Public Repository for the Magicbane Shadowbane Emulator
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

396 lines
8.7 KiB

// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.objects;
import engine.Enum;
import engine.Enum.ItemType;
import engine.Enum.OwnerType;
import engine.gameManager.DbManager;
import engine.gameManager.PowersManager;
import engine.powers.poweractions.AbstractPowerAction;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.concurrent.atomic.AtomicInteger;
/**
* An immutable, non-persistant implementation of Item
*
* @author Burfo
*/
public final class MobLoot extends Item {
private static final AtomicInteger LastUsedId = new AtomicInteger(0);
private boolean isDeleted = false;
private boolean noSteal;
private String prefix = "";
private String suffix = "";
/**
* Create a new MobLoot.
* Do not use this to create Gold.
*
* @param mob Mob that owns this item
* @param ib ItemBase
*/
public MobLoot(AbstractCharacter mob, ItemBase ib, boolean noSteal) {
this(mob, ib, 0, noSteal);
}
/**
* Create a new MobLoot item to hold Gold for the Mob.
*
* @param mob Mob that owns this item
* @param qtyOfGold Quantity of gold
*/
public MobLoot(AbstractCharacter mob, int qtyOfGold) {
this(mob, ItemBase.getGoldItemBase(), qtyOfGold, false);
}
/**
* Create a new MobLoot.
* Primarily used for stackable items that have a quantity.
*
* @param mob Mob that owns this item
* @param ib ItemBase
* @param quantity Quantity of the item
*/
public MobLoot(AbstractCharacter mob, ItemBase ib, int quantity, boolean noSteal) {
super( ib, mob.getObjectUUID(),
OwnerType.Mob, (byte) 0, (byte) 0, (short) 0,
(short) 0, true, false, false, false, true,
false, (byte) 0, new ArrayList<>(), generateId());
if (quantity == 0 && ib.getType() == ItemType.RESOURCE)
quantity = 1;
if (quantity > 0)
this.setNumOfItems(quantity);
this.noSteal = noSteal;
this.setIsID(this.getItemBase().isAutoID());
// Class is 'final'; passing 'this' should be okay at the end of the constructor
DbManager.addToCache(this);
}
/**
* Converts this MotLoot to a persistable Item. Used when a MotLoot is
* looted
* from a Mob to a Player. Do not call for a Gold item.
*
* @return An orphaned Item, ready to be moved to the Player's inventory.
*/
public synchronized Item promoteToItem(PlayerCharacter looter) {
if (looter == null)
return null;
if (isDeleted)
return null;
if (this.getItemBase().getType().equals(ItemType.GOLD))
return null;
Item item = this;
item.setOwner(looter);
//item.setIsID(false);
item.containerType = Enum.ItemContainerType.INVENTORY;
item.setValue(0);
item.setName(this.getCustomName());
item.setIsID(this.isID());
if (this.getNumOfItems() > 1)
item.setNumOfItems(this.getNumOfItems());
try {
item = DbManager.ItemQueries.ADD_ITEM(item);
} catch (Exception e) {
Logger.error("e");
return null;
}
// for (String effectName : this.effectNames)
// item.addPermanentEnchantment(effectName, 0);
//transfer enchantments to item
if (this.prefix.length() != 0)
item.addPermanentEnchantment(this.prefix, 0);
if (this.suffix.length() != 0)
item.addPermanentEnchantment(this.suffix, 0);
this.junk();
return item;
}
public synchronized Item promoteToItemForNPC(NPC looter) {
if (looter == null)
return null;
if (isDeleted)
return null;
if (this.getItemBase().getType().equals(ItemType.GOLD))
return null;
Item item = this;
item.setOwner(looter);
item.containerType = Enum.ItemContainerType.INVENTORY;
item.setIsID(true);
if (this.getNumOfItems() > 1)
item.setNumOfItems(this.getNumOfItems());
try {
item = DbManager.ItemQueries.ADD_ITEM(item);
} catch (Exception e) {
Logger.error(e);
return null;
}
item.containerType = Enum.ItemContainerType.INVENTORY;
// for (String effectName : this.effectNames)
// item.addPermanentEnchantment(effectName, 0);
//transfer enchantments to item
try{
for (String enchant:this.getEffectNames()){
item.addPermanentEnchantment(enchant, 0);
}
}catch(Exception e){
Logger.error(e.getMessage());
}
DbManager.NPCQueries.REMOVE_FROM_PRODUCTION_LIST(this.getObjectUUID(),looter.getObjectUUID());
looter.removeItemFromForge(this);
this.junk();
return item;
}
public synchronized void recycle(NPC vendor){
//remove from production list for npc in db
DbManager.NPCQueries.REMOVE_FROM_PRODUCTION_LIST(this.getObjectUUID(),vendor.getObjectUUID());
this.removeFromCache();
isDeleted = true;
}
/**
* Junks the item and marks it as deleted
*/
@Override
protected synchronized void junk() {
this.removeFromCache();
isDeleted = true;
}
/**
* Get the MobLoot object from its Id number
*
* @param id Id Number
* @return MobLoot object
*/
public static MobLoot getFromCache(int id) {
return (MobLoot) DbManager.getFromCache(Enum.GameObjectType.MobLoot, id);
}
/**
* Determines if this object has been marked as deleted.
