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//      Magicbane Emulator Project © 2013 - 2022
//                www.magicbane.com


package engine.net.client.msg;

import engine.mbEnums.GameObjectType;
import engine.net.AbstractConnection;
import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter;
import engine.net.Protocol;
import engine.objects.AbstractWorldObject;

public class TeleportToPointMsg extends ClientNetMsg {

    private int sourceType;
    private int sourceUUID;
    private float endLat;
    private float endLon;
    private float endAlt;
    private int targetType;
    private int targetUUID;
    private int unknown01;
    private int unknown02;

    /**
     * This is the general purpose constructor.
     */
    public TeleportToPointMsg(AbstractWorldObject ago, float endLat, float endAlt, float endLon, long targetID, int unknown01, int unknown02) {
        super(Protocol.TELEPORT);

        this.sourceType = ago.getObjectType().ordinal();
        this.sourceUUID = ago.getObjectUUID();
        this.endLat = endLat;
        this.endAlt = endAlt;
        this.endLon = endLon;
        if (targetID != 0) {
            this.targetType = GameObjectType.Building.ordinal();
            this.targetUUID = (int) targetID;
        } else {
            this.targetType = 0;
            this.targetUUID = 0;
        }


        this.unknown01 = unknown01;
        this.unknown02 = unknown02;

        if (ago.region != null) {
            this.targetType = GameObjectType.Building.ordinal();
            this.targetUUID = ago.region.parentBuildingID;
            this.unknown01 = ago.region.level;
            this.unknown02 = ago.region.room;
        }
    }

    /**
     * This is the general purpose constructor.
     */
    public TeleportToPointMsg() {
        super(Protocol.TELEPORT);
    }

    /**
     * This constructor is used by NetMsgFactory. It attempts to deserialize the
     * ByteBuffer into a message. If a BufferUnderflow occurs (based on reading
     * past the limit) then this constructor Throws that Exception to the
     * caller.
     */
    public TeleportToPointMsg(AbstractConnection origin, ByteBufferReader reader) {
        super(Protocol.TELEPORT, origin, reader);
    }

    /**
     * Serializes the subclass specific items to the supplied NetMsgWriter.
     */
    @Override
    protected void _serialize(ByteBufferWriter writer) {
        writer.putInt(this.sourceType);
        writer.putInt(this.sourceUUID);
        writer.putFloat(this.endLat);
        writer.putFloat(this.endAlt);
        writer.putFloat(this.endLon);
        writer.putInt(this.targetType);
        writer.putInt(this.targetUUID);
        writer.putInt(this.unknown01);
        writer.putInt(this.unknown02);
    }

    /**
     * Deserializes the subclass specific items from the supplied NetMsgReader.
     */
    @Override
    protected void _deserialize(ByteBufferReader reader) {
        this.sourceType = reader.getInt();
        this.sourceUUID = reader.getInt();
        this.endLat = reader.getInt();
        this.endAlt = reader.getInt();
        this.endLon = reader.getInt();
        this.targetType = reader.getInt();
        this.targetUUID = reader.getInt();
        this.unknown01 = reader.getInt();
        this.unknown02 = reader.getInt();
    }


    /**
     * @return the endLat
     */
    public float getEndLat() {
        return endLat;
    }

    /**
     * @param endLat the endLat to set
     */
    public void setEndLat(float endLat) {
        this.endLat = endLat;
    }

    /**
     * @return the endLon
     */
    public float getEndLon() {
        return endLon;
    }

    /**
     * @param endLon the endLon to set
     */
    public void setEndLon(float endLon) {
        this.endLon = endLon;
    }

    /**
     * @return the endAlt
     */
    public float getEndAlt() {
        return endAlt;
    }

    /**
     * @param endAlt the endAlt to set
     */
    public void setEndAlt(float endAlt) {
        this.endAlt = endAlt;
    }


    /**
     * @return the unknown01
     */
    public int getUnknown01() {
        return unknown01;
    }

    /**
     * @param unknown01 the unknown01 to set
     */
    public void setUnknown01(int unknown01) {
        this.unknown01 = unknown01;
    }

    /**
     * @return the unknown02
     */
    public int getUnknown02() {
        return unknown02;
    }

    /**
     * @param unknown02 the unknown02 to set
     */
    public void setUnknown02(int unknown02) {
        this.unknown02 = unknown02;
    }

    public int getSourceType() {
        return sourceType;
    }

    public void setSourceType(int sourceType) {
        this.sourceType = sourceType;
    }

    public int getSourceUUID() {
        return sourceUUID;
    }

    public void setSourceUUID(int sourceUUID) {
        this.sourceUUID = sourceUUID;
    }

    public int getTargetType() {
        return targetType;
    }

    public void setTargetType(int targetType) {
        this.targetType = targetType;
    }

    public int getTargetUUID() {
        return targetUUID;
    }

    public void setTargetUUID(int targetUUID) {
        this.targetUUID = targetUUID;
    }

}
