package engine.workthreads ;
import engine.Enum ;
import engine.InterestManagement.WorldGrid ;
import engine.db.archive.DataWarehouse ;
import engine.db.archive.MineRecord ;
import engine.gameManager.BuildingManager ;
import engine.gameManager.ChatManager ;
import engine.net.DispatchMessage ;
import engine.net.client.msg.chat.ChatSystemMsg ;
import engine.objects.Building ;
import engine.objects.Guild ;
import engine.objects.Mine ;
import engine.objects.PlayerCharacter ;
import org.pmw.tinylog.Logger ;
import java.time.LocalDateTime ;
public class MineThread implements Runnable {
public MineThread ( ) {
}
@Override
public void run ( ) {
LocalDateTime nextPulse = LocalDateTime . now ( ) . withMinute ( 0 ) . withSecond ( 0 ) ;
while ( true ) {
if ( LocalDateTime . now ( ) . isAfter ( nextPulse ) ) {
for ( Mine mine : Mine . getMines ( ) ) {
if ( nextPulse . getHour ( ) = = 2 & & nextPulse . getMinute ( ) = = 0 ) {
mine . wasClaimed = false ;
mine . hasProduced = false ;
}
Building mineTower = BuildingManager . getBuilding ( mine . getBuildingID ( ) ) ;
if ( mineTower = = null )
continue ;
int minute = 0 ;
if ( mine . firstThirty = = false )
minute = 30 ;
LocalDateTime openTime = LocalDateTime . now ( ) . withHour ( mine . liveTime ) . withMinute ( minute ) . withSecond ( 0 ) ;
LocalDateTime closeTime = openTime . plusMinutes ( 30 ) ;
//current time is after start time and before close time, open mine window
if ( LocalDateTime . now ( ) . isAfter ( openTime . minusMinutes ( 1 ) ) & & ! mine . wasClaimed & & ! mine . wasOpened ) {
mineWindowOpen ( mine ) ;
continue ;
}
if ( mine . isActive ) {
if ( LocalDateTime . now ( ) . isAfter ( closeTime ) & & mineTower . getRank ( ) > 0 )
mineWindowClose ( mine ) ; //mine was never knocked down, close window
if ( LocalDateTime . now ( ) . isAfter ( closeTime ) & & mineTower . getRank ( ) < 1 & & mine . lastClaimer ! = null )
mineWindowClose ( mine ) ; //mine was knocked down and was claimed, close window
}
}
nextPulse = LocalDateTime . now ( ) . plusMinutes ( 30 ) ;
}
}
}
public static void mineWindowOpen ( Mine mine ) {
mine . setActive ( true ) ;
ChatManager . chatSystemChannel ( mine . getParentZone ( ) . getName ( ) + "'s Mine is now Active!" ) ;
Logger . info ( mine . getParentZone ( ) . getName ( ) + "'s Mine is now Active!" ) ;
}
public static boolean mineWindowClose ( Mine mine ) {
// No need to end the window of a mine which never opened.
if ( mine . isActive = = false )
return false ;
Building mineBuilding = BuildingManager . getBuildingFromCache ( mine . getBuildingID ( ) ) ;
if ( mineBuilding = = null ) {
Logger . debug ( "Null mine building for Mine " + mine . getObjectUUID ( ) + " Building " + mine . getBuildingID ( ) ) ;
return false ;
}
for ( Integer id : mine . _playerMemory ) {
PlayerCharacter . getPlayerCharacter ( id ) . ZergMultiplier = 1 . 0f ;
}
for ( Integer id : mine . _recentMemory . keySet ( ) ) {
PlayerCharacter . getPlayerCharacter ( id ) . ZergMultiplier = 1 . 0f ;
}
// Mine building still stands; nothing to do.
// We can early exit here.
if ( mineBuilding . getRank ( ) > 0 ) {
mine . setActive ( false ) ;
mine . lastClaimer = null ;
return true ;
}
// This mine does not have a valid claimer
// we will therefore set it to errant
// and keep the window open.
if ( ! Mine . validateClaimer ( mine . lastClaimer ) ) {
mine . lastClaimer = null ;
mine . updateGuildOwner ( null ) ;
mine . setActive ( true ) ;
return false ;
}
//Update ownership to map
mine . guildName = mine . getOwningGuild ( ) . getName ( ) ;
mine . guildTag = mine . getOwningGuild ( ) . getGuildTag ( ) ;
Guild nation = mine . getOwningGuild ( ) . getNation ( ) ;
mine . nationName = nation . getName ( ) ;
mine . nationTag = nation . getGuildTag ( ) ;
mineBuilding . rebuildMine ( mine . capSize * 5000 ) ;
WorldGrid . updateObject ( mineBuilding ) ;
ChatSystemMsg chatMsg = new ChatSystemMsg ( null , mine . lastClaimer . getName ( ) + " has claimed the mine in " + mine . getParentZone ( ) . getName ( ) + " for " + mine . getOwningGuild ( ) . getName ( ) + ". The mine is no longer active." ) ;
chatMsg . setMessageType ( 10 ) ;
chatMsg . setChannel ( Enum . ChatChannelType . SYSTEM . getChannelID ( ) ) ;
DispatchMessage . dispatchMsgToAll ( chatMsg ) ;
// Warehouse this claim event
MineRecord mineRecord = MineRecord . borrow ( mine , mine . lastClaimer , Enum . RecordEventType . CAPTURE ) ;
DataWarehouse . pushToWarehouse ( mineRecord ) ;
mineBuilding . setRank ( mineBuilding . getRank ( ) ) ;
mine . lastClaimer = null ;
mine . setActive ( false ) ;
mine . wasClaimed = true ;
return true ;
}
}