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//      Magicbane Emulator Project © 2013 - 2022
//                www.magicbane.com

package engine.gameManager;

import engine.net.client.ClientConnection;
import engine.objects.Account;
import engine.objects.Guild;
import engine.objects.PlayerCharacter;
import engine.server.MBServerStatics;
import engine.session.CSSession;
import engine.session.Session;
import engine.session.SessionID;
import engine.util.ByteUtils;
import org.pmw.tinylog.Logger;

import java.util.ArrayList;
import java.util.Collection;
import java.util.concurrent.ConcurrentHashMap;

public enum SessionManager {

    SESSIONMANAGER;

    // TODO add session activity timestamping & timeout monitors

    public static int _maxPopulation = 0;
    private static ConcurrentHashMap<SessionID, Session> sessionIDtoSession = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_HIGH);
    private static ConcurrentHashMap<PlayerCharacter, Session> pcToSession = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_HIGH);
    private static ConcurrentHashMap<Account, Session> accountToSession = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_HIGH);
    private static ConcurrentHashMap<ClientConnection, Session> connToSession = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_HIGH);
    // 0 = login server
    // 1 = gateway server
    // 2 = all other servers
    private static int crossServerBehavior = 2;

    public static Session getNewSession(SessionID sesID, Account a, ClientConnection c) {
        Session ses = new Session(sesID, a, c);

        SessionManager.sessionIDtoSession.put(sesID, ses);
        SessionManager.accountToSession.put(a, ses);
        SessionManager.connToSession.put(c, ses);

        if (crossServerBehavior == 0)
            if (!CSSession.addCrossServerSession(ByteUtils.byteArrayToSafeStringHex(c.getSecretKeyBytes()), a, c.getSocketChannel()
                    .socket().getInetAddress(), c.machineID))
                Logger.warn("Failed to create cross server session: " + a.getUname());

        return ses;
    }

    public static Session getNewSession(Account a, ClientConnection c) {
        SessionID sesID = c.getSessionID();
        return SessionManager.getNewSession(sesID, a, c);
    }


    public static void cSessionCleanup(String key) {
        if (!CSSession.deleteCrossServerSession(key))
            Logger.warn(
                    "Failed to remove cross server session for key: " + key);
    }

    public static void remSession(Session s) {

        if (s == null) {
            return;
        }

        SessionManager.remSessionID(s);
        SessionManager.remAccount(s);
        SessionManager.remClientConnection(s);
        SessionManager.remPlayerCharacter(s);

        //TODO LATER fix
        s.setAccount(null);
        s.setConn(null);
        s.setPlayerCharacter(null);
        s.setSessionID(null);
    }

    /*
     * Get Sessions
     */
    public static Session getSession(SessionID id) {
        return SessionManager.sessionIDtoSession.get(id);
    }

    public static Session getSession(PlayerCharacter pc) {
        return SessionManager.pcToSession.get(pc);
    }

    public static Session getSession(Account a) {
        return SessionManager.accountToSession.get(a);
    }

    public static Session getSession(ClientConnection cc) {
        return SessionManager.connToSession.get(cc);
    }

    /*
     * Get Connections
     */
    public static ClientConnection getClientConnection(SessionID id) {
        Session s = SessionManager.getSession(id);
        return (s == null) ? null : s.getConn();
    }

    public static ClientConnection getClientConnection(PlayerCharacter pc) {
        Session s = SessionManager.getSession(pc);
        return (s == null) ? null : s.getConn();
    }

    public static ClientConnection getClientConnection(Account a) {
        Session s = SessionManager.getSession(a);
        return (s == null) ? null : s.getConn();
    }

    /*
     * Get PlayerCharacter
     */
    public static PlayerCharacter getPlayerCharacter(SessionID id) {
        Session s = SessionManager.getSession(id);
        return (s == null) ? null : s.getPlayerCharacter();
    }

    public static PlayerCharacter getPlayerCharacter(ClientConnection conn) {
        Session s = SessionManager.getSession(conn);
        return (s == null) ? null : s.getPlayerCharacter();
    }

    public static PlayerCharacter getPlayerCharacter(Account a) {
        Session s = SessionManager.getSession(a);
        return (s == null) ? null : s.getPlayerCharacter();
    }

