = true; passiveFired = true;
} }
//Handle Parry passive //Handle Parry passive
if (!passiveFired) if (!passiveFired)
if (canTestParry(attacker, target) && testPassive(attacker, tarAc, "Parry")) { if (canTestParry(ac, target) && testPassive(ac, tarAc, "Parry")) {
if (!target.isAlive()) if (!target.isAlive())
return; return;
sendPassiveDefenseMessage(attacker, wb, target, MBServerStatics.COMBAT_SEND_PARRY, dpj, mainHand); sendPassiveDefenseMessage(ac, wb, target, MBServerStatics.COMBAT_SEND_PARRY, dpj, mainHand);
passiveFired = true; passiveFired = true;
} }
@@ -661,12 +751,12 @@ public enum CombatManager {
//Handle Dodge passive //Handle Dodge passive
if (!passiveFired) if (!passiveFired)
if (testPassive(attacker, tarAc, "Dodge")) { if (testPassive(ac, tarAc, "Dodge")) {
if (!target.isAlive()) if (!target.isAlive())
return; return;
sendPassiveDefenseMessage(attacker, wb, target, MBServerStatics.COMBAT_SEND_DODGE, dpj, mainHand); sendPassiveDefenseMessage(ac, wb, target, MBServerStatics.COMBAT_SEND_DODGE, dpj, mainHand);
passiveFired = true; passiveFired = true;
} }
} }
@@ -682,7 +772,7 @@ public enum CombatManager {
//if target is player, set last attack timestamp //if target is player, set last attack timestamp
if (target.getObjectType().equals(GameObjectType.PlayerCharacter)) if (target.getObjectType().equals(GameObjectType.PlayerCharacter))
updateAttackTimers((PlayerCharacter) target, attacker, false); updateAttackTimers((PlayerCharacter) target, ac, false);
//Get damage Type //Get damage Type
@@ -690,7 +780,7 @@ public enum CombatManager {
if (wb != null) if (wb != null)
damageType = wb.getDamageType(); damageType = wb.getDamageType();
else if (attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob) attacker).isSiege()) else if (ac.getObjectType().equals(GameObjectType.Mob) && ((Mob) ac).isSiege())
damageType = DamageType.Siege; damageType = DamageType.Siege;
else else
damageType = DamageType.Crush; damageType = DamageType.Crush;
@@ -709,7 +799,7 @@ public enum CombatManager {
//make sure target is not immune to damage type; //make sure target is not immune to damage type;
if (resists != null && resists.immuneTo(damageType)) { if (resists != null && resists.immuneTo(damageType)) {
sendCombatMessage(attacker, target, 0f, wb, dpj, mainHand); sendCombatMessage(ac, target, 0f, wb, dpj, mainHand);
return; return;
} }
@@ -720,9 +810,9 @@ public enum CombatManager {
float damage; float damage;
if (wb != null) if (wb != null)
damage = calculateDamage(attacker, tarAc, minDamage, maxDamage, damageType, resists); damage = calculateDamage(ac, tarAc, minDamage, maxDamage, damageType, resists);
else else
damage = calculateDamage(attacker, tarAc, minDamage, maxDamage, damageType, resists); damage = calculateDamage(ac, tarAc, minDamage, maxDamage, damageType, resists);
float d = 0f; float d = 0f;
@@ -735,35 +825,40 @@ public enum CombatManager {
if (tarAc.isSit()) if (tarAc.isSit())
damage *= 2.5f; //increase damage if sitting damage *= 2.5f; //increase damage if sitting
if (tarAc.getObjectType() == GameObjectType.Mob) {
ac.setHateValue(damage * MBServerStatics.PLAYER_COMBAT_HATE_MODIFIER);
((Mob) tarAc).handleDirectAggro(ac);
}
if (tarAc.getHealth() > 0) if (tarAc.getHealth() > 0)
d = tarAc.modifyHealth(-damage, attacker, false); d = tarAc.modifyHealth(-damage, ac, false);
} else if (target.getObjectType().equals(GameObjectType.Building)) { } else if (target.getObjectType().equals(GameObjectType.Building)) {
if (BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) { if (BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
attacker.setCombatTarget(null); ac.setCombatTarget(null);
return; return;
} }
if (target.getHealth() > 0) if (target.getHealth() > 0)
d = ((Building) target).modifyHealth(-damage, attacker); d = ((Building) target).modifyHealth(-damage, ac);
} }
errorTrack = 13; errorTrack = 13;
//Test to see if any damage needs done to weapon or armor //Test to see if any damage needs done to weapon or armor
testItemDamage(attacker, target, weapon, wb); testItemDamage(ac, target, weapon, wb);
// if target is dead, we got the killing blow, remove attack timers on our weapons // if target is dead, we got the killing blow, remove attack timers on our weapons
if (tarAc != null && !tarAc.isAlive()) if (tarAc != null && !tarAc.isAlive())
removeAttackTimers(attacker); removeAttackTimers(ac);
//test double death fix //test double death fix
if (d != 0) if (d != 0)
sendCombatMessage(attacker, target, damage, wb, dpj, mainHand); //send damage message sendCombatMessage(ac, target, damage, wb, dpj, mainHand); //send damage message
errorTrack = 14; errorTrack = 14;
@@ -790,7 +885,7 @@ public enum CombatManager {
int procChance = ThreadLocalRandom.current().nextInt(100); int procChance = ThreadLocalRandom.current().nextInt(100);
if (procChance < MBServerStatics.PROC_CHANCE) if (procChance < MBServerStatics.PROC_CHANCE)
((WeaponProcEffectModifier) aem).applyProc(attacker, target); ((WeaponProcEffectModifier) aem).applyProc(ac, target);
} }
} }
@@ -802,52 +897,52 @@ public enum CombatManager {
//handle damage shields //handle damage shields
if (attacker.isAlive() && tarAc != null && tarAc.isAlive()) if (ac.isAlive() && tarAc != null && tarAc.isAlive())
handleDamageShields(attacker, tarAc, damage); handleDamageShields(ac, tarAc, damage);
} else { } else {
// Apply Weapon power effect if any. // Apply Weapon power effect if any.
// don't try to apply twice if dual wielding. // don't try to apply twice if dual wielding.
if (attacker.getObjectType().equals(GameObjectType.PlayerCharacter) && (mainHand || wb.isTwoHanded())) { if (ac.getObjectType().equals(GameObjectType.PlayerCharacter) && (mainHand || wb.isTwoHanded())) {
dpj = ((PlayerCharacter) attacker).getWeaponPower(); dpj = ((PlayerCharacter) ac).getWeaponPower();
if (dpj != null) { if (dpj != null) {
PowersBase wp = dpj.getPower(); PowersBase wp = dpj.getPower();
if (wp.requiresHitRoll() == false) { if (wp.requiresHitRoll() == false) {
PlayerBonuses bonus = attacker.getBonuses(); PlayerBonuses bonus = ac.getBonuses();
float attackRange = getWeaponRange(wb, bonus); float attackRange = getWeaponRange(wb, bonus);
dpj.attack(target, attackRange); dpj.attack(target, attackRange);
} else } else
((PlayerCharacter) attacker).setWeaponPower(null); ((PlayerCharacter) ac).setWeaponPower(null);
} }
} }
if (target.getObjectType() == GameObjectType.Mob) if (target.getObjectType() == GameObjectType.Mob)
((Mob) target).handleDirectAggro(attacker); ((Mob) target).handleDirectAggro(ac);
errorTrack = 17; errorTrack = 17;
//miss, Send miss message //miss, Send miss message
sendCombatMessage(attacker, target, 0f, wb, dpj, mainHand); sendCombatMessage(ac, target, 0f, wb, dpj, mainHand);
//if attacker is player, set last attack timestamp //if attacker is player, set last attack timestamp
if (attacker.getObjectType().equals(GameObjectType.PlayerCharacter)) if (ac.getObjectType().equals(GameObjectType.PlayerCharacter))
updateAttackTimers((PlayerCharacter) attacker, target, true); updateAttackTimers((PlayerCharacter) ac, target, true);
} }
errorTrack = 18; errorTrack = 18;
//cancel effects that break on attack or attackSwing //cancel effects that break on attack or attackSwing
attacker.cancelOnAttack(); ac.cancelOnAttack();
} catch (Exception e) { } catch (Exception e) {
Logger.error(attacker.getName() + ' ' + errorTrack + ' ' + e); Logger.error(ac.getName() + ' ' + errorTrack + ' ' + e);
} }
} }
@@ -1125,7 +1220,7 @@ public enum CombatManager {
toggleCombat(msg.getToggle(), origin); toggleCombat(msg.getToggle(), origin);
} }
public static void toggleCombat(boolean toggle, ClientConnection origin) { private static void toggleCombat(boolean toggle, ClientConnection origin) {
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin); PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
@@ -1142,7 +1237,7 @@ public enum CombatManager {
DispatchMessage.dispatchMsgToInterestArea(pc, rwss, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false); DispatchMessage.dispatchMsgToInterestArea(pc, rwss, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
} }
public static void toggleSit(boolean toggle, ClientConnection origin) { private static void toggleSit(boolean toggle, ClientConnection origin) {
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin); PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
@@ -1172,69 +1267,61 @@ public enum CombatManager {
} }
//Called when character takes damage. //Called when character takes damage.
public static void handleRetaliate(AbstractCharacter target, AbstractCharacter attacker) { public static void handleRetaliate(AbstractCharacter tarAc, AbstractCharacter ac) {
if (attacker == null || target == null) if (ac == null || tarAc == null)
return; return;
if (attacker.equals(target)) if (ac.equals(tarAc))
return; return;
if (target.isMoving() && target.getObjectType().equals(GameObjectType.PlayerCharacter)) if (tarAc.isMoving() && tarAc.getObjectType().equals(GameObjectType.PlayerCharacter))
return; return;
if (!target.isAlive() || !attacker.isAlive()) if (!tarAc.isAlive() || !ac.isAlive())
return; return;
boolean isCombat = target.isCombat(); boolean isCombat = tarAc.isCombat();
//If target in combat and has no target, then attack back //If target in combat and has no target, then attack back
AbstractWorldObject awoCombTar = target.getCombatTarget(); AbstractWorldObject awoCombTar = tarAc.getCombatTarget();
if ((target.isCombat() && awoCombTar == null) || (isCombat && awoCombTar != null && (!awoCombTar.isAlive() || target.isCombat() && NotInRange(target, awoCombTar, target.getRange()))) || (target != null && target.getObjectType() == GameObjectType.Mob && ((Mob) target).isSiege())) if ((tarAc.isCombat() && awoCombTar == null) || (isCombat && awoCombTar != null && (!awoCombTar.isAlive() || tarAc.isCombat() && NotInRange(tarAc, awoCombTar, tarAc.getRange()))) || (tarAc != null && tarAc.getObjectType() == GameObjectType.Mob && ((Mob) tarAc).isSiege()))
if (target.getObjectType().equals(GameObjectType.PlayerCharacter)) { // we are in combat with no valid target if (tarAc.getObjectType().equals(GameObjectType.PlayerCharacter)) { // we are in combat with no valid target
PlayerCharacter pc = (PlayerCharacter) target; PlayerCharacter pc = (PlayerCharacter) tarAc;
target.setCombatTarget(attacker); tarAc.setCombatTarget(ac);
pc.setLastTarget(attacker.getObjectType(), attacker.getObjectUUID()); pc.setLastTarget(ac.getObjectType(), ac.getObjectUUID());
if (target.getTimers() != null) if (tarAc.getTimers() != null)
if (!target.getTimers().containsKey("Attack" + MBServerStatics.SLOT_MAINHAND)) if (!tarAc.getTimers().containsKey("Attack" + MBServerStatics.SLOT_MAINHAND))
CombatManager.AttackTarget((PlayerCharacter) target, target.getCombatTarget()); CombatManager.AttackTarget((PlayerCharacter) tarAc, tarAc.getCombatTarget());
} }
//Handle pet retaliate if assist is on and pet doesn't have a target. //Handle pet retaliate if assist is on and pet doesn't have a target.
if (target.getObjectType().equals(GameObjectType.PlayerCharacter)) { if (tarAc.getObjectType().equals(GameObjectType.PlayerCharacter)) {
Mob pet = ((PlayerCharacter) target).getPet(); Mob pet = ((PlayerCharacter) tarAc).getPet();
if (pet != null && pet.assist && pet.getCombatTarget() == null) if (pet != null && pet.assist && pet.getCombatTarget() == null)
pet.setCombatTarget(attacker); pet.setCombatTarget(ac);
} }
//Handle Mob Retaliate. //Handle Mob Retaliate.
if (target.getObjectType() == GameObjectType.Mob) { if (tarAc.getObjectType() == GameObjectType.Mob) {
Mob attackedMobile = (Mob) target; Mob retaliater = (Mob) tarAc;
//handle minion informing his captain of an attack if (retaliater.getCombatTarget() != null && !retaliater.isSiege())
if (attackedMobile.agentType.equals(AIAgentType.GUARDMINION) && attackedMobile.guardCaptain != null && attackedMobile.guardCaptain.isAlive()) {
if (attackedMobile.guardCaptain.combatTarget == null)
attackedMobile.guardCaptain.setCombatTarget(attacker);
}
// Mobile already has a target; don't switch.
if (attackedMobile.getCombatTarget() != null && !attackedMobile.isSiege())
return; return;
attackedMobile.setCombatTarget(attacker); if (ac.getObjectType() == GameObjectType.Mob && retaliater.isSiege())
return;
retaliater.setCombatTarget(ac);
} }
} }
+1
View File
@@ -70,6 +70,7 @@ public enum DbManager {
public static final dbBlueprintHandler BlueprintQueries = new dbBlueprintHandler(); public static final dbBlueprintHandler BlueprintQueries = new dbBlueprintHandler();
public static final dbBoonHandler BoonQueries = new dbBoonHandler(); public static final dbBoonHandler BoonQueries = new dbBoonHandler();
public static final dbShrineHandler ShrineQueries = new dbShrineHandler(); public static final dbShrineHandler ShrineQueries = new dbShrineHandler();
public static final dbHeightMapHandler HeightMapQueries = new dbHeightMapHandler();
public static final dbRunegateHandler RunegateQueries = new dbRunegateHandler(); public static final dbRunegateHandler RunegateQueries = new dbRunegateHandler();
public static final dbPowerHandler PowerQueries = new dbPowerHandler(); public static final dbPowerHandler PowerQueries = new dbPowerHandler();
+2 -3
View File
@@ -46,11 +46,9 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new GetZoneCmd()); DevCmdManager.registerDevCmd(new GetZoneCmd());
DevCmdManager.registerDevCmd(new ZoneSetCmd()); DevCmdManager.registerDevCmd(new ZoneSetCmd());
DevCmdManager.registerDevCmd(new PrintBankCmd()); DevCmdManager.registerDevCmd(new PrintBankCmd());
DevCmdManager.registerDevCmd(new PrintEffectsCmd());
DevCmdManager.registerDevCmd(new PrintEquipCmd()); DevCmdManager.registerDevCmd(new PrintEquipCmd());
DevCmdManager.registerDevCmd(new PrintInventoryCmd()); DevCmdManager.registerDevCmd(new PrintInventoryCmd());
DevCmdManager.registerDevCmd(new PrintVaultCmd()); DevCmdManager.registerDevCmd(new PrintVaultCmd());
DevCmdManager.registerDevCmd(new PrintRunesCmd());
DevCmdManager.registerDevCmd(new PrintStatsCmd()); DevCmdManager.registerDevCmd(new PrintStatsCmd());
DevCmdManager.registerDevCmd(new PrintSkillsCmd()); DevCmdManager.registerDevCmd(new PrintSkillsCmd());
DevCmdManager.registerDevCmd(new PrintPowersCmd()); DevCmdManager.registerDevCmd(new PrintPowersCmd());
@@ -130,6 +128,7 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new SetForceRenameCityCmd()); DevCmdManager.registerDevCmd(new SetForceRenameCityCmd());
DevCmdManager.registerDevCmd(new GotoObj()); DevCmdManager.registerDevCmd(new GotoObj());
DevCmdManager.registerDevCmd(new convertLoc()); DevCmdManager.registerDevCmd(new convertLoc());
DevCmdManager.registerDevCmd(new AuditHeightMapCmd());
DevCmdManager.registerDevCmd(new UnloadFurnitureCmd()); DevCmdManager.registerDevCmd(new UnloadFurnitureCmd());
DevCmdManager.registerDevCmd(new SetNpcEquipSetCmd()); DevCmdManager.registerDevCmd(new SetNpcEquipSetCmd());
DevCmdManager.registerDevCmd(new SetBuildingAltitudeCmd()); DevCmdManager.registerDevCmd(new SetBuildingAltitudeCmd());
@@ -140,11 +139,11 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new BoundsCmd()); DevCmdManager.registerDevCmd(new BoundsCmd());
DevCmdManager.registerDevCmd(new GotoBoundsCmd()); DevCmdManager.registerDevCmd(new GotoBoundsCmd());
DevCmdManager.registerDevCmd(new RegionCmd()); DevCmdManager.registerDevCmd(new RegionCmd());
DevCmdManager.registerDevCmd(new ColliderCmd());
DevCmdManager.registerDevCmd(new SetMaintCmd()); DevCmdManager.registerDevCmd(new SetMaintCmd());
DevCmdManager.registerDevCmd(new ApplyBonusCmd()); DevCmdManager.registerDevCmd(new ApplyBonusCmd());
DevCmdManager.registerDevCmd(new AuditFailedItemsCmd()); DevCmdManager.registerDevCmd(new AuditFailedItemsCmd());
DevCmdManager.registerDevCmd(new SlotTestCmd()); DevCmdManager.registerDevCmd(new SlotTestCmd());
} }
private static void registerDevCmd(AbstractDevCmd cmd) { private static void registerDevCmd(AbstractDevCmd cmd) {
+1 -3
View File
@@ -86,7 +86,7 @@ public enum LootManager {
if(ib == null) if(ib == null)
break; break;
if (ib.isDiscRune() || ib.getName().toLowerCase().contains("of the gods")) { if (ib.isDiscRune() || ib.getName().toLowerCase().contains("of the gods")) {
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().zoneName + " has found the " + ib.getName() + ". Are you tough enough to take it?"); ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ib.getName() + ". Are you tough enough to take it?");
chatMsg.setMessageType(10); chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID()); chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg); DispatchMessage.dispatchMsgToAll(chatMsg);
@@ -330,8 +330,6 @@ public enum LootManager {
public static void GenerateEquipmentDrop(Mob mob) { public static void GenerateEquipmentDrop(Mob mob) {
if(mob.behaviourType.equals(Enum.MobBehaviourType.HamletGuard))
return; // safehold guards don't drop their equipment
//do equipment here //do equipment here
int dropCount = 0; int dropCount = 0;
if (mob.getEquip() != null) if (mob.getEquip() != null)
+31 -17
View File
@@ -116,8 +116,8 @@ public enum MovementManager {
// if inside a building, convert both locations from the building local reference frame to the world reference frame // if inside a building, convert both locations from the building local reference frame to the world reference frame
if (msg.getInBuildingUUID() > 0) { if (msg.getTargetID() > 0) {
Building building = BuildingManager.getBuildingFromCache(msg.getInBuildingUUID()); Building building = BuildingManager.getBuildingFromCache(msg.getTargetID());
if (building != null) { if (building != null) {
Vector3fImmutable convertLocEnd = new Vector3fImmutable(ZoneManager.convertLocalToWorld(building, endLocation)); Vector3fImmutable convertLocEnd = new Vector3fImmutable(ZoneManager.convertLocalToWorld(building, endLocation));
@@ -128,8 +128,8 @@ public enum MovementManager {
// } // }
// else { // else {
toMove.setInBuilding(msg.getInBuilding()); toMove.setInBuilding(msg.getInBuilding());
toMove.setInFloorID(msg.getInBuildingFloor()); toMove.setInFloorID(msg.getUnknown01());
toMove.setInBuildingID(msg.getInBuildingUUID()); toMove.setInBuildingID(msg.getTargetID());
msg.setStartCoord(ZoneManager.convertWorldToLocal(building, toMove.getLoc())); msg.setStartCoord(ZoneManager.convertWorldToLocal(building, toMove.getLoc()));
if (toMove.getObjectType() == GameObjectType.PlayerCharacter) { if (toMove.getObjectType() == GameObjectType.PlayerCharacter) {
@@ -174,9 +174,9 @@ public enum MovementManager {
msg.setStartCoord(ZoneManager.convertWorldToLocal(Regions.GetBuildingForRegion(toMove.region), toMove.getLoc())); msg.setStartCoord(ZoneManager.convertWorldToLocal(Regions.GetBuildingForRegion(toMove.region), toMove.getLoc()));
msg.setEndCoord(ZoneManager.convertWorldToLocal(regionBuilding, endLocation)); msg.setEndCoord(ZoneManager.convertWorldToLocal(regionBuilding, endLocation));
msg.setInBuilding(toMove.region.level); msg.setInBuilding(toMove.region.level);
msg.setInBuildingFloor(toMove.region.room); msg.setUnknown01(toMove.region.room);
msg.setStartLocType(GameObjectType.Building.ordinal()); msg.setTargetType(GameObjectType.Building.ordinal());
msg.setInBuildingUUID(regionBuilding.getObjectUUID()); msg.setTargetID(regionBuilding.getObjectUUID());
} }
} else { } else {
@@ -185,8 +185,8 @@ public enum MovementManager {
toMove.setInBuilding(-1); toMove.setInBuilding(-1);
msg.setStartCoord(toMove.getLoc()); msg.setStartCoord(toMove.getLoc());
msg.setEndCoord(endLocation); msg.setEndCoord(endLocation);
msg.setStartLocType(0); msg.setTargetType(0);
msg.setInBuildingUUID(0); msg.setTargetID(0);
} }
//checks sync between character and server, if out of sync, teleport player to original position and return. //checks sync between character and server, if out of sync, teleport player to original position and return.
@@ -233,7 +233,7 @@ public enum MovementManager {
toMove.cancelOnMove(); toMove.cancelOnMove();
//cancel any attacks for manual move. //cancel any attacks for manual move.
if ((toMove.getObjectType() == GameObjectType.PlayerCharacter) && msg.getInitiatedFromAttack() == 0) if ((toMove.getObjectType() == GameObjectType.PlayerCharacter) && msg.getUnknown02() == 0)
toMove.setCombatTarget(null); toMove.setCombatTarget(null);
@@ -267,7 +267,7 @@ public enum MovementManager {
Zone serverZone = null; Zone serverZone = null;
serverZone = ZoneManager.findSmallestZone(player.getLoc()); serverZone = ZoneManager.findSmallestZone(player.getLoc());
cityObject = (City) DbManager.getFromCache(GameObjectType.City, serverZone.playerCityUUID); cityObject = (City) DbManager.getFromCache(GameObjectType.City, serverZone.getPlayerCityUUID());
// Do not send group messages if player is on grid // Do not send group messages if player is on grid
@@ -464,20 +464,34 @@ public enum MovementManager {
} }
} }
public static void translocate(AbstractCharacter teleporter, Vector3fImmutable targetLoc) { public static void translocate(AbstractCharacter teleporter, Vector3fImmutable targetLoc, Regions region) {
if (targetLoc == null) if (targetLoc == null)
return; return;
teleporter.stopMovement(targetLoc);
Vector3fImmutable oldLoc = new Vector3fImmutable(teleporter.getLoc()); Vector3fImmutable oldLoc = new Vector3fImmutable(teleporter.getLoc());
teleporter.setLoc(targetLoc);
teleporter.stopMovement(targetLoc);
teleporter.setRegion(region);
//mobs ignore region sets for now.
if (teleporter.getObjectType().equals(GameObjectType.Mob)) {
teleporter.setInBuildingID(0);
teleporter.setInBuilding(-1);
teleporter.setInFloorID(-1);
TeleportToPointMsg msg = new TeleportToPointMsg(teleporter, targetLoc.getX(), targetLoc.getY(), targetLoc.getZ(), 0, -1, -1);
DispatchMessage.dispatchMsgToInterestArea(oldLoc, teleporter, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
return;
}
TeleportToPointMsg msg = new TeleportToPointMsg(teleporter, targetLoc.getX(), targetLoc.getY(), targetLoc.getZ(), 0, -1, -1);
//we shouldnt need to send teleport message to new area, as loadjob should pick it up.
// DispatchMessage.dispatchMsgToInterestArea(teleporter, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
DispatchMessage.dispatchMsgToInterestArea(oldLoc, teleporter, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
if (teleporter.getObjectType().equals(GameObjectType.PlayerCharacter)) if (teleporter.getObjectType().equals(GameObjectType.PlayerCharacter))
InterestManager.INTERESTMANAGER.HandleLoadForTeleport((PlayerCharacter) teleporter); InterestManager.INTERESTMANAGER.HandleLoadForTeleport((PlayerCharacter) teleporter);
TeleportToPointMsg msg = new TeleportToPointMsg(teleporter, teleporter.loc.getX(), teleporter.loc.getY(), teleporter.loc.getZ(), 0, -1, -1);
DispatchMessage.dispatchMsgToInterestArea(oldLoc, teleporter, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
} }
private static void syncLoc(AbstractCharacter ac, Vector3fImmutable clientLoc, boolean useClientLoc) { private static void syncLoc(AbstractCharacter ac, Vector3fImmutable clientLoc, boolean useClientLoc) {
+161 -265
View File
@@ -5,17 +5,13 @@ import engine.InterestManagement.WorldGrid;
import engine.math.Quaternion; import engine.math.Quaternion;
import engine.math.Vector3f; import engine.math.Vector3f;
import engine.math.Vector3fImmutable; import engine.math.Vector3fImmutable;
import engine.mobileAI.MobAI;
import engine.net.Dispatch; import engine.net.Dispatch;
import engine.net.DispatchMessage; import engine.net.DispatchMessage;
import engine.net.client.msg.PetMsg; import engine.net.client.msg.PetMsg;
import engine.objects.*; import engine.objects.*;
import engine.powers.EffectsBase; import engine.powers.EffectsBase;
import engine.powers.PowersBase;
import engine.powers.RuneSkillAdjustEntry;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import javax.smartcardio.ATR;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.HashMap; import java.util.HashMap;
import java.util.concurrent.ThreadLocalRandom; import java.util.concurrent.ThreadLocalRandom;
@@ -27,6 +23,92 @@ public enum NPCManager {
NPC_MANAGER; NPC_MANAGER;
public static HashMap<Integer, ArrayList<Integer>> _runeSetMap = new HashMap<>(); public static HashMap<Integer, ArrayList<Integer>> _runeSetMap = new HashMap<>();
public static void LoadAllRuneSets() {
_runeSetMap = DbManager.ItemBaseQueries.LOAD_RUNES_FOR_NPC_AND_MOBS();
}
public static void LoadAllBootySets() {
LootManager._bootySetMap = DbManager.LootQueries.LOAD_BOOTY_TABLES();
}
public static void applyRuneSetEffects(Mob mob) {
// Early exit
if (mob.runeSet == 0)
return;
//Apply all rune effects.
if (NPCManager._runeSetMap.get(mob.runeSet).contains(252623)) {
mob.isPlayerGuard = true;
}
// Only captains have contracts
if (mob.contract != null || mob.isPlayerGuard)
applyEffectsForRune(mob, 252621);
// Apply effects from RuneSet
if (mob.runeSet != 0)
for (int runeID : _runeSetMap.get(mob.runeSet))
applyEffectsForRune(mob, runeID);
// Not sure why but apply Warrior effects for some reason?
applyEffectsForRune(mob, 2518);
}
public static void applyEffectsForRune(AbstractCharacter character, int runeID) {
EffectsBase effectsBase;
RuneBase sourceRune = RuneBase.getRuneBase(runeID);
// Race runes are in the runeset but not in runebase for some reason
if (sourceRune == null)
return;
for (MobBaseEffects mbe : sourceRune.getEffectsList()) {
effectsBase = PowersManager.getEffectByToken(mbe.getToken());
if (effectsBase == null) {
Logger.info("Mob: " + character.getObjectUUID() + " EffectsBase Null for Token " + mbe.getToken());
continue;
}
//check to upgrade effects if needed.
if (character.effects.containsKey(Integer.toString(effectsBase.getUUID()))) {
if (mbe.getReqLvl() > (int) character.level)
continue;
Effect eff = character.effects.get(Integer.toString(effectsBase.getUUID()));
if (eff == null)
continue;
//Current effect is a higher rank, dont apply.
if (eff.getTrains() > mbe.getRank())
continue;
//new effect is of a higher rank. remove old effect and apply new one.
eff.cancelJob();
character.addEffectNoTimer(Integer.toString(effectsBase.getUUID()), effectsBase, mbe.getRank(), true);
} else {
if (mbe.getReqLvl() > (int) character.level)
continue;
character.addEffectNoTimer(Integer.toString(effectsBase.getUUID()), effectsBase, mbe.getRank(), true);
}
}
}
public static void dismissNecroPet(Mob necroPet, boolean updateOwner) { public static void dismissNecroPet(Mob necroPet, boolean updateOwner) {
necroPet.setCombatTarget(null); necroPet.setCombatTarget(null);
@@ -45,12 +127,10 @@ public enum NPCManager {
DbManager.removeFromCache(necroPet); DbManager.removeFromCache(necroPet);
PlayerCharacter petOwner = necroPet.getOwner();
PlayerCharacter petOwner = (PlayerCharacter) necroPet.guardCaptain;
if (petOwner != null) { if (petOwner != null) {
necroPet.setOwner(null);
necroPet.guardCaptain = null;
petOwner.setPet(null); petOwner.setPet(null);
if (updateOwner == false) if (updateOwner == false)
@@ -122,6 +202,78 @@ public enum NPCManager {
playerCharacter.necroPets.clear(); playerCharacter.necroPets.clear();
} }
public static void removeSiegeMinions(Mob mobile) {
for (Mob toRemove : mobile.siegeMinionMap.keySet()) {
if (mobile.isMoving()) {
mobile.stopMovement(mobile.getLoc());
if (toRemove.parentZone != null)
toRemove.parentZone.zoneMobSet.remove(toRemove);
}
try {
toRemove.clearEffects();
} catch (Exception e) {
Logger.error(e.getMessage());
}
if (toRemove.parentZone != null)
toRemove.parentZone.zoneMobSet.remove(toRemove);
WorldGrid.RemoveWorldObject(toRemove);
WorldGrid.removeObject(toRemove);
DbManager.removeFromCache(toRemove);
PlayerCharacter petOwner = toRemove.getOwner();
if (petOwner != null) {
petOwner.setPet(null);
toRemove.setOwner(null);
PetMsg petMsg = new PetMsg(5, null);
Dispatch dispatch = Dispatch.borrow(petOwner, petMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.PRIMARY);
}
}
}
public static boolean removeMobileFromBuilding(Mob mobile, Building building) {
// Remove npc from it's building
try {
mobile.clearEffects();
} catch (Exception e) {
Logger.error(e.getMessage());
}
if (mobile.parentZone != null)
mobile.parentZone.zoneMobSet.remove(mobile);
if (building != null) {
building.getHirelings().remove(mobile);
removeSiegeMinions(mobile);
}
// Delete npc from database
if (DbManager.MobQueries.DELETE_MOB(mobile) == 0)
return false;
// Remove npc from the simulation
mobile.removeFromCache();
DbManager.removeFromCache(mobile);
WorldGrid.RemoveWorldObject(mobile);
WorldGrid.removeObject(mobile);
return true;
}
public static void loadAllPirateNames() { public static void loadAllPirateNames() {
DbManager.NPCQueries.LOAD_PIRATE_NAMES(); DbManager.NPCQueries.LOAD_PIRATE_NAMES();
@@ -188,19 +340,10 @@ public enum NPCManager {
else else
buildingSlot = BuildingManager.getAvailableSlot(abstractCharacter.building); buildingSlot = BuildingManager.getAvailableSlot(abstractCharacter.building);
// Override slot for siege engines
if (abstractCharacter.getObjectType().equals(Enum.GameObjectType.Mob) && ((Mob) abstractCharacter).behaviourType.equals(Enum.MobBehaviourType.SiegeEngine)) {
Mob siegeMobile = (Mob) abstractCharacter;
buildingSlot = siegeMobile.guardCaptain.minions.size() + 2;
}
if (buildingSlot == -1) if (buildingSlot == -1)
Logger.error("No available slot for NPC: " + abstractCharacter.getObjectUUID()); Logger.error("No available slot for NPC: " + abstractCharacter.getObjectUUID());
// Pets are regular mobiles not hirelings (Siege engines) abstractCharacter.building.getHirelings().put(abstractCharacter, buildingSlot);
if (abstractCharacter.contract != null)
abstractCharacter.building.getHirelings().put(abstractCharacter, buildingSlot);
// Override bind and location for this npc derived // Override bind and location for this npc derived
// from BuildingManager slot location data. // from BuildingManager slot location data.
