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lakebane/src/engine/net/client/handlers/MoveToPointHandler.java
T

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Java

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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.net.client.handlers;
import engine.InterestManagement.WorldGrid;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.CollisionEngine.CollisionManager;
import engine.gameManager.MovementManager;
import engine.math.Vector3fImmutable;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.MoveToPointMsg;
import engine.objects.*;
import engine.server.MBServerStatics;
import java.awt.geom.Line2D;
import java.util.HashSet;
public class MoveToPointHandler extends AbstractClientMsgHandler {
public MoveToPointHandler() {
super(MoveToPointMsg.class);
}
@Override
protected boolean _handleNetMsg(ClientNetMsg baseMsg,
ClientConnection origin) throws MsgSendException {
MoveToPointMsg msg = (MoveToPointMsg) baseMsg;
PlayerCharacter pc = origin.getPlayerCharacter();
if(pc == null)
return true;
//check for collisions
Line2D travelLine = new Line2D.Float();
Vector3fImmutable endLoc = new Vector3fImmutable(msg.getEndLat(),msg.getEndAlt(),msg.getEndLon());
travelLine.setLine(pc.loc.x,pc.loc.z,endLoc.x,endLoc.z);
float movementDistance = 185 + pc.loc.distance(endLoc);
HashSet<AbstractWorldObject> awoList = WorldGrid.getObjectsInRangePartial(pc.loc, movementDistance, MBServerStatics.MASK_BUILDING);
for(AbstractWorldObject awo : awoList){
Building building = (Building)awo;
if(CollisionManager.CollisionDetected(building, travelLine,pc.getCharacterHeight(),pc.loc.y)){
ChatManager.chatSystemInfo(pc, "Collision Detected");
//msg.setEndCoord();
MovementManager.movement(msg, pc);
return true;
}
}
ChatManager.chatSystemInfo(pc, "No Collision Detected");
MovementManager.movement(msg, pc);
return true;
}
}