2022-04-30 09:41:17 -04:00
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.net.client.msg.guild ;
import engine.net.AbstractConnection ;
import engine.net.ByteBufferReader ;
import engine.net.ByteBufferWriter ;
import engine.net.client.Protocol ;
import engine.net.client.msg.ClientNetMsg ;
public class ReqGuildListMsg extends ClientNetMsg {
2023-07-15 09:23:48 -04:00
private long nationCompID ;
private long guildToSubCompID ;
/**
* This is the general purpose constructor.
*/
public ReqGuildListMsg ( ) {
super ( Protocol . REQUESTGUILDLIST ) ;
}
/**
* This constructor is used by NetMsgFactory. It attempts to deserialize the ByteBuffer into a message. If a BufferUnderflow occurs (based on reading past the limit) then this constructor Throws that Exception to the caller.
*/
public ReqGuildListMsg ( AbstractConnection origin , ByteBufferReader reader ) {
super ( Protocol . REQUESTGUILDLIST , origin , reader ) ;
}
/**
* Serializes the subclass specific items to the supplied ByteBufferWriter.
*/
@Override
protected void _serialize ( ByteBufferWriter writer ) {
}
/**
* Deserializes the subclass specific items from the supplied ByteBufferReader.
*/
@Override
protected void _deserialize ( ByteBufferReader reader ) {
reader . getInt ( ) ;
reader . getString ( ) ;
}
2022-04-30 09:41:17 -04:00
}