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141 lines
5.1 KiB
141 lines
5.1 KiB
12 months ago
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package engine.workthreads;
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import engine.Enum;
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import engine.InterestManagement.WorldGrid;
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import engine.db.archive.DataWarehouse;
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import engine.db.archive.MineRecord;
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import engine.gameManager.BuildingManager;
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import engine.gameManager.ChatManager;
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import engine.net.DispatchMessage;
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import engine.net.client.msg.chat.ChatSystemMsg;
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import engine.objects.Building;
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import engine.objects.Guild;
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import engine.objects.Mine;
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import engine.objects.PlayerCharacter;
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import org.pmw.tinylog.Logger;
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import java.time.LocalDateTime;
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public class MineThread implements Runnable {
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public MineThread(){
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}
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@Override
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public void run() {
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LocalDateTime nextPulse = LocalDateTime.now().withMinute(0).withSecond(0);
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while (true){
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if(LocalDateTime.now().isAfter(nextPulse)) {
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for (Mine mine : Mine.getMines()) {
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if(nextPulse.getHour() == 2 && nextPulse.getMinute() == 0){
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mine.wasClaimed = false;
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mine.hasProduced = false;
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}
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Building mineTower = BuildingManager.getBuilding(mine.getBuildingID());
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if (mineTower == null)
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continue;
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int minute = 0;
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if (mine.firstThirty == false)
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minute = 30;
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LocalDateTime openTime = LocalDateTime.now().withHour(mine.liveTime).withMinute(minute).withSecond(0);
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LocalDateTime closeTime = openTime.plusMinutes(30);
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//current time is after start time and before close time, open mine window
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if (LocalDateTime.now().isAfter(openTime.minusMinutes(1)) && !mine.wasClaimed) {
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mineWindowOpen(mine);
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continue;
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}
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if (mine.isActive) {
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if (LocalDateTime.now().isAfter(closeTime) && mineTower.getRank() > 0)
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mineWindowClose(mine); //mine was never knocked down, close window
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if (LocalDateTime.now().isAfter(closeTime) && mineTower.getRank() < 1 && mine.lastClaimer != null)
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mineWindowClose(mine); //mine was knocked down and was claimed, close window
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}
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}
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nextPulse = LocalDateTime.now().plusMinutes(30);
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}
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}
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}
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public static void mineWindowOpen(Mine mine) {
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mine.setActive(true);
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ChatManager.chatSystemChannel(mine.getParentZone().getName() + "'s Mine is now Active!");
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Logger.info(mine.getParentZone().getName() + "'s Mine is now Active!");
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}
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public static boolean mineWindowClose(Mine mine) {
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// No need to end the window of a mine which never opened.
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if (mine.isActive == false)
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return false;
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Building mineBuilding = BuildingManager.getBuildingFromCache(mine.getBuildingID());
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if (mineBuilding == null) {
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Logger.debug("Null mine building for Mine " + mine.getObjectUUID() + " Building " + mine.getBuildingID());
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return false;
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}
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for(Integer id : mine._playerMemory ){
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PlayerCharacter.getPlayerCharacter(id).ZergMultiplier = 1.0f;
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}
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for(Integer id : mine._recentMemory.keySet()){
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PlayerCharacter.getPlayerCharacter(id).ZergMultiplier = 1.0f;
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}
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// Mine building still stands; nothing to do.
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// We can early exit here.
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if (mineBuilding.getRank() > 0) {
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mine.setActive(false);
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mine.lastClaimer = null;
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return true;
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}
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// This mine does not have a valid claimer
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// we will therefore set it to errant
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// and keep the window open.
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if (!Mine.validateClaimer(mine.lastClaimer)) {
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mine.lastClaimer = null;
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mine.updateGuildOwner(null);
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mine.setActive(true);
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return false;
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}
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//Update ownership to map
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mine.guildName = mine.getOwningGuild().getName();
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mine.guildTag = mine.getOwningGuild().getGuildTag();
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Guild nation = mine.getOwningGuild().getNation();
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mine.nationName = nation.getName();
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mine.nationTag = nation.getGuildTag();
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mineBuilding.rebuildMine(mine.capSize * 5000);
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WorldGrid.updateObject(mineBuilding);
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ChatSystemMsg chatMsg = new ChatSystemMsg(null, mine.lastClaimer.getName() + " has claimed the mine in " + mine.getParentZone().getName() + " for " + mine.getOwningGuild().getName() + ". The mine is no longer active.");
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chatMsg.setMessageType(10);
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chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
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DispatchMessage.dispatchMsgToAll(chatMsg);
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// Warehouse this claim event
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MineRecord mineRecord = MineRecord.borrow(mine, mine.lastClaimer, Enum.RecordEventType.CAPTURE);
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DataWarehouse.pushToWarehouse(mineRecord);
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mineBuilding.setRank(mineBuilding.getRank());
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mine.lastClaimer = null;
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mine.setActive(false);
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mine.wasClaimed = true;
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return true;
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}
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}
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