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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.objects;
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import engine.Enum;
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import engine.InterestManagement.WorldGrid;
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import engine.gameManager.BuildingManager;
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import engine.gameManager.ChatManager;
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import engine.gameManager.DbManager;
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import engine.gameManager.ZoneManager;
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import engine.net.ByteBufferWriter;
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import engine.net.client.msg.ErrorPopupMsg;
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import engine.server.MBServerStatics;
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import org.pmw.tinylog.Logger;
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import java.net.UnknownHostException;
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import java.sql.ResultSet;
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import java.sql.SQLException;
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import java.time.LocalDateTime;
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import java.util.ArrayList;
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import java.util.concurrent.ConcurrentHashMap;
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import static engine.gameManager.DbManager.MineQueries;
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import static engine.gameManager.DbManager.getObject;
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import static engine.math.FastMath.sqr;
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public class Mine extends AbstractGameObject {
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public static ConcurrentHashMap<Mine, Integer> mineMap = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
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public static ConcurrentHashMap<Integer, Mine> towerMap = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
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public boolean isActive = false;
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public PlayerCharacter lastClaimer;
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public boolean wasClaimed = false;
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// Not persisted to DB
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public String guildName;
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public GuildTag guildTag;
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public String nationName;
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public GuildTag nationTag;
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private final String zoneName;
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private Resource production;
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private final float latitude;
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private final float longitude;
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//flags 1: never been claimed (make active).
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private final float altitude;
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private Guild owningGuild;
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private int flags;
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private int buildingID;
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private final Zone parentZone;
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private MineProduction mineType;
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/**
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* ResultSet Constructor
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*/
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public Mine(ResultSet rs) throws SQLException, UnknownHostException {
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super(rs);
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this.mineType = MineProduction.getByName(rs.getString("mine_type"));
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float offsetX = rs.getFloat("mine_offsetX");
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float offsetZ = rs.getFloat("mine_offsetZ");
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int ownerUID = rs.getInt("mine_ownerUID");
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this.buildingID = rs.getInt("mine_buildingUID");
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this.flags = rs.getInt("flags");
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int parent = rs.getInt("parent");
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this.parentZone = ZoneManager.getZoneByUUID(parent);
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if (parentZone != null) {
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this.latitude = parentZone.getLoc().x + offsetX;
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this.longitude = parentZone.getLoc().z + offsetZ;
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this.altitude = parentZone.getLoc().y;
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if (this.parentZone.getParent() != null)
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this.zoneName = this.parentZone.getParent().getName();
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else
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this.zoneName = this.parentZone.getName();
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} else {
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Logger.error("Missing parentZone of ID " + parent);
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this.latitude = -1000;
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this.longitude = 1000;
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this.altitude = 0;
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this.zoneName = "Unknown Mine";
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}
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this.owningGuild = Guild.getGuild(ownerUID);
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Guild nation = null;
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if (this.owningGuild.isEmptyGuild()) {
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this.guildName = "";
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this.guildTag = GuildTag.ERRANT;
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nation = Guild.getErrantGuild();
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this.owningGuild = Guild.getErrantGuild();
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} else {
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this.guildName = this.owningGuild.getName();
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this.guildTag = this.owningGuild.getGuildTag();
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nation = this.owningGuild.getNation();
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}
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if (!nation.isEmptyGuild()) {
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this.nationName = nation.getName();
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this.nationTag = nation.getGuildTag();
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} else {
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this.nationName = "";
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this.nationTag = GuildTag.ERRANT;
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}
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this.production = Resource.valueOf(rs.getString("mine_resource"));
