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153 lines
4.4 KiB
153 lines
4.4 KiB
package engine.net.client.handlers; |
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import engine.Enum; |
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import engine.Enum.AllianceType; |
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import engine.exception.MsgSendException; |
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import engine.gameManager.SessionManager; |
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import engine.net.Dispatch; |
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import engine.net.DispatchMessage; |
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import engine.net.client.ClientConnection; |
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import engine.net.client.msg.AllianceChangeMsg; |
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import engine.net.client.msg.ClientNetMsg; |
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import engine.objects.Guild; |
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import engine.objects.GuildStatusController; |
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import engine.objects.PlayerCharacter; |
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/* |
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* @Author: |
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* @Summary: Processes application protocol message which handles |
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* protecting and unprotecting city assets |
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*/ |
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public class AllianceChangeMsgHandler extends AbstractClientMsgHandler { |
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public AllianceChangeMsgHandler() { |
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super(AllianceChangeMsg.class); |
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} |
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private static void MakeEnemy(Guild fromGuild, Guild toGuild, AllianceChangeMsg msg, ClientConnection origin) { |
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// Member variable declaration |
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Dispatch dispatch; |
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// Member variable assignment |
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if (fromGuild == null) |
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return; |
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if (toGuild == null) |
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return; |
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if (!Guild.sameGuild(origin.getPlayerCharacter().getGuild(), fromGuild)) { |
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msg.setMsgType(AllianceChangeMsg.ERROR_NOT_SAME_GUILD); |
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dispatch = Dispatch.borrow(origin.getPlayerCharacter(), msg); |
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
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return; |
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} |
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if (!GuildStatusController.isInnerCouncil(origin.getPlayerCharacter().getGuildStatus()) && !GuildStatusController.isGuildLeader(origin.getPlayerCharacter().getGuildStatus())) { |
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msg.setMsgType(AllianceChangeMsg.ERROR_NOT_AUTHORIZED); |
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dispatch = Dispatch.borrow(origin.getPlayerCharacter(), msg); |
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
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return; |
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} |
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dispatch = Dispatch.borrow(origin.getPlayerCharacter(), msg); |
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
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} |
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private static void makeAlly(Guild fromGuild, Guild toGuild, AllianceChangeMsg msg, ClientConnection origin) { |
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// Member variable declaration |
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Dispatch dispatch; |
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// Member variable assignment |
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if (fromGuild == null) |
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return; |
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if (toGuild == null) |
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return; |
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dispatch = Dispatch.borrow(origin.getPlayerCharacter(), msg); |
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
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} |
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private static void removeFromAlliance(Guild fromGuild, Guild toGuild, AllianceChangeMsg msg, ClientConnection origin) { |
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// Member variable declaration |
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Dispatch dispatch; |
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// Member variable assignment |
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if (fromGuild == null) |
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return; |
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if (toGuild == null) |
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return; |
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dispatch = Dispatch.borrow(origin.getPlayerCharacter(), msg); |
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
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} |
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@Override |
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protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException { |
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// Member variable declaration |
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PlayerCharacter player; |
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AllianceChangeMsg msg; |
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// Member variable assignment |
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msg = (AllianceChangeMsg) baseMsg; |
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player = SessionManager.getPlayerCharacter(origin); |
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if (player == null) |
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return true; |
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Guild toGuild = null; |
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toGuild = Guild.getGuild(msg.getSourceGuildID()); |
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if (toGuild.isEmptyGuild()) |
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return true; |
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if (player.getGuild().isEmptyGuild()) |
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return true; |
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switch (msg.getMsgType()) { |
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case AllianceChangeMsg.MAKE_ALLY: |
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case 1: //allyfromRecommended |
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player.getGuild().addGuildToAlliance(msg, AllianceType.Ally, toGuild, player); |
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break; |
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case AllianceChangeMsg.MAKE_ENEMY: |
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case 2: //enemy recommend |
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player.getGuild().addGuildToAlliance(msg, AllianceType.Enemy, toGuild, player); |
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break; |
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case 3: |
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case 5: |
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case 7: |
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player.getGuild().removeGuildFromAllAlliances(toGuild); |
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break; |
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} |
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msg.setMsgType(AllianceChangeMsg.INFO_SUCCESS); |
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Dispatch dispatch = Dispatch.borrow(player, msg); |
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
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return true; |
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} |
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}
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