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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.net.client.msg ;
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import engine.mbEnums.GameObjectType ;
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import engine.net.AbstractConnection ;
import engine.net.ByteBufferReader ;
import engine.net.ByteBufferWriter ;
import engine.net.client.Protocol ;
import engine.objects.Zone ;
public class CityZoneMsg extends ClientNetMsg {
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private int messageType ; //1 or 2
private int zoneType ;
private int zoneID ;
private float locX ;
private float locY ;
private float locZ ;
private String name ;
private float radiusX ;
private float radiusZ ;
private int unknown01 = 0 ;
/**
* This is the general purpose constructor.
*/
public CityZoneMsg ( int messageType , float locX , float locY , float locZ , String name , Zone zone , float radiusX , float radiusZ ) {
super ( Protocol . CITYZONE ) ;
this . messageType = messageType ; //only 1 or 2 used on message type
this . zoneType = GameObjectType . Zone . ordinal ( ) ;
this . zoneID = zone . getObjectUUID ( ) ;
this . locX = locX ;
this . locY = locY ;
this . locZ = locZ ;
this . name = name ;
this . radiusX = radiusX ;
this . radiusZ = radiusZ ;
this . unknown01 = 0 ;
}
/**
* This constructor is used by NetMsgFactory. It attempts to deserialize the ByteBuffer into a message. If a BufferUnderflow occurs (based on reading past the limit) then this constructor Throws that Exception to the caller.
*/
public CityZoneMsg ( AbstractConnection origin , ByteBufferReader reader ) {
super ( Protocol . CITYZONE , origin , reader ) ;
}
/**
* Serializes the subclass specific items to the supplied NetMsgWriter.
*/
@Override
protected void _serialize ( ByteBufferWriter writer ) {
writer . putInt ( this . messageType ) ;
//MSGTYPE 3 SERIALIZATION
if ( this . messageType = = 3 ) {
writer . putInt ( 1 ) ;
writer . putInt ( this . zoneType ) ;
writer . putInt ( this . zoneID ) ;
writer . putString ( " RuinedCity " ) ;
writer . putString ( " Ruined " ) ;
writer . putFloat ( this . locX ) ;
writer . putFloat ( this . locY ) ;
writer . putFloat ( this . locZ ) ;
writer . putInt ( 0 ) ;
return ;
}
//END SERIALIZIONTYPE 3
// writer.putInt(this.messageType);
if ( this . messageType = = 1 ) {
writer . putInt ( this . zoneType ) ;
writer . putInt ( this . zoneID ) ;
}
writer . putFloat ( this . locX ) ;
writer . putFloat ( this . locY ) ;
writer . putFloat ( this . locZ ) ;
writer . putString ( this . name ) ;
if ( this . messageType = = 1 ) {
writer . putFloat ( this . radiusX ) ;
writer . putFloat ( this . radiusZ ) ;
}
writer . putInt ( this . unknown01 ) ;
}
/**
* Deserializes the subclass specific items from the supplied NetMsgReader.
*/
@Override
protected void _deserialize ( ByteBufferReader reader ) {
// this.locX = reader.getFloat();
// this.locY = reader.getFloat();
// this.locZ = reader.getFloat();
// this.name = reader.getString();
// this.unknown01 = reader.getInt();
}
public float getLocX ( ) {
return this . locX ;
}
public void setLocX ( float value ) {
this . locX = value ;
}
public float getLocY ( ) {
return this . locY ;
}
public void setLocY ( float value ) {
this . locY = value ;
}
public float getLocZ ( ) {
return this . locZ ;
}
public void setLocZ ( float value ) {
this . locZ = value ;
}
public String getName ( ) {
return this . name ;
}
public void setName ( String value ) {
this . name = value ;
}
public int getUnknown01 ( ) {
return this . unknown01 ;
}
public void setUnknown01 ( int value ) {
this . unknown01 = value ;
}
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}