@@ -227,251 +370,4 @@ public enum NPCManager {
return buildingSlot; return buildingSlot;
} }
public static void AssignPatrolPoints(Mob mob) {
mob.patrolPoints = new ArrayList<>();
for (int i = 0; i < 5; ++i) {
float patrolRadius = mob.getSpawnRadius();
if (patrolRadius > 256)
patrolRadius = 256;
if (patrolRadius < 60)
patrolRadius = 60;
Vector3fImmutable newPatrolPoint = Vector3fImmutable.getRandomPointInCircle(mob.getBindLoc(), patrolRadius);
mob.patrolPoints.add(newPatrolPoint);
if (i == 1) {
mob.setLoc(newPatrolPoint);
mob.endLoc = newPatrolPoint;
}
}
}
public static void applyGuardStanceModifiers(Mob guard){
float damageModifier = 1;
float attackRatingModifier = 1;
float defenseModifier = 1;
float attackSpeedModifier = 1;
float powerDamageModifier = 1;
//handle stance modifiers for guard mob
if(guard.agentType.equals(Enum.AIAgentType.GUARDWALLARCHER)){
//apply rogue bonuses
attackRatingModifier += 0.5f;
defenseModifier += 0.5f;
damageModifier += 0.5f;
attackSpeedModifier -= 0.36f;
}else {
Integer contractID;
if (guard.agentType.equals(Enum.AIAgentType.GUARDMINION)) {
contractID = guard.guardCaptain.contract.getContractID();
} else{
contractID = guard.contract.getContractID();
}
if (Enum.MinionType.ContractToMinionMap.get(contractID) != null && Enum.MinionType.ContractToMinionMap.get(contractID).isMage()){
//apply mage offensive Stance
powerDamageModifier += 0.5f;
} else{
//apply fighter offensive stance
damageModifier += 0.5f;
attackSpeedModifier -= 0.36f;
}
}
guard.minDamageHandOne *= damageModifier;
guard.minDamageHandTwo *= damageModifier;
guard.maxDamageHandOne *= damageModifier;
guard.maxDamageHandTwo *= damageModifier;
guard.atrHandOne *= attackRatingModifier;
guard.atrHandTwo *= attackRatingModifier;
guard.defenseRating *= defenseModifier;
guard.speedHandOne *= attackSpeedModifier;
guard.speedHandTwo *= attackSpeedModifier;
//TODO figure out how to apply +50% powerdamage to mage guards
}
public static void setDamageAndSpeedForGuard(Mob guard){
float rankModifier = 1 + (guard.getRank() * 0.1f);
int primaryStat = 0;
if(guard.equip == null) {
guard.minDamageHandOne = (int)((guard.mobBase.getDamageMin()) * rankModifier);
guard.maxDamageHandOne = (int)((guard.mobBase.getDamageMax()) * rankModifier);
guard.speedHandOne = 30.0f;
}else{
if(guard.equip.containsKey(1)){
//has main hand weapon
ItemBase weapon = guard.equip.get(1).getItemBase();
if(weapon.isStrBased())
primaryStat = guard.getStatStrCurrent();
else
primaryStat = guard.getStatDexCurrent();
guard.minDamageHandOne = (int)((guard.mobBase.getDamageMin() + weapon.getMinDamage()) * rankModifier) + primaryStat;
guard.maxDamageHandOne = (int)((guard.mobBase.getDamageMax() + weapon.getMaxDamage()) * rankModifier) + primaryStat;
guard.speedHandOne = weapon.getSpeed();
guard.rangeHandOne = weapon.getRange();
} else if(guard.equip.containsKey(2) && !guard.equip.get(2).getItemBase().isShield()){
//has off hand weapon
ItemBase weapon = guard.equip.get(2).getItemBase();
if(weapon.isStrBased())
primaryStat = guard.getStatStrCurrent();
else
primaryStat = guard.getStatDexCurrent();
guard.minDamageHandTwo = (int)((guard.mobBase.getDamageMin() + weapon.getMinDamage()) * rankModifier) + primaryStat;
guard.maxDamageHandTwo = (int)((guard.mobBase.getDamageMax() + weapon.getMaxDamage()) * rankModifier) + primaryStat;
guard.speedHandTwo = weapon.getSpeed();
guard.rangeHandTwo = weapon.getRange();
} else {
primaryStat = guard.getStatStrCurrent();
guard.minDamageHandOne = (int)((guard.mobBase.getDamageMin()) * rankModifier) + primaryStat;
guard.maxDamageHandOne = (int)((guard.mobBase.getDamageMax()) * rankModifier) + primaryStat;
guard.speedHandOne = 30.0f;
guard.rangeHandOne = 3;
}
}
}
public static void setDefenseForGuard(Mob guard){
int dexterity = guard.getStatDexCurrent();
if(dexterity < 1)
dexterity = 1;
int baseDef = guard.mobBase.getDefenseRating();
int armorDefense = 0;
for(MobEquipment equipped : guard.equip.values())
if(equipped.getItemBase().isArmor() || equipped.getItemBase().isShield())
armorDefense += equipped.getItemBase().getDefense();
guard.defenseRating = dexterity + baseDef + armorDefense;
}
public static void setAttackRatingForGuard(Mob guard) {
int strength = guard.getStatStrCurrent();
int baseAtr = guard.mobBase.getAttackRating();
if (guard.equip.get(1) != null)
guard.atrHandOne = baseAtr + (int) ((strength * 0.5f) + (guard.equip.get(1).getItemBase().getPercentRequired() * 4) + (guard.equip.get(1).getItemBase().getPercentRequired() * 3));
else if (guard.equip.get(2) != null && !guard.equip.get(2).getItemBase().isShield())
guard.atrHandTwo = baseAtr + (int) ((strength * 0.5f) + (guard.equip.get(2).getItemBase().getPercentRequired() * 4) + (guard.equip.get(2).getItemBase().getPercentRequired() * 3));
else
guard.atrHandOne = baseAtr;
}
public static void setMaxHealthForGuard(Mob guard){
//values derived fom reading memory address for health on client when selecting player guards
switch(guard.getRank()){
default:
guard.healthMax = 750; //rank 1
break;
case 2:
guard.healthMax = 2082;
break;
case 3:
guard.healthMax = 2740;
break;
case 4:
guard.healthMax = 3414;
break;
case 5:
guard.healthMax = 4080;
break;
case 6:
guard.healthMax = 4746;
break;
case 7:
guard.healthMax = 5412;
break;
}
}
public static void applyMobbaseEffects(Mob mob) {
EffectsBase effectsBase;
for (MobBaseEffects mbe : mob.mobBase.effectsList) {
effectsBase = PowersManager.getEffectByToken(mbe.getToken());
if (effectsBase == null) {
Logger.info("Mob: " + mob.getObjectUUID() + " EffectsBase Null for Token " + mbe.getToken());
continue;
}
//check to upgrade effects if needed.
if (mob.effects.containsKey(Integer.toString(effectsBase.getUUID()))) {
if (mbe.getReqLvl() > (int) mob.level)
continue;
Effect eff = mob.effects.get(Integer.toString(effectsBase.getUUID()));
if (eff == null)
continue;
//Current effect is a higher rank, dont apply.
if (eff.getTrains() > mbe.getRank())
continue;
//new effect is of a higher rank. remove old effect and apply new one.
eff.cancelJob();
mob.addEffectNoTimer(Integer.toString(effectsBase.getUUID()), effectsBase, mbe.getRank(), true);
} else {
if (mbe.getReqLvl() > (int) mob.level)
continue;
mob.addEffectNoTimer(Integer.toString(effectsBase.getUUID()), effectsBase, mbe.getRank(), true);
}
}
}
public static void applyEquipmentResists(Mob mob){
if(mob.equip != null){
for(MobEquipment equipped : mob.equip.values()){
ItemBase itemBase = equipped.getItemBase();
if(itemBase.isHeavyArmor() || itemBase.isLightArmor() || itemBase.isMediumArmor()){
mob.resists.setResist(Enum.DamageType.Crush, mob.resists.getResist(Enum.DamageType.Crush,0) + itemBase.getCrushResist());
mob.resists.setResist(Enum.DamageType.Slash, mob.resists.getResist(Enum.DamageType.Slash,0) + itemBase.getCrushResist());
mob.resists.setResist(Enum.DamageType.Pierce, mob.resists.getResist(Enum.DamageType.Pierce,0) + itemBase.getCrushResist());
}
}
}
}
public static void applyMobbaseSkill(Mob mob) {
SkillsBase baseSkill = DbManager.SkillsBaseQueries.GET_BASE_BY_TOKEN(mob.mobBase.getMobBaseStats().getBaseSkill());
if(baseSkill != null)
mob.getSkills().put(baseSkill.getName(),new CharacterSkill(baseSkill,mob,mob.mobBase.getMobBaseStats().getBaseSkillAmount()));
}
public static void applyRuneSkills(Mob mob, int runeID){
//load mob skill adjustments from mobbase rune
if(PowersManager._allRuneSkillAdjusts.containsKey(runeID))
for(RuneSkillAdjustEntry entry : PowersManager._allRuneSkillAdjusts.get(runeID)) {
if(SkillsBase.getFromCache(entry.skill_type) == null)
SkillsBase.putInCache(DbManager.SkillsBaseQueries.GET_BASE_BY_NAME(entry.skill_type));
SkillsBase skillBase = SkillsBase.getFromCache(entry.skill_type);
if(skillBase == null)
continue;
if (entry.level <= mob.level)
if (mob.skills.containsKey(entry.name) == false)
mob.skills.put(entry.skill_type, new CharacterSkill(skillBase, mob, entry.rank));
else
mob.skills.put(entry.skill_type, new CharacterSkill(skillBase, mob, entry.rank + mob.skills.get(entry.skill_type).getNumTrains()));
}
}
public static void applyRunesForNPC(NPC npc){
npc.runes = new ArrayList<>();
RuneBase shopkeeperBase = RuneBase.getRuneBase(252620);
CharacterRune shopkeeper = new CharacterRune(shopkeeperBase,npc.getObjectUUID());
npc.runes.add(shopkeeper);
if(NPCManager._runeSetMap.containsKey(npc.runeSetID)) {
for (int runeID : _runeSetMap.get(npc.runeSetID)) {
RuneBase rb = RuneBase.getRuneBase(runeID);
if(rb != null) {
CharacterRune toApply = new CharacterRune(rb, npc.getObjectUUID());
npc.runes.add(toApply);
}
}
}
}
} }
+12 -15
View File
@@ -9,7 +9,7 @@
package engine.gameManager; package engine.gameManager;
import engine.Enum.*; import engine.Enum.*;
import engine.InterestManagement.Terrain; import engine.InterestManagement.HeightMap;
import engine.InterestManagement.WorldGrid; import engine.InterestManagement.WorldGrid;
import engine.db.handlers.dbEffectsBaseHandler; import engine.db.handlers.dbEffectsBaseHandler;
import engine.db.handlers.dbPowerHandler; import engine.db.handlers.dbPowerHandler;
@@ -53,10 +53,13 @@ public enum PowersManager {
public static HashMap<Integer, AbstractPowerAction> powerActionsByID = new HashMap<>(); public static HashMap<Integer, AbstractPowerAction> powerActionsByID = new HashMap<>();
public static HashMap<String, Integer> ActionTokenByIDString = new HashMap<>(); public static HashMap<String, Integer> ActionTokenByIDString = new HashMap<>();
public static HashMap<String, Integer> AnimationOverrides = new HashMap<>(); public static HashMap<String, Integer> AnimationOverrides = new HashMap<>();
public static HashMap<Integer, ArrayList<RunePowerEntry>> _allRunePowers; public static HashMap<Integer, ArrayList<MobPowerEntry>> AllMobPowers;
public static HashMap<Integer, ArrayList<RuneSkillAdjustEntry>> _allRuneSkillAdjusts;
private static JobScheduler js; private static JobScheduler js;
private PowersManager() {
}
public static void initPowersManager(boolean fullPowersLoad) { public static void initPowersManager(boolean fullPowersLoad) {
if (fullPowersLoad) if (fullPowersLoad)
@@ -100,16 +103,6 @@ public enum PowersManager {
} }
} }
public static ArrayList<RunePowerEntry> getPowersForRune(int rune_id) {
ArrayList<RunePowerEntry> powerEntries = PowersManager._allRunePowers.get(rune_id);
if (powerEntries == null)
powerEntries = new ArrayList<>();
return powerEntries;
}
// This pre-loads all powers and effects // This pre-loads all powers and effects
public static void InitializePowers() { public static void InitializePowers() {
@@ -846,6 +839,8 @@ public enum PowersManager {
return; return;
} }
playerCharacter.setHateValue(pb.getHateValue(trains));
//Send Cast Message. //Send Cast Message.
// PerformActionMsg castMsg = new PerformActionMsg(msg); // PerformActionMsg castMsg = new PerformActionMsg(msg);
// castMsg.setNumTrains(9999); // castMsg.setNumTrains(9999);
@@ -896,6 +891,8 @@ public enum PowersManager {
//Power is aiding a target, handle aggro if combat target is a Mob. //Power is aiding a target, handle aggro if combat target is a Mob.
if (!pb.isHarmful() && target.getObjectType() == GameObjectType.PlayerCharacter) { if (!pb.isHarmful() && target.getObjectType() == GameObjectType.PlayerCharacter) {
PlayerCharacter pcTarget = (PlayerCharacter) target; PlayerCharacter pcTarget = (PlayerCharacter) target;
if (!pb.isHarmful())
Mob.HandleAssistedAggro(playerCharacter, pcTarget);
} }
// update target of used power timer // update target of used power timer
@@ -1772,7 +1769,7 @@ public enum PowersManager {
} else { } else {
targetLoc = tl; targetLoc = tl;
try { try {
targetLoc = targetLoc.setY(Terrain.getWorldHeight(targetLoc)); //on ground targetLoc = targetLoc.setY(HeightMap.getWorldHeight(targetLoc)); //on ground
} catch (Exception e) { } catch (Exception e) {
Logger.error(e); Logger.error(e);
targetLoc = tl; targetLoc = tl;
@@ -1974,7 +1971,7 @@ public enum PowersManager {
} else { } else {
targetLoc = tl; targetLoc = tl;
try { try {
targetLoc = targetLoc.setY(Terrain.getWorldHeight(targetLoc)); //on ground targetLoc = targetLoc.setY(HeightMap.getWorldHeight(targetLoc)); //on ground
} catch (Exception e) { } catch (Exception e) {
Logger.error(e); Logger.error(e);
} }
+106 -86
View File
@@ -9,7 +9,8 @@
package engine.gameManager; package engine.gameManager;
import engine.Enum; import engine.Enum;
import engine.InterestManagement.Terrain; import engine.db.archive.CityRecord;
import engine.db.archive.DataWarehouse;
import engine.math.Bounds; import engine.math.Bounds;
import engine.math.Vector2f; import engine.math.Vector2f;
import engine.math.Vector3f; import engine.math.Vector3f;
@@ -17,7 +18,6 @@ import engine.math.Vector3fImmutable;
import engine.objects.Building; import engine.objects.Building;
import engine.objects.City; import engine.objects.City;
import engine.objects.Zone; import engine.objects.Zone;
import engine.objects.ZoneTemplate;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
@@ -36,8 +36,6 @@ public enum ZoneManager {
ZONEMANAGER; ZONEMANAGER;
public static HashMap<Integer, ZoneTemplate> _zone_templates = new HashMap<>();
public static final Set<Zone> macroZones = Collections.newSetFromMap(new ConcurrentHashMap<>()); public static final Set<Zone> macroZones = Collections.newSetFromMap(new ConcurrentHashMap<>());
private static final ConcurrentHashMap<Integer, Zone> zonesByID = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD); private static final ConcurrentHashMap<Integer, Zone> zonesByID = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD);
private static final ConcurrentHashMap<Integer, Zone> zonesByUUID = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD); private static final ConcurrentHashMap<Integer, Zone> zonesByUUID = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD);
@@ -47,9 +45,9 @@ public enum ZoneManager {
public static Instant hotZoneLastUpdate; public static Instant hotZoneLastUpdate;
public static Zone hotZone = null; public static Zone hotZone = null;
public static int hotZoneCycle = 0; // Used with HOTZONE_DURATION from config. public static int hotZoneCycle = 0; // Used with HOTZONE_DURATION from config.
public static HashMap<Integer, Vector2f> _zone_size_data = new HashMap<>();
/* Instance variables */ /* Instance variables */
public static Zone seaFloor = null; private static Zone seaFloor = null;
// Find all zones coordinates fit into, starting with Sea Floor // Find all zones coordinates fit into, starting with Sea Floor
@@ -62,8 +60,8 @@ public enum ZoneManager {
if (zone != null) { if (zone != null) {
allIn.add(zone); allIn.add(zone);
while (zone.parent != null) { while (zone.getParent() != null) {
zone = zone.parent; zone = zone.getParent();
allIn.add(zone); allIn.add(zone);
} }
} }
@@ -72,7 +70,7 @@ public enum ZoneManager {
// Find smallest zone coordinates fit into. // Find smallest zone coordinates fit into.
public static Zone findSmallestZone(final Vector3fImmutable loc) { public static final Zone findSmallestZone(final Vector3fImmutable loc) {
Zone zone = ZoneManager.seaFloor; Zone zone = ZoneManager.seaFloor;
@@ -85,13 +83,13 @@ public enum ZoneManager {
childFound = false; childFound = false;
ArrayList<Zone> nodes = zone.nodes; ArrayList<Zone> nodes = zone.getNodes();
// Logger.info("soze", "" + nodes.size()); // Logger.info("soze", "" + nodes.size());
if (nodes != null) if (nodes != null)
for (Zone child : nodes) { for (Zone child : nodes) {
if (Bounds.collide(loc, child.bounds)) { if (Bounds.collide(loc, child.getBounds()) == true) {
zone = child; zone = child;
childFound = true; childFound = true;
break; break;
@@ -101,6 +99,16 @@ public enum ZoneManager {
return zone; return zone;
} }
public static void addZone(final int zoneID, final Zone zone) {
ZoneManager.zonesByID.put(zoneID, zone);
ZoneManager.zonesByUUID.put(zone.getObjectUUID(), zone);
ZoneManager.zonesByName.put(zone.getName().toLowerCase(), zone);
}
// Returns the number of available hotZones // Returns the number of available hotZones
// remaining in this cycle (1am) // remaining in this cycle (1am)
@@ -121,8 +129,8 @@ public enum ZoneManager {
public static void resetHotZones() { public static void resetHotZones() {
for (Zone zone : ZoneManager.macroZones) for (Zone zone : ZoneManager.macroZones)
if (zone.wasHotzonw) if (zone.hasBeenHotzone)
zone.wasHotzonw = false; zone.hasBeenHotzone = false;
} }
@@ -139,18 +147,18 @@ public enum ZoneManager {
return ZoneManager.zonesByName.get(zoneName); return ZoneManager.zonesByName.get(zoneName);
} }
public static Collection<Zone> getAllZones() { public static final Collection<Zone> getAllZones() {
return ZoneManager.zonesByUUID.values(); return ZoneManager.zonesByUUID.values();
} }
public static void setHotZone(final Zone zone) { public static final void setHotZone(final Zone zone) {
if (!zone.isMacroZone()) if (!zone.isMacroZone())
return; return;
ZoneManager.hotZone = zone; ZoneManager.hotZone = zone;
ZoneManager.hotZoneCycle = 1; // Used with HOTZONE_DURATION from config. ZoneManager.hotZoneCycle = 1; // Used with HOTZONE_DURATION from config.
zone.wasHotzonw = true; zone.hasBeenHotzone = true;
ZoneManager.hotZoneLastUpdate = LocalDateTime.now().withMinute(0).withSecond(0).atZone(ZoneId.systemDefault()).toInstant(); ZoneManager.hotZoneLastUpdate = LocalDateTime.now().withMinute(0).withSecond(0).atZone(ZoneId.systemDefault()).toInstant();
} }
@@ -160,32 +168,37 @@ public enum ZoneManager {
if (ZoneManager.hotZone == null) if (ZoneManager.hotZone == null)
return false; return false;
return (Bounds.collide(loc, ZoneManager.hotZone.bounds)); return (Bounds.collide(loc, ZoneManager.hotZone.getBounds()) == true);
} }
public static void populateZoneCollections(final Zone zone) { public static Zone getSeaFloor() {
return ZoneManager.seaFloor;
}
public static void setSeaFloor(final Zone value) {
ZoneManager.seaFloor = value;
}
public static final void populateWorldZones(final Zone zone) {
int loadNum = zone.getLoadNum();
// Zones are added to separate // Zones are added to separate
// collections for quick access // collections for quick access
// based upon their type. // based upon their type.
ZoneManager.zonesByID.put(zone.templateID, zone);
ZoneManager.zonesByUUID.put(zone.getObjectUUID(), zone);
ZoneManager.zonesByName.put(zone.zoneName.toLowerCase(), zone);
if (zone.isMacroZone()) { if (zone.isMacroZone()) {
addMacroZone(zone); addMacroZone(zone);
return; return;
} }
if (zone.guild_zone) {
ZoneManager.playerCityZones.add(zone); if (zone.isPlayerCity()) {
addPlayerCityZone(zone);
return; return;
} }
if (zone.isNPCCity) if (zone.isNPCCity())
addNPCCityZone(zone); addNPCCityZone(zone);
} }
@@ -195,10 +208,15 @@ public enum ZoneManager {
} }
private static void addNPCCityZone(final Zone zone) { private static void addNPCCityZone(final Zone zone) {
zone.isNPCCity = true; zone.setNPCCity(true);
ZoneManager.npcCityZones.add(zone); ZoneManager.npcCityZones.add(zone);
} }
public static final void addPlayerCityZone(final Zone zone) {
zone.setPlayerCity(true);
ZoneManager.playerCityZones.add(zone);
}
public static final void generateAndSetRandomHotzone() { public static final void generateAndSetRandomHotzone() {
Zone hotZone; Zone hotZone;
@@ -231,23 +249,23 @@ public enum ZoneManager {
public static final boolean validHotZone(Zone zone) { public static final boolean validHotZone(Zone zone) {
if (zone.peace_zone == (byte) 1) if (zone.getSafeZone() == (byte) 1)
return false; // no safe zone hotzones// if (this.hotzone == null) return false; // no safe zone hotzones// if (this.hotzone == null)
if (zone.getNodes().isEmpty())
return false;
if (zone.equals(ZoneManager.seaFloor)) if (zone.equals(ZoneManager.seaFloor))
return false; return false;
if (zone.nodes.isEmpty())
return false;
//no duplicate hotZones //no duplicate hotZones
if (zone.wasHotzonw == true) if (zone.hasBeenHotzone == true)
return false; return false;
// Enforce min level // Enforce min level
if (zone.min_level < Integer.parseInt(ConfigManager.MB_HOTZONE_MIN_LEVEL.getValue())) if (zone.minLvl < Integer.parseInt(ConfigManager.MB_HOTZONE_MIN_LEVEL.getValue()))
return false; return false;
if (ZoneManager.hotZone != null) if (ZoneManager.hotZone != null)
@@ -259,50 +277,55 @@ public enum ZoneManager {
// Converts world coordinates to coordinates local to a given zone. // Converts world coordinates to coordinates local to a given zone.
public static Vector3fImmutable worldToLocal(Vector3fImmutable worldVector, public static Vector3fImmutable worldToLocal(Vector3fImmutable worldVector,
Zone zone) { Zone serverZone) {
Vector3fImmutable localCoords; Vector3fImmutable localCoords;
localCoords = new Vector3fImmutable(worldVector.x - zone.absX, localCoords = new Vector3fImmutable(worldVector.x - serverZone.absX,
worldVector.y - zone.absY, worldVector.z worldVector.y - serverZone.absY, worldVector.z
- zone.absZ); - serverZone.absZ);
return localCoords; return localCoords;
} }
public static Vector2f worldToZoneOffset(Vector3fImmutable worldLoc, public static Vector2f worldToZoneSpace(Vector3fImmutable worldVector,
Zone zone) { Zone serverZone) {
Vector2f zoneLoc;
zoneLoc = new Vector2f(worldLoc.x, worldLoc.z).subtract(zone.getLoc().x, zone.getLoc().z);
zoneLoc.y *= -1;
return zoneLoc;
}
public static Vector2f worldToTerrainSpace(Vector3fImmutable worldLoc,
Zone zone) {
Vector2f localCoords; Vector2f localCoords;
Vector2f zoneOrigin; Vector2f zoneOrigin;
// Top left corner of zone is calculated in world space by the center and it's extents. // Top left corner of zone is calculated in world space by the center and it's extents.
zoneOrigin = new Vector2f(zone.getLoc().x, zone.getLoc().z); zoneOrigin = new Vector2f(serverZone.getLoc().x, serverZone.getLoc().z);
zoneOrigin = zoneOrigin.subtract(new Vector2f(zone.bounds.getHalfExtents().x, zone.bounds.getHalfExtents().y)); zoneOrigin = zoneOrigin.subtract(new Vector2f(serverZone.getBounds().getHalfExtents().x, serverZone.getBounds().getHalfExtents().y));
// Local coordinate in world space translated to an offset from the calculated zone origin. // Local coordinate in world space translated to an offset from the calculated zone origin.
localCoords = new Vector2f(worldLoc.x, worldLoc.z); localCoords = new Vector2f(worldVector.x, worldVector.z);
localCoords = localCoords.subtract(zoneOrigin); localCoords = localCoords.subtract(zoneOrigin);
localCoords.setY((serverZone.getBounds().getHalfExtents().y * 2) - localCoords.y);
// TODO : Make sure this value does not go outside the zone's bounds.
return localCoords; return localCoords;
} }
// Converts local zone coordinates to world coordinates // Converts local zone coordinates to world coordinates
public static Vector3fImmutable localToWorld(Vector3fImmutable worldVector,
Zone serverZone) {
Vector3fImmutable worldCoords;
worldCoords = new Vector3fImmutable(worldVector.x + serverZone.absX,
worldVector.y + serverZone.absY, worldVector.z
+ serverZone.absZ);
return worldCoords;
}
/** /**
* Converts from local (relative to this building) to world. * Converts from local (relative to this building) to world.
