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package engine.objects;
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import engine.Enum;
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import engine.gameManager.DbManager;
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import engine.net.ByteBufferWriter;
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import java.util.ArrayList;
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import java.util.HashMap;
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/* Runegates are tied to particular buildings at
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* bootstrap derived from the Portal creation.
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* This is only to enable the toggling of effect
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* bits when traveler is used.
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*/
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public class Runegate {
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// Runegate class Instance variables
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public static HashMap<Integer, Runegate> _runegates = new HashMap<>();
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public Portal[] _portals;
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public Building gateBuilding;
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private Runegate(Building gateBuilding) {
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this._portals = new Portal[8];
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this.gateBuilding = gateBuilding;
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// Load portals for this runegate portals from the database
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configurePortals();
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// Chaos, Khar and Oblivion are on by default
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_portals[Enum.PortalType.CHAOS.ordinal()].activate(false);
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_portals[Enum.PortalType.OBLIV.ordinal()].activate(false);
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_portals[Enum.PortalType.MERCHANT.ordinal()].activate(false);
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}
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public static void loadAllRunegates() {
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ArrayList<Integer> gateList;
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gateList = DbManager.RunegateQueries.GET_RUNEGATE_LIST();
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for (int gateID : gateList) {
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Building gateBuilding = (Building) DbManager.getObject(Enum.GameObjectType.Building, gateID);
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Runegate runegate = new Runegate(gateBuilding);
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_runegates.put(gateID, runegate);
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}
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}
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public static ArrayList<String> GetAllOpenGateIDStrings() {
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ArrayList<String> openGateIDStrings = new ArrayList<>();
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openGateIDStrings.add("TRA-003");
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openGateIDStrings.add("TRA-004");
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openGateIDStrings.add("TRA-005");
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openGateIDStrings.add("TRA-006");
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openGateIDStrings.add("TRA-007");
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openGateIDStrings.add("TRA-008");
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openGateIDStrings.add("TRA-009");
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openGateIDStrings.add("TRA-010");
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return openGateIDStrings;
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}
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public void activatePortal(Enum.PortalType portalType) {
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this._portals[portalType.ordinal()].activate(true);
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}
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public void deactivatePortal(Enum.PortalType portalType) {
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this._portals[portalType.ordinal()].deactivate();
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}
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public Portal[] getPortals() {
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return this._portals;
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}
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public void collidePortals() {
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for (Portal portal : this.getPortals()) {
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if (portal.isActive())
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portal.collide();
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}
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}
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public void configurePortals() {
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ArrayList<Portal> portalList = DbManager.RunegateQueries.GET_PORTAL_LIST(this.gateBuilding.getObjectUUID());
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for (Portal portal : portalList) {
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this._portals[portal.portalType.ordinal()] = portal;
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}
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}
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public void _serializeForEnterWorld(ByteBufferWriter writer) {
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writer.putInt(gateBuilding.getObjectType().ordinal());
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writer.putInt(gateBuilding.getObjectUUID());
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writer.putString(gateBuilding.getParentZone().zoneName);
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writer.putFloat(gateBuilding.getLoc().getLat());
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writer.putFloat(gateBuilding.getLoc().getAlt());
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writer.putFloat(gateBuilding.getLoc().getLong());
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}
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}
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