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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.devcmd.cmds;
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import engine.Enum.ItemContainerType;
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import engine.Enum.ItemType;
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import engine.Enum.OwnerType;
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import engine.devcmd.AbstractDevCmd;
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import engine.gameManager.ChatManager;
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import engine.gameManager.DbManager;
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import engine.objects.*;
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import engine.powers.EffectsBase;
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import java.util.ArrayList;
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/**
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* @author Eighty
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*/
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public class GimmeCmd extends AbstractDevCmd {
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public GimmeCmd() {
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super("gimme");
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}
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@Override
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protected void _doCmd(PlayerCharacter pc, String[] words,
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AbstractGameObject target) {
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int amt = 0;
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int currentGold = pc.getCharItemManager().getGoldInventory().getNumOfItems();
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amt = 10000000 - currentGold;
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if (!pc.getCharItemManager().addGoldToInventory(amt, true)) {
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throwbackError(pc, "Failed to add gold to inventory");
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return;
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}
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ChatManager.chatSayInfo(pc, amt + " gold added to inventory");
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if(pc.level < 75) {
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pc.setLevel((short) 75);
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ChatManager.chatSayInfo(pc, "Level set to 75");
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}
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pc.getCharItemManager().updateInventory();
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}
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@Override
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protected String _getHelpString() {
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return "Round up current gold in inventory to 10,000,000";
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}
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@Override
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protected String _getUsageString() {
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return "'./gimme";
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}
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}
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