// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.devcmd.cmds; import engine.Enum.GameObjectType; import engine.devcmd.AbstractDevCmd; import engine.objects.AbstractGameObject; import engine.objects.Building; import engine.objects.PlayerCharacter; public class BoundsCmd extends AbstractDevCmd { public BoundsCmd() { super("bounds"); } @Override protected void _doCmd(PlayerCharacter pcSender, String[] words, AbstractGameObject target) { if (target == null || !target.getObjectType().equals(GameObjectType.Building)){ this.throwbackError(pcSender, "No Building Selected"); return; } Building building = (Building)target; if (building.getBounds() == null){ this.throwbackInfo(pcSender, "No valid Bounds for building UUID " + building.getObjectUUID()); return; } float topLeftX = building.getLoc().x - building.getBounds().getHalfExtents().x; float topLeftY = building.getLoc().z - building.getBounds().getHalfExtents().y; float topRightX = building.getLoc().x + building.getBounds().getHalfExtents().x; float topRightY = building.getLoc().z - building.getBounds().getHalfExtents().y; float bottomLeftX = building.getLoc().x - building.getBounds().getHalfExtents().x; float bottomLeftY = building.getLoc().z + building.getBounds().getHalfExtents().y; float bottomRightX = building.getLoc().x + building.getBounds().getHalfExtents().x; float bottomRightY = building.getLoc().z + building.getBounds().getHalfExtents().y; String newLine = "\r\n "; String output = "Bounds Information for Building UUID " + building.getObjectUUID(); output += newLine; output+= "Top Left : " + topLeftX + " , " + topLeftY + newLine; output+= "Top Right : " + topRightX + " , " + topRightY + newLine; output+= "Bottom Left : " + bottomLeftX + " , " + bottomLeftY + newLine; output+= "Bottom Right : " + bottomRightX + " , " + bottomRightY + newLine; this.throwbackInfo(pcSender, output); } @Override protected String _getUsageString() { return "' /bounds'"; } @Override protected String _getHelpString() { return "Audits all the mobs in a zone."; } }