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this.lastClaimer = null;
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}
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public static void releaseMineClaims(PlayerCharacter playerCharacter) {
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if (playerCharacter == null)
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return;
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for (Mine mine : Mine.getMines()) {
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if (mine.lastClaimer != null)
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if (mine.lastClaimer.equals(playerCharacter)) {
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mine.lastClaimer = null;
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mine.updateGuildOwner(null);
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}
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}
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}
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public static void SendMineAttackMessage(Building mine) {
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if (mine.getBlueprint() == null)
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return;
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if (mine.getBlueprint().getBuildingGroup() != Enum.BuildingGroup.MINE)
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return;
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if (mine.getGuild().isEmptyGuild())
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return;
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if (mine.getGuild().getNation().isEmptyGuild())
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return;
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if (mine.getTimeStamp("MineAttack") > System.currentTimeMillis())
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return;
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mine.getTimestamps().put("MineAttack", System.currentTimeMillis() + MBServerStatics.ONE_MINUTE);
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ChatManager.chatNationInfo(mine.getGuild().getNation(), mine.getName() + " in " + mine.getParentZone().getParent().getName() + " is Under attack!");
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}
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public static void loadAllMines() {
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try {
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//Load mine resources
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MineProduction.addResources();
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//pre-load all building sets
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ArrayList<Mine> serverMines = MineQueries.GET_ALL_MINES_FOR_SERVER();
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for (Mine mine : serverMines) {
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Mine.mineMap.put(mine, mine.buildingID);
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Mine.towerMap.put(mine.buildingID, mine);
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}
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} catch (Exception e) {
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e.printStackTrace();
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}
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}
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/*
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* Getters
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*/
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public static Mine getMineFromTower(int towerID) {
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return Mine.towerMap.get(towerID);
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}
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public static void serializeForClientMsg(Mine mine, ByteBufferWriter writer) {
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writer.putInt(mine.getObjectType().ordinal());
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writer.putInt(mine.getObjectUUID());
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writer.putInt(mine.getObjectUUID()); //actually a hash of mine
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writer.putString(mine.mineType.name);
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writer.putString(mine.zoneName);
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writer.putInt(mine.production.hash);
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writer.putInt(mine.production.baseProduction);
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writer.putInt(mine.getModifiedProductionAmount()); //TODO calculate range penalty here
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writer.putInt(3600); //window in seconds
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// Errant mines are currently open. Set time to now.
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LocalDateTime mineOpenTime = LocalDateTime.now().withMinute(0).withSecond(0).withNano(0);
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// Mine times are those of the nation not individual guild.
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Guild mineNatonGuild = mine.getOwningGuild().getNation();
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// Adjust the serialized mine time based upon whether
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// the Guild's mine window has passed or not and if it was claimed.
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// If a mine is active serialize current datetime irrespective
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// of any claim.
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if (mineNatonGuild.isEmptyGuild() == false && mine.isActive == false) {
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int guildWOO = mineNatonGuild.getNation().getMineTime();
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LocalDateTime guildMineTime = mineOpenTime.withHour(guildWOO);
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if (mineOpenTime.isAfter(guildMineTime) || mine.wasClaimed == true)
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mineOpenTime = guildMineTime.plusDays(1);
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else
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mineOpenTime = guildMineTime;
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}
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writer.putLocalDateTime(mineOpenTime);
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writer.putLocalDateTime(mineOpenTime.plusHours(1));
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writer.put(mine.isActive ? (byte) 0x01 : (byte) 0x00);
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writer.putFloat(mine.latitude);
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writer.putFloat(mine.altitude);
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writer.putFloat(mine.longitude);
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writer.putInt(mine.isExpansion() ? mine.mineType.xpacHash : mine.mineType.hash);
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writer.putString(mine.guildName);
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GuildTag._serializeForDisplay(mine.guildTag, writer);
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writer.putString(mine.nationName);
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GuildTag._serializeForDisplay(mine.nationTag, writer);
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}
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public static ArrayList<Mine> getMinesForGuild(int guildID) {
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ArrayList<Mine> mineList = new ArrayList<>();
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// Only inactive mines are returned.
