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139 lines
5.3 KiB
139 lines
5.3 KiB
3 years ago
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.net.client.handlers;
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import engine.Enum;
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import engine.Enum.GameObjectType;
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import engine.Enum.GuildState;
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import engine.exception.MsgSendException;
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import engine.gameManager.ChatManager;
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import engine.gameManager.DbManager;
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import engine.gameManager.GuildManager;
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import engine.gameManager.SessionManager;
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import engine.net.Dispatch;
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import engine.net.DispatchMessage;
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import engine.net.client.ClientConnection;
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import engine.net.client.msg.ClientNetMsg;
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import engine.net.client.msg.ErrorPopupMsg;
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import engine.net.client.msg.guild.SendGuildEntryMsg;
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import engine.net.client.msg.guild.SwearInGuildMsg;
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import engine.objects.City;
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import engine.objects.Guild;
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import engine.objects.GuildStatusController;
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import engine.objects.PlayerCharacter;
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import org.pmw.tinylog.Logger;
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import java.util.ArrayList;
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public class SwearInGuildHandler extends AbstractClientMsgHandler {
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public SwearInGuildHandler() {
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super(SwearInGuildMsg.class);
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}
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@Override
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protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
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PlayerCharacter player;
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SwearInGuildMsg swearInMsg;
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Guild targetGuild;
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Guild nation;
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Dispatch dispatch;
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swearInMsg = (SwearInGuildMsg) baseMsg;
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player = SessionManager.getPlayerCharacter(origin);
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if (player == null)
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return true;
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targetGuild = (Guild) DbManager.getObject(GameObjectType.Guild, swearInMsg.getGuildUUID());
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if (targetGuild == null) {
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ErrorPopupMsg.sendErrorMsg(player, "A Serious error has occured. Please post details for to ensure transaction integrity");
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return true;
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}
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nation = player.getGuild();
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if (nation == null) {
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ErrorPopupMsg.sendErrorMsg(player, "You do not belong to a guild!");
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return true;
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}
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try {
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if (!nation.isNation()) {
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ErrorPopupMsg.sendErrorMsg(player, "Your guild is not a nation!");
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return true;
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}
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if (!nation.getSubGuildList().contains(targetGuild)) {
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ErrorPopupMsg.sendErrorMsg(player, "Your do not have such authority!");
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return true;
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}
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if (!Guild.canSwearIn(targetGuild)) {
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ErrorPopupMsg.sendErrorMsg(player, targetGuild.getGuildState().name() + "cannot be sworn in");
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return true;
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}
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if (GuildStatusController.isGuildLeader(player.getGuildStatus()) == false){
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ErrorPopupMsg.sendErrorMsg(player, "Your do not have such authority!");
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return true;
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}
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if (!DbManager.GuildQueries.UPDATE_PARENT(targetGuild.getObjectUUID(), nation.getObjectUUID())) {
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ErrorPopupMsg.sendErrorMsg(player, "A Serious error has occured. Please post details for to ensure transaction integrity");
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return true;
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}
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switch (targetGuild.getGuildState()) {
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case Petitioner:
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GuildManager.updateAllGuildBinds(targetGuild, nation.getOwnedCity());
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break;
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case Protectorate:
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break;
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default:
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//shouldn't get here.
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break;
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}
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//update Guild state.
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targetGuild.setNation(nation);
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GuildManager.updateAllGuildTags(targetGuild);
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targetGuild.upgradeGuildState(false);
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if (nation.getGuildState() == GuildState.Sovereign)
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nation.upgradeGuildState(true);
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SendGuildEntryMsg msg = new SendGuildEntryMsg(player);
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dispatch = Dispatch.borrow(player, msg);
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
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City.lastCityUpdate = System.currentTimeMillis();
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ArrayList<PlayerCharacter> guildMembers = SessionManager.getActivePCsInGuildID(nation.getObjectUUID());
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for (PlayerCharacter member : guildMembers) {
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ChatManager.chatGuildInfo(member, "Your Guild is now a Nation!");
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}
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ArrayList<PlayerCharacter> swornMembers = SessionManager.getActivePCsInGuildID(targetGuild.getObjectUUID());
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for (PlayerCharacter member : swornMembers) {
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ChatManager.chatGuildInfo(member, "Your Guild has sword fealty to " + nation.getName() + '.');
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}
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} catch (Exception e) {
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Logger.error( e.getMessage());
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return true;
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}
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return true;
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}
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}
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