*
* @return True if deleted.
*/
public boolean isDeleted() {
return this.isDeleted;
}
public boolean noSteal() {
return this.noSteal;
}
public void addPermanentEnchantment(String enchantID, int rank, int value, boolean prefix) {
AbstractPowerAction apa = PowersManager.getPowerActionByIDString(enchantID);
if (apa == null)
return;
apa.applyEffectForItem(this, rank);
//limit to 2 effects
// if (this.effectNames.size() < 2)
// this.effectNames.add(enchantID);
if (prefix)
this.prefix = enchantID;
else
this.suffix = enchantID;
this.getEffectNames().add(enchantID);
}
/**
* Get the next available Id number.
*
* @return Id number
*/
private static int generateId() {
int id = LastUsedId.decrementAndGet();
//TODO Add a way to reclaim disposed IDs if this becomes a problem
if (id == (-10000))
Logger.warn("Only 10,000 Id numbers remain useable. Server restart suggested.");
else if (id < Integer.MIN_VALUE + 1000)
Logger.warn("Only " + (Integer.MIN_VALUE + id)
+ " Id numbers remain useable! Server restart suggested.");
else if (id == Integer.MIN_VALUE)
throw new UnsupportedOperationException("MobLoot has no remaining Id numbers! Restart server immediately!");
else if ((id % 10000) == 0)
Logger.info( id + " of " + Integer.MIN_VALUE + " Id numbers consumed.");
return id;
}
/* *****
* All of the following methods are overridden from
* the superclass and intentionally not implemented.
* *****
*/
/**
* Not implemented
*/
@Override
@Deprecated
public void setOwnerID(int id) {
}
/**
* Not implemented
*/
@Override
@Deprecated
public synchronized void decrementChargesRemaining() {
}
/**
* Not implemented
*/
@Override
@Deprecated
protected boolean equipItem(NPC npc, byte slot) {
return false;
}
/**
* Not implemented
*/
@Override
@Deprecated
protected boolean equipItem(PlayerCharacter pc, byte slot) {
return false;
}
/**
* Not implemented
*/
@Override
@Deprecated
protected boolean moveItemToBank(NPC npc) {
return false;
}
/**
* Not implemented
*/
@Override
@Deprecated
protected boolean moveItemToBank(PlayerCharacter pc) {
return false;
}
/**
* Not implemented
*/
@Override
@Deprecated
protected boolean moveItemToInventory(Corpse corpse) {
return false;
}
/**
* Not implemented
*/
@Override
@Deprecated
protected boolean moveItemToInventory(NPC npc) {
return false;
}
/**
* Not implemented
*/
@Override
@Deprecated
protected boolean moveItemToInventory(PlayerCharacter pc) {
return false;
}
/**
* Not implemented
*/
@Override
@Deprecated
protected boolean moveItemToVault(Account a) {
return false;
}
/**
* Not implemented
*/
@Override
@Deprecated
public void setLastOwner(AbstractWorldObject value) {
}
/**
* Not implemented
*/
@Override
@Deprecated
public void updateDatabase() {
}
/**
* Not implemented
*/
@Override
@Deprecated
protected void validateItemContainer() {
}
public String getPrefix() {
return prefix;
}
public void setPrefix(String prefix) {
this.prefix = prefix;
}
public String getSuffix() {
return suffix;
}
public void setSuffix(String suffix) {
this.suffix = suffix;
}
}