    /*
     * Get Account
     */
    public static Account getAccount(SessionID id) {
        Session s = SessionManager.getSession(id);
        return (s == null) ? null : s.getAccount();
    }

    public static Account getAccount(ClientConnection conn) {
        Session s = SessionManager.getSession(conn);
        return (s == null) ? null : s.getAccount();
    }

    public static Account getAccount(PlayerCharacter pc) {
        Session s = SessionManager.getSession(pc);
        return (s == null) ? null : s.getAccount();
    }

    public static void setPlayerCharacter(Session s, PlayerCharacter pc) {
        SessionManager.pcToSession.put(pc, s);
        s.setPlayerCharacter(pc);

        // Update max player
        SessionManager._maxPopulation = Math.max(_maxPopulation, SessionManager.pcToSession.size());

    }

    public static void remPlayerCharacter(Session s) {
        if (s.getPlayerCharacter() != null) {
            SessionManager.pcToSession.remove(s.getPlayerCharacter());
            s.setPlayerCharacter(null);
        }
    }

    protected static void remAccount(Session s) {
        if (s.getAccount() != null) {
            SessionManager.accountToSession.remove(s.getAccount());
            s.setAccount(null);
        }
    }

    protected static void remSessionID(Session s) {

        if (s.getSessionID() != null) {
            SessionManager.sessionIDtoSession.remove(s.getSessionID());
            s.setSessionID(null);
        }
    }

    protected static void remClientConnection(Session s) {
        if (s.getConn() != null) {
            SessionManager.connToSession.remove(s.getConn());
            s.setConn(null);
        }
    }



    /*
     * Utils
     */

    public static void setCrossServerBehavior(int type) {
        crossServerBehavior = type;
    }

    /**
     * @return a new HashSet<ClientConnection> object so the caller cannot
     * modify the internal Set
     */
    public static Collection<ClientConnection> getAllActiveClientConnections() {
        return SessionManager.connToSession.keySet();
    }

    /**
     * @return a new HashSet<PlayerCharacter> object so the caller cannot modify
     * the internal Set
     */
    public static Collection<PlayerCharacter> getAllActivePlayerCharacters() {

        return SessionManager.pcToSession.keySet();
    }

    public static Collection<PlayerCharacter> getAllActivePlayers() {

        return SessionManager.pcToSession.keySet();
    }

    public static int getActivePlayerCharacterCount() {

        return SessionManager.pcToSession.keySet().size();
    }

    public static ArrayList<PlayerCharacter> getActivePCsInGuildID(int id) {
        ArrayList<PlayerCharacter> pcs = new ArrayList<>();

        for (PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()) {
            Guild g = pc.getGuild();
            if (g != null && g.getObjectUUID() == id) {
                pcs.add(pc);
            }
        }

        return pcs;
    }

    public static PlayerCharacter getPlayerCharacterByLowerCaseName(String name) {

        String queryName = name.toLowerCase();

        for (PlayerCharacter playerCharacter : SessionManager.getAllActivePlayerCharacters()) {

            if ((playerCharacter.getFirstName().toLowerCase()).equals(queryName)) {
                return playerCharacter;
            }
        }
        return null;
    }

    public static PlayerCharacter getPlayerCharacterByID(int UUID) {

        for (PlayerCharacter playerCharacter : SessionManager.getAllActivePlayerCharacters()) {

            if (playerCharacter.getObjectUUID() == UUID) {
                return playerCharacter;
            }
        }
        return null;
    }

    public static Collection<Account> getAllActiveAccounts() {
        return SessionManager.accountToSession.keySet();
    }

    public static Account getAccountByID(int UUID) {

        for (Account acc : SessionManager.getAllActiveAccounts()) {

            if (acc.getObjectUUID() == UUID)
                return acc;

        }
        return null;
    }
}