@@ -318,10 +341,9 @@ public enum ZoneManager {
if (building.getBounds().getQuaternion() == null) if (building.getBounds().getQuaternion() == null)
return building.getLoc(); return building.getLoc();
// handle building rotation
Vector3fImmutable rotatedLocal = Vector3fImmutable.rotateAroundPoint(Vector3fImmutable.ZERO, localPos, building.getBounds().getQuaternion()); Vector3fImmutable rotatedLocal = Vector3fImmutable.rotateAroundPoint(Vector3fImmutable.ZERO, localPos, building.getBounds().getQuaternion());
// handle building rotation
// handle building translation // handle building translation
return building.getLoc().add(rotatedLocal.x, rotatedLocal.y, rotatedLocal.z); return building.getLoc().add(rotatedLocal.x, rotatedLocal.y, rotatedLocal.z);
@@ -331,10 +353,12 @@ public enum ZoneManager {
//used for regions, Building bounds not set yet. //used for regions, Building bounds not set yet.
public static Vector3f convertLocalToWorld(Building building, Vector3f localPos, Bounds bounds) { public static Vector3f convertLocalToWorld(Building building, Vector3f localPos, Bounds bounds) {
// handle building rotation // convert from SB rotation value to radians
Vector3f rotatedLocal = Vector3f.rotateAroundPoint(Vector3f.ZERO, localPos, bounds.getQuaternion()); Vector3f rotatedLocal = Vector3f.rotateAroundPoint(Vector3f.ZERO, localPos, bounds.getQuaternion());
// handle building rotation
// handle building translation // handle building translation
return new Vector3f(building.getLoc().add(rotatedLocal.x, rotatedLocal.y, rotatedLocal.z)); return new Vector3f(building.getLoc().add(rotatedLocal.x, rotatedLocal.y, rotatedLocal.z));
@@ -357,11 +381,13 @@ public enum ZoneManager {
public static City getCityAtLocation(Vector3fImmutable worldLoc) { public static City getCityAtLocation(Vector3fImmutable worldLoc) {
Zone currentZone; Zone currentZone;
ArrayList<Zone> zoneList;
City city;
currentZone = ZoneManager.findSmallestZone(worldLoc); currentZone = ZoneManager.findSmallestZone(worldLoc);
if (currentZone.guild_zone) if (currentZone.isPlayerCity())
return City.getCity(currentZone.playerCityUUID); return City.getCity(currentZone.getPlayerCityUUID());
return null; return null;
} }
@@ -384,16 +410,16 @@ public enum ZoneManager {
treeBounds = Bounds.borrow(); treeBounds = Bounds.borrow();
treeBounds.setBounds(new Vector2f(positionX, positionZ), new Vector2f(Enum.CityBoundsType.PLACEMENT.halfExtents, Enum.CityBoundsType.PLACEMENT.halfExtents), 0.0f); treeBounds.setBounds(new Vector2f(positionX, positionZ), new Vector2f(Enum.CityBoundsType.PLACEMENT.extents, Enum.CityBoundsType.PLACEMENT.extents), 0.0f);
zoneList = currentZone.nodes; zoneList = currentZone.getNodes();
for (Zone zone : zoneList) { for (Zone zone : zoneList) {
if (zone.isContinent()) if (zone.isContinent())
continue; continue;
if (Bounds.collide(treeBounds, zone.bounds, 0.0f)) if (Bounds.collide(treeBounds, zone.getBounds(), 0.0f))
validLocation = false; validLocation = false;
} }
@@ -401,36 +427,30 @@ public enum ZoneManager {
return validLocation; return validLocation;
} }
public static float calculateGlobalZoneHeight(Zone zone) { public static void loadCities(Zone zone) {
float worldAltitude = MBServerStatics.SEA_FLOOR_ALTITUDE; ArrayList<City> cities = DbManager.CityQueries.GET_CITIES_BY_ZONE(zone.getObjectUUID());
// Seafloor for (City city : cities) {
if (ZoneManager.seaFloor.equals(zone)) city.setParent(zone);
return worldAltitude; city.setObjectTypeMask(MBServerStatics.MASK_CITY);
city.setLoc(city.getLoc()); // huh?
// Children of seafloor //not player city, must be npc city..
if (ZoneManager.seaFloor.equals(zone.parent)) if (!zone.isPlayerCity())
return worldAltitude + zone.yOffset; zone.setNPCCity(true);
// return height from heightmap engine at zone location if ((ConfigManager.serverType.equals(Enum.ServerType.WORLDSERVER)) && (city.getHash() == null)) {
worldAltitude = Terrain.getWorldHeight(zone.parent, zone.getLoc()); city.setHash();
// Add zone offset to value if (DataWarehouse.recordExists(Enum.DataRecordType.CITY, city.getObjectUUID()) == false) {
CityRecord cityRecord = CityRecord.borrow(city, Enum.RecordEventType.CREATE);
worldAltitude += zone.yOffset; DataWarehouse.pushToWarehouse(cityRecord);
}
return worldAltitude; }
} }
public static boolean isLocUnderwater(Vector3fImmutable currentLoc) {
float localAltitude = Terrain.getWorldHeight(currentLoc);
Zone zone = findSmallestZone(currentLoc);
return localAltitude < zone.sea_level;
} }
} }
+2 -2
View File
@@ -29,7 +29,7 @@ public class EndFearJob extends AbstractEffectJob {
if (this.target == null || (!(this.target instanceof Mob))) if (this.target == null || (!(this.target instanceof Mob)))
return; return;
((Mob) this.target).fearedObject = null; ((Mob) this.target).setFearedObject(null);
} }
@Override @Override
@@ -40,6 +40,6 @@ public class EndFearJob extends AbstractEffectJob {
if (this.target == null || (!(this.target instanceof Mob))) if (this.target == null || (!(this.target instanceof Mob)))
return; return;
((Mob) this.target).fearedObject = null; ((Mob) this.target).setFearedObject(null);
} }
} }
+2
View File
@@ -61,6 +61,8 @@ public class FinishSummonsJob extends AbstractScheduleJob {
return; return;
} }
if (this.source.region != null)
this.target.setRegion(this.source.region);
//teleport target to source //teleport target to source
target.teleport(source.getLoc()); target.teleport(source.getLoc());
} }
+1 -2
View File
@@ -1,6 +1,5 @@
package engine.jobs; package engine.jobs;
import engine.gameManager.BuildingManager;
import engine.job.AbstractScheduleJob; import engine.job.AbstractScheduleJob;
import engine.objects.Building; import engine.objects.Building;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
@@ -40,7 +39,7 @@ public class UpgradeBuildingJob extends AbstractScheduleJob {
// SetCurrentRank also changes the mesh and maxhp // SetCurrentRank also changes the mesh and maxhp
// accordingly for buildings with blueprints // accordingly for buildings with blueprints
BuildingManager.setRank(rankingBuilding, rankingBuilding.getRank() + 1); rankingBuilding.setRank(rankingBuilding.getRank() + 1);
// Reload the object // Reload the object
+2 -3
View File
@@ -422,7 +422,7 @@ public class Bounds {
this.origin.set(building.getLoc().x, building.getLoc().z); this.origin.set(building.getLoc().x, building.getLoc().z);
// Magicbane uses halfExtents // Magicbane uses half halfExtents
if (meshBounds == null) { if (meshBounds == null) {
halfExtentX = 1; halfExtentX = 1;
@@ -438,10 +438,8 @@ public class Bounds {
// The rotation is reset after the new aabb is calculated. // The rotation is reset after the new aabb is calculated.
this.rotation = building.getRot().y; this.rotation = building.getRot().y;
// Caclculate and set the new half halfExtents for the rotated bounding box // Caclculate and set the new half halfExtents for the rotated bounding box
// and reset the rotation to 0 for this bounds. // and reset the rotation to 0 for this bounds.
this.halfExtents.set(halfExtentX, (halfExtentY)); this.halfExtents.set(halfExtentX, (halfExtentY));
this.rotation = 0; this.rotation = 0;
@@ -455,6 +453,7 @@ public class Bounds {
this.halfExtents.set(blueprint.getExtents()); this.halfExtents.set(blueprint.getExtents());
this.flipExtents = Bounds.calculateFlipExtents(this); this.flipExtents = Bounds.calculateFlipExtents(this);
this.setRegions(building); this.setRegions(building);
this.setColliders(building); this.setColliders(building);
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,66 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.mobileAI.Threads;
import engine.gameManager.ZoneManager;
import engine.objects.Mob;
import engine.objects.Zone;
import org.pmw.tinylog.Logger;
/**
* Thread blocks until MagicBane dispatch messages are
* enqueued then processes them in FIFO order. The collection
* is thread safe.
* <p>
* Any large messages not time sensitive such as load object
* sent to more than a single individual should be spawned
* individually on a DispatchMessageThread.
*/
public class MobRespawnThread implements Runnable {
public MobRespawnThread() {
Logger.info(" MobRespawnThread thread has started!");
}
@Override
public void run() {
while (true) {
try {
for (Zone zone : ZoneManager.getAllZones()) {
if (zone.respawnQue.isEmpty() == false && zone.lastRespawn + 100 < System.currentTimeMillis()) {
Mob respawner = zone.respawnQue.iterator().next();
if (respawner == null)
continue;
respawner.respawn();
zone.respawnQue.remove(respawner);
zone.lastRespawn = System.currentTimeMillis();
}
}
} catch (Exception e) {
Logger.error(e);
}
}
}
public static void startRespawnThread() {
Thread respawnThread;
respawnThread = new Thread(new MobRespawnThread());
respawnThread.setName("respawnThread");
respawnThread.start();
}
}
@@ -1,42 +0,0 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.mobileAI.Threads;
import engine.objects.Mob;
import org.pmw.tinylog.Logger;
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.DelayQueue;
public enum Respawner implements Runnable {
RESPAWNER;
public static BlockingQueue<Mob> respawnQueue = new DelayQueue();
@Override
public void run() {
while (true) {
try {
Mob mobile = respawnQueue.take();
mobile.respawn();
} catch (InterruptedException e) {
Logger.error(e.toString());
}
}
}
public static void start() {
Thread respawnThread;
respawnThread = new Thread(RESPAWNER);
respawnThread.setName("respawnThread");
respawnThread.start();
}
}
@@ -48,7 +48,7 @@ public class CombatUtilities {
} }
public static boolean inRange2D(AbstractWorldObject entity1, AbstractWorldObject entity2, double range) { public static boolean inRange2D(AbstractWorldObject entity1, AbstractWorldObject entity2, double range) {
return entity1.getLoc().distanceSquared2D(entity2.getLoc()) < range * range; return entity1.getLoc().distance2D(entity2.getLoc()) < range;
} }
public static void swingIsBlock(Mob agent, AbstractWorldObject target, int animation) { public static void swingIsBlock(Mob agent, AbstractWorldObject target, int animation) {
@@ -264,9 +264,19 @@ public class CombatUtilities {
swingIsBlock(agent, target, passiveAnim); swingIsBlock(agent, target, passiveAnim);
return; return;
} }
if (agent.getEquip().get(1) != null && agent.getEquip().get(2) != null && agent.getEquip().get(2).getItemBase().isShield() == false) {
swingIsDamage(agent, target, determineDamage(agent), anim); //mob is duel wielding and should conduct an attack for each hand
ItemBase weapon1 = agent.getEquip().get(1).getItemBase();
double range1 = getMaxDmg(weapon1.getMinDamage(), agent, weapon1) - getMinDmg(weapon1.getMinDamage(), agent, weapon1);
double damage1 = getMinDmg(weapon1.getMinDamage(), agent, weapon1) + ((ThreadLocalRandom.current().nextFloat() * range1) + (ThreadLocalRandom.current().nextFloat() * range1)) / 2;
swingIsDamage(agent, target, (float) damage1, CombatManager.getSwingAnimation(weapon1, null, true));
ItemBase weapon2 = agent.getEquip().get(2).getItemBase();
double range2 = getMaxDmg(weapon2.getMinDamage(), agent, weapon2) - getMinDmg(weapon2.getMinDamage(), agent, weapon2);
double damage2 = getMinDmg(weapon2.getMinDamage(), agent, weapon2) + ((ThreadLocalRandom.current().nextFloat() * range2) + (ThreadLocalRandom.current().nextFloat() * range2)) / 2;
swingIsDamage(agent, target, (float) damage2, CombatManager.getSwingAnimation(weapon1, null, false));
} else {
swingIsDamage(agent, target, determineDamage(agent), anim);
}
if (agent.getWeaponPower() != null) if (agent.getWeaponPower() != null)
agent.getWeaponPower().attack(target, MBServerStatics.ONE_MINUTE); agent.getWeaponPower().attack(target, MBServerStatics.ONE_MINUTE);
@@ -309,10 +319,19 @@ public class CombatUtilities {
if (target == null) if (target == null)
return 0; return 0;
int damage = 0; float damage = 0;
DamageType dt = getDamageType(agent); DamageType dt = getDamageType(agent);
damage = ThreadLocalRandom.current().nextInt((int)getMinDmg(agent), (int)getMaxDmg(agent) + 1); if ((agent.agentType.equals(AIAgentType.PET)) == true || agent.isPet() == true || agent.isNecroPet() == true) {
damage = calculatePetDamage(agent);
} else if (agent.isPlayerGuard() == true) {
//damage = calculateGuardDamage(agent);
damage = calculateMobDamage(agent);
} else if (agent.getLevel() > 80) {
damage = calculateEpicDamage(agent);
} else {
damage = calculateMobDamage(agent);
}
if (AbstractWorldObject.IsAbstractCharacter(target)) { if (AbstractWorldObject.IsAbstractCharacter(target)) {
if (((AbstractCharacter) target).isSit()) { if (((AbstractCharacter) target).isSit()) {
damage *= 2.5f; //increase damage if sitting damage *= 2.5f; //increase damage if sitting
@@ -338,16 +357,158 @@ public class CombatUtilities {
return dt; return dt;
} }
public static double getMinDmg(Mob agent) { public static int calculatePetDamage(Mob agent) {
if(agent.equip.get(2) != null && !agent.equip.get(2).getItemBase().isShield()) //damage calc for pet
return agent.minDamageHandTwo; float range;
else return agent.minDamageHandOne; float damage;
float min = 40;
float max = 60;
float dmgMultiplier = 1 + agent.getBonuses().getFloatPercentAll(ModType.MeleeDamageModifier, SourceType.None);
double minDmg = getMinDmg(min, agent, null);
double maxDmg = getMaxDmg(max, agent, null);
dmgMultiplier += agent.getLevel() * 0.1f;
range = (float) (maxDmg - minDmg);
damage = min + ((ThreadLocalRandom.current().nextFloat() * range) + (ThreadLocalRandom.current().nextFloat() * range)) / 2;
return (int) (damage * dmgMultiplier);
} }
public static double getMaxDmg(Mob agent) { public static int calculateGuardDamage(Mob agent) {
if(agent.equip.get(2) != null && !agent.equip.get(2).getItemBase().isShield()) //damage calc for guard
return agent.maxDamageHandTwo; ItemBase weapon = agent.getEquip().get(1).getItemBase();
else return agent.maxDamageHandOne; AbstractWorldObject target = agent.getCombatTarget();
float dmgMultiplier = 1 + agent.getBonuses().getFloatPercentAll(ModType.MeleeDamageModifier, SourceType.None);
double minDmg = weapon.getMinDamage();
double maxDmg = weapon.getMaxDamage();
double min = getMinDmg(minDmg, agent, weapon);
double max = getMaxDmg(maxDmg, agent, weapon);
DamageType dt = weapon.getDamageType();
double range = max - min;
double damage = min + ((ThreadLocalRandom.current().nextFloat() * range) + (ThreadLocalRandom.current().nextFloat() * range)) / 2;
if (AbstractWorldObject.IsAbstractCharacter(target))
if (((AbstractCharacter) target).isSit())
damage *= 2.5f; //increase damage if sitting
if (AbstractWorldObject.IsAbstractCharacter(target))
return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, (float) damage, 0) * dmgMultiplier);
return 0;
}
public static int calculateEpicDamage(Mob agent) {
//handle r8 mob damage
DamageType dt = DamageType.Crush;
AbstractWorldObject target = agent.getCombatTarget();
float dmgMultiplier = 1 + agent.getBonuses().getFloatPercentAll(ModType.MeleeDamageModifier, SourceType.None);
double min = agent.getMinDamageHandOne();
double max = agent.getMaxDamageHandOne();
if (agent.getEquip().get(1) != null) {
if (agent.getEquip().get(1).getItemBase() != null) {
dt = agent.getEquip().get(1).getItemBase().getDamageType();
min = agent.getMinDamageHandOne();
max = agent.getMaxDamageHandOne();
} else if (agent.getEquip().get(2).getItemBase() != null && agent.getEquip().get(2).getItemBase().isShield() == false) {
dt = agent.getEquip().get(2).getItemBase().getDamageType();
min = agent.getMinDamageHandTwo();
max = agent.getMaxDamageHandTwo();
}
}
double range = max - min;
double damage = min + ((ThreadLocalRandom.current().nextFloat() * range) + (ThreadLocalRandom.current().nextFloat() * range)) / 2;
return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, (float) damage, 0) * dmgMultiplier);
}
public static int calculateMobDamage(Mob agent) {
ItemBase weapon = null;
double minDmg;
double maxDmg;
DamageType dt;
//main hand or offhand damage
if (agent.getEquip().get(1) != null)
weapon = agent.getEquip().get(1).getItemBase();
else if (agent.getEquip().get(2) != null)
weapon = agent.getEquip().get(2).getItemBase();
if (weapon != null) {
minDmg = getMinDmg(weapon.getMinDamage(), agent, weapon);
maxDmg = getMaxDmg(weapon.getMaxDamage(), agent, weapon);
dt = weapon.getDamageType();
} else {
minDmg = agent.getMobBase().getDamageMin();
maxDmg = agent.getMobBase().getDamageMax();
dt = DamageType.Crush;
}
AbstractWorldObject target = agent.getCombatTarget();
float dmgMultiplier = 1 + agent.getBonuses().getFloatPercentAll(ModType.MeleeDamageModifier, SourceType.None);
double range = maxDmg - minDmg;
double damage = minDmg + ((ThreadLocalRandom.current().nextFloat() * range) + (ThreadLocalRandom.current().nextFloat() * range)) / 2;
if (AbstractWorldObject.IsAbstractCharacter(target))
if (((AbstractCharacter) target).isSit())
damage *= 2.5f; //increase damage if sitting
if (AbstractWorldObject.IsAbstractCharacter(target))
return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, (float) damage, 0) * dmgMultiplier);
return 0;
}
public static double getMinDmg(double min, Mob agent, ItemBase weapon) {
int primary = agent.getStatStrCurrent();
int secondary = agent.getStatDexCurrent();
int focusLevel = 0;
int masteryLevel = 0;
if (weapon != null) {
if (weapon.isStrBased() == true) {
primary = agent.getStatStrCurrent();
secondary = agent.getStatDexCurrent();
} else {
primary = agent.getStatDexCurrent();
secondary = agent.getStatStrCurrent();
if (agent.getSkills().containsKey(weapon.getSkillRequired())) {
focusLevel = (int) agent.getSkills().get(weapon.getSkillRequired()).getModifiedAmount();
}
if (agent.getSkills().containsKey(weapon.getMastery())) {
masteryLevel = (int) agent.getSkills().get(weapon.getMastery()).getModifiedAmount();
}
}
}
return min * (pow(0.0048 * primary + .049 * (primary - 0.75), 0.5) + pow(0.0066 * secondary + 0.064 * (secondary - 0.75), 0.5) + +0.01 * (focusLevel + masteryLevel));
}
public static double getMaxDmg(double max, Mob agent, ItemBase weapon) {
int primary = agent.getStatStrCurrent();
int secondary = agent.getStatDexCurrent();
int focusLevel = 0;
int masteryLevel = 0;
if (weapon != null) {
if (weapon.isStrBased() == true) {
primary = agent.getStatStrCurrent();
secondary = agent.getStatDexCurrent();
} else {
primary = agent.getStatDexCurrent();
secondary = agent.getStatStrCurrent();
}
if (agent.getSkills().containsKey(weapon.getSkillRequired()))
focusLevel = (int) agent.getSkills().get(weapon.getSkillRequired()).getModifiedAmount();
if (agent.getSkills().containsKey(weapon.getSkillRequired()))
masteryLevel = (int) agent.getSkills().get(weapon.getMastery()).getModifiedAmount();
}
return max * (pow(0.0124 * primary + 0.118 * (primary - 0.75), 0.5) + pow(0.0022 * secondary + 0.028 * (secondary - 0.75), 0.5) + 0.0075 * (focusLevel + masteryLevel));
} }
} }
@@ -13,10 +13,10 @@ import engine.Enum;
import engine.Enum.GameObjectType; import engine.Enum.GameObjectType;
import engine.Enum.ModType; import engine.Enum.ModType;
import engine.Enum.SourceType; import engine.Enum.SourceType;
import engine.mobileAI.Threads.MobAIThread;
import engine.exception.MsgSendException; import engine.exception.MsgSendException;
import engine.gameManager.MovementManager; import engine.gameManager.MovementManager;
import engine.math.Vector3fImmutable; import engine.math.Vector3fImmutable;
import engine.mobileAI.Threads.MobAIThread;
import engine.net.client.msg.MoveToPointMsg; import engine.net.client.msg.MoveToPointMsg;
import engine.objects.*; import engine.objects.*;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
@@ -38,7 +38,7 @@ public class MovementUtilities {
if (agent.getContract() != null) if (agent.getContract() != null)
guardCaptain = agent; guardCaptain = agent;
else else
guardCaptain = (Mob) agent.guardCaptain; guardCaptain = (Mob) agent.npcOwner;
if (guardCaptain != null) { if (guardCaptain != null) {
Building barracks = guardCaptain.building; Building barracks = guardCaptain.building;
@@ -51,7 +51,7 @@ public class MovementUtilities {
//Guards recall distance = 814. //Guards recall distance = 814.
if (tol != null) { if (tol != null) {
return !(agent.getLoc().distanceSquared2D(tol.getLoc()) > sqr(Enum.CityBoundsType.ZONE.halfExtents)); return !(agent.getLoc().distanceSquared2D(tol.getLoc()) > sqr(Enum.CityBoundsType.ZONE.extents));
} }
} }
@@ -68,8 +68,8 @@ public class MovementUtilities {
float zoneRange = 250; float zoneRange = 250;
if (agent.getParentZone() != null) { if (agent.getParentZone() != null) {
if (agent.getParentZone().bounds != null) if (agent.getParentZone().getBounds() != null)
zoneRange = agent.getParentZone().bounds.getHalfExtents().x * 2; zoneRange = agent.getParentZone().getBounds().getHalfExtents().x * 2;
} }
if (zoneRange > 300) if (zoneRange > 300)
@@ -147,7 +147,7 @@ public class MovementUtilities {
return aiAgent.getLoc().ClosestPointOnLine(aggroTarget.getLoc(), aggroTarget.getEndLoc()); return aiAgent.getLoc().ClosestPointOnLine(aggroTarget.getLoc(), aggroTarget.getEndLoc());
} }
public static void moveToLocation(Mob agent, Vector3fImmutable newLocation, float offset, boolean isWalking) { public static void moveToLocation(Mob agent, Vector3fImmutable newLocation, float offset) {
try { try {
//don't move farther than 30 units from player. //don't move farther than 30 units from player.
@@ -158,7 +158,7 @@ public class MovementUtilities {
agent.setFaceDir(newLoc.subtract2D(agent.getLoc()).normalize()); agent.setFaceDir(newLoc.subtract2D(agent.getLoc()).normalize());
aiMove(agent, newLoc, isWalking); aiMove(agent, newLoc, false);
} catch (Exception e) { } catch (Exception e) {
Logger.error(e.toString()); Logger.error(e.toString());
} }
@@ -244,10 +244,10 @@ public class MovementUtilities {
msg.setSourceID(agent.getObjectUUID()); msg.setSourceID(agent.getObjectUUID());
msg.setStartCoord(startLoc); msg.setStartCoord(startLoc);
msg.setEndCoord(endLoc); msg.setEndCoord(endLoc);
msg.setInBuildingFloor(-1); msg.setUnknown01(-1);
msg.setInBuilding(-1); msg.setInBuilding(-1);
msg.setStartLocType(0); msg.setTargetType(0);
msg.setInBuildingUUID(0); msg.setTargetID(0);
try { try {
+1 -1
View File
@@ -28,7 +28,7 @@ import static engine.net.MessageDispatcher.maxRecipients;
/* /*
* Dispatch Message is the main interface to Magicbane's threaded * Dispatch Message is the main interface to Magicbane's threaded
* async message delivery system. * asynch message delivery system.
*/ */
public class DispatchMessage { public class DispatchMessage {
+7 -4
View File
@@ -643,7 +643,7 @@ public class ClientMessagePump implements NetMsgHandler {
moveMsg.setStartCoord(sourcePlayer.getLoc()); moveMsg.setStartCoord(sourcePlayer.getLoc());
moveMsg.setEndCoord(sourcePlayer.getLoc()); moveMsg.setEndCoord(sourcePlayer.getLoc());
moveMsg.setInBuilding(-1); moveMsg.setInBuilding(-1);
moveMsg.setInBuildingFloor(-1); moveMsg.setUnknown01(-1);
dispatch = Dispatch.borrow(sourcePlayer, moveMsg); dispatch = Dispatch.borrow(sourcePlayer, moveMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY); DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
@@ -1196,7 +1196,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (npc.getCharItemManager().getInventoryCount() > 150) { if (npc.getCharItemManager().getInventoryCount() > 150) {
if (npc.getParentZone() != null && npc.getParentZone().playerCityUUID == 0) { if (npc.getParentZone() != null && npc.getParentZone().getPlayerCityUUID() == 0) {
ArrayList<Item> inv = npc.getInventory(); ArrayList<Item> inv = npc.getInventory();
for (int i = 0; i < 20; i++) { for (int i = 0; i < 20; i++) {
try { try {
@@ -1229,7 +1229,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (ib == null) if (ib == null)
return; return;
if (npc.getParentZone() != null && npc.getParentZone().playerCityUUID != 0) if (npc.getParentZone() != null && npc.getParentZone().getPlayerCityUUID() != 0)
if (!npc.getCharItemManager().hasRoomInventory(ib.getWeight())) { if (!npc.getCharItemManager().hasRoomInventory(ib.getWeight())) {
ErrorPopupMsg.sendErrorPopup(player, 21); ErrorPopupMsg.sendErrorPopup(player, 21);
@@ -1280,7 +1280,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (building != null && building.getProtectionState().equals(ProtectionState.NPC)) if (building != null && building.getProtectionState().equals(ProtectionState.NPC))
building = null; building = null;
if (npc.getParentZone().playerCityUUID == 0) if (npc.getParentZone().getPlayerCityUUID() == 0)
building = null; building = null;
//make sure npc can afford item //make sure npc can afford item
@@ -1892,6 +1892,9 @@ public class ClientMessagePump implements NetMsgHandler {
case POWER: case POWER:
PowersManager.usePower((PerformActionMsg) msg, origin, false); PowersManager.usePower((PerformActionMsg) msg, origin, false);
break; break;
case REQUESTMELEEATTACK:
CombatManager.setAttackTarget((AttackCmdMsg) msg, origin);
break;
case READYTOENTER: case READYTOENTER:
break; break;
case OPENVAULT: case OPENVAULT:
+1 -1
View File
@@ -173,7 +173,7 @@ public enum Protocol {
REPAIROBJECT(0x782219CE, RepairMsg.class, null), //Repair Window Req/Ack, RepairObject item Req/Ack REPAIROBJECT(0x782219CE, RepairMsg.class, null), //Repair Window Req/Ack, RepairObject item Req/Ack
REQUESTCONTENTS(0xA786B0A2, LootWindowRequestMsg.class, null), // MoveObjectToContainer Window Request REQUESTCONTENTS(0xA786B0A2, LootWindowRequestMsg.class, null), // MoveObjectToContainer Window Request
REQUESTGUILDLIST(0x85DCC6D7, ReqGuildListMsg.class, RequestGuildListHandler.class), REQUESTGUILDLIST(0x85DCC6D7, ReqGuildListMsg.class, RequestGuildListHandler.class),
REQUESTMELEEATTACK(0x98C71545, AttackCmdMsg.class, AttackCmdMsgHandler.class), // Attack REQUESTMELEEATTACK(0x98C71545, AttackCmdMsg.class, null), // Attack
REQUESTMEMBERLIST(0x3235E5EA, GuildControlMsg.class, GuildControlHandler.class), // Part of Promote/Demote, Also Player History REQUESTMEMBERLIST(0x3235E5EA, GuildControlMsg.class, GuildControlHandler.class), // Part of Promote/Demote, Also Player History
REQUESTTOOPENBANK(0xF26E453F, null, null), // RequestToOpenBankMsg REQUESTTOOPENBANK(0xF26E453F, null, null), // RequestToOpenBankMsg
REQUESTTOTRADE(0x4D84259B, TradeRequestMsg.class, null), // Trade Request REQUESTTOTRADE(0x4D84259B, TradeRequestMsg.class, null), // Trade Request
@@ -151,7 +151,7 @@ public class AbandonAssetMsgHandler extends AbstractClientMsgHandler {
cityZone = ZoneManager.findSmallestZone(targetBuilding.getLoc()); cityZone = ZoneManager.findSmallestZone(targetBuilding.getLoc());
// Can't abandon a tree not within a player city zone // Can't abandon a tree not within a player city zone
if (cityZone.guild_zone == false) if (cityZone.isPlayerCity() == false)
return; return;
if (targetBuilding.getCity() == null) if (targetBuilding.getCity() == null)
@@ -45,7 +45,7 @@ public class AssetSupportMsgHandler extends AbstractClientMsgHandler {
if (serverZone == null) if (serverZone == null)
return; return;
serverCity = City.GetCityFromCache(serverZone.playerCityUUID); serverCity = City.GetCityFromCache(serverZone.getPlayerCityUUID());
if (serverCity == null) if (serverCity == null)
return; return;
@@ -1,86 +0,0 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.CombatManager;
import engine.net.client.ClientConnection;
import engine.net.client.msg.AttackCmdMsg;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.TargetedActionMsg;
import engine.objects.*;
/*
* @Author:
* @Summary: Processes application protocol message which keeps
* client's tcp connection open.
