Public Repository for the Magicbane Shadowbane Emulator
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package engine.net.client.handlers;
import engine.gameManager.DispatchManager;
import engine.mbEnums;
import engine.mbEnums.DispatchChannel;
import engine.net.Dispatch;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ArcMineChangeProductionMsg;
import engine.net.client.msg.ClientNetMsg;
import engine.objects.GuildStatusController;
import engine.objects.Mine;
import engine.objects.PlayerCharacter;
/*
* @Author:
* @Summary: Processes application protocol message which keeps
* client's tcp connection open.
*/
public class ArcMineChangeProductionMsgHandler extends AbstractClientMsgHandler {
public ArcMineChangeProductionMsgHandler() {
super();
}
@Override
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) {
PlayerCharacter playerCharacter = origin.getPlayerCharacter();
ArcMineChangeProductionMsg changeProductionMsg = (ArcMineChangeProductionMsg) baseMsg;
if (playerCharacter == null)
return true;
//TODO verify this against the warehouse?
if (GuildStatusController.isInnerCouncil(playerCharacter.getGuildStatus()) == false) // is this only GL?
return true;
Mine mine = Mine.getMine(changeProductionMsg.getMineID());
if (mine == null)
return true;
//make sure mine belongs to guild
if (mine.getOwningGuild().isEmptyGuild() ||
mine.getOwningGuild().getObjectUUID() != playerCharacter.getGuild().getObjectUUID())
return true;
//make sure valid resource
mbEnums.ResourceType resource = mbEnums.ResourceType.templateHashLookup.get(changeProductionMsg.getResourceHash());
if (resource == null)
return true;
//update resource
mine.changeProductionType(resource);
Dispatch dispatch = Dispatch.borrow(playerCharacter, changeProductionMsg);
DispatchManager.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
return true;
}
}