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219 lines
5.0 KiB
219 lines
5.0 KiB
3 years ago
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.net.client.msg;
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import engine.exception.SerializationException;
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import engine.net.AbstractConnection;
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import engine.net.ByteBufferReader;
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import engine.net.ByteBufferWriter;
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import engine.net.client.Protocol;
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import engine.objects.Contract;
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import engine.objects.NPC;
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import java.util.ArrayList;
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/**
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* Sell to NPC window msg
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*
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* @author
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*/
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public class RepairMsg extends ClientNetMsg {
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//Item Types:
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//1: weapon
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//2: armor/cloth/shield
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//5: scrolls
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//8: potions
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//10: charters
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//13: Jewelry
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private int msgType;
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//static 0
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private int unknown01; //0 or 10
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private int npcType;
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private int npcID;
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private NPC npc = null;
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private int itemType;
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private int itemID;
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private int amountRepaired;
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//static 0
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//static 0 //end repair req/ack here
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//01 inc, 00 out
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//item list
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//skill list
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//unk list
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//static 0 //out
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//static 0 //out
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//static 10000 out?
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//static 0
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/**
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* This is the general purpose constructor
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*/
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public RepairMsg() {
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super(Protocol.REPAIROBJECT);
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}
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/**
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* This constructor is used by NetMsgFactory. It attempts to deserialize the ByteBuffer into a message. If a BufferUnderflow occurs (based on reading past the limit) then this constructor Throws that Exception to the caller.
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*/
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public RepairMsg(AbstractConnection origin, ByteBufferReader reader)
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{
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super(Protocol.REPAIROBJECT, origin, reader);
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}
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/**
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* Deserializes the subclass specific items to the supplied NetMsgWriter.
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*/
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@Override
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protected void _deserialize(ByteBufferReader reader)
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{
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this.msgType = reader.getInt();
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reader.getInt();
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this.unknown01 = reader.getInt();
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this.npcType = reader.getInt();
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this.npcID = reader.getInt();
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this.itemType = reader.getInt();
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this.itemID = reader.getInt();
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this.amountRepaired = reader.getInt();
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reader.getInt();
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reader.getInt();
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if (this.msgType == 1) {
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reader.get(); //0x00 inc
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int size = reader.getInt();
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for (int i=0;i<size;i++)
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reader.getInt();
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size = reader.getInt();
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for (int i=0;i<size;i++)
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reader.getInt();
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size = reader.getInt();
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for (int i=0;i<size;i++)
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reader.getInt();
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reader.getInt();
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reader.getInt();
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reader.getInt();
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reader.getInt();
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}
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}
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/**
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* Serializes the subclass specific items from the supplied NetMsgReader.
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*/
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@Override
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protected void _serialize(ByteBufferWriter writer)
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throws SerializationException {
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writer.putInt(this.msgType);
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writer.putInt(0);
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writer.putInt(this.unknown01);
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writer.putInt(this.npcType);
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writer.putInt(this.npcID);
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writer.putInt(this.itemType);
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writer.putInt(this.itemID);
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writer.putInt(this.amountRepaired);
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writer.putInt(0);
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writer.putInt(0);
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if (this.msgType == 1) {
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writer.put((byte)0x00);
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Contract c = (npc != null) ? npc.getContract() : null;
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if (c != null) {
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ArrayList<Integer> list = c.getBuyItemType();
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writer.putInt(list.size());
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for (int l : list)
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writer.putInt(l);
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list = c.getBuySkillToken();
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writer.putInt(list.size());
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for (int l : list)
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writer.putInt(l);
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list = c.getBuyUnknownToken();
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writer.putInt(list.size());
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for (int l : list)
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writer.putInt(l);
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} else {
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writer.putInt(0);
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writer.putInt(0);
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writer.putInt(0);
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}
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writer.putInt(0);
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writer.putInt(0);
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writer.putInt(10000);
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writer.putInt(0);
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}
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}
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public int getMsgType() {
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return this.msgType;
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}
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public int getNPCType() {
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return this.npcType;
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}
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public int getNPCID() {
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return this.npcID;
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}
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public int getItemType() {
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return this.itemType;
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}
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public int getItemID() {
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return this.itemID;
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}
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public int getAmountRepaired() {
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return this.amountRepaired;
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}
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public NPC getNPC() {
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return this.npc;
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}
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public void setMsgType(int value) {
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this.msgType = value;
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}
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public void setNPCType(int value) {
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this.npcType = value;
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}
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public void setNPCID(int value) {
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this.npcID = value;
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}
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public void setItemType(int value) {
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this.itemType = value;
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}
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public void setItemID(int value) {
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this.itemID = value;
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}
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public void setAmountRrepaired(int value) {
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this.amountRepaired = value;
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}
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public void setNPC(NPC value) {
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this.npc = value;
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}
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public void setupRepairAck(int amountRepaired) {
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this.unknown01 = 10;
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this.amountRepaired = amountRepaired;
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}
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public void setRepairWindowAck(NPC npc) {
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this.unknown01 = 10;
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this.npc = npc;
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}
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}
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