*/
public class AttackCmdMsgHandler extends AbstractClientMsgHandler {
public AttackCmdMsgHandler() {
super(AttackCmdMsg.class);
}
@Override
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
PlayerCharacter playerCharacter = origin.getPlayerCharacter();
// Member variable declaration
AttackCmdMsg msg;
// Member variable assignment
msg = (AttackCmdMsg) baseMsg;
if (TargetedActionMsg.un2cnt == 60 || TargetedActionMsg.un2cnt == 70)
return true;
if (playerCharacter == null)
return true;
AbstractWorldObject target = null;
Enum.GameObjectType targetType;
targetType = Enum.GameObjectType.values()[msg.getTargetType()];
switch(targetType){
case Mob:
target = Mob.getMob(msg.getTargetID());
break;
case PlayerCharacter:
target = PlayerCharacter.getPlayerCharacter(msg.getTargetID());
break;
case Building:
target = BuildingManager.getBuilding(msg.getTargetID());
break;
case NPC:
target = NPC.getNPC(msg.getTargetID());
break;
}
if(target == null) {
playerCharacter.setCombatTarget(null);
return true; // cannot attack a null target
}
//set sources target
playerCharacter.setCombatTarget(target);
//put in combat if not already
if (!playerCharacter.isCombat())
CombatManager.toggleCombat(true, origin);
//make character stand if sitting
if (playerCharacter.isSit())
CombatManager.toggleSit(false, origin);
CombatManager.AttackTarget(playerCharacter, target);
return true;
}
}
@@ -65,7 +65,7 @@ public class ChannelMuteMsgHandler extends AbstractClientMsgHandler {
cityZone = ZoneManager.findSmallestZone(targetBuilding.getLoc()); cityZone = ZoneManager.findSmallestZone(targetBuilding.getLoc());
// Can't abandon a tree not within a player city zone // Can't abandon a tree not within a player city zone
if (cityZone.guild_zone == false) if (cityZone.isPlayerCity() == false)
return; return;
if (targetBuilding.getCity().hasBeenTransfered == true) { if (targetBuilding.getCity().hasBeenTransfered == true) {
@@ -69,7 +69,7 @@ public class ClaimGuildTreeMsgHandler extends AbstractClientMsgHandler {
playerZone = building.getParentZone(); playerZone = building.getParentZone();
if (playerZone != null) if (playerZone != null)
playerCity = City.getCity(playerZone.playerCityUUID); playerCity = City.getCity(playerZone.getPlayerCityUUID());
// Oops! *** Refactor: Log error // Oops! *** Refactor: Log error
switch (msg.getMessageType()) { switch (msg.getMessageType()) {
@@ -117,7 +117,7 @@ public class ClaimGuildTreeMsgHandler extends AbstractClientMsgHandler {
dispatch = Dispatch.borrow(sourcePlayer, gtsm); dispatch = Dispatch.borrow(sourcePlayer, gtsm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
CityZoneMsg czm = new CityZoneMsg(2, playerZone.getLoc().x, playerZone.getLoc().y, playerZone.getLoc().z, playerCity.getCityName(), playerZone, Enum.CityBoundsType.ZONE.halfExtents, Enum.CityBoundsType.ZONE.halfExtents); CityZoneMsg czm = new CityZoneMsg(2, playerZone.getLoc().x, playerZone.getLoc().y, playerZone.getLoc().z, playerCity.getCityName(), playerZone, Enum.CityBoundsType.ZONE.extents, Enum.CityBoundsType.ZONE.extents);
DispatchMessage.dispatchMsgToAll(czm); DispatchMessage.dispatchMsgToAll(czm);
break; break;
@@ -95,7 +95,7 @@ public class DestroyBuildingHandler extends AbstractClientMsgHandler {
city.setWarehouseBuildingID(0); city.setWarehouseBuildingID(0);
} }
BuildingManager.setRank(building, -1); building.setRank(-1);
WorldGrid.RemoveWorldObject(building); WorldGrid.RemoveWorldObject(building);
WorldGrid.removeObject(building); WorldGrid.removeObject(building);
building.getParentZone().zoneBuildingSet.remove(building); building.getParentZone().zoneBuildingSet.remove(building);
@@ -75,12 +75,12 @@ public class ManageCityAssetMsgHandler extends AbstractClientMsgHandler {
Zone zone = ZoneManager.findSmallestZone(player.getLoc()); Zone zone = ZoneManager.findSmallestZone(player.getLoc());
if (!zone.guild_zone) { if (!zone.isPlayerCity()) {
ErrorPopupMsg.sendErrorMsg(player, "Unable to find city to command."); ErrorPopupMsg.sendErrorMsg(player, "Unable to find city to command.");
return true; return true;
} }
City city = City.GetCityFromCache(zone.playerCityUUID); City city = City.GetCityFromCache(zone.getPlayerCityUUID());
if (city == null) { if (city == null) {
ErrorPopupMsg.sendErrorMsg(player, "Unable to find city to command."); ErrorPopupMsg.sendErrorMsg(player, "Unable to find city to command.");
@@ -254,7 +254,7 @@ public class ManageCityAssetMsgHandler extends AbstractClientMsgHandler {
if (baneZone == null) if (baneZone == null)
return true; return true;
City banedCity = City.getCity(baneZone.playerCityUUID); City banedCity = City.getCity(baneZone.getPlayerCityUUID());
if (banedCity == null) if (banedCity == null)
return true; return true;
@@ -8,6 +8,7 @@ import engine.gameManager.BuildingManager;
import engine.gameManager.DbManager; import engine.gameManager.DbManager;
import engine.gameManager.NPCManager; import engine.gameManager.NPCManager;
import engine.gameManager.SessionManager; import engine.gameManager.SessionManager;
import engine.math.Vector3fImmutable;
import engine.net.Dispatch; import engine.net.Dispatch;
import engine.net.DispatchMessage; import engine.net.DispatchMessage;
import engine.net.client.ClientConnection; import engine.net.client.ClientConnection;
@@ -15,6 +16,9 @@ import engine.net.client.msg.*;
import engine.objects.*; import engine.objects.*;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.HashMap;
/* /*
* @Author: * @Author:
* @Summary: Processes application protocol message which * @Summary: Processes application protocol message which
@@ -23,6 +27,8 @@ import org.pmw.tinylog.Logger;
public class MinionTrainingMsgHandler extends AbstractClientMsgHandler { public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
public static HashMap<Integer, ArrayList<Integer>> _minionsByCaptain = null;
public MinionTrainingMsgHandler() { public MinionTrainingMsgHandler() {
super(MinionTrainingMessage.class); super(MinionTrainingMessage.class);
} }
@@ -32,9 +38,9 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
MinionTrainingMessage minionMsg = (MinionTrainingMessage) baseMsg; MinionTrainingMessage minionMsg = (MinionTrainingMessage) baseMsg;
PlayerCharacter playerCharacter = SessionManager.getPlayerCharacter(origin); PlayerCharacter player = SessionManager.getPlayerCharacter(origin);
if (playerCharacter == null) if (player == null)
return true; return true;
if (minionMsg.getNpcType() == Enum.GameObjectType.NPC.ordinal()) { if (minionMsg.getNpcType() == Enum.GameObjectType.NPC.ordinal()) {
@@ -44,24 +50,23 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
if (npc == null) if (npc == null)
return true; return true;
Building building = BuildingManager.getBuildingFromCache(minionMsg.getBuildingID()); Building b = BuildingManager.getBuildingFromCache(minionMsg.getBuildingID());
if (building == null) if (b == null)
return true; return true;
//clear minion //clear minion
if (npc.minionLock.writeLock().tryLock()) { if (npc.minionLock.writeLock().tryLock()) {
try { try {
if (minionMsg.getType() == 2) { if (minionMsg.getType() == 2) {
Mob toRemove = Mob.getFromCache(minionMsg.getUUID()); Mob toRemove = Mob.getFromCache(minionMsg.getUUID());
if (!npc.minions.contains(toRemove.getObjectUUID())) if (!npc.getSiegeMinionMap().containsKey(toRemove))
return true; return true;
npc.minions.remove(Integer.valueOf(toRemove.getObjectUUID())); npc.getSiegeMinionMap().remove(toRemove);
WorldGrid.RemoveWorldObject(toRemove); WorldGrid.RemoveWorldObject(toRemove);
@@ -69,35 +74,33 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
toRemove.getParentZone().zoneMobSet.remove(toRemove); toRemove.getParentZone().zoneMobSet.remove(toRemove);
DbManager.removeFromCache(toRemove); DbManager.removeFromCache(toRemove);
PlayerCharacter petOwner = toRemove.getOwner();
if(toRemove.guardCaptain.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) { if (petOwner != null) {
PlayerCharacter petOwner = (PlayerCharacter) toRemove.guardCaptain; petOwner.setPet(null);
toRemove.setOwner(null);
if (petOwner != null) { PetMsg petMsg = new PetMsg(5, null);
petOwner.setPet(null); Dispatch dispatch = Dispatch.borrow(petOwner, petMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
toRemove.guardCaptain = null;
PetMsg petMsg = new PetMsg(5, null);
Dispatch dispatch = Dispatch.borrow(petOwner, petMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
}
} }
ManageCityAssetsMsg mca1 = new ManageCityAssetsMsg(playerCharacter, building); // we Found the move to remove, lets break the for loop so it doesnt look for more.
ManageCityAssetsMsg mca1 = new ManageCityAssetsMsg(player, b);
mca1.actionType = 3; mca1.actionType = 3;
mca1.setTargetType(building.getObjectType().ordinal()); mca1.setTargetType(b.getObjectType().ordinal());
mca1.setTargetID(building.getObjectUUID()); mca1.setTargetID(b.getObjectUUID());
mca1.setTargetType3(npc.getObjectType().ordinal()); mca1.setTargetType3(npc.getObjectType().ordinal());
mca1.setTargetID3(npc.getObjectUUID()); mca1.setTargetID3(npc.getObjectUUID());
mca1.setAssetName1(building.getName()); mca1.setAssetName1(b.getName());
mca1.setUnknown54(1); mca1.setUnknown54(1);
Dispatch dispatch = Dispatch.borrow(playerCharacter, mca1); Dispatch dispatch = Dispatch.borrow(player, mca1);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
ManageNPCMsg mnm = new ManageNPCMsg(npc); ManageNPCMsg mnm = new ManageNPCMsg(npc);
dispatch = Dispatch.borrow(playerCharacter, mnm); dispatch = Dispatch.borrow(player, mnm);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
//Add Minion //Add Minion
@@ -112,7 +115,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
if (npc.getContractID() == 842) if (npc.getContractID() == 842)
maxSlots = 1; maxSlots = 1;
if (npc.minions.size() == maxSlots) if (npc.getSiegeMinionMap().size() == maxSlots)
return true; return true;
int mobBase; int mobBase;
@@ -143,15 +146,47 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
if (mobBase == 0) if (mobBase == 0)
return true; return true;
Mob siegeMob = Mob.createSiegeMinion(npc, mobBase); Mob siegeMob = Mob.createSiegeMob(npc, mobBase, npc.getGuild(), zone, b.getLoc(), (short) 1);
if (siegeMob == null) if (siegeMob == null)
return true; return true;
if (siegeMob != null) {
siegeMob.setSpawnTime(60 * 15);
Building building = BuildingManager.getBuilding(((MinionTrainingMessage) baseMsg).getBuildingID());
siegeMob.building = building;
siegeMob.parentZone = zone;
// Slot siege minion
// Can be either corner tower or bulwark.
int slot;
if (building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.ARTYTOWER))
slot = 2;
else
slot = ((NPC) siegeMob.npcOwner).getSiegeMinionMap().get(siegeMob) + 1; // First slot is for the captain
BuildingLocation slotLocation = BuildingManager._slotLocations.get(building.meshUUID).get(slot);
siegeMob.bindLoc = building.getLoc().add(slotLocation.getLocation());
// Rotate slot position by the building rotation
siegeMob.bindLoc = Vector3fImmutable.rotateAroundPoint(building.getLoc(), siegeMob.bindLoc, building.getBounds().getQuaternion().angleY);
siegeMob.loc = new Vector3fImmutable(siegeMob.bindLoc);
siegeMob.endLoc = new Vector3fImmutable(siegeMob.bindLoc);
zone.zoneMobSet.add(siegeMob);
siegeMob.setLoc(siegeMob.bindLoc);
}
} }
ManageNPCMsg mnm = new ManageNPCMsg(npc); ManageNPCMsg mnm = new ManageNPCMsg(npc);
mnm.setMessageType(1); mnm.setMessageType(1);
Dispatch dispatch = Dispatch.borrow(playerCharacter, mnm); Dispatch dispatch = Dispatch.borrow(player, mnm);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
} finally { } finally {
@@ -179,13 +214,13 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
Mob toRemove = Mob.getFromCache(minionMsg.getUUID()); Mob toRemove = Mob.getFromCache(minionMsg.getUUID());
if (!npc.minions.contains(toRemove.getObjectUUID())) if (!npc.getSiegeMinionMap().containsKey(toRemove))
return true; return true;
if (!DbManager.MobQueries.REMOVE_GUARD_MINION(npc.getObjectUUID(), toRemove.firstName)) if (!DbManager.MobQueries.REMOVE_FROM_GUARDS(npc.getObjectUUID(), toRemove.getMobBaseID(), npc.getSiegeMinionMap().get(toRemove)))
return true; return true;
npc.minions.remove(Integer.valueOf(toRemove.getObjectUUID())); npc.getSiegeMinionMap().remove(toRemove);
WorldGrid.RemoveWorldObject(toRemove); WorldGrid.RemoveWorldObject(toRemove);
@@ -193,22 +228,17 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
toRemove.getParentZone().zoneMobSet.remove(toRemove); toRemove.getParentZone().zoneMobSet.remove(toRemove);
DbManager.removeFromCache(toRemove); DbManager.removeFromCache(toRemove);
PlayerCharacter petOwner = toRemove.getOwner();
if (toRemove.agentType.equals(Enum.AIAgentType.SIEGEENGINE)) { if (petOwner != null) {
petOwner.setPet(null);
PlayerCharacter trebOwner = (PlayerCharacter) toRemove.guardCaptain; toRemove.setOwner(null);
PetMsg petMsg = new PetMsg(5, null);
if (trebOwner != null) { Dispatch dispatch = Dispatch.borrow(petOwner, petMsg);
trebOwner.setPet(null); DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
toRemove.guardCaptain = null;
PetMsg petMsg = new PetMsg(5, null);
Dispatch dispatch = Dispatch.borrow(trebOwner, petMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
}
} }
ManageCityAssetsMsg mca1 = new ManageCityAssetsMsg(playerCharacter, building); ManageCityAssetsMsg mca1 = new ManageCityAssetsMsg(player, building);
mca1.actionType = 3; mca1.actionType = 3;
mca1.setTargetType(building.getObjectType().ordinal()); mca1.setTargetType(building.getObjectType().ordinal());
mca1.setTargetID(building.getObjectUUID()); mca1.setTargetID(building.getObjectUUID());
@@ -218,11 +248,11 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
mca1.setAssetName1(building.getName()); mca1.setAssetName1(building.getName());
mca1.setUnknown54(1); mca1.setUnknown54(1);
Dispatch dispatch = Dispatch.borrow(playerCharacter, mca1); Dispatch dispatch = Dispatch.borrow(player, mca1);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
ManageNPCMsg mnm = new ManageNPCMsg(npc); ManageNPCMsg mnm = new ManageNPCMsg(npc);
dispatch = Dispatch.borrow(playerCharacter, mnm); dispatch = Dispatch.borrow(player, mnm);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
//Add Minion //Add Minion
@@ -258,7 +288,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
break; break;
} }
if (npc.minions.size() == maxSlots) if (npc.getSiegeMinionMap().size() == maxSlots)
return true; return true;
int mobBase = npc.getMobBaseID(); int mobBase = npc.getMobBaseID();
@@ -268,12 +298,12 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
String pirateName = NPCManager.getPirateName(mobBase); String pirateName = NPCManager.getPirateName(mobBase);
Mob toCreate = Mob.createGuardMinion(npc, npc.getLevel(), pirateName); if (!DbManager.MobQueries.ADD_TO_GUARDS(npc.getObjectUUID(), mobBase, pirateName, npc.getSiegeMinionMap().size() + 1))
if (toCreate == null)
return true; return true;
if (!DbManager.MobQueries.ADD_GUARD_MINION(npc.getObjectUUID(), pirateName)) Mob toCreate = Mob.createGuardMob(npc, npc.getGuild(), zone, building.getLoc(), npc.getLevel(), pirateName);
if (toCreate == null)
return true; return true;
if (toCreate != null) { if (toCreate != null) {
@@ -284,7 +314,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
ManageNPCMsg mnm = new ManageNPCMsg(npc); ManageNPCMsg mnm = new ManageNPCMsg(npc);
mnm.setMessageType(1); mnm.setMessageType(1);
Dispatch dispatch = Dispatch.borrow(playerCharacter, mnm); Dispatch dispatch = Dispatch.borrow(player, mnm);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
} catch (Exception e) { } catch (Exception e) {
@@ -9,22 +9,12 @@
package engine.net.client.handlers; package engine.net.client.handlers;
import engine.InterestManagement.WorldGrid;
import engine.exception.MsgSendException; import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.CollisionEngine.CollisionManager;
import engine.gameManager.MovementManager; import engine.gameManager.MovementManager;
import engine.math.Vector3fImmutable;
import engine.net.client.ClientConnection; import engine.net.client.ClientConnection;
import engine.net.client.msg.ClientNetMsg; import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.MoveToPointMsg; import engine.net.client.msg.MoveToPointMsg;
import engine.objects.*; import engine.objects.PlayerCharacter;
import engine.server.MBServerStatics;
import java.awt.geom.Line2D;
import java.util.HashSet;
public class MoveToPointHandler extends AbstractClientMsgHandler { public class MoveToPointHandler extends AbstractClientMsgHandler {
@@ -36,37 +26,13 @@ public class MoveToPointHandler extends AbstractClientMsgHandler {
protected boolean _handleNetMsg(ClientNetMsg baseMsg, protected boolean _handleNetMsg(ClientNetMsg baseMsg,
ClientConnection origin) throws MsgSendException { ClientConnection origin) throws MsgSendException {
MoveToPointMsg msg = (MoveToPointMsg) baseMsg; MoveToPointMsg msg = (MoveToPointMsg) baseMsg;
PlayerCharacter pc = origin.getPlayerCharacter();
if(pc == null)
return true;
//check for collisions PlayerCharacter pc = (origin != null) ? (origin.getPlayerCharacter()) : null;
Line2D travelLine = new Line2D.Float(); if (pc == null)
Vector3fImmutable endLoc = new Vector3fImmutable(msg.getEndLat(),msg.getEndAlt(),msg.getEndLon()); return false;
travelLine.setLine(pc.loc.x,pc.loc.z,endLoc.x,endLoc.z);
if(BuildingManager.getBuildingAtLocation(pc.loc) != null){
Building current = BuildingManager.getBuildingAtLocation(pc.loc);
if (CollisionManager.CollisionDetected(current, travelLine, pc.getCharacterHeight(), pc.loc.y)) {
ChatManager.chatSystemInfo(pc, "Collision Detected With : " + current.getName() + " Rect: " + current.buildingRect);
//msg.setEndCoord();
MovementManager.movement(msg, pc);
return true;
}
}
HashSet<AbstractWorldObject> awoList = WorldGrid.getObjectsInRangePartial(pc.loc, 1000, MBServerStatics.MASK_BUILDING);
for(AbstractWorldObject awo : awoList){
Building building = (Building)awo;
if(travelLine.intersects(building.buildingRect) || building.buildingRect.contains(travelLine.getP1()) || building.buildingRect.contains(travelLine.getP2())) {
if (CollisionManager.CollisionDetected(building, travelLine, pc.getCharacterHeight(), pc.loc.y)) {
ChatManager.chatSystemInfo(pc, "Collision Detected With : " + building.getName() + " Rect: " + building.buildingRect);
//msg.setEndCoord();
MovementManager.movement(msg, pc);
return true;
}
}
}
//ChatManager.chatSystemInfo(pc, "No Collision Detected");
MovementManager.movement(msg, pc); MovementManager.movement(msg, pc);
return true; return true;
} }
} }
@@ -182,7 +182,7 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
realm.claimRealmForCity(city, charterUUID); realm.claimRealmForCity(city, charterUUID);
BuildingManager.setRank(tol, 8); tol.setRank(8);
WorldGrid.updateObject(tol); WorldGrid.updateObject(tol);
for (Building building : city.getParent().zoneBuildingSet) { for (Building building : city.getParent().zoneBuildingSet) {
@@ -334,7 +334,7 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
Zone zone = ZoneManager.findSmallestZone(player.getLoc()); Zone zone = ZoneManager.findSmallestZone(player.getLoc());
if (zone != null) { if (zone != null) {
if (zone.guild_zone) { if (zone.isPlayerCity()) {
loc = zone.getLoc(); loc = zone.getLoc();
} }
} }
@@ -151,7 +151,7 @@ public class OpenFriendsCondemnListMsgHandler extends AbstractClientMsgHandler {
if (removeCondemn == null) if (removeCondemn == null)
return true; return true;
if (!DbManager.BuildingQueries.REMOVE_FROM_CONDEMNED_LIST(removeCondemn.buildingUUID, removeCondemn.playerUID, removeCondemn.guildUID, removeCondemn.friendType)) if (!DbManager.BuildingQueries.REMOVE_FROM_CONDEMNED_LIST(removeCondemn.getParent(), removeCondemn.getPlayerUID(), removeCondemn.getGuildUID(), removeCondemn.getFriendType()))
return true; return true;
sourceBuilding.getCondemned().remove(msg.getRemoveFriendID()); sourceBuilding.getCondemned().remove(msg.getRemoveFriendID());
@@ -175,7 +175,7 @@ public class OpenFriendsCondemnListMsgHandler extends AbstractClientMsgHandler {
return true; return true;
condemn.setActive(msg.isReverseKOS()); condemn.setActive(msg.isReverseKOS());
openFriendsCondemnListMsg.setReverseKOS(condemn.active); openFriendsCondemnListMsg.setReverseKOS(condemn.isActive());
dispatch = Dispatch.borrow(player, msg); dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
break; break;
@@ -354,7 +354,7 @@ public class OpenFriendsCondemnListMsgHandler extends AbstractClientMsgHandler {
if (friend == null) if (friend == null)
return true; return true;
if (!DbManager.BuildingQueries.REMOVE_FROM_FRIENDS_LIST(sourceBuilding.getObjectUUID(), friend.playerUID, friend.guildUID, friend.friendType)) { if (!DbManager.BuildingQueries.REMOVE_FROM_FRIENDS_LIST(sourceBuilding.getObjectUUID(), friend.getPlayerUID(), friend.getGuildUID(), friend.getFriendType())) {
Logger.debug("Failed to remove Friend: " + msg.getRemoveFriendID() + " from Building With UID " + sourceBuilding.getObjectUUID()); Logger.debug("Failed to remove Friend: " + msg.getRemoveFriendID() + " from Building With UID " + sourceBuilding.getObjectUUID());
return true; return true;
} }
@@ -7,6 +7,7 @@ import engine.Enum.ProfitType;
import engine.exception.MsgSendException; import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager; import engine.gameManager.BuildingManager;
import engine.gameManager.DbManager; import engine.gameManager.DbManager;
import engine.gameManager.NPCManager;
import engine.gameManager.SessionManager; import engine.gameManager.SessionManager;
import engine.math.FastMath; import engine.math.FastMath;
import engine.math.Vector3fImmutable; import engine.math.Vector3fImmutable;
@@ -36,7 +37,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
super(OrderNPCMsg.class); super(OrderNPCMsg.class);
} }
public static void processRedeedHireling(AbstractCharacter hireling, Building building, ClientConnection origin) { public static void processRedeedMob(Mob mob, Building building, ClientConnection origin) {
PlayerCharacter player; PlayerCharacter player;
Contract contract; Contract contract;
@@ -47,28 +48,33 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
player = SessionManager.getPlayerCharacter(origin); player = SessionManager.getPlayerCharacter(origin);
itemMan = player.getCharItemManager(); itemMan = player.getCharItemManager();
contract = hireling.contract; contract = mob.getContract();
if (!player.getCharItemManager().hasRoomInventory((short) 1)) { if (!player.getCharItemManager().hasRoomInventory((short) 1)) {
ErrorPopupMsg.sendErrorPopup(player, 21); ErrorPopupMsg.sendErrorPopup(player, 21);
return; return;
} }
if (!building.getHirelings().containsKey(hireling)) if (!building.getHirelings().containsKey(mob))
return; return;
BuildingManager.removeHireling(building, hireling); if (!NPCManager.removeMobileFromBuilding(mob, building)) {
PlaceAssetMsg.sendPlaceAssetError(player.getClientConnection(), 1, "A Serious error has occurred. Please post details for to ensure transaction integrity");
return;
}
building.getHirelings().remove(mob);
itemBase = ItemBase.getItemBase(contract.getContractID()); itemBase = ItemBase.getItemBase(contract.getContractID());
if (itemBase == null) { if (itemBase == null) {
Logger.error("Could not find Contract for npc: " + hireling.getObjectUUID()); Logger.error("Could not find Contract for npc: " + mob.getObjectUUID());
return; return;
} }
boolean itemWorked = false; boolean itemWorked = false;
item = new Item(itemBase, player.getObjectUUID(), Enum.OwnerType.PlayerCharacter, (byte) ((byte) hireling.getRank() - 1), (byte) ((byte) hireling.getRank() - 1), (short) 1, (short) 1, true, false, Enum.ItemContainerType.INVENTORY, (byte) 0, new ArrayList<>(), ""); item = new Item(itemBase, player.getObjectUUID(), Enum.OwnerType.PlayerCharacter, (byte) ((byte) mob.getRank() - 1), (byte) ((byte) mob.getRank() - 1), (short) 1, (short) 1, true, false, Enum.ItemContainerType.INVENTORY, (byte) 0, new ArrayList<>(), "");
item.setNumOfItems(1); item.setNumOfItems(1);
item.containerType = Enum.ItemContainerType.INVENTORY; item.containerType = Enum.ItemContainerType.INVENTORY;
@@ -206,6 +212,10 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
return; return;
} }
for (AbstractCharacter guard : building.getHirelings().keySet()) {
if (guard.getObjectType() == GameObjectType.Mob)
((Mob) guard).setPatrolPointIndex(0);
}
} else if (building.getPatrolPoints() != null) } else if (building.getPatrolPoints() != null)
ClearPatrolPoints(building.getObjectUUID()); ClearPatrolPoints(building.getObjectUUID());
@@ -213,6 +223,10 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
AddSentryPoints(building.getObjectUUID(), orderNpcMsg.getSentryPoints()); AddSentryPoints(building.getObjectUUID(), orderNpcMsg.getSentryPoints());
} else if (building.getSentryPoints() != null) } else if (building.getSentryPoints() != null)
ClearSentryPoints(building.getObjectUUID()); ClearSentryPoints(building.getObjectUUID());
// Dispatch dispatch = Dispatch.borrow(pc, msg);
// DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
} }
private static void processUpgradeNPC(PlayerCharacter player, AbstractCharacter abstractCharacter) { private static void processUpgradeNPC(PlayerCharacter player, AbstractCharacter abstractCharacter) {
@@ -276,6 +290,28 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
} }
} }
private static synchronized void processRedeedNPC(AbstractCharacter abstractCharacter, Building building, ClientConnection origin) {
// Member variable declaration
switch (abstractCharacter.getObjectType()) {
case NPC:
NPC npc = (NPC) abstractCharacter;
Building cityBuilding = npc.getBuilding();
if (cityBuilding == null)
return;
BuildingManager.processRedeedNPC(npc, npc.building, origin);
break;
case Mob:
Mob mob = (Mob) abstractCharacter;
processRedeedMob(mob, mob.building, origin);
break;
}
}
private static boolean AddPatrolPoints(int buildingID, ArrayList<Vector3fImmutable> patrolPoints) { private static boolean AddPatrolPoints(int buildingID, ArrayList<Vector3fImmutable> patrolPoints) {
Building building = BuildingManager.getBuildingFromCache(buildingID); Building building = BuildingManager.getBuildingFromCache(buildingID);
@@ -288,7 +324,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
if (zone == null) if (zone == null)
return false; return false;
if (zone.playerCityUUID == 0) if (zone.getPlayerCityUUID() == 0)
return false; return false;
City city = building.getCity(); City city = building.getCity();
@@ -466,7 +502,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
if (BuildingManager.PlayerCanControlNotOwner(building, player) == false) if (BuildingManager.PlayerCanControlNotOwner(building, player) == false)
return true; return true;
processRedeedHireling(npc, building, origin); processRedeedNPC(npc, building, origin);
return true; return true;
//MB TODO HANDLE all profits. //MB TODO HANDLE all profits.
case 7: case 7:
@@ -505,7 +541,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
} else if (orderNPCMsg.getObjectType() == GameObjectType.Mob.ordinal()) { } else if (orderNPCMsg.getObjectType() == GameObjectType.Mob.ordinal()) {
mob = Mob.getMob(orderNPCMsg.getNpcUUID()); mob = Mob.getFromCacheDBID(orderNPCMsg.getNpcUUID());
if (mob == null) if (mob == null)
return true; return true;
@@ -534,7 +570,10 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
if (building.getHirelings().containsKey(mob) == false) if (building.getHirelings().containsKey(mob) == false)
return true; return true;
BuildingManager.removeHireling(building, mob); if (NPCManager.removeMobileFromBuilding(mob, building) == false) {
PlaceAssetMsg.sendPlaceAssetError(player.getClientConnection(), 1, "A Serious error has occurred. Please post details for to ensure transaction integrity");
return true;
}
ManageCityAssetsMsg manageCityAssetsMsg = new ManageCityAssetsMsg(); ManageCityAssetsMsg manageCityAssetsMsg = new ManageCityAssetsMsg();
manageCityAssetsMsg.actionType = SVR_CLOSE_WINDOW; manageCityAssetsMsg.actionType = SVR_CLOSE_WINDOW;
@@ -569,7 +608,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
if (BuildingManager.PlayerCanControlNotOwner(building, player) == false) if (BuildingManager.PlayerCanControlNotOwner(building, player) == false)
return true; return true;
processRedeedHireling(mob, building, origin); processRedeedNPC(mob, building, origin);
return true; return true;
//MB TODO HANDLE all profits. //MB TODO HANDLE all profits.