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for (Mine mine : Mine.mineMap.keySet()) {
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if (mine.owningGuild.getObjectUUID() == guildID &&
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mine.isActive == false)
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mineList.add(mine);
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}
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return mineList;
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}
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/*
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* Database
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*/
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public static Mine getMine(int UID) {
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return MineQueries.GET_MINE(UID);
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}
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public static ArrayList<Mine> getMines() {
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return new ArrayList<>(mineMap.keySet());
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}
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public static boolean validateClaimer(PlayerCharacter playerCharacter) {
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// Method validates that the claimer meets
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// all the requirements to claim; landed
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// guild with a warehouse, etc.
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Guild playerGuild;
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//verify the player exists
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if (playerCharacter == null)
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return false;
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//verify the player is in valid guild
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playerGuild = playerCharacter.getGuild();
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// Can't claim something if you don't have a guild!
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if (playerGuild.isEmptyGuild())
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return false;
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if (playerGuild.getNation().isEmptyGuild())
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return false;
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// Guild must own a city to hold a mine.
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City guildCity = playerGuild.getOwnedCity();
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if (guildCity == null)
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return false;
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if (guildCity.getWarehouse() == null) {
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ErrorPopupMsg.sendErrorMsg(playerCharacter, "No Warehouse exists for this claim.");
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return false;
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}
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// Number of mines is based on the rank of the nation's tree.
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City nationCapitol = playerGuild.getNation().getOwnedCity();
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Building nationCapitolTOL = nationCapitol.getTOL();
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if (nationCapitolTOL == null)
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return false;
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int treeRank = nationCapitolTOL.getRank();
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if (treeRank < 1)
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return false;
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if (guildUnderMineLimit(playerGuild.getNation(), treeRank) == false) {
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ErrorPopupMsg.sendErrorMsg(playerCharacter, "Your nation cannot support another mine.");
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return false;
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}
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return true;
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}
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private static boolean guildUnderMineLimit(Guild playerGuild, int tolRank) {
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int mineCnt = 0;
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mineCnt += Mine.getMinesForGuild(playerGuild.getObjectUUID()).size();
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for (Guild guild : playerGuild.getSubGuildList())
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mineCnt += Mine.getMinesForGuild(guild.getObjectUUID()).size();
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return mineCnt <= tolRank;
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}
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public boolean changeProductionType(Resource resource) {
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if (!this.validForMine(resource))
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return false;
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//update resource in database;
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if (!MineQueries.CHANGE_RESOURCE(this, resource))
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return false;
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this.production = resource;
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return true;
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}
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public MineProduction getMineType() {