case 7: case 7:
@@ -2,6 +2,7 @@ package engine.net.client.handlers;
import engine.Enum; import engine.Enum;
import engine.Enum.*; import engine.Enum.*;
import engine.InterestManagement.HeightMap;
import engine.InterestManagement.InterestManager; import engine.InterestManagement.InterestManager;
import engine.InterestManagement.RealmMap; import engine.InterestManagement.RealmMap;
import engine.InterestManagement.WorldGrid; import engine.InterestManagement.WorldGrid;
@@ -111,7 +112,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// Cannot place a tree underwater // Cannot place a tree underwater
if (ZoneManager.isLocUnderwater(placementInfo.getLoc())) { if (HeightMap.isLocUnderwater(placementInfo.getLoc())) {
PlaceAssetMsg.sendPlaceAssetError(origin, 6, ""); // Cannot place underwater PlaceAssetMsg.sendPlaceAssetError(origin, 6, ""); // Cannot place underwater
return false; return false;
} }
@@ -137,7 +138,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
private static boolean validateBuildingPlacement(Zone serverZone, PlaceAssetMsg msg, ClientConnection origin, PlayerCharacter player, PlacementInfo placementInfo) { private static boolean validateBuildingPlacement(Zone serverZone, PlaceAssetMsg msg, ClientConnection origin, PlayerCharacter player, PlacementInfo placementInfo) {
if (serverZone.guild_zone == false) { if (serverZone.isPlayerCity() == false) {
PlaceAssetMsg.sendPlaceAssetError(origin, 52, player.getName()); PlaceAssetMsg.sendPlaceAssetError(origin, 52, player.getName());
return false; return false;
} }
@@ -156,7 +157,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// Retrieve the building details we're placing // Retrieve the building details we're placing
if (serverZone.isNPCCity == true) { if (serverZone.isNPCCity() == true) {
PlaceAssetMsg.sendPlaceAssetError(origin, 15, ""); // Cannot place in a peace zone PlaceAssetMsg.sendPlaceAssetError(origin, 15, ""); // Cannot place in a peace zone
return false; return false;
} }
@@ -177,7 +178,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// Cannot place a building underwater // Cannot place a building underwater
if (ZoneManager.isLocUnderwater(placementInfo.getLoc())) { if (HeightMap.isLocUnderwater(placementInfo.getLoc())) {
PlaceAssetMsg.sendPlaceAssetError(origin, 6, ""); // Cannot place underwater PlaceAssetMsg.sendPlaceAssetError(origin, 6, ""); // Cannot place underwater
return false; return false;
} }
@@ -185,7 +186,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// Players cannot place buildings in mob zones. // Players cannot place buildings in mob zones.
if ((serverZone.isMacroZone() == true) if ((serverZone.isMacroZone() == true)
|| (serverZone.parent.isMacroZone() == true)) { || (serverZone.getParent().isMacroZone() == true)) {
PlaceAssetMsg.sendPlaceAssetError(origin, 57, player.getName()); // No building may be placed within this territory PlaceAssetMsg.sendPlaceAssetError(origin, 57, player.getName()); // No building may be placed within this territory
return false; return false;
} }
@@ -201,8 +202,8 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// Cannot place assets on a dead tree // Cannot place assets on a dead tree
if ((serverZone.guild_zone) if ((serverZone.isPlayerCity())
&& (City.getCity(serverZone.playerCityUUID).getTOL().getRank() == -1)) { && (City.getCity(serverZone.getPlayerCityUUID()).getTOL().getRank() == -1)) {
PlaceAssetMsg.sendPlaceAssetError(origin, 1, "Cannot place asset on dead tree until world heals"); PlaceAssetMsg.sendPlaceAssetError(origin, 1, "Cannot place asset on dead tree until world heals");
return false; return false;
} }
@@ -261,14 +262,14 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// Must be a player city // Must be a player city
if (serverZone.guild_zone == false) { if (serverZone.isPlayerCity() == false) {
PlaceAssetMsg.sendPlaceAssetError(origin, 41, player.getName()); // Cannot place outside a guild zone PlaceAssetMsg.sendPlaceAssetError(origin, 41, player.getName()); // Cannot place outside a guild zone
return false; return false;
} }
//Test zone has a city object //Test zone has a city object
City city = City.getCity(serverZone.playerCityUUID); City city = City.getCity(serverZone.getPlayerCityUUID());
if (city == null) { if (city == null) {
PlaceAssetMsg.sendPlaceAssetError(origin, 52, ""); //"no city to associate asset with" PlaceAssetMsg.sendPlaceAssetError(origin, 52, ""); //"no city to associate asset with"
@@ -512,7 +513,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
if (serverZone == null) if (serverZone == null)
return false; return false;
cityObject = City.getCity(serverZone.playerCityUUID); cityObject = City.getCity(serverZone.getPlayerCityUUID());
// Early exit if something went horribly wrong // Early exit if something went horribly wrong
@@ -571,7 +572,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// No valid player city found // No valid player city found
if (serverCity == null || serverCity.getParent().guild_zone == false) { if (serverCity == null || serverCity.getParent().isPlayerCity() == false) {
PlaceAssetMsg.sendPlaceAssetError(origin, 52, ""); // Cannot place outisde a guild zone PlaceAssetMsg.sendPlaceAssetError(origin, 52, ""); // Cannot place outisde a guild zone
return false; return false;
} }
@@ -660,7 +661,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
if (!building.getBlueprint().isSiegeEquip()) if (!building.getBlueprint().isSiegeEquip())
continue; continue;
if (!building.getLoc().isInsideCircle(serverCity.getLoc(), CityBoundsType.ZONE.halfExtents)) if (!building.getLoc().isInsideCircle(serverCity.getLoc(), CityBoundsType.ZONE.extents))
continue; continue;
if (building.getGuild() == null) if (building.getGuild() == null)
@@ -744,16 +745,15 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
} }
Vector3fImmutable plantLoc = new Vector3fImmutable(treeInfo.getLoc().x, Vector3fImmutable plantLoc = new Vector3fImmutable(treeInfo.getLoc().x,
0, HeightMap.getWorldHeight(treeInfo.getLoc()),
treeInfo.getLoc().z); treeInfo.getLoc().z);
cityObjects = DbManager.CityQueries.CREATE_CITY(playerCharacter.getObjectUUID(), serverZone.getObjectUUID(), cityObjects = DbManager.CityQueries.CREATE_CITY(playerCharacter.getObjectUUID(), serverZone.getObjectUUID(),
serverRealm.getRealmID(), serverRealm.getRealmID(),
plantLoc.x - serverZone.absX, plantLoc.y, plantLoc.x - serverZone.getAbsX(), plantLoc.y,
plantLoc.z - serverZone.absZ, treeInfo.getRot().y, treeInfo.getW(), playerCharacter.getGuild().getName(), LocalDateTime.now()); plantLoc.z - serverZone.getAbsZ(), treeInfo.getRot().y, treeInfo.getW(), playerCharacter.getGuild().getName(), LocalDateTime.now());
// Uh oh! // Uh oh!
if (cityObjects == null || cityObjects.isEmpty()) { if (cityObjects == null || cityObjects.isEmpty()) {
PlaceAssetMsg.sendPlaceAssetError(origin, 1, "A Serious error has occurred. Please post details for to ensure transaction integrity"); PlaceAssetMsg.sendPlaceAssetError(origin, 1, "A Serious error has occurred. Please post details for to ensure transaction integrity");
return false; return false;
@@ -766,6 +766,8 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
cityObjectMap.put(gameObject.getObjectType(), gameObject); cityObjectMap.put(gameObject.getObjectType(), gameObject);
treeObject = (Building) cityObjectMap.get(GameObjectType.Building); treeObject = (Building) cityObjectMap.get(GameObjectType.Building);
treeObject.runAfterLoad();
;
cityObject = (City) cityObjectMap.get(GameObjectType.City); cityObject = (City) cityObjectMap.get(GameObjectType.City);
zoneObject = (Zone) cityObjectMap.get(GameObjectType.Zone); zoneObject = (Zone) cityObjectMap.get(GameObjectType.Zone);
@@ -778,30 +780,44 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
playerNation = playerCharacter.getGuild(); playerNation = playerCharacter.getGuild();
playerNation.setGuildState(GuildState.Sovereign); playerNation.setGuildState(GuildState.Sovereign);
// Link the zone with the city and then add
// to the appropriate hash tables and cache
zoneObject.setPlayerCity(true);
if (zoneObject.getParent() != null)
zoneObject.getParent().addNode(zoneObject); //add as child to parent
ZoneManager.addZone(zoneObject.getObjectUUID(), zoneObject);
ZoneManager.addPlayerCityZone(zoneObject);
serverZone.addNode(zoneObject);
zoneObject.generateWorldAltitude();
cityObject.setParent(zoneObject);
cityObject.setObjectTypeMask(MBServerStatics.MASK_CITY); // *** Refactor : should have it already
//Link the tree of life with the new zone
treeObject.setObjectTypeMask(MBServerStatics.MASK_BUILDING);
treeObject.setParentZone(zoneObject);
MaintenanceManager.setMaintDateTime(treeObject, LocalDateTime.now().plusDays(7));
// Update guild binds and tags // Update guild binds and tags
//load the new city on the clients
CityZoneMsg czm = new CityZoneMsg(1, treeObject.getLoc().x, treeObject.getLoc().y, treeObject.getLoc().z, cityObject.getCityName(), zoneObject, Enum.CityBoundsType.ZONE.extents, Enum.CityBoundsType.ZONE.extents);
DispatchMessage.dispatchMsgToAll(czm);
GuildManager.updateAllGuildBinds(playerNation, cityObject); GuildManager.updateAllGuildBinds(playerNation, cityObject);
GuildManager.updateAllGuildTags(playerNation); GuildManager.updateAllGuildTags(playerNation);
//load the new city on the clients
CityZoneMsg czm = new CityZoneMsg(1, treeObject.getLoc().x, treeObject.getLoc().y, treeObject.getLoc().z, cityObject.getCityName(), zoneObject, Enum.CityBoundsType.ZONE.halfExtents, Enum.CityBoundsType.ZONE.halfExtents);
DispatchMessage.dispatchMsgToAll(czm);
// Set maintenance date
MaintenanceManager.setMaintDateTime(treeObject, LocalDateTime.now().plusDays(7));
// Send all the cities to the clients? // Send all the cities to the clients?
// *** Refactor : figure out how to send like, one? // *** Refactor : figure out how to send like, one?
City.lastCityUpdate = System.currentTimeMillis(); City.lastCityUpdate = System.currentTimeMillis();
treeObject.setLoc(treeObject.getLoc()); treeObject.setLoc(treeObject.getLoc());
// As this is a new static object set it's dirtyFlag
// so players already near it will have the object loaded.
InterestManager.setObjectDirty(treeObject); InterestManager.setObjectDirty(treeObject);
// WorldGrid.addObject(treeObject, playerCharacter);
serverRealm.addCity(cityObject.getObjectUUID()); serverRealm.addCity(cityObject.getObjectUUID());
playerNation.setCityUUID(cityObject.getObjectUUID()); playerNation.setCityUUID(cityObject.getObjectUUID());
@@ -841,7 +857,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
if (serverZone == null) if (serverZone == null)
return false; return false;
cityObject = City.getCity(serverZone.playerCityUUID); cityObject = City.getCity(serverZone.getPlayerCityUUID());
if (cityObject == null) if (cityObject == null)
return false; return false;
@@ -899,7 +915,6 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// Early exit if something went horribly wrong // Early exit if something went horribly wrong
// with locating the current realm and/or zone // with locating the current realm and/or zone
if (serverZone == null) if (serverZone == null)
return false; return false;
@@ -915,7 +930,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
int shrineCount = 0; int shrineCount = 0;
cityObject = City.getCity(serverZone.playerCityUUID); cityObject = City.getCity(serverZone.getPlayerCityUUID());
// Cannot place shrine in abandoned city. Shrines must be owned // Cannot place shrine in abandoned city. Shrines must be owned
// by the tol owner not the person placing them. // by the tol owner not the person placing them.
@@ -962,8 +977,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
City cityObject; City cityObject;
PlacementInfo buildingList; PlacementInfo buildingList;
// Setup working variables // Setup working variables we'll need
buildingList = msg.getFirstPlacementInfo(); buildingList = msg.getFirstPlacementInfo();
serverZone = ZoneManager.findSmallestZone(buildingList.getLoc()); serverZone = ZoneManager.findSmallestZone(buildingList.getLoc());
@@ -985,7 +999,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
int barracksCount = 0; int barracksCount = 0;
cityObject = City.getCity(serverZone.playerCityUUID); cityObject = City.getCity(serverZone.getPlayerCityUUID());
// Cannot place barracks in abandoned city. // Cannot place barracks in abandoned city.
@@ -1045,7 +1059,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
if (validateCityBuildingPlacement(serverZone, msg, origin, player, msg.getFirstPlacementInfo()) == false) if (validateCityBuildingPlacement(serverZone, msg, origin, player, msg.getFirstPlacementInfo()) == false)
return false; return false;
cityObject = City.getCity(serverZone.playerCityUUID); cityObject = City.getCity(serverZone.getPlayerCityUUID());
// We need to be able to access how much gold a character is carrying // We need to be able to access how much gold a character is carrying
@@ -1076,6 +1090,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
placementCost = 0; // reset placement cost for fix bug with wall pieces somethings not taking gold out if forced an error. placementCost = 0; // reset placement cost for fix bug with wall pieces somethings not taking gold out if forced an error.
// Overlap check and wall deed verifications // Overlap check and wall deed verifications
for (PlacementInfo wall : walls) { for (PlacementInfo wall : walls) {
@@ -1094,6 +1109,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
for (Building building : serverZone.zoneBuildingSet) { for (Building building : serverZone.zoneBuildingSet) {
//TODO Clean up collision with placementInfo. don't need to create the same placementinfo bounds for collision checks on each building. //TODO Clean up collision with placementInfo. don't need to create the same placementinfo bounds for collision checks on each building.
if ((building.getBlueprintUUID() != 0) && (Bounds.collide(wall, building) == true)) { if ((building.getBlueprintUUID() != 0) && (Bounds.collide(wall, building) == true)) {
@@ -1101,7 +1117,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
building.removeFromCache(); building.removeFromCache();
WorldGrid.RemoveWorldObject(building); WorldGrid.RemoveWorldObject(building);
WorldGrid.removeObject(building); WorldGrid.removeObject(building);
building.getParentZone().parent.zoneBuildingSet.remove(building); building.getParentZone().getParent().zoneBuildingSet.remove(building);
if (building.getBlueprint() != null && building.getBlueprint().getBuildingGroup().equals(BuildingGroup.BARRACK)) { if (building.getBlueprint() != null && building.getBlueprint().getBuildingGroup().equals(BuildingGroup.BARRACK)) {
building.RemoveFromBarracksList(); building.RemoveFromBarracksList();
} }
@@ -1113,14 +1129,12 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
return false; return false;
} }
} }
placementCost = PlaceAssetMsg.getWallCost(wall.getBlueprintUUID()); placementCost = PlaceAssetMsg.getWallCost(wall.getBlueprintUUID());
if (!itemMan.modifyInventoryGold(-placementCost)) { if (!itemMan.modifyInventoryGold(-placementCost)) {
ChatManager.chatSystemInfo(player, player.getFirstName() + " can't has free moneys! no for real.. Thor.. seriously... I didnt fix it because you getting laid isnt important enough for me."); ChatManager.chatSystemInfo(player, player.getFirstName() + " can't has free moneys! no for real.. Thor.. seriously... I didnt fix it because you getting laid isnt important enough for me.");
return false; return false;
} }
// Attempt to place wall piece // Attempt to place wall piece
wallPiece = createStructure(player, wall, serverZone); wallPiece = createStructure(player, wall, serverZone);
@@ -1131,12 +1145,14 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
} }
// walls are auto protected // walls are auto protected
wallPiece.setProtectionState(ProtectionState.PROTECTED); wallPiece.setProtectionState(ProtectionState.PROTECTED);
PlaceAssetMsg.sendPlaceAssetConfirmWall(origin, serverZone); PlaceAssetMsg.sendPlaceAssetConfirmWall(origin, serverZone);
} }
// Deduct gold from character's inventory
return true; return true;
} }
@@ -1156,7 +1172,6 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
} }
// All siege buildings build in 15 minutes // All siege buildings build in 15 minutes
if ((blueprint.getBuildingGroup().equals(BuildingGroup.SIEGETENT)) if ((blueprint.getBuildingGroup().equals(BuildingGroup.SIEGETENT))
|| (blueprint.getBuildingGroup().equals(BuildingGroup.BULWARK))) || (blueprint.getBuildingGroup().equals(BuildingGroup.BULWARK)))
completionDate = DateTime.now().plusMinutes(15); completionDate = DateTime.now().plusMinutes(15);
@@ -1176,7 +1191,6 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
completionDate, blueprint.getMeshForRank(0), vendorRotation, buildingRotation); completionDate, blueprint.getMeshForRank(0), vendorRotation, buildingRotation);
// Make sure we have a valid mesh // Make sure we have a valid mesh
if (newMesh == null) { if (newMesh == null) {
Logger.error("CreateStructure: DB returned null object."); Logger.error("CreateStructure: DB returned null object.");
return null; return null;
@@ -1213,7 +1227,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
shrineType = Shrine.getShrineTypeByBlueprintUUID(blueprint.getBlueprintUUID()); shrineType = Shrine.getShrineTypeByBlueprintUUID(blueprint.getBlueprintUUID());
city = City.getCity(currentZone.playerCityUUID); city = City.getCity(currentZone.getPlayerCityUUID());
if (city == null) if (city == null)
return false; return false;
@@ -1278,7 +1292,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
return false; return false;
} }
city = City.getCity(currentZone.playerCityUUID); city = City.getCity(currentZone.getPlayerCityUUID());
if (city == null) if (city == null)
return false; return false;
@@ -1348,16 +1362,15 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
newMesh = (Building) ago; newMesh = (Building) ago;
newMesh.setObjectTypeMask(MBServerStatics.MASK_BUILDING); newMesh.setObjectTypeMask(MBServerStatics.MASK_BUILDING);
MaintenanceManager.setMaintDateTime(newMesh, LocalDateTime.now().plusDays(7)); MaintenanceManager.setMaintDateTime(newMesh, LocalDateTime.now().plusDays(7));
// WorldGrid.addObject(newMesh, player);
newMesh.setLoc(newMesh.getLoc()); newMesh.setLoc(newMesh.getLoc());
InterestManager.setObjectDirty(newMesh); InterestManager.setObjectDirty(newMesh);
newMesh.runAfterLoad(); newMesh.runAfterLoad();
} else if (ago.getObjectType() == GameObjectType.Warehouse) { } else if (ago.getObjectType() == GameObjectType.Warehouse) {
Warehouse warehouse = (Warehouse) ago; Warehouse warehouse = (Warehouse) ago;
City city = City.getCity(currentZone.playerCityUUID); City city = City.getCity(currentZone.getPlayerCityUUID());
if (city == null) if (city == null)
return true; return true;
city.setWarehouseBuildingID(newMesh.getObjectUUID()); city.setWarehouseBuildingID(newMesh.getObjectUUID());
Warehouse.warehouseByBuildingUUID.put(newMesh.getObjectUUID(), warehouse); Warehouse.warehouseByBuildingUUID.put(newMesh.getObjectUUID(), warehouse);
} }
@@ -44,11 +44,11 @@ public class RepairBuildingMsgHandler extends AbstractClientMsgHandler {
serverZone = ZoneManager.findSmallestZone(pc.getLoc()); serverZone = ZoneManager.findSmallestZone(pc.getLoc());
if (serverZone.playerCityUUID == 0 && targetBuilding.getBlueprint() != null && targetBuilding.getBlueprint().getBuildingGroup() != BuildingGroup.MINE) if (serverZone.getPlayerCityUUID() == 0 && targetBuilding.getBlueprint() != null && targetBuilding.getBlueprint().getBuildingGroup() != BuildingGroup.MINE)
return; return;
City city = City.GetCityFromCache(serverZone.playerCityUUID); City city = City.GetCityFromCache(serverZone.getPlayerCityUUID());
if (city != null) { if (city != null) {
if (city.getBane() != null && city.protectionEnforced == false) if (city.getBane() != null && city.protectionEnforced == false)
@@ -110,6 +110,7 @@ public class RequestEnterWorldHandler extends AbstractClientMsgHandler {
player.stopMovement(player.getBindLoc()); player.stopMovement(player.getBindLoc());
player.setSafeMode(); player.setSafeMode();
player.updateLocation(); player.updateLocation();
player.setRegion(AbstractWorldObject.GetRegionByWorldObject(player));
} }
player.setTimeStamp("logout", 0); player.setTimeStamp("logout", 0);
+1 -1
View File
@@ -92,7 +92,7 @@ public class CityAssetMsg extends ClientNetMsg {
return; return;
} }
city = City.getCity(zone.playerCityUUID); city = City.getCity(zone.getPlayerCityUUID());
if (city == null) { if (city == null) {
Logger.debug("Failed to load city data for Tree of life."); Logger.debug("Failed to load city data for Tree of life.");
@@ -117,8 +117,8 @@ public class GuildTreeStatusMsg extends ClientNetMsg {
city = null; city = null;
if (cityZone != null) if (cityZone != null)
if (cityZone.guild_zone) if (cityZone.isPlayerCity())
city = City.GetCityFromCache(cityZone.playerCityUUID); city = City.GetCityFromCache(cityZone.getPlayerCityUUID());
else if (this.treeOfLife != null && this.treeOfLife.getGuild() != null) else if (this.treeOfLife != null && this.treeOfLife.getGuild() != null)
city = this.treeOfLife.getGuild().getOwnedCity(); city = this.treeOfLife.getGuild().getOwnedCity();
@@ -299,8 +299,8 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
Set<Building> buildings = ZoneManager.findSmallestZone(assetManager.getLoc()).zoneBuildingSet; Set<Building> buildings = ZoneManager.findSmallestZone(assetManager.getLoc()).zoneBuildingSet;
Building tol = null; Building tol = null;
if (playerZone.playerCityUUID != 0) if (playerZone.getPlayerCityUUID() != 0)
city = City.GetCityFromCache(playerZone.playerCityUUID); city = City.GetCityFromCache(playerZone.getPlayerCityUUID());
if (city != null) if (city != null)
tol = city.getTOL(); tol = city.getTOL();
@@ -368,7 +368,7 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
if (zone == null) if (zone == null)
return; return;
City banedCity = City.getCity(zone.playerCityUUID); City banedCity = City.getCity(zone.getPlayerCityUUID());
if (banedCity == null) if (banedCity == null)
return; return;
@@ -479,7 +479,7 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
if (zone == null) if (zone == null)
writer.putString("Forlord"); writer.putString("Forlord");
else else
writer.putString(zone.zoneName); writer.putString(zone.getName());
writer.putString(building.getGuild().getName()); writer.putString(building.getGuild().getName());
@@ -621,9 +621,9 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
} else { } else {
writer.putInt(1); //kos on/off? writer.putInt(1); //kos on/off?
writer.putInt(3); // was 3 writer.putInt(3); // was 3
if (zone.playerCityUUID != 0 && asset.assetIsProtected()) { if (zone.getPlayerCityUUID() != 0 && asset.assetIsProtected()) {
writer.putInt(GameObjectType.Building.ordinal()); writer.putInt(GameObjectType.Building.ordinal());
writer.putInt(City.getCity(zone.playerCityUUID).getTOL().getObjectUUID()); writer.putInt(City.getCity(zone.getPlayerCityUUID()).getTOL().getObjectUUID());
} else { } else {
writer.putInt(0); writer.putInt(0);
writer.putInt(0); writer.putInt(0);
@@ -727,9 +727,9 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
if (!npcHire.isAlive()) { if (!npcHire.isAlive()) {
writer.put((byte) 1); // 1 SHOWs respawning writer.put((byte) 1); // 1 SHOWs respawning
int respawnRemaining = (int) (((Mob) npcHire).deathTime + ((Mob) npcHire).spawnDelay * 1000 - System.currentTimeMillis()) / 1000; int respawnRemaining = (int) (((Mob) npcHire).deathTime + ((Mob) npcHire).spawnTime * 1000 - System.currentTimeMillis()) / 1000;
writer.putInt(respawnRemaining); // Seconds in respawn remaining. writer.putInt(respawnRemaining); // Seconds in respawn remaining.
writer.putInt(((Mob) npcHire).spawnDelay); // max seconds for respawn writer.putInt(((Mob) npcHire).spawnTime); // max seconds for respawn
} else } else
writer.put((byte) 0); writer.put((byte) 0);
+21 -24
View File
@@ -27,6 +27,7 @@ import org.pmw.tinylog.Logger;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.HashSet; import java.util.HashSet;
import java.util.List; import java.util.List;
import java.util.concurrent.ConcurrentHashMap;
import java.util.stream.Collectors; import java.util.stream.Collectors;
/** /**
@@ -95,7 +96,7 @@ public class ManageNPCMsg extends ClientNetMsg {
writer.putString("A weapon suited to laying siege"); writer.putString("A weapon suited to laying siege");
} }
private static void serializeGuardList(ByteBufferWriter writer, int minion, Mob captain) { private static void serializeGuardList(ByteBufferWriter writer, int minion) {
writer.putInt(1); writer.putInt(1);
@@ -105,7 +106,7 @@ public class ManageNPCMsg extends ClientNetMsg {
writer.putInt(minion); writer.putInt(minion);
writer.putInt(1); writer.putInt(1);
writer.putInt(minion); writer.putInt(minion);
writer.putInt(captain.getRank());//minion rank writer.putInt(1);
writer.put((byte) 0); writer.put((byte) 0);
writer.putInt(600); //roll time writer.putInt(600); //roll time
@@ -342,17 +343,14 @@ public class ManageNPCMsg extends ClientNetMsg {
writer.putInt(0); //runemaster list writer.putInt(0); //runemaster list
//artillery captain list //artillery captain list
ConcurrentHashMap<Mob, Integer> siegeMinions = npc.getSiegeMinionMap();
writer.putInt(1 + npc.minions.size()); writer.putInt(1 + siegeMinions.size());
serializeBulwarkList(writer, 1); //Trebuchet serializeBulwarkList(writer, 1); //Trebuchet
//serializeBulwarkList(writer, 2); //Ballista //serializeBulwarkList(writer, 2); //Ballista
if (npc.minions != null && npc.minions.size() > 0) if (siegeMinions != null && siegeMinions.size() > 0)
for (Integer minionUUID : npc.minions) {
Mob mob = Mob.getMob(minionUUID);
for (Mob mob : siegeMinions.keySet()) {
this.unknown83 = mob.getObjectUUID(); this.unknown83 = mob.getObjectUUID();
writer.putInt(2); writer.putInt(2);
writer.putInt(mob.getObjectType().ordinal()); writer.putInt(mob.getObjectType().ordinal());
@@ -364,14 +362,14 @@ public class ManageNPCMsg extends ClientNetMsg {
writer.putInt(1); writer.putInt(1);
long curTime = System.currentTimeMillis() / 1000; long curTime = System.currentTimeMillis() / 1000;
long upgradeTime = (mob.deathTime + (mob.spawnDelay * 1000)) / 1000; long upgradeTime = (mob.deathTime + (mob.spawnTime * 1000)) / 1000;
long timeLife = upgradeTime - curTime; long timeLife = upgradeTime - curTime;
if (upgradeTime * 1000 > System.currentTimeMillis()) { if (upgradeTime * 1000 > System.currentTimeMillis()) {
if (mob.guardCaptain.isAlive()) { if (mob.npcOwner.isAlive()) {
writer.put((byte) 0);//shows respawning timer writer.put((byte) 0);//shows respawning timer
writer.putInt(mob.spawnDelay); writer.putInt(mob.spawnTime);
writer.putInt(mob.spawnDelay); writer.putInt(mob.spawnTime);
writer.putInt((int) timeLife); //time remaining for mob that is dead writer.putInt((int) timeLife); //time remaining for mob that is dead
writer.putInt(0); writer.putInt(0);
writer.put((byte) 0); writer.put((byte) 0);
@@ -559,7 +557,7 @@ public class ManageNPCMsg extends ClientNetMsg {
} else if (this.targetType == GameObjectType.Mob.ordinal()) { } else if (this.targetType == GameObjectType.Mob.ordinal()) {
mobA = Mob.getMob(this.targetID); mobA = Mob.getFromCacheDBID(this.targetID);
if (mobA == null) { if (mobA == null) {
Logger.error("Missing Mob of ID " + this.targetID); Logger.error("Missing Mob of ID " + this.targetID);
@@ -668,15 +666,14 @@ public class ManageNPCMsg extends ClientNetMsg {
writer.putInt(0); //runemaster list writer.putInt(0); //runemaster list
//artillery captain list //artillery captain list
ConcurrentHashMap<Mob, Integer> siegeMinions = mobA.getSiegeMinionMap();
writer.putInt(mobA.minions.size() + 1); writer.putInt(siegeMinions.size() + 1);
serializeGuardList(writer, mobA.getContract().getContractID()); //Guard
serializeGuardList(writer, mobA.getContract().getContractID(), mobA); //Guard if (siegeMinions != null && siegeMinions.size() > 0)
if (mobA.minions != null && mobA.minions.size() > 0) for (Mob mob : siegeMinions.keySet()) {
for (Integer minionUUID : mobA.minions) {
Mob mob = Mob.getMob(minionUUID);
this.unknown83 = mob.getObjectUUID(); this.unknown83 = mob.getObjectUUID();
writer.putInt(2); writer.putInt(2);
writer.putInt(mob.getObjectType().ordinal()); writer.putInt(mob.getObjectType().ordinal());
@@ -688,14 +685,14 @@ public class ManageNPCMsg extends ClientNetMsg {
writer.putInt(1); writer.putInt(1);
long curTime = System.currentTimeMillis() / 1000; long curTime = System.currentTimeMillis() / 1000;
long upgradeTime = (mob.deathTime + (mob.spawnDelay * 1000)) / 1000; long upgradeTime = (mob.deathTime + (mob.spawnTime * 1000)) / 1000;
long timeLife = upgradeTime - curTime; long timeLife = upgradeTime - curTime;
if (upgradeTime * 1000 > System.currentTimeMillis()) { if (upgradeTime * 1000 > System.currentTimeMillis()) {
if (mob.guardCaptain.isAlive()) { if (mob.npcOwner.isAlive()) {
writer.put((byte) 0);//shows respawning timer writer.put((byte) 0);//shows respawning timer
writer.putInt(mob.spawnDelay); writer.putInt(mob.spawnTime);
writer.putInt(mob.spawnDelay); writer.putInt(mob.spawnTime);
writer.putInt((int) timeLife); //time remaining for mob that is dead writer.putInt((int) timeLife); //time remaining for mob that is dead
writer.putInt(0); writer.putInt(0);
writer.put((byte) 0); writer.put((byte) 0);
+55 -56
View File
@@ -10,7 +10,6 @@
package engine.net.client.msg; package engine.net.client.msg;
import engine.Enum.GameObjectType; import engine.Enum.GameObjectType;
import engine.gameManager.BuildingManager;
import engine.gameManager.ZoneManager; import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable; import engine.math.Vector3fImmutable;
import engine.net.AbstractConnection; import engine.net.AbstractConnection;
@@ -22,19 +21,19 @@ import engine.objects.Building;
public class MoveToPointMsg extends ClientNetMsg { public class MoveToPointMsg extends ClientNetMsg {
private int sourceType; //ordinal of the character type that sent this message 54=PlayerCharacter private int sourceType;
private int sourceID; // uuid of the source character of this message private int sourceID;
private float startLat; //start loc of move message (offset if inside a building not world loc) private float startLat;
private float startLon; //start loc of move message (offset if inside a building not world loc) private float startLon;
private float startAlt; //start loc of move message (offset if inside a building not world loc) private float startAlt;
private float endLat; //end loc of move message (offset if inside a building not world loc) private float endLat;
private float endLon; //end loc of move message (offset if inside a building not world loc) private float endLon;
private float endAlt; //end loc of move message (offset if inside a building not world loc) private float endAlt;
private int startLocType; // enum ordinal of the object player is inside 0=nothing 8=building private int targetType;
private int inBuildingUUID; // uuid of the building character is currently inside private int targetID;
private int inBuilding; // is inside a building 0=true -1=false private int inBuilding; // 0=true, -1=false 0/1/2 = floor you are on
private int inBuildingFloor; // floor of building character is currently in -1=not inside building 0/1/2/3 = floor number private int unknown01;
private byte initiatedByAttack; // move message sent as a result of move to target to attack 0=false 1=true private byte unknown02;
private byte unknown03; private byte unknown03;
/** /**
@@ -55,11 +54,11 @@ public class MoveToPointMsg extends ClientNetMsg {
this.endLat = msg.endLat; this.endLat = msg.endLat;
this.endLon = msg.endLon; this.endLon = msg.endLon;
this.endAlt = msg.endAlt; this.endAlt = msg.endAlt;
this.startLocType = msg.startLocType; this.targetType = msg.targetType;
this.inBuildingUUID = msg.inBuildingUUID; this.targetID = msg.targetID;
this.inBuilding = msg.inBuilding; this.inBuilding = msg.inBuilding;
this.inBuildingFloor = msg.inBuildingFloor; this.unknown01 = msg.unknown01;
this.initiatedByAttack = msg.initiatedByAttack; this.unknown02 = msg.unknown02;
this.unknown03 = msg.unknown03; this.unknown03 = msg.unknown03;
} }
@@ -74,11 +73,11 @@ public class MoveToPointMsg extends ClientNetMsg {
this.endLat = building.getLoc().x; this.endLat = building.getLoc().x;
this.endLon = building.getLoc().z; this.endLon = building.getLoc().z;
this.endAlt = building.getLoc().y; this.endAlt = building.getLoc().y;
this.startLocType = 0; this.targetType = 0;
this.inBuildingUUID = 0; this.targetID = 0;
this.inBuilding = -1; this.inBuilding = -1;
this.inBuildingFloor = -1; this.unknown01 = -1;
this.initiatedByAttack = 0; this.unknown02 = 0;
this.unknown03 = 0; this.unknown03 = 0;
} }
@@ -109,11 +108,11 @@ public class MoveToPointMsg extends ClientNetMsg {
writer.putFloat(this.endAlt); writer.putFloat(this.endAlt);
writer.putFloat(this.endLon); writer.putFloat(this.endLon);
writer.putInt(this.startLocType); writer.putInt(this.targetType);
writer.putInt(this.inBuildingUUID); writer.putInt(this.targetID);
writer.putInt(this.inBuilding); writer.putInt(this.inBuilding);
writer.putInt(this.inBuildingFloor); writer.putInt(this.unknown01);
writer.put((byte) 0); writer.put((byte) 0);
writer.put((byte) 0); writer.put((byte) 0);
@@ -136,13 +135,13 @@ public class MoveToPointMsg extends ClientNetMsg {
this.endAlt = reader.getFloat(); this.endAlt = reader.getFloat();
this.endLon = reader.getFloat(); this.endLon = reader.getFloat();
this.startLocType = reader.getInt(); this.targetType = reader.getInt();
this.inBuildingUUID = reader.getInt(); this.targetID = reader.getInt();
this.inBuilding = reader.getInt(); this.inBuilding = reader.getInt();
this.inBuildingFloor = reader.getInt(); this.unknown01 = reader.getInt();
this.initiatedByAttack = reader.get(); this.unknown02 = reader.get();
this.unknown03 = reader.get(); this.unknown03 = reader.get();
} }
@@ -210,20 +209,20 @@ public class MoveToPointMsg extends ClientNetMsg {
this.endAlt = value; this.endAlt = value;
} }
public int getStartLocType() { public int getTargetType() {
return this.startLocType; return this.targetType;
} }
public void setStartLocType(int value) { public void setTargetType(int value) {
this.startLocType = value; this.targetType = value;
} }
public int getInBuildingUUID() { public int getTargetID() {
return this.inBuildingUUID; return this.targetID;
} }
public void setInBuildingUUID(int value) { public void setTargetID(int value) {
this.inBuildingUUID = value; this.targetID = value;
} }
public int getInBuilding() { public int getInBuilding() {
@@ -234,8 +233,12 @@ public class MoveToPointMsg extends ClientNetMsg {
this.inBuilding = value; this.inBuilding = value;
} }
public void setInBuildingFloor(int value) { public int getUnknown01() {
this.inBuildingFloor = value; return this.unknown01;
}
public void setUnknown01(int value) {
this.unknown01 = value;
} }
public void setStartCoord(Vector3fImmutable value) { public void setStartCoord(Vector3fImmutable value) {
@@ -251,8 +254,8 @@ public class MoveToPointMsg extends ClientNetMsg {
} }
public void clearTarget() { public void clearTarget() {
this.startLocType = 0; this.targetType = 0;
this.inBuildingUUID = 0; this.targetID = 0;
} }
public void setPlayer(AbstractCharacter ac) { public void setPlayer(AbstractCharacter ac) {
@@ -260,10 +263,10 @@ public class MoveToPointMsg extends ClientNetMsg {
this.sourceID = ac.getObjectUUID(); this.sourceID = ac.getObjectUUID();
this.setStartCoord(ac.getLoc()); this.setStartCoord(ac.getLoc());
this.setEndCoord(ac.getEndLoc()); this.setEndCoord(ac.getEndLoc());
this.startLocType = 0; this.targetType = 0;
this.inBuildingUUID = 0; this.targetID = 0;
this.inBuilding = ac.getInBuilding(); this.inBuilding = ac.getInBuilding();
this.inBuildingFloor = ac.getInFloorID(); this.unknown01 = ac.getInFloorID();
} }
@@ -271,10 +274,10 @@ public class MoveToPointMsg extends ClientNetMsg {
if (target == null) { if (target == null) {
this.setStartCoord(ac.getLoc()); this.setStartCoord(ac.getLoc());
this.setEndCoord(ac.getEndLoc()); this.setEndCoord(ac.getEndLoc());
this.startLocType = 0; this.targetType = 0;
this.inBuildingUUID = 0; this.targetID = 0;
this.inBuilding = -1; this.inBuilding = -1;
this.inBuildingFloor = -1; this.unknown01 = -1;
} else { } else {
Vector3fImmutable convertLocStart = ZoneManager.convertWorldToLocal(target, ac.getLoc()); Vector3fImmutable convertLocStart = ZoneManager.convertWorldToLocal(target, ac.getLoc());
Vector3fImmutable convertLocEnd = convertLocStart; Vector3fImmutable convertLocEnd = convertLocStart;
@@ -283,10 +286,10 @@ public class MoveToPointMsg extends ClientNetMsg {
this.setStartCoord(convertLocStart); this.setStartCoord(convertLocStart);
this.setEndCoord(convertLocEnd); this.setEndCoord(convertLocEnd);
this.startLocType = GameObjectType.Building.ordinal(); this.targetType = GameObjectType.Building.ordinal();
this.inBuildingUUID = target.getObjectUUID(); this.targetID = target.getObjectUUID();
this.inBuilding = ac.getInBuilding(); this.inBuilding = ac.getInBuilding();
this.inBuildingFloor = ac.getInFloorID(); this.unknown01 = ac.getInFloorID();
} }
} }
@@ -295,11 +298,7 @@ public class MoveToPointMsg extends ClientNetMsg {
return unknown03; return unknown03;
} }
public int getInitiatedFromAttack() { public int getUnknown02() {
return initiatedByAttack; return unknown02;
}
public int getInBuildingFloor() {
return this.inBuildingFloor;
} }
} }
@@ -513,17 +513,17 @@ public class OpenFriendsCondemnListMsg extends ClientNetMsg {
writer.put((byte) 1); writer.put((byte) 1);
switch (condemned.friendType) { switch (condemned.getFriendType()) {
case 2: case 2:
PlayerCharacter playerCharacter = (PlayerCharacter) DbManager.getObject(engine.Enum.GameObjectType.PlayerCharacter, condemned.playerUID); PlayerCharacter playerCharacter = (PlayerCharacter) DbManager.getObject(engine.Enum.GameObjectType.PlayerCharacter, condemned.getPlayerUID());
guild = playerCharacter.getGuild(); guild = playerCharacter.getGuild();
writer.putInt(GameObjectType.PlayerCharacter.ordinal()); writer.putInt(GameObjectType.PlayerCharacter.ordinal());
writer.putInt(condemned.playerUID); writer.putInt(condemned.getPlayerUID());
writer.putInt(condemned.friendType); writer.putInt(condemned.getFriendType());
writer.putInt(GameObjectType.PlayerCharacter.ordinal()); writer.putInt(GameObjectType.PlayerCharacter.ordinal());
writer.putInt(condemned.playerUID); writer.putInt(condemned.getPlayerUID());
writer.putInt(0); writer.putInt(0);
writer.putInt(0); writer.putInt(0);
writer.putInt(GameObjectType.Guild.ordinal()); writer.putInt(GameObjectType.Guild.ordinal());
@@ -531,9 +531,9 @@ public class OpenFriendsCondemnListMsg extends ClientNetMsg {
writer.putInt(guild.getObjectUUID()); writer.putInt(guild.getObjectUUID());
else else
writer.putInt(0); writer.putInt(0);
writer.put(condemned.active ? (byte) 1 : (byte) 0); writer.put(condemned.isActive() ? (byte) 1 : (byte) 0);
writer.put((byte) 0); writer.put((byte) 0);
writer.put(condemned.active ? (byte) 1 : (byte) 0); writer.put(condemned.isActive() ? (byte) 1 : (byte) 0);
if (playerCharacter != null) if (playerCharacter != null)
writer.putString(playerCharacter.getFirstName()); writer.putString(playerCharacter.getFirstName());
@@ -547,16 +547,16 @@ public class OpenFriendsCondemnListMsg extends ClientNetMsg {
} }
break; break;
case 4: case 4:
guild = Guild.getGuild(condemned.guildUID); guild = Guild.getGuild(condemned.getGuildUID());
writer.putInt(GameObjectType.Guild.ordinal()); writer.putInt(GameObjectType.Guild.ordinal());
writer.putInt(condemned.guildUID); writer.putInt(condemned.getGuildUID());
writer.putInt(condemned.friendType); writer.putInt(condemned.getFriendType());
writer.putLong(0); writer.putLong(0);
writer.putInt(GameObjectType.Guild.ordinal()); writer.putInt(GameObjectType.Guild.ordinal());
writer.putInt(condemned.guildUID); writer.putInt(condemned.getGuildUID());
writer.putLong(0); writer.putLong(0);
writer.put((byte) 0); writer.put((byte) 0);
writer.put(condemned.active ? (byte) 1 : (byte) 0); writer.put(condemned.isActive() ? (byte) 1 : (byte) 0);
writer.put((byte) 0); writer.put((byte) 0);
if (guild != null) if (guild != null)
writer.putString(guild.getName()); writer.putString(guild.getName());
@@ -570,17 +570,17 @@ public class OpenFriendsCondemnListMsg extends ClientNetMsg {
GuildTag._serializeForDisplay(GuildTag.ERRANT, writer); GuildTag._serializeForDisplay(GuildTag.ERRANT, writer);
break; break;
case 5: case 5:
guild = Guild.getGuild(condemned.guildUID); guild = Guild.getGuild(condemned.getGuildUID());
writer.putInt(GameObjectType.Guild.ordinal()); writer.putInt(GameObjectType.Guild.ordinal());
writer.putInt(condemned.guildUID); writer.putInt(condemned.getGuildUID());
writer.putInt(condemned.friendType); writer.putInt(condemned.getFriendType());
writer.putLong(0); writer.putLong(0);
writer.putLong(0); writer.putLong(0);
writer.putInt(GameObjectType.Guild.ordinal()); writer.putInt(GameObjectType.Guild.ordinal());
writer.putInt(condemned.guildUID); writer.putInt(condemned.getGuildUID());
writer.put((byte) 0); writer.put((byte) 0);
writer.put((byte) 0); writer.put((byte) 0);
writer.put(condemned.active ? (byte) 1 : (byte) 0); writer.put(condemned.isActive() ? (byte) 1 : (byte) 0);
if (guild != null) if (guild != null)
writer.putString(guild.getName()); writer.putString(guild.getName());
else else
@@ -619,22 +619,22 @@ public class OpenFriendsCondemnListMsg extends ClientNetMsg {
writer.putInt(listSize); writer.putInt(listSize);
for (BuildingFriends friend : this.friends.values()) { for (BuildingFriends friend : this.friends.values()) {
pc = PlayerCharacter.getFromCache(friend.playerUID); pc = PlayerCharacter.getFromCache(friend.getPlayerUID());
guild = Guild.getGuild(friend.guildUID); guild = Guild.getGuild(friend.getGuildUID());
if (friend.friendType == 7) { if (friend.getFriendType() == 7) {
if (pc != null) if (pc != null)
name = pc.getCombinedName(); name = pc.getCombinedName();
} else if (guild != null) } else if (guild != null)
name = guild.getName(); name = guild.getName();
writer.put((byte) 1); writer.put((byte) 1);
if (friend.friendType == 7) { if (friend.getFriendType() == 7) {
writer.putInt(GameObjectType.PlayerCharacter.ordinal()); writer.putInt(GameObjectType.PlayerCharacter.ordinal());
writer.putInt(friend.playerUID); writer.putInt(friend.getPlayerUID());
} else { } else {
writer.putInt(GameObjectType.Guild.ordinal()); writer.putInt(GameObjectType.Guild.ordinal());
writer.putInt(friend.guildUID); writer.putInt(friend.getGuildUID());
} }
writer.putInt(friend.friendType); writer.putInt(friend.getFriendType());
writer.putInt(0); writer.putInt(0);
writer.putInt(0); writer.putInt(0);
+151
View File
@@ -0,0 +1,151 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.net.client.msg;
import engine.exception.SerializationException;
import engine.gameManager.BuildingManager;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.net.AbstractConnection;
import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter;
import engine.net.client.Protocol;
import engine.objects.Building;
import engine.objects.Zone;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
public class SyncMessage extends ClientNetMsg {
private int type;
private int size;
private int pad = 0;
private int objectType;
private int objectUUID;
/**
* This constructor is used by NetMsgFactory. It attempts to deserialize the
* ByteBuffer into a message. If a BufferUnderflow occurs (based on reading
* past the limit) then this constructor Throws that Exception to the
* caller.
*/
public SyncMessage(AbstractConnection origin, ByteBufferReader reader) {
super(Protocol.CITYASSET, origin, reader);
}
public SyncMessage() {
super(Protocol.CITYASSET);
}
/**
* Deserializes the subclass specific items from the supplied NetMsgReader.
*/
@Override
protected void _deserialize(ByteBufferReader reader) {
//none yet
}
/**
* Serializes the subclass specific items to the supplied NetMsgWriter.
*/
@Override
protected void _serialize(ByteBufferWriter writer) throws SerializationException {
//lets do returns before writing so we don't send improper structures to the client
Building tol = BuildingManager.getBuilding(this.objectUUID);
if (tol == null) {
Logger.debug("TOL is null");
return;
}
Zone zone = ZoneManager.findSmallestZone(tol.getLoc());
if (zone == null) {
Logger.debug("Zone is null");
return;
}
ArrayList<Building> allCityAssets = DbManager.BuildingQueries.GET_ALL_BUILDINGS_FOR_ZONE(zone);
// *** Refactor: collection created but never used?
ArrayList<Building> canProtectAssets = new ArrayList<>();
for (Building b : allCityAssets) {
if (b.getBlueprintUUID() != 0)
canProtectAssets.add(b);
}
// *** Refactor : Not sure what this synch message does
// Get the feeling it should be looping over upgradable
// assets.
writer.putInt(0);
writer.putInt(0);
writer.putInt(this.objectType);
writer.putInt(this.objectUUID);
writer.putInt(allCityAssets.size());
for (Building b : allCityAssets) {
String name = b.getName();
// if (name.equals(""))
// name = b.getBuildingSet().getName();
writer.putInt(b.getObjectType().ordinal());
writer.putInt(b.getObjectUUID());
writer.putString(b.getName()); // Blueprint name?
writer.putString(b.getGuild().getName());
writer.putInt(20);// \/ Temp \/
writer.putInt(b.getRank());
writer.putInt(1); // symbol
writer.putInt(7); //TODO identify these Guild tags??
writer.putInt(17);
writer.putInt(14);
writer.putInt(14);
writer.putInt(98);// /\ Temp /\
}
}
public int getObjectType() {
return objectType;
}
public void setObjectType(int value) {
this.objectType = value;
}
public int getUUID() {
return objectUUID;
}
public int getPad() {
return pad;
}
public void setPad(int value) {
this.pad = value;
}
public int getType() {
return type;
}
public void setType(int type) {
this.type = type;
}
public int getSize() {
return size;
}
public void setSize(int size) {
this.size = size;
}
}
@@ -73,7 +73,7 @@ public class ViewResourcesMessage extends ClientNetMsg {
if (this.warehouseBuilding.getParentZone() == null) if (this.warehouseBuilding.getParentZone() == null)
return false; return false;
this.city = (City) DbManager.getObject(Enum.GameObjectType.City, this.warehouseBuilding.getParentZone().playerCityUUID); this.city = (City) DbManager.getObject(Enum.GameObjectType.City, this.warehouseBuilding.getParentZone().getPlayerCityUUID());
if (this.city == null) if (this.city == null)
return false; return false;
+11 -6
View File
@@ -10,10 +10,8 @@
package engine.net.client.msg; package engine.net.client.msg;
import engine.Enum;
import engine.exception.SerializationException; import engine.exception.SerializationException;
import engine.gameManager.ConfigManager; import engine.gameManager.ConfigManager;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager; import engine.gameManager.ZoneManager;
import engine.net.AbstractConnection; import engine.net.AbstractConnection;
import engine.net.AbstractNetMsg; import engine.net.AbstractNetMsg;
@@ -46,9 +44,14 @@ public class WorldDataMsg extends ClientNetMsg {
super(Protocol.NEWWORLD, origin, reader); super(Protocol.NEWWORLD, origin, reader);
} }
private static int getTotalMapSize() { private static int getTotalMapSize(Zone root) {
if (root.getNodes().isEmpty())
return 0;
return DbManager.getList(Enum.GameObjectType.Zone).size(); int size = root.getNodes().size();
for (Zone child : root.getNodes())
size += getTotalMapSize(child);
return size;
} }
/** /**
@@ -70,7 +73,7 @@ public class WorldDataMsg extends ClientNetMsg {
// TODO replace this return with SerializationException // TODO replace this return with SerializationException
Zone root = ZoneManager.seaFloor; Zone root = ZoneManager.getSeaFloor();
if (root == null) { if (root == null) {
Logger.error("Failed to find Sea Floor!"); Logger.error("Failed to find Sea Floor!");
return; return;
@@ -83,10 +86,11 @@ public class WorldDataMsg extends ClientNetMsg {
writer.putInt(WorldServer.worldMapID); writer.putInt(WorldServer.worldMapID);
writer.putInt(0x00000000); writer.putInt(0x00000000);
writer.putInt(getTotalMapSize()); writer.putInt(getTotalMapSize(root) + 1);
Zone.serializeForClientMsg(root, writer); Zone.serializeForClientMsg(root, writer);
Zone hotzone = ZoneManager.hotZone; Zone hotzone = ZoneManager.hotZone;
;
if (hotzone == null) if (hotzone == null)
writer.putLong(0L); writer.putLong(0L);
@@ -95,6 +99,7 @@ public class WorldDataMsg extends ClientNetMsg {
writer.putInt(hotzone.getObjectUUID()); writer.putInt(hotzone.getObjectUUID());
} }
writer.putFloat(0); writer.putFloat(0);
writer.putFloat(1); writer.putFloat(1);
writer.putFloat(0); writer.putFloat(0);
+61 -99
View File
@@ -12,10 +12,12 @@ package engine.objects;
import engine.Enum; import engine.Enum;
import engine.Enum.*; import engine.Enum.*;
import engine.InterestManagement.InterestManager; import engine.InterestManagement.InterestManager;
import engine.InterestManagement.Terrain;
import engine.InterestManagement.WorldGrid; import engine.InterestManagement.WorldGrid;
import engine.exception.SerializationException; import engine.exception.SerializationException;
import engine.gameManager.*; import engine.gameManager.CombatManager;
import engine.gameManager.ConfigManager;
import engine.gameManager.MovementManager;
import engine.gameManager.PowersManager;
import engine.job.AbstractJob; import engine.job.AbstractJob;
import engine.job.JobContainer; import engine.job.JobContainer;
import engine.job.JobScheduler; import engine.job.JobScheduler;
@@ -27,7 +29,6 @@ import engine.math.Bounds;
import engine.math.Vector3fImmutable; import engine.math.Vector3fImmutable;
import engine.net.ByteBufferWriter; import engine.net.ByteBufferWriter;
import engine.net.DispatchMessage; import engine.net.DispatchMessage;
import engine.net.client.msg.ErrorPopupMsg;
import engine.net.client.msg.UpdateStateMsg; import engine.net.client.msg.UpdateStateMsg;
import engine.powers.EffectsBase; import engine.powers.EffectsBase;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
@@ -38,7 +39,6 @@ import java.sql.SQLException;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.HashSet; import java.util.HashSet;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.CopyOnWriteArrayList;
import java.util.concurrent.TimeUnit; import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicBoolean; import java.util.concurrent.atomic.AtomicBoolean;
import java.util.concurrent.locks.ReentrantReadWriteLock; import java.util.concurrent.locks.ReentrantReadWriteLock;
@@ -52,8 +52,8 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
public int contractUUID; public int contractUUID;
public Contract contract; public Contract contract;
public String firstName; protected String firstName;
public String lastName; protected String lastName;
protected short statStrCurrent; protected short statStrCurrent;
protected short statDexCurrent; protected short statDexCurrent;
protected short statConCurrent; protected short statConCurrent;
@@ -71,7 +71,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
public Guild guild; public Guild guild;
protected byte runningTrains; protected byte runningTrains;
protected ConcurrentHashMap<Integer, CharacterPower> powers; protected ConcurrentHashMap<Integer, CharacterPower> powers;
public ConcurrentHashMap<String, CharacterSkill> skills; protected ConcurrentHashMap<String, CharacterSkill> skills;
// Variables NOT to be stored in db // Variables NOT to be stored in db
protected boolean sit = false; protected boolean sit = false;
protected boolean walkMode; protected boolean walkMode;
@@ -88,20 +88,20 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
protected AtomicFloat mana = new AtomicFloat(); protected AtomicFloat mana = new AtomicFloat();
protected float manaMax; // Health/Mana/Stamina protected float manaMax; // Health/Mana/Stamina
protected AtomicBoolean isAlive = new AtomicBoolean(true); protected AtomicBoolean isAlive = new AtomicBoolean(true);
public Resists resists = new Resists("Genric"); protected Resists resists = new Resists("Genric");
protected ConcurrentHashMap<String, JobContainer> timers; protected ConcurrentHashMap<String, JobContainer> timers;
protected ConcurrentHashMap<String, Long> timestamps; protected ConcurrentHashMap<String, Long> timestamps;
public int atrHandOne; protected int atrHandOne;
public int atrHandTwo; protected int atrHandTwo;
public int minDamageHandOne; protected int minDamageHandOne;
public int maxDamageHandOne; protected int maxDamageHandOne;
public int minDamageHandTwo; protected int minDamageHandTwo;
public int maxDamageHandTwo; protected int maxDamageHandTwo;
public float rangeHandOne; protected float rangeHandOne;
public float rangeHandTwo; protected float rangeHandTwo;
public float speedHandOne; protected float speedHandOne;
public float speedHandTwo; protected float speedHandTwo;
public int defenseRating; protected int defenseRating;
protected boolean isActive; // <-Do not use this for deleting character! protected boolean isActive; // <-Do not use this for deleting character!
protected float altitude = 0; // 0=on terrain, 1=tier 1, 2=tier 2, etc. protected float altitude = 0; // 0=on terrain, 1=tier 1, 2=tier 2, etc.
protected ConcurrentHashMap<Integer, JobContainer> recycleTimers; protected ConcurrentHashMap<Integer, JobContainer> recycleTimers;
@@ -117,37 +117,16 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
protected boolean movingUp = false; protected boolean movingUp = false;
private float desiredAltitude = 0; private float desiredAltitude = 0;
private long takeOffTime = 0; private long takeOffTime = 0;
private float hateValue = 0;
private long lastHateUpdate = 0; private long lastHateUpdate = 0;
private boolean collided = false;
private byte aoecntr = 0; private byte aoecntr = 0;
public int hidden = 0; // current rank of hide/sneak/invis
public CopyOnWriteArrayList<Integer> minions = new CopyOnWriteArrayList();
public ArrayList<CharacterRune> runes;
public AbstractCharacter() { public AbstractCharacter() {
super(); super();
this.firstName = "";
this.lastName = "";
this.statStrCurrent = (short) 0; this.powers = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
this.statDexCurrent = (short) 0; this.skills = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
this.statConCurrent = (short) 0;
this.statIntCurrent = (short) 0;
this.statSpiCurrent = (short) 0;
this.unusedStatPoints = (short) 0;
this.level = (short) 0; // TODO get this from MobsBase later
this.exp = 1;
this.walkMode = true;
this.bindLoc = Vector3fImmutable.ZERO;
this.faceDir = Vector3fImmutable.ZERO;
this.runningTrains = (byte) 0;
this.skills = new ConcurrentHashMap<>();
this.powers = new ConcurrentHashMap<>();
this.initializeCharacter(); this.initializeCharacter();
} }
@@ -235,6 +214,8 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
this.skills = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW); this.skills = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
this.initializeCharacter(); this.initializeCharacter();
// Dangerous to use THIS in a constructor!!!
this.charItemManager = new CharacterItemManager(this);
} }
/** /**
@@ -277,6 +258,8 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
this.powers = new ConcurrentHashMap<>(); this.powers = new ConcurrentHashMap<>();
this.initializeCharacter(); this.initializeCharacter();
// Dangerous to use THIS in a constructor!!!
this.charItemManager = new CharacterItemManager(this);
} }
/** /**
@@ -308,6 +291,8 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
this.powers = new ConcurrentHashMap<>(); this.powers = new ConcurrentHashMap<>();
initializeCharacter(); initializeCharacter();
// Dangerous to use THIS in a constructor!!!
this.charItemManager = new CharacterItemManager(this);
} }
/** /**
@@ -357,6 +342,9 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
this.powers = new ConcurrentHashMap<>(); this.powers = new ConcurrentHashMap<>();
this.initializeCharacter(); this.initializeCharacter();
// Dangerous to use THIS in a constructor!!!