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return this.mineType;
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}
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public void setMineType(String type) {
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this.mineType = MineProduction.getByName(type);
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}
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public String getZoneName() {
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return this.zoneName;
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}
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public Resource getProduction() {
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return this.production;
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}
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|
|
|
|
|
|
|
public boolean getIsActive() {
|
|
|
|
return this.isActive;
|
|
|
|
}
|
|
|
|
|
|
|
|
public float getAltitude() {
|
|
|
|
return this.altitude;
|
|
|
|
}
|
|
|
|
|
|
|
|
public Guild getOwningGuild() {
|
|
|
|
if (this.owningGuild == null)
|
|
|
|
return Guild.getErrantGuild();
|
|
|
|
else
|
|
|
|
return this.owningGuild;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setOwningGuild(Guild owningGuild) {
|
|
|
|
this.owningGuild = owningGuild;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Serialization
|
|
|
|
*/
|
|
|
|
|
|
|
|
public int getFlags() {
|
|
|
|
return flags;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setFlags(int flags) {
|
|
|
|
this.flags = flags;
|
|
|
|
}
|
|
|
|
|
|
|
|
public Zone getParentZone() {
|
|
|
|
return parentZone;
|
|
|
|
}
|
|
|
|
|
|
|
|
public GuildTag getGuildTag() {
|
|
|
|
return guildTag;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setActive(boolean isAc) {
|
|
|
|
|
|
|
|
this.isActive = isAc;
|
|
|
|
Building building = BuildingManager.getBuildingFromCache(this.buildingID);
|
|
|
|
if (building != null && !this.isActive)
|
|
|
|
building.isDeranking.compareAndSet(true, false);
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean validForMine(Resource r) {
|
|
|
|
if (this.mineType == null)
|
|
|
|
return false;
|
|
|
|
return this.mineType.validForMine(r, this.isExpansion());
|
|
|
|
}
|
|
|
|
|
|
|
|
public void serializeForMineProduction(ByteBufferWriter writer) {
|
|
|
|
writer.putInt(this.getObjectType().ordinal());
|
|
|
|
writer.putInt(this.getObjectUUID());
|
|
|
|
writer.putInt(this.getObjectUUID()); //actually a hash of mine
|
|
|
|
// writer.putInt(0x215C92BB); //this.unknown1);
|
|
|
|
writer.putString(this.mineType.name);
|
|
|
|
writer.putString(this.zoneName);
|
|
|
|
writer.putInt(this.production.hash);
|
|
|
|
writer.putInt(this.production.baseProduction);
|
|
|
|
writer.putInt(this.getModifiedProductionAmount()); //TODO calculate range penalty here
|
|
|
|
writer.putInt(3600); //window in seconds
|
|
|
|
writer.putInt(this.isExpansion() ? this.mineType.xpacHash : this.mineType.hash);
|
|
|
|
}
|
|
|
|
|
|
|
|
@Override
|
|
|
|
public void updateDatabase() {
|
|
|
|
// TODO Create update logic.
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getBuildingID() {
|
|
|
|
return buildingID;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setBuildingID(int buildingID) {
|
|
|
|
this.buildingID = buildingID;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void handleDestroyMine() {
|
|
|
|
|
|
|
|
if (!this.isActive)
|
|
|
|
return;
|
|
|
|
|
|
|
|
//remove tags from mine
|
|
|
|
|
|
|
|
this.guildName = "";
|
|
|
|
this.nationName = "";
|
|
|
|
this.owningGuild = Guild.getErrantGuild();
|
|
|
|
this.lastClaimer = null;
|
|
|
|
this.wasClaimed = false;
|
|
|
|
|
|
|
|
// Update database
|
|
|
|
|
|
|
|
DbManager.MineQueries.CHANGE_OWNER(this, 0);
|
|
|
|
|
|
|
|
// Update mesh
|
|
|
|
|
|
|
|
Building mineBuilding = BuildingManager.getBuildingFromCache(this.buildingID);
|
|
|
|
|
|
|
|
if (mineBuilding == null) {
|
|
|
|
Logger.debug("Null mine building " + this.getObjectUUID() + ". Unable to Load Building with UID " + this.buildingID);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
mineBuilding.setOwner(null);
|
|
|
|
mineBuilding.refresh(false);
|
|
|
|
|
|
|
|
// remove hirelings
|
|
|
|
|
|
|
|
Building building = (Building) getObject(Enum.GameObjectType.Building, this.buildingID);
|
|
|
|
BuildingManager.cleanupHirelings(building);
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean claimMine(PlayerCharacter claimer) {
|
|
|
|
|
|
|
|
if (claimer == null)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
if (!validateClaimer(claimer))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
if (!this.isActive) {
|
|
|
|
ErrorPopupMsg.sendErrorMsg(claimer, "Can not for to claim inactive mine.");
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!updateGuildOwner(claimer))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
// Successful claim
|
|
|
|
|
|
|
|
this.lastClaimer = claimer;
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean depositMineResources() {
|
|
|
|
|
|
|
|
if (this.owningGuild.isEmptyGuild())
|
|
|
|
return false;
|
|
|
|
|
|
|
|
if (this.owningGuild.getOwnedCity() == null)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
if (this.owningGuild.getOwnedCity().getWarehouse() == null)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
ItemBase resourceIB = ItemBase.getItemBase(this.production.UUID);
|
|
|
|
return this.owningGuild.getOwnedCity().getWarehouse().depositFromMine(this, resourceIB, this.getModifiedProductionAmount());
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean updateGuildOwner(PlayerCharacter playerCharacter) {
|
|
|
|
|
|
|
|
Building mineBuilding = BuildingManager.getBuildingFromCache(this.buildingID);
|
|
|
|
|
|
|
|
//should never return null, but let's check just in case.