this.charItemManager = new CharacterItemManager(this);
} }
public static int getBankCapacity() { public static int getBankCapacity() {
@@ -516,9 +504,10 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
} }
public static void teleport(AbstractCharacter worldObject, final Vector3fImmutable targetLoc) { public static void teleport(AbstractCharacter worldObject, final Vector3fImmutable targetLoc) {
Regions targetRegion = Regions.GetRegionForTeleport(targetLoc);
worldObject.locationLock.writeLock().lock(); worldObject.locationLock.writeLock().lock();
try { try {
MovementManager.translocate(worldObject, targetLoc); MovementManager.translocate(worldObject, targetLoc, targetRegion);
if (worldObject.getObjectType().equals(GameObjectType.PlayerCharacter)) if (worldObject.getObjectType().equals(GameObjectType.PlayerCharacter))
InterestManager.INTERESTMANAGER.HandleLoadForTeleport((PlayerCharacter) worldObject); InterestManager.INTERESTMANAGER.HandleLoadForTeleport((PlayerCharacter) worldObject);
} catch (Exception e) { } catch (Exception e) {
@@ -986,38 +975,8 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
@Override @Override
public final void setLoc(final Vector3fImmutable value) { public final void setLoc(final Vector3fImmutable value) {
super.setLoc(value); // set the location in the world
Building building = BuildingManager.getBuildingAtLocation(this.loc);
Regions region = null;
if(building != null) {
//look for region in the building we are in
for (Regions regionCycle : building.getBounds().getRegions()) {
float regionHeight = regionCycle.highLerp.y - regionCycle.lowLerp.y;
if(regionHeight < 10)
regionHeight = 10;
if (regionCycle.isPointInPolygon(value) && Math.abs(regionCycle.highLerp.y - value.y) < regionHeight)
region = regionCycle;
}
}
float regionHeightOffset = 0;
if(region != null){
this.region = region;
regionHeightOffset = region.lerpY(this);
this.inBuilding = region.level; // -1 not in building 0 on ground floor, 1 on first floor etc
this.inBuildingID = region.parentBuildingID;
this.inFloorID = region.room;
} else {
this.region = null;
this.inBuilding = -1;
this.inBuildingID = 0;
this.inFloorID = -1;
}
float terrainHeight = Terrain.getWorldHeight(value);
Vector3fImmutable finalLocation = new Vector3fImmutable(value.x,terrainHeight + regionHeightOffset, value.z);
super.setLoc(finalLocation); // set the location in the world
this.resetLastSetLocUpdate(); this.resetLastSetLocUpdate();
} }
public Vector3fImmutable getMovementLoc() { public Vector3fImmutable getMovementLoc() {
@@ -1137,7 +1096,6 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
} }
public final void setCombatTarget(final AbstractWorldObject value) { public final void setCombatTarget(final AbstractWorldObject value) {
if(this.getObjectTypeMask() == 2050) {//MOB? if(this.getObjectTypeMask() == 2050) {//MOB?
if (value == null) { if (value == null) {
if (this.isCombat()) { if (this.isCombat()) {
@@ -1155,9 +1113,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
} }
} }
} }
this.combatTarget = value; this.combatTarget = value;
} }
public final ConcurrentHashMap<String, JobContainer> getTimers() { public final ConcurrentHashMap<String, JobContainer> getTimers() {
@@ -1274,29 +1230,11 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
CombatManager.handleRetaliate(this, attacker); CombatManager.handleRetaliate(this, attacker);
} }
if(this.getObjectType().equals(GameObjectType.Mob)){
//handle hate value addition
Mob target = (Mob)this;
if (attacker.getObjectType().equals(GameObjectType.PlayerCharacter)) {
target.playerAgroMap.put(attacker.getObjectUUID(), target.playerAgroMap.get(attacker.getObjectUUID()) + value);
if (target.isPlayerGuard()){
if(target.guardedCity != null && target.guardedCity.cityOutlaws.contains(attacker.getObjectUUID()) == false)
target.guardedCity.cityOutlaws.add(attacker.getObjectUUID());
}
}
} else if(this.getObjectType().equals(GameObjectType.PlayerCharacter)){
City playerCity = ZoneManager.getCityAtLocation(this.loc);
if(playerCity != null){
if(!attacker.getGuild().getNation().equals(playerCity.getGuild().getNation()))
if(!playerCity.getGuild().getNation().getAllyList().contains(attacker.getGuild().getNation()))
if(!playerCity.cityOutlaws.contains(attacker.getObjectUUID()))
playerCity.cityOutlaws.add(attacker.getObjectUUID());
}
}
return newHealth - oldHealth; return newHealth - oldHealth;
} finally { } finally {
this.healthLock.writeLock().unlock(); this.healthLock.writeLock().unlock();
} }
} catch (InterruptedException e) { } catch (InterruptedException e) {
// TODO Auto-generated catch block // TODO Auto-generated catch block
e.printStackTrace(); e.printStackTrace();
@@ -1482,9 +1420,10 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
} }
public void teleport(final Vector3fImmutable targetLoc) { public void teleport(final Vector3fImmutable targetLoc) {
Regions targetRegion = Regions.GetRegionForTeleport(targetLoc);
locationLock.writeLock().lock(); locationLock.writeLock().lock();
try { try {
MovementManager.translocate(this, targetLoc); MovementManager.translocate(this, targetLoc, targetRegion);
MovementManager.sendRWSSMsg(this); MovementManager.sendRWSSMsg(this);
} catch (Exception e) { } catch (Exception e) {
Logger.error(e); Logger.error(e);
@@ -1819,6 +1758,29 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
this.inBuildingID = inBuildingID; this.inBuildingID = inBuildingID;
} }
public float getHateValue() {
if (this.hateValue <= 0) {
this.hateValue = 0;
return hateValue;
}
if (this.lastHateUpdate == 0) {
this.lastHateUpdate = System.currentTimeMillis();
return this.hateValue;
}
long duration = System.currentTimeMillis() - this.lastHateUpdate;
//convert duration to seconds and multiply Hate Delimiter.
float modAmount = duration / 1000 * MBServerStatics.PLAYER_HATE_DELIMITER;
this.hateValue -= modAmount;
this.lastHateUpdate = System.currentTimeMillis();
return this.hateValue;
}
public void setHateValue(float hateValue) {
this.lastHateUpdate = System.currentTimeMillis();
this.hateValue = hateValue;
}
public int getInFloorID() { public int getInFloorID() {
return inFloorID; return inFloorID;
} }
@@ -9,7 +9,6 @@
package engine.objects; package engine.objects;
import ch.claude_martin.enumbitset.EnumBitSet;
import engine.Enum; import engine.Enum;
import engine.Enum.GameObjectType; import engine.Enum.GameObjectType;
import engine.Enum.ModType; import engine.Enum.ModType;
@@ -33,19 +32,6 @@ public abstract class AbstractIntelligenceAgent extends AbstractCharacter {
public boolean assist = false; public boolean assist = false;
public Enum.AIAgentType agentType = Enum.AIAgentType.MOBILE; public Enum.AIAgentType agentType = Enum.AIAgentType.MOBILE;
public AbstractCharacter guardCaptain;
public EnumBitSet<Enum.MonsterType> notEnemy = EnumBitSet.noneOf(Enum.MonsterType.class);
public EnumBitSet<Enum.MonsterType> enemy = EnumBitSet.noneOf(Enum.MonsterType.class);
;
public Enum.MobBehaviourType behaviourType;
public ArrayList<Vector3fImmutable> patrolPoints;
public int lastPatrolPointIndex = 0;
public long stopPatrolTime = 0;
public City guardedCity;
public AbstractIntelligenceAgent() {
super();
}
public AbstractIntelligenceAgent(ResultSet rs) throws SQLException { public AbstractIntelligenceAgent(ResultSet rs) throws SQLException {
super(rs); super(rs);
@@ -101,8 +87,7 @@ public abstract class AbstractIntelligenceAgent extends AbstractCharacter {
this.agentType = Enum.AIAgentType.CHARMED; this.agentType = Enum.AIAgentType.CHARMED;
if (this.getObjectType().equals(GameObjectType.Mob)) { if (this.getObjectType().equals(GameObjectType.Mob)) {
((Mob) this).setOwner(owner);
((Mob) this).guardCaptain = owner;
} }
} }
@@ -125,12 +110,20 @@ public abstract class AbstractIntelligenceAgent extends AbstractCharacter {
return 0; return 0;
} }
public PlayerCharacter getOwner() {
if (this.getObjectType().equals(GameObjectType.Mob))
return this.getOwner();
return null;
}
public boolean getSafeZone() { public boolean getSafeZone() {
ArrayList<Zone> allIn = ZoneManager.getAllZonesIn(this.getLoc()); ArrayList<Zone> allIn = ZoneManager.getAllZonesIn(this.getLoc());
for (Zone zone : allIn) for (Zone zone : allIn)
if (zone.peace_zone == (byte) 1) if (zone.getSafeZone() == (byte) 1)
return true; return true;
return false; return false;
@@ -163,11 +156,9 @@ public abstract class AbstractIntelligenceAgent extends AbstractCharacter {
this.setCombatTarget(null); this.setCombatTarget(null);
} }
// clear owner and set not alive //clear owner
this.isAlive.set(false); PlayerCharacter owner = this.getOwner();
PlayerCharacter owner = (PlayerCharacter) this.guardCaptain;
//close pet window //close pet window
@@ -183,7 +174,7 @@ public abstract class AbstractIntelligenceAgent extends AbstractCharacter {
owner.setPet(null); owner.setPet(null);
if (this.getObjectType().equals(GameObjectType.Mob)) if (this.getObjectType().equals(GameObjectType.Mob))
this.guardCaptain = null; ((Mob) this).setOwner(null);
} }
+6 -11
View File
@@ -13,7 +13,7 @@ import engine.Enum.DispatchChannel;
import engine.Enum.EffectSourceType; import engine.Enum.EffectSourceType;
import engine.Enum.GameObjectType; import engine.Enum.GameObjectType;
import engine.Enum.GridObjectType; import engine.Enum.GridObjectType;
import engine.InterestManagement.Terrain; import engine.InterestManagement.HeightMap;
import engine.InterestManagement.WorldGrid; import engine.InterestManagement.WorldGrid;
import engine.job.AbstractScheduleJob; import engine.job.AbstractScheduleJob;
import engine.job.JobContainer; import engine.job.JobContainer;
@@ -357,9 +357,7 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
Mob mob = (Mob) this; Mob mob = (Mob) this;
if (mob.isSiege()) { if (mob.isSiege()) {
if (mob.isPet()) { if (mob.isPet()) {
PlayerCharacter petOwner = mob.getOwner();
PlayerCharacter petOwner = (PlayerCharacter) mob.guardCaptain;
if (petOwner != null && source.equals(EffectSourceType.Effect)) { if (petOwner != null && source.equals(EffectSourceType.Effect)) {
petOwner.dismissPet(); petOwner.dismissPet();
return; return;
@@ -502,13 +500,7 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
return; return;
this.lastLoc = new Vector3fImmutable(this.loc); this.lastLoc = new Vector3fImmutable(this.loc);
this.loc = loc; this.loc = loc;
this.loc = this.loc.setY(HeightMap.getWorldHeight(this) + this.getAltitude());
if(this instanceof AbstractCharacter && this.region != null){
this.loc = this.loc.setY(this.region.lerpY(this) + this.getAltitude());
} else{
this.loc = this.loc.setY(Terrain.getWorldHeight(this.getLoc()) + this.getAltitude());
}
//lets not add mob to world grid if he is currently despawned. //lets not add mob to world grid if he is currently despawned.
if (this.getObjectType().equals(GameObjectType.Mob) && ((Mob) this).despawned) if (this.getObjectType().equals(GameObjectType.Mob) && ((Mob) this).despawned)
@@ -616,6 +608,9 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
this.movingUp = movingUp; this.movingUp = movingUp;
} }
public void setRegion(Regions region) {
this.region = region;
}
//used for interestmanager loading and unloading objects to client. //used for interestmanager loading and unloading objects to client.
// if not in grid, unload from player. // if not in grid, unload from player.
+4 -3
View File
@@ -13,6 +13,7 @@ import engine.Enum;
import engine.Enum.ProtectionState; import engine.Enum.ProtectionState;
import engine.Enum.SiegePhase; import engine.Enum.SiegePhase;
import engine.Enum.SiegeResult; import engine.Enum.SiegeResult;
import engine.InterestManagement.HeightMap;
import engine.InterestManagement.WorldGrid; import engine.InterestManagement.WorldGrid;
import engine.db.archive.BaneRecord; import engine.db.archive.BaneRecord;
import engine.db.archive.DataWarehouse; import engine.db.archive.DataWarehouse;
@@ -134,7 +135,7 @@ public final class Bane {
// Cannot place banestone underwater; // Cannot place banestone underwater;
if (ZoneManager.isLocUnderwater(player.getLoc())) { if (HeightMap.isLocUnderwater(player.getLoc())) {
PlaceAssetMsg.sendPlaceAssetError(origin, 6, ""); // Cannot place underwater PlaceAssetMsg.sendPlaceAssetError(origin, 6, ""); // Cannot place underwater
return false; return false;
} }
@@ -162,8 +163,8 @@ public final class Bane {
// Cannot place assets on a dead tree // Cannot place assets on a dead tree
if ((cityZone.guild_zone) && if ((cityZone.isPlayerCity()) &&
(City.getCity(cityZone.playerCityUUID).getTOL().getRank() == -1)) { (City.getCity(cityZone.getPlayerCityUUID()).getTOL().getRank() == -1)) {
PlaceAssetMsg.sendPlaceAssetError(origin, 1, "Cannot bane a dead tree!"); PlaceAssetMsg.sendPlaceAssetError(origin, 1, "Cannot bane a dead tree!");
return false; return false;
} }
+333 -160
View File
@@ -9,13 +9,11 @@
package engine.objects; package engine.objects;
import engine.CollisionEngine.Triangle;
import engine.Enum; import engine.Enum;
import engine.Enum.*; import engine.Enum.*;
import engine.InterestManagement.HeightMap;
import engine.InterestManagement.RealmMap; import engine.InterestManagement.RealmMap;
import engine.InterestManagement.Terrain;
import engine.InterestManagement.WorldGrid; import engine.InterestManagement.WorldGrid;
import engine.CollisionEngine.Mesh;
import engine.db.archive.CityRecord; import engine.db.archive.CityRecord;
import engine.db.archive.DataWarehouse; import engine.db.archive.DataWarehouse;
import engine.db.archive.MineRecord; import engine.db.archive.MineRecord;
@@ -36,7 +34,6 @@ import engine.net.client.msg.UpdateObjectMsg;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.awt.geom.Rectangle2D;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
import java.time.LocalDateTime; import java.time.LocalDateTime;
@@ -58,7 +55,6 @@ public class Building extends AbstractWorldObject {
private final HashMap<Integer, DoorCloseJob> doorJobs = new HashMap<>(); private final HashMap<Integer, DoorCloseJob> doorJobs = new HashMap<>();
public int meshUUID; public int meshUUID;
public Zone parentZone; public Zone parentZone;
public int parentZoneUUID;
public boolean reverseKOS; public boolean reverseKOS;
public int reserve = 0; public int reserve = 0;
public float statLat; public float statLat;
@@ -66,6 +62,7 @@ public class Building extends AbstractWorldObject {
public float statAlt; public float statAlt;
public LocalDateTime upgradeDateTime = null; public LocalDateTime upgradeDateTime = null;
public LocalDateTime taxDateTime = null; public LocalDateTime taxDateTime = null;
public ArrayList<Vector3fImmutable> patrolPoints = new ArrayList<>();
public ArrayList<Vector3fImmutable> sentryPoints = new ArrayList<>(); public ArrayList<Vector3fImmutable> sentryPoints = new ArrayList<>();
public TaxType taxType = TaxType.NONE; public TaxType taxType = TaxType.NONE;
public int taxAmount; public int taxAmount;
@@ -78,14 +75,11 @@ public class Building extends AbstractWorldObject {
public int level; public int level;
public AtomicBoolean isDeranking = new AtomicBoolean(false); public AtomicBoolean isDeranking = new AtomicBoolean(false);
public LocalDateTime maintDateTime; public LocalDateTime maintDateTime;
protected Resists resists;
/* The Blueprint class has methods able to derive /* The Blueprint class has methods able to derive
* all defining characteristics of this building, * all defining characteristics of this building,
*/ */
public int blueprintUUID = 0; private int blueprintUUID = 0;
public int rank;
public ArrayList<Vector3fImmutable> patrolPoints;
public ProtectionState protectionState = ProtectionState.NONE;
protected Resists resists;
private float w = 1.0f; private float w = 1.0f;
private Vector3f meshScale = new Vector3f(1.0f, 1.0f, 1.0f); private Vector3f meshScale = new Vector3f(1.0f, 1.0f, 1.0f);
private int doorState = 0; private int doorState = 0;
@@ -94,17 +88,16 @@ public class Building extends AbstractWorldObject {
private int maxGold; private int maxGold;
private int effectFlags = 0; private int effectFlags = 0;
private String name = ""; private String name = "";
private int rank;
private boolean ownerIsNPC = true; private boolean ownerIsNPC = true;
private boolean spireIsActive = false; private boolean spireIsActive = false;
private ConcurrentHashMap<String, JobContainer> timers = null; private ConcurrentHashMap<String, JobContainer> timers = null;
private ConcurrentHashMap<String, Long> timestamps = null; private ConcurrentHashMap<String, Long> timestamps = null;
private ConcurrentHashMap<Integer, BuildingFriends> friends; private ConcurrentHashMap<Integer, BuildingFriends> friends = new ConcurrentHashMap<>();
private ConcurrentHashMap<Integer, Condemned> condemned; private ConcurrentHashMap<Integer, Condemned> condemned = new ConcurrentHashMap<>();
private ProtectionState protectionState = ProtectionState.NONE;
private ArrayList<Building> children = null; private ArrayList<Building> children = null;
public ArrayList<Mesh> buildingMeshes;
public Rectangle2D.Float buildingRect;
/** /**
* ResultSet Constructor * ResultSet Constructor
*/ */
@@ -113,23 +106,27 @@ public class Building extends AbstractWorldObject {
super(rs); super(rs);
float scale; float scale;
Blueprint blueprint = null;
try { try {
this.meshUUID = rs.getInt("meshUUID"); this.meshUUID = rs.getInt("meshUUID");
this.setObjectTypeMask(MBServerStatics.MASK_BUILDING); this.setObjectTypeMask(MBServerStatics.MASK_BUILDING);
this.blueprintUUID = rs.getInt("blueprintUUID"); this.blueprintUUID = rs.getInt("blueprintUUID");
this.gridObjectType = GridObjectType.STATIC; this.gridObjectType = GridObjectType.STATIC;
this.parentZoneUUID = rs.getInt("parent"); this.parentZone = DbManager.ZoneQueries.GET_BY_UID(rs.getLong("parent"));
this.name = rs.getString("name"); this.name = rs.getString("name");
this.ownerUUID = rs.getInt("ownerUUID"); this.ownerUUID = rs.getInt("ownerUUID");
// Orphaned Object Sanity Check
//This was causing ABANDONED Tols.
// if (objectType == DbObjectType.INVALID)
// this.ownerUUID = 0;
this.doorState = rs.getInt("doorState"); this.doorState = rs.getInt("doorState");
this.setHealth(rs.getInt("currentHP")); this.setHealth(rs.getInt("currentHP"));
this.w = rs.getFloat("w"); this.w = rs.getFloat("w");
this.setRot(new Vector3f(0f, rs.getFloat("rotY"), 0f)); this.setRot(new Vector3f(0f, rs.getFloat("rotY"), 0f));
this.reverseKOS = rs.getByte("reverseKOS") == 1; this.reverseKOS = rs.getByte("reverseKOS") == 1 ? true : false;
this.statLat = rs.getFloat("locationX");
this.statAlt = rs.getFloat("locationY");
this.statLon = rs.getFloat("locationZ");
scale = rs.getFloat("scale"); scale = rs.getFloat("scale");
this.meshScale = new Vector3f(scale, scale, scale); this.meshScale = new Vector3f(scale, scale, scale);
@@ -146,10 +143,79 @@ public class Building extends AbstractWorldObject {
this.level = rs.getInt("level"); this.level = rs.getInt("level");
this.isFurniture = (rs.getBoolean("isFurniture")); this.isFurniture = (rs.getBoolean("isFurniture"));
// Lookup building blueprint
if (this.blueprintUUID == 0)
blueprint = Blueprint._meshLookup.get(meshUUID);
else
blueprint = this.getBlueprint();
// Log error if something went horrible wrong
if ((this.blueprintUUID != 0) && (blueprint == null))
Logger.error("Invalid blueprint for object: " + this.getObjectUUID());
// Note: We handle R8 tree edge case for mesh and health
// after city is loaded to avoid recursive result set call
// in City resulting in a stack ovreflow.
if (blueprint != null) {
// Only switch mesh for player dropped structures
if (this.blueprintUUID != 0)
this.meshUUID = blueprint.getMeshForRank(rank);
this.healthMax = blueprint.getMaxHealth(this.rank);
// If this object has no blueprint but is a blueprint
// mesh then set it's current health to max health
if (this.blueprintUUID == 0)
this.setHealth(healthMax);
if (blueprint.getBuildingGroup().equals(BuildingGroup.BARRACK))
this.patrolPoints = DbManager.BuildingQueries.LOAD_PATROL_POINTS(this);
} else {
this.healthMax = 100000; // Structures with no blueprint mesh
this.setHealth(healthMax);
}
// Null out blueprint if not needed (npc building)
if (blueprintUUID == 0)
blueprint = null;
resists = new Resists("Building");
this.statLat = rs.getFloat("locationX");
this.statAlt = rs.getFloat("locationY");
this.statLon = rs.getFloat("locationZ");
if (this.parentZone != null) {
if (this.parentBuildingID != 0) {
Building parentBuilding = BuildingManager.getBuilding(this.parentBuildingID);
if (parentBuilding != null) {
this.setLoc(new Vector3fImmutable(this.statLat + this.parentZone.absX + parentBuilding.statLat, this.statAlt + this.parentZone.absY + parentBuilding.statAlt, this.statLon + this.parentZone.absZ + parentBuilding.statLon));
} else {
this.setLoc(new Vector3fImmutable(this.statLat + this.parentZone.absX, this.statAlt + this.parentZone.absY, this.statLon + this.parentZone.absZ));
}
} else {
// Altitude of this building is derived from the heightmap engine.
Vector3fImmutable tempLoc = new Vector3fImmutable(this.statLat + this.parentZone.absX, 0, this.statLon + this.parentZone.absZ);
tempLoc = new Vector3fImmutable(tempLoc.x, HeightMap.getWorldHeight(tempLoc), tempLoc.z);
this.setLoc(tempLoc);
}
}
this._strongboxValue = rs.getInt("currentGold"); this._strongboxValue = rs.getInt("currentGold");
this.maxGold = 15000000; // *** Refactor to blueprint method this.maxGold = 15000000; // *** Refactor to blueprint method
this.reserve = rs.getInt("reserve"); this.reserve = rs.getInt("reserve");
// Does building have a protection contract?
this.taxType = TaxType.valueOf(rs.getString("taxType")); this.taxType = TaxType.valueOf(rs.getString("taxType"));
this.taxAmount = rs.getInt("taxAmount"); this.taxAmount = rs.getInt("taxAmount");
this.protectionState = ProtectionState.valueOf(rs.getString("protectionState")); this.protectionState = ProtectionState.valueOf(rs.getString("protectionState"));
@@ -170,7 +236,8 @@ public class Building extends AbstractWorldObject {
this.upgradeDateTime = LocalDateTime.ofInstant(upgradeTimeStamp.toInstant(), ZoneId.systemDefault()); this.upgradeDateTime = LocalDateTime.ofInstant(upgradeTimeStamp.toInstant(), ZoneId.systemDefault());
} catch (Exception e) { } catch (Exception e) {
Logger.error("Failed for object " + this.blueprintUUID + ' ' + this.getObjectUUID() + e);
Logger.error("Failed for object " + this.blueprintUUID + ' ' + this.getObjectUUID() + e.toString());
} }
} }
@@ -283,6 +350,86 @@ public class Building extends AbstractWorldObject {
return rank; return rank;
} }
public final void setRank(int newRank) {
int newMeshUUID;
boolean success;
// If this building has no blueprint then set rank and exit immediatly.
if (this.blueprintUUID == 0 || this.getBlueprint() != null && this.getBlueprint().getBuildingGroup().equals(BuildingGroup.MINE)) {
this.rank = newRank;
DbManager.BuildingQueries.CHANGE_RANK(this.getObjectUUID(), newRank);
return;
}
// Delete any upgrade jobs before doing anything else. It won't quite work
// if in a few lines we happen to delete this building.
JobContainer jc = this.getTimers().get("UPGRADE");
if (jc != null) {
if (!JobScheduler.getInstance().cancelScheduledJob(jc))
Logger.error("failed to cancel existing upgrade job.");
}
// Attempt write to database, or delete the building
// if we are destroying it.
if (newRank == -1)
success = DbManager.BuildingQueries.DELETE_FROM_DATABASE(this);
else
success = DbManager.BuildingQueries.updateBuildingRank(this, newRank);
if (success == false) {
Logger.error("Error writing to database UUID: " + this.getObjectUUID());
return;
}
this.isDeranking.compareAndSet(false, true);
// Change the building's rank
this.rank = newRank;
// New rank means new mesh
newMeshUUID = this.getBlueprint().getMeshForRank(this.rank);
this.meshUUID = newMeshUUID;
// New rank mean new max hitpoints.
this.healthMax = this.getBlueprint().getMaxHealth(this.rank);
this.setCurrentHitPoints(this.healthMax);
if (this.getUpgradeDateTime() != null)
BuildingManager.setUpgradeDateTime(this, null, 0);
// If we destroyed this building make sure to turn off
// protection
if (this.rank == -1)
this.protectionState = ProtectionState.NONE;
if ((this.getBlueprint().getBuildingGroup() == BuildingGroup.TOL)
&& (this.rank == 8))
this.meshUUID = Realm.getRealmMesh(this.getCity());
;
// update object to clients
this.refresh(true);
if (this.getBounds() != null)
this.getBounds().setBounds(this);
// Cleanup hirelings resulting from rank change
BuildingManager.cleanupHirelings(this);
this.isDeranking.compareAndSet(true, false);
}
public final int getOwnerUUID() { public final int getOwnerUUID() {
return ownerUUID; return ownerUUID;
} }
@@ -299,24 +446,24 @@ public class Building extends AbstractWorldObject {
if (this.getBlueprint() != null && this.getBlueprint().isSiegeEquip() && this.protectionState.equals(ProtectionState.PROTECTED)) { if (this.getBlueprint() != null && this.getBlueprint().isSiegeEquip() && this.protectionState.equals(ProtectionState.PROTECTED)) {
if (this.getGuild() != null) { if (this.getGuild() != null) {
if (this.getGuild().getOwnedCity() != null) { if (this.getGuild().getOwnedCity() != null) {
if (this.getLoc().isInsideCircle(this.getGuild().getOwnedCity().getLoc(), CityBoundsType.ZONE.halfExtents)) if (this.getLoc().isInsideCircle(this.getGuild().getOwnedCity().getLoc(), CityBoundsType.ZONE.extents))
return this.getGuild().getOwnedCity(); return this.getGuild().getOwnedCity();
} else { } else {
Bane bane = Bane.getBaneByAttackerGuild(this.getGuild()); Bane bane = Bane.getBaneByAttackerGuild(this.getGuild());
if (bane != null) { if (bane != null) {
if (bane.getCity() != null) { if (bane.getCity() != null) {
if (this.getLoc().isInsideCircle(bane.getCity().getLoc(), CityBoundsType.ZONE.halfExtents)) if (this.getLoc().isInsideCircle(bane.getCity().getLoc(), CityBoundsType.ZONE.extents))
return bane.getCity(); return bane.getCity();
} }
} }
} }
} }
} }
if (this.parentZone.guild_zone == false) if (this.parentZone.isPlayerCity() == false)
return null; return null;
return City.getCity(this.parentZone.playerCityUUID); return City.getCity(this.parentZone.getPlayerCityUUID());
} }
@@ -390,18 +537,6 @@ public class Building extends AbstractWorldObject {
if (value < 0) if (value < 0)
Mine.SendMineAttackMessage(this); Mine.SendMineAttackMessage(this);
City playerCity = ZoneManager.getCityAtLocation(this.loc);
if (playerCity != null) {
if (this.getGuild().getNation().equals(playerCity.getTOL().getGuild().getNation())) {
//friendly building has been attacked, add attacker to city outlaw list
if (!playerCity.cityOutlaws.contains(attacker.getObjectUUID()) && attacker.getObjectType().equals(GameObjectType.PlayerCharacter))
playerCity.cityOutlaws.add(attacker.getObjectUUID());
for (Mob guard : playerCity.getParent().zoneMobSet)
if (guard.combatTarget == null)
guard.setCombatTarget(attacker);
}
}
return newHealth - oldHealth; return newHealth - oldHealth;
@@ -454,7 +589,7 @@ public class Building extends AbstractWorldObject {
MineRecord mineRecord = MineRecord.borrow(mine, attacker, RecordEventType.DESTROY); MineRecord mineRecord = MineRecord.borrow(mine, attacker, RecordEventType.DESTROY);
DataWarehouse.pushToWarehouse(mineRecord); DataWarehouse.pushToWarehouse(mineRecord);
BuildingManager.setRank(this, -1); this.setRank(-1);
this.setCurrentHitPoints((float) 1); this.setCurrentHitPoints((float) 1);
this.healthMax = (float) 1; this.healthMax = (float) 1;
this.meshUUID = this.getBlueprint().getMeshForRank(this.rank); this.meshUUID = this.getBlueprint().getMeshForRank(this.rank);
@@ -477,9 +612,9 @@ public class Building extends AbstractWorldObject {
// Time to either derank or destroy the building. // Time to either derank or destroy the building.