|
|
|
|
|
|
|
|
if (mineBuilding == null) {
|
|
|
|
ChatManager.chatSystemError(playerCharacter, "Unable to find mine tower.");
|
|
|
|
Logger.debug("Failed to Update Mine with UID " + this.getObjectUUID() + ". Unable to Load Building with UID " + this.buildingID);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (playerCharacter == null) {
|
|
|
|
this.owningGuild = Guild.getErrantGuild();
|
|
|
|
this.guildName = "None";
|
|
|
|
this.guildTag = GuildTag.ERRANT;
|
|
|
|
this.nationName = "None";
|
|
|
|
this.nationTag = GuildTag.ERRANT;
|
|
|
|
//Update Building.
|
|
|
|
mineBuilding.setOwner(null);
|
|
|
|
WorldGrid.updateObject(mineBuilding);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
Guild guild = playerCharacter.getGuild();
|
|
|
|
|
|
|
|
if (guild.getOwnedCity() == null)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
if (!MineQueries.CHANGE_OWNER(this, guild.getObjectUUID())) {
|
|
|
|
Logger.debug("Database failed to Change Ownership of Mine with UID " + this.getObjectUUID());
|
|
|
|
ChatManager.chatSystemError(playerCharacter, "Failed to claim Mine.");
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
//update mine.
|
|
|
|
this.owningGuild = guild;
|
|
|
|
|
|
|
|
//Update Building.
|
|
|
|
PlayerCharacter guildLeader = (PlayerCharacter) Guild.GetGL(this.owningGuild);
|
|
|
|
|
|
|
|
if (guildLeader != null)
|
|
|
|
mineBuilding.setOwner(guildLeader);
|
|
|
|
WorldGrid.updateObject(mineBuilding);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean isExpansion() {
|
|
|
|
return (this.flags & 2) != 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getModifiedProductionAmount() {
|
|
|
|
//TODO Calculate Distance modifications.
|
|
|
|
|
|
|
|
//calculate base values.
|
|
|
|
int baseProduction = this.production.baseProduction;
|
|
|
|
float baseModValue = this.production.baseProduction * .1f;
|
|
|
|
float rankModValue = this.production.baseProduction * .0143f;
|
|
|
|
float totalModded = 0;
|
|
|
|
|
|
|
|
//get Mine Building.
|
|
|
|
Building mineBuilding = BuildingManager.getBuilding(this.buildingID);
|
|
|
|
if (mineBuilding == null)
|
|
|
|
return this.production.baseProduction;
|
|
|
|
for (AbstractCharacter harvester : mineBuilding.getHirelings().keySet()) {
|
|
|
|
totalModded += baseModValue;
|
|
|
|
totalModded += rankModValue * harvester.getRank();
|
|
|
|
}
|
|
|
|
//add base production on top;
|
|
|
|
totalModded += baseProduction;
|
|
|
|
//skip distance check for expansion.
|
|
|
|
if (this.isExpansion())
|
|
|
|
return (int) totalModded;
|
|
|
|
|
|
|
|
if (this.owningGuild.isEmptyGuild() == false) {
|
|
|
|
if (this.owningGuild.getOwnedCity() != null) {
|
|
|
|
float distanceSquared = this.owningGuild.getOwnedCity().getLoc().distanceSquared2D(mineBuilding.getLoc());
|
|
|
|
|
|
|
|
if (distanceSquared > sqr(10000 * 3))
|
|
|
|
totalModded *= .25f;
|
|
|
|
else if (distanceSquared > sqr(10000 * 2))
|
|
|
|
totalModded *= .50f;
|
|
|
|
else if (distanceSquared > sqr(10000))
|
|
|
|
totalModded *= .75f;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return (int) totalModded;
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|