if ((this.rank - 1) < 1) if ((this.rank - 1) < 1)
BuildingManager.setRank(this, -1); this.setRank(-1);
else else
BuildingManager.setRank(this, this.rank - 1); this.setRank(this.rank - 1);
} }
@@ -537,7 +672,7 @@ public class Building extends AbstractWorldObject {
if (spireBuilding != null) { if (spireBuilding != null) {
spireBuilding.disableSpire(true); spireBuilding.disableSpire(true);
BuildingManager.setRank(spireBuilding, -1); spireBuilding.setRank(-1);
} }
} }
@@ -548,7 +683,7 @@ public class Building extends AbstractWorldObject {
// Delete a random shrine // Delete a random shrine
if (shrineBuilding != null) if (shrineBuilding != null)
BuildingManager.setRank(shrineBuilding, -1); shrineBuilding.setRank(-1);
} }
if (barracksBuildings.size() > this.rank - 1) { if (barracksBuildings.size() > this.rank - 1) {
@@ -558,7 +693,7 @@ public class Building extends AbstractWorldObject {
// Delete a random barrack // Delete a random barrack
if (barracksBuilding != null) if (barracksBuilding != null)
BuildingManager.setRank(barracksBuilding, -1); barracksBuilding.setRank(-1);
} }
// If the tree is R8 and deranking, we need to update it's // If the tree is R8 and deranking, we need to update it's
@@ -587,7 +722,7 @@ public class Building extends AbstractWorldObject {
// Let's do so and early exit // Let's do so and early exit
if (this.rank > 1) { if (this.rank > 1) {
BuildingManager.setRank(this, rank - 1); this.setRank(rank - 1);
City.lastCityUpdate = System.currentTimeMillis(); City.lastCityUpdate = System.currentTimeMillis();
return; return;
} }
@@ -705,6 +840,10 @@ public class Building extends AbstractWorldObject {
return this.meshUUID; return this.meshUUID;
} }
public final void setMeshUUID(int value) {
this.meshUUID = value;
}
public final Resists getResists() { public final Resists getResists() {
return this.resists; return this.resists;
} }
@@ -791,8 +930,13 @@ public class Building extends AbstractWorldObject {
DispatchMessage.sendToAllInRange(this, applyBuildingEffectMsg); DispatchMessage.sendToAllInRange(this, applyBuildingEffectMsg);
} }
/*
* Utils
*/
public void removeEffectBit(int bit) { public void removeEffectBit(int bit) {
this.effectFlags &= (~bit); this.effectFlags &= (~bit);
} }
@Override @Override
@@ -809,18 +953,26 @@ public class Building extends AbstractWorldObject {
this.updateName(); this.updateName();
} }
/*
* Serializing
*/
public final AbstractCharacter getOwner() { public final AbstractCharacter getOwner() {
if (this.ownerUUID == 0) if (this.ownerUUID == 0)
return null; return null;
if (this.ownerIsNPC) if (this.ownerIsNPC)
return NPC.getNPC(this.ownerUUID); return NPC.getFromCache(this.ownerUUID);
return PlayerCharacter.getPlayerCharacter(this.ownerUUID); return PlayerCharacter.getFromCache(this.ownerUUID);
} }
/*
* Database
*/
public final String getOwnerName() { public final String getOwnerName() {
AbstractCharacter owner = this.getOwner(); AbstractCharacter owner = this.getOwner();
if (owner != null) if (owner != null)
@@ -881,6 +1033,19 @@ public class Building extends AbstractWorldObject {
} }
// *** Refactor: Can't we just use setRank() for this?
public final void rebuildMine() {
this.setRank(1);
this.meshUUID = this.getBlueprint().getMeshForRank(this.rank);
// New rank mean new max hitpoints.
this.healthMax = this.getBlueprint().getMaxHealth(this.rank);
this.setCurrentHitPoints(this.healthMax);
this.getBounds().setBounds(this);
}
public final void refreshGuild() { public final void refreshGuild() {
UpdateObjectMsg uom = new UpdateObjectMsg(this, 5); UpdateObjectMsg uom = new UpdateObjectMsg(this, 5);
@@ -892,126 +1057,105 @@ public class Building extends AbstractWorldObject {
return maxGold; return maxGold;
} }
//This returns if a player is allowed access to control the building
@Override @Override
public void runAfterLoad() { public void runAfterLoad() {
// Set Parent Zone
this.parentZone = ZoneManager.getZoneByUUID(this.parentZoneUUID);
this.parentZone.zoneBuildingSet.add(this);
// Lookup building blueprint
Blueprint blueprint;
if (this.blueprintUUID == 0)
blueprint = Blueprint._meshLookup.get(meshUUID);
else
blueprint = this.getBlueprint();
// Log error if something went horrible wrong
if ((this.blueprintUUID != 0) && (blueprint == null))
Logger.error("Invalid blueprint for object: " + this.getObjectUUID());
// Note: We handle R8 tree edge case for mesh and health
// after city is loaded to avoid recursive result set call
// in City resulting in a stack ovreflow.
if (blueprint != null) {
// Only switch mesh for player dropped structures
if (this.blueprintUUID != 0)
this.meshUUID = blueprint.getMeshForRank(rank);
this.healthMax = blueprint.getMaxHealth(this.rank);
// If this object has no blueprint but is a blueprint
// mesh then set it's current health to max health
if (this.blueprintUUID == 0)
this.setHealth(healthMax);
this.patrolPoints = BuildingManager._buildingPatrolPoints.computeIfAbsent(this.getObjectUUID(), k -> new ArrayList<>());
if (this.patrolPoints == null)
Logger.error("Null patrol points");
} else {
this.healthMax = 100000; // Structures with no blueprint mesh
this.setHealth(healthMax);
}
resists = new Resists("Building");
if (this.parentZone != null) {
if (this.parentBuildingID != 0) {
Building parentBuilding = BuildingManager.getBuilding(this.parentBuildingID);
if (parentBuilding != null) {
this.setLoc(new Vector3fImmutable(this.statLat + this.parentZone.absX + parentBuilding.statLat, this.statAlt + this.parentZone.absY + parentBuilding.statAlt, this.statLon + this.parentZone.absZ + parentBuilding.statLon));
} else {
this.setLoc(new Vector3fImmutable(this.statLat + this.parentZone.absX, this.statAlt + this.parentZone.absY, this.statLon + this.parentZone.absZ));
}
} else {
// Altitude of this building is derived from the heightmap engine.
Vector3fImmutable tempLoc = new Vector3fImmutable(this.statLat + this.parentZone.absX, 0, this.statLon + this.parentZone.absZ);
tempLoc = new Vector3fImmutable(tempLoc.x, Terrain.getWorldHeight(tempLoc), tempLoc.z);
this.setLoc(tempLoc);
}
}
// Submit upgrade job if building is currently set to rank.
try { try {
DbObjectType objectType = DbManager.BuildingQueries.GET_UID_ENUM(this.ownerUUID);
this.ownerIsNPC = (objectType == DbObjectType.NPC);
} catch (Exception e) {
this.ownerIsNPC = false;
Logger.error("Failed to find Object Type for owner " + this.ownerUUID + " Location " + this.getLoc().toString());
}
// Reference friend and condemn lists from BuildingManager this.parentZone.zoneBuildingSet.add(this);
this.friends = BuildingManager._buildingFriends.computeIfAbsent(this.getObjectUUID(), k -> new ConcurrentHashMap<>()); // Submit upgrade job if building is currently set to rank.
this.condemned = BuildingManager._buildingCondemned.computeIfAbsent(this.getObjectUUID(), k -> new ConcurrentHashMap<>());
// Set bounds for this building try {
DbObjectType objectType = DbManager.BuildingQueries.GET_UID_ENUM(this.ownerUUID);
Bounds buildingBounds = Bounds.borrow(); this.ownerIsNPC = (objectType == DbObjectType.NPC);
buildingBounds.setBounds(this); } catch (Exception e) {
this.setBounds(buildingBounds); this.ownerIsNPC = false;
Logger.error("Failed to find Object Type for owner " + this.ownerUUID + " Location " + this.getLoc().toString());
//create a new list for children if the building is not a child. children list default is null.
//TODO Remove Furniture/Child buildings from building class and move them into a seperate class.
if (this.parentBuildingID == 0)
this.children = new ArrayList<>();
if (this.parentBuildingID != 0) {
Building parent = BuildingManager.getBuilding(this.parentBuildingID);
if (parent != null) {
parent.children.add(this);
//add furniture to region cache. floor and level are reversed in database, //TODO Fix
Regions region = BuildingManager.GetRegion(parent, this.level, this.floor, this.getLoc().x, this.getLoc().z);
if (region != null)
Regions.FurnitureRegionMap.put(this.getObjectUUID(), region);
} }
try {
DbManager.BuildingQueries.LOAD_ALL_FRIENDS_FOR_BUILDING(this);
DbManager.BuildingQueries.LOAD_ALL_CONDEMNED_FOR_BUILDING(this);
} catch (Exception e) {
Logger.error(this.getObjectUUID() + " failed to load friends/condemned." + e.getMessage());
}
//LOad Owners in Cache so we do not have to continuely look in the db for owner.
if (this.ownerIsNPC) {
if (NPC.getNPC(this.ownerUUID) == null)
Logger.info("Building UID " + this.getObjectUUID() + " Failed to Load NPC Owner with ID " + this.ownerUUID + " Location " + this.getLoc().toString());
} else if (this.ownerUUID != 0) {
if (PlayerCharacter.getPlayerCharacter(this.ownerUUID) == null) {
Logger.info("Building UID " + this.getObjectUUID() + " Failed to Load Player Owner with ID " + this.ownerUUID + " Location " + this.getLoc().toString());
}
}
// Apply health bonus and special mesh for realm if applicable
if ((this.getCity() != null) && this.getCity().getTOL() != null && (this.getCity().getTOL().rank == 8)) {
// Update mesh accordingly
if (this.getBlueprint() != null && this.getBlueprint().getBuildingGroup() == BuildingGroup.TOL)
this.meshUUID = Realm.getRealmMesh(this.getCity());
// Apply realm capital health bonus.
// Do not apply bonus to banestones or TOL's. *** Refactor:
// Possibly only protected buildings? Needs some thought.
float missingHealth = 0;
if (this.health.get() != 0)
missingHealth = this.healthMax - this.health.get();
if ((this.getBlueprint() != null && this.getBlueprint().getBuildingGroup() != BuildingGroup.TOL)
&& (this.getBlueprint().getBuildingGroup() != BuildingGroup.BANESTONE)) {
this.healthMax += (this.healthMax * Realm.getRealmHealthMod(this.getCity()));
if (this.health.get() != 0)
this.health.set(this.healthMax - missingHealth);
if (this.health.get() > this.healthMax)
this.health.set(this.healthMax);
}
}
// Set bounds for this building
Bounds buildingBounds = Bounds.borrow();
buildingBounds.setBounds(this);
this.setBounds(buildingBounds);
//create a new list for children if the building is not a child. children list default is null.
//TODO Remove Furniture/Child buildings from building class and move them into a seperate class.
if (this.parentBuildingID == 0)
this.children = new ArrayList<>();
if (this.parentBuildingID != 0) {
Building parent = BuildingManager.getBuildingFromCache(this.parentBuildingID);
if (parent != null) {
parent.children.add(this);
//add furniture to region cache. floor and level are reversed in database, //TODO Fix
Regions region = BuildingManager.GetRegion(parent, this.level, this.floor, this.getLoc().x, this.getLoc().z);
if (region != null)
Regions.FurnitureRegionMap.put(this.getObjectUUID(), region);
}
}
if (this.upgradeDateTime != null)
BuildingManager.submitUpgradeJob(this);
} catch (Exception e) {
e.printStackTrace();
} }
if (this.upgradeDateTime != null)
BuildingManager.submitUpgradeJob(this);
//BuildingManager.BakeBuildingMeshes(this);
BuildingManager.BakeBuildingColliders(this);
} }
public synchronized boolean setOwner(AbstractCharacter newOwner) { public synchronized boolean setOwner(AbstractCharacter newOwner) {
@@ -1037,6 +1181,7 @@ public class Building extends AbstractWorldObject {
this.ownerIsNPC = (newOwner.getObjectType() == GameObjectType.NPC); this.ownerIsNPC = (newOwner.getObjectType() == GameObjectType.NPC);
} }
// Set new guild for hirelings and refresh all clients // Set new guild for hirelings and refresh all clients
this.refreshGuild(); this.refreshGuild();
@@ -1156,7 +1301,7 @@ public class Building extends AbstractWorldObject {
} }
// Save to database ? // Save to database ?
if (updateRecord) if (updateRecord == true)
return DbManager.BuildingQueries.UPDATE_DOOR_LOCK(this.getObjectUUID(), this.doorState); return DbManager.BuildingQueries.UPDATE_DOOR_LOCK(this.getObjectUUID(), this.doorState);
else else
return true; return true;
@@ -1192,6 +1337,7 @@ public class Building extends AbstractWorldObject {
this.spireIsActive = true; this.spireIsActive = true;
this.updateEffects(); this.updateEffects();
} }
public final void disableSpire(boolean refreshEffect) { public final void disableSpire(boolean refreshEffect) {
@@ -1244,7 +1390,7 @@ public class Building extends AbstractWorldObject {
// Buildings on an npc citygrid are never vulnerable // Buildings on an npc citygrid are never vulnerable
if (this.getCity() != null) { if (this.getCity() != null) {
if (this.getCity().getParent().isNPCCity == true) if (this.getCity().getParent().isNPCCity() == true)
return false; return false;
} }
@@ -1400,7 +1546,10 @@ public class Building extends AbstractWorldObject {
public boolean assetIsProtected() { public boolean assetIsProtected() {
boolean outValue = protectionState.equals(ProtectionState.PROTECTED); boolean outValue = false;
if (protectionState.equals(ProtectionState.PROTECTED))
outValue = true;
if (protectionState.equals(ProtectionState.CONTRACT)) if (protectionState.equals(ProtectionState.CONTRACT))
outValue = true; outValue = true;
@@ -1477,10 +1626,18 @@ public class Building extends AbstractWorldObject {
return patrolPoints; return patrolPoints;
} }
public void setPatrolPoints(ArrayList<Vector3fImmutable> patrolPoints) {
this.patrolPoints = patrolPoints;
}
public ArrayList<Vector3fImmutable> getSentryPoints() { public ArrayList<Vector3fImmutable> getSentryPoints() {
return sentryPoints; return sentryPoints;
} }
public void setSentryPoints(ArrayList<Vector3fImmutable> sentryPoints) {
this.sentryPoints = sentryPoints;
}
public synchronized boolean addProtectionTax(Building building, PlayerCharacter pc, final TaxType taxType, int amount, boolean enforceKOS) { public synchronized boolean addProtectionTax(Building building, PlayerCharacter pc, final TaxType taxType, int amount, boolean enforceKOS) {
if (building == null) if (building == null)
return false; return false;
@@ -1505,6 +1662,14 @@ public class Building extends AbstractWorldObject {
} }
public synchronized boolean declineTaxOffer() {
return true;
}
public synchronized boolean acceptTaxOffer() {
return true;
}
public synchronized boolean acceptTaxes() { public synchronized boolean acceptTaxes() {
if (!DbManager.BuildingQueries.acceptTaxes(this)) if (!DbManager.BuildingQueries.acceptTaxes(this))
@@ -1529,6 +1694,14 @@ public class Building extends AbstractWorldObject {
return true; return true;
} }
public boolean isTaxed() {
if (this.taxType == TaxType.NONE)
return false;
if (this.taxAmount == 0)
return false;
return this.taxDateTime != null;
}
public void AddToBarracksList() { public void AddToBarracksList() {
City playerCity = ZoneManager.getCityAtLocation(this.loc); City playerCity = ZoneManager.getCityAtLocation(this.loc);
if (playerCity != null) { if (playerCity != null) {
+16 -4
View File
@@ -14,10 +14,10 @@ import java.sql.SQLException;
public class BuildingFriends { public class BuildingFriends {
public int playerUID; private int playerUID;
public int buildingUID; private int buildingUID;
public int guildUID; private int guildUID;
public int friendType; private int friendType;
/** /**
* ResultSet Constructor * ResultSet Constructor
@@ -38,4 +38,16 @@ public class BuildingFriends {
this.friendType = friendType; this.friendType = friendType;
} }
public int getPlayerUID() {
return playerUID;
}
public int getGuildUID() {
return guildUID;
}
public int getFriendType() {
return friendType;
}
} }
+58 -64
View File
@@ -223,7 +223,7 @@ public class CharacterSkill extends AbstractGameObject {
this.numTrains.set(0); this.numTrains.set(0);
this.ownerUID = pc.getObjectUUID(); this.ownerUID = pc.getObjectUUID();
calculateBaseAmount(); calculateBaseAmount();
calculateModifiedAmount(false); calculateModifiedAmount();
this.skillType = CharacterSkills.GetCharacterSkillByToken(this.skillsBase.getToken()); this.skillType = CharacterSkills.GetCharacterSkillByToken(this.skillsBase.getToken());
} }
@@ -238,7 +238,7 @@ public class CharacterSkill extends AbstractGameObject {
this.ownerUID = pc.getObjectUUID(); this.ownerUID = pc.getObjectUUID();
this.trained = true; this.trained = true;
calculateBaseAmount(); calculateBaseAmount();
calculateModifiedAmount(false); calculateModifiedAmount();
this.skillType = CharacterSkills.GetCharacterSkillByToken(this.skillsBase.getToken()); this.skillType = CharacterSkills.GetCharacterSkillByToken(this.skillsBase.getToken());
} }
@@ -254,7 +254,7 @@ public class CharacterSkill extends AbstractGameObject {
this.numTrains.set(rs.getShort("trains")); this.numTrains.set(rs.getShort("trains"));
this.ownerUID = pc.getObjectUUID(); this.ownerUID = pc.getObjectUUID();
calculateBaseAmount(); calculateBaseAmount();
calculateModifiedAmount(false); calculateModifiedAmount();
this.skillType = CharacterSkills.GetCharacterSkillByToken(this.skillsBase.getToken()); this.skillType = CharacterSkills.GetCharacterSkillByToken(this.skillsBase.getToken());
} }
@@ -264,9 +264,8 @@ public class CharacterSkill extends AbstractGameObject {
this.numTrains.set(trains); this.numTrains.set(trains);
this.ownerUID = mob.getObjectUUID(); this.ownerUID = mob.getObjectUUID();
this.isMobOwner = true; this.isMobOwner = true;
boolean isGuard = mob.agentType.equals(Enum.AIAgentType.GUARDCAPTAIN) || mob.agentType.equals(Enum.AIAgentType.GUARDMINION); calculateMobBaseAmount();
calculateMobBaseAmount(isGuard); calculateModifiedAmount();
calculateModifiedAmount(isGuard);
this.skillType = CharacterSkills.GetCharacterSkillByToken(this.skillsBase.getToken()); this.skillType = CharacterSkills.GetCharacterSkillByToken(this.skillsBase.getToken());
} }
@@ -278,7 +277,7 @@ public class CharacterSkill extends AbstractGameObject {
this.ownerUID = rs.getInt("CharacterID"); this.ownerUID = rs.getInt("CharacterID");
// this.owner = DbManager.PlayerCharacterQueries.GET_PLAYER_CHARACTER(rs.getInt("CharacterID")); // this.owner = DbManager.PlayerCharacterQueries.GET_PLAYER_CHARACTER(rs.getInt("CharacterID"));
calculateBaseAmount(); calculateBaseAmount();
calculateModifiedAmount(false); calculateModifiedAmount();
this.skillType = CharacterSkills.GetCharacterSkillByToken(this.skillsBase.getToken()); this.skillType = CharacterSkills.GetCharacterSkillByToken(this.skillsBase.getToken());
} }
@@ -371,7 +370,7 @@ public class CharacterSkill extends AbstractGameObject {
String name = it.next(); String name = it.next();
CharacterSkill cs = skills.get(name); CharacterSkill cs = skills.get(name);
if (cs != null) if (cs != null)
cs.calculateModifiedAmount(false); cs.calculateModifiedAmount();
} }
@@ -757,7 +756,7 @@ public class CharacterSkill extends AbstractGameObject {
//recalculate this skill //recalculate this skill
calculateBaseAmount(); calculateBaseAmount();
calculateModifiedAmount(false); calculateModifiedAmount();
//see if any new skills or powers granted //see if any new skills or powers granted
pc.calculateSkills(); pc.calculateSkills();
@@ -849,7 +848,7 @@ public class CharacterSkill extends AbstractGameObject {
if (recalculate) { if (recalculate) {
//recalculate this skill //recalculate this skill
calculateBaseAmount(); calculateBaseAmount();
calculateModifiedAmount(false); calculateModifiedAmount();
//see if any skills or powers removed //see if any skills or powers removed
pc.calculateSkills(); pc.calculateSkills();
@@ -888,7 +887,7 @@ public class CharacterSkill extends AbstractGameObject {
if (recalculate) { if (recalculate) {
//recalculate this skill //recalculate this skill
calculateBaseAmount(); calculateBaseAmount();
calculateModifiedAmount(false); calculateModifiedAmount();
//see if any skills or powers removed //see if any skills or powers removed
pc.calculateSkills(); pc.calculateSkills();
@@ -1017,34 +1016,33 @@ public class CharacterSkill extends AbstractGameObject {
this.modifiedAmountBeforeMods = Math.round(this.baseAmountBeforeMods + calculateAmountAfterTrains()); this.modifiedAmountBeforeMods = Math.round(this.baseAmountBeforeMods + calculateAmountAfterTrains());
} }
public void calculateMobBaseAmount(boolean isGuard) { public void calculateMobBaseAmount() {
if(!isGuard) { if (CharacterSkill.GetOwner(this) == null) {
if (CharacterSkill.GetOwner(this) == null) { Logger.error("owner not found for owner uuid : " + this.ownerUID);
Logger.error("owner not found for owner uuid : " + this.ownerUID); this.baseAmount = 1;
this.baseAmount = 1; this.modifiedAmount = 1;
this.modifiedAmount = 1; return;
return;
}
if (this.skillsBase == null) {
Logger.error("SkillsBase not found for skill " + this.getObjectUUID());
this.baseAmount = 1;
this.modifiedAmount = 1;
return;
}
} }
if (this.skillsBase == null) {
Logger.error("SkillsBase not found for skill " + this.getObjectUUID());
this.baseAmount = 1;
this.modifiedAmount = 1;
return;
}
//Get any rune bonus //Get any rune bonus
float bonus = 0f; float bonus = 0f;
//TODO SKILLS RUNES //TODO SKILLS RUNES
float base = 7f;
float statMod = 0.5f; if (CharacterSkill.GetOwner(this).getBonuses() != null) {
if (CharacterSkill.GetOwner(this) != null && CharacterSkill.GetOwner(this).getBonuses() != null) {
//Get bonuses from runes //Get bonuses from runes
bonus = CharacterSkill.GetOwner(this).getBonuses().getSkillBonus(this.skillsBase.sourceType); bonus = CharacterSkill.GetOwner(this).getBonuses().getSkillBonus(this.skillsBase.sourceType);
}
//Get Base skill for unmodified stats //Get Base skill for unmodified stats
float base = 7f;
float statMod = 0.5f;
if (this.skillsBase.getStrMod() > 0) if (this.skillsBase.getStrMod() > 0)
statMod += (float) this.skillsBase.getStrMod() * (float) ((Mob) CharacterSkill.GetOwner(this)).getMobBase().getMobBaseStats().getBaseStr() / 100f; statMod += (float) this.skillsBase.getStrMod() * (float) ((Mob) CharacterSkill.GetOwner(this)).getMobBase().getMobBaseStats().getBaseStr() / 100f;
if (this.skillsBase.getDexMod() > 0) if (this.skillsBase.getDexMod() > 0)
@@ -1059,7 +1057,6 @@ public class CharacterSkill extends AbstractGameObject {
statMod = 1f; statMod = 1f;
else if (statMod > 600) else if (statMod > 600)
statMod = 600f; statMod = 600f;
}
base += CharacterSkill.baseSkillValues[(int) statMod]; base += CharacterSkill.baseSkillValues[(int) statMod];
if (base + bonus < 1f) if (base + bonus < 1f)
@@ -1069,48 +1066,45 @@ public class CharacterSkill extends AbstractGameObject {
this.modifiedAmountBeforeMods = (int) (this.baseAmountBeforeMods + calculateAmountAfterTrains()); this.modifiedAmountBeforeMods = (int) (this.baseAmountBeforeMods + calculateAmountAfterTrains());
} }
public void calculateModifiedAmount(boolean isGuard) { public void calculateModifiedAmount() {
if(!isGuard) { if (CharacterSkill.GetOwner(this) == null || this.skillsBase == null) {
if (CharacterSkill.GetOwner(this) == null || this.skillsBase == null) { Logger.error("owner or SkillsBase not found for skill " + this.getObjectUUID());
Logger.error("owner or SkillsBase not found for skill " + this.getObjectUUID()); this.baseAmount = 1;
this.baseAmount = 1; this.modifiedAmount = 1;
this.modifiedAmount = 1; return;
return;
}
} }
//Get any rune bonus //Get any rune bonus
float bonus = 0f; float bonus = 0f;
float base = 7f; if (CharacterSkill.GetOwner(this).getBonuses() != null) {
float statMod = 0.5f;
if (CharacterSkill.GetOwner(this) != null && CharacterSkill.GetOwner(this).getBonuses() != null) {
//Get bonuses from runes //Get bonuses from runes
bonus = CharacterSkill.GetOwner(this).getBonuses().getSkillBonus(this.skillsBase.sourceType); bonus = CharacterSkill.GetOwner(this).getBonuses().getSkillBonus(this.skillsBase.sourceType);
//Get Base skill for modified stats
//TODO this fomula needs verified
if (this.skillsBase.getStrMod() > 0)
statMod += (float) this.skillsBase.getStrMod() * (float) CharacterSkill.GetOwner(this).getStatStrCurrent() / 100f;
if (this.skillsBase.getDexMod() > 0)
statMod += (float) this.skillsBase.getDexMod() * (float) CharacterSkill.GetOwner(this).getStatDexCurrent() / 100f;
if (this.skillsBase.getConMod() > 0)
statMod += (float) this.skillsBase.getConMod() * (float) CharacterSkill.GetOwner(this).getStatConCurrent() / 100f;
if (this.skillsBase.getIntMod() > 0)
statMod += (float) this.skillsBase.getIntMod() * (float) CharacterSkill.GetOwner(this).getStatIntCurrent() / 100f;
if (this.skillsBase.getSpiMod() > 0)
statMod += (float) this.skillsBase.getSpiMod() * (float) CharacterSkill.GetOwner(this).getStatSpiCurrent() / 100f;
if (statMod < 1)
statMod = 1f;
else if (statMod > 600)
statMod = 600f;
} }
//Get Base skill for modified stats
//TODO this fomula needs verified
float base = 7f;
float statMod = 0.5f;
if (this.skillsBase.getStrMod() > 0)
statMod += (float) this.skillsBase.getStrMod() * (float) CharacterSkill.GetOwner(this).getStatStrCurrent() / 100f;
if (this.skillsBase.getDexMod() > 0)
statMod += (float) this.skillsBase.getDexMod() * (float) CharacterSkill.GetOwner(this).getStatDexCurrent() / 100f;
if (this.skillsBase.getConMod() > 0)
statMod += (float) this.skillsBase.getConMod() * (float) CharacterSkill.GetOwner(this).getStatConCurrent() / 100f;
if (this.skillsBase.getIntMod() > 0)
statMod += (float) this.skillsBase.getIntMod() * (float) CharacterSkill.GetOwner(this).getStatIntCurrent() / 100f;
if (this.skillsBase.getSpiMod() > 0)
statMod += (float) this.skillsBase.getSpiMod() * (float) CharacterSkill.GetOwner(this).getStatSpiCurrent() / 100f;
if (statMod < 1)
statMod = 1f;
else if (statMod > 600)
statMod = 600f;
base += CharacterSkill.baseSkillValues[(int) statMod]; base += CharacterSkill.baseSkillValues[(int) statMod];
SourceType sourceType = SourceType.GetSourceType(this.skillsBase.getNameNoSpace()); SourceType sourceType = SourceType.GetSourceType(this.skillsBase.getNameNoSpace());
//Get any rune, effect and item bonus //Get any rune, effect and item bonus
if (CharacterSkill.GetOwner(this) != null && CharacterSkill.GetOwner(this).getBonuses() != null) { if (CharacterSkill.GetOwner(this).getBonuses() != null) {
//add bonuses from effects/items and runes //add bonuses from effects/items and runes
base += bonus + CharacterSkill.GetOwner(this).getBonuses().getFloat(ModType.Skill, sourceType); base += bonus + CharacterSkill.GetOwner(this).getBonuses().getFloat(ModType.Skill, sourceType);
} }
@@ -1122,7 +1116,7 @@ public class CharacterSkill extends AbstractGameObject {
float modAmount = this.baseAmount + calculateAmountAfterTrains(); float modAmount = this.baseAmount + calculateAmountAfterTrains();
if (CharacterSkill.GetOwner(this) != null && CharacterSkill.GetOwner(this).getBonuses() != null) { if (CharacterSkill.GetOwner(this).getBonuses() != null) {
//Multiply any percent bonuses //Multiply any percent bonuses
modAmount *= (1 + CharacterSkill.GetOwner(this).getBonuses().getFloatPercentAll(ModType.Skill, sourceType)); modAmount *= (1 + CharacterSkill.GetOwner(this).getBonuses().getFloatPercentAll(ModType.Skill, sourceType));
} }

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