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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.net.client.msg.guild ;
import engine.net.AbstractConnection ;
import engine.net.ByteBufferReader ;
import engine.net.ByteBufferWriter ;
import engine.net.client.Protocol ;
import engine.net.client.msg.ClientNetMsg ;
public class LeaveGuildMsg extends ClientNetMsg {
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private int response ;
private String message ;
private long sourceID ;
/**
* This is the general purpose constructor.
*/
public LeaveGuildMsg ( ) {
super ( Protocol . LEAVEGUILD ) ;
}
/**
* This constructor is used by NetMsgFactory. It attempts to deserialize the ByteBuffer into a message. If a BufferUnderflow occurs (based on reading past the limit) then this constructor Throws that Exception to the caller.
*/
public LeaveGuildMsg ( AbstractConnection origin , ByteBufferReader reader ) {
super ( Protocol . LEAVEGUILD , origin , reader ) ;
}
/**
* Serializes the subclass specific items to the supplied ByteBufferWriter.
*/
@Override
protected void _serialize ( ByteBufferWriter writer ) {
writer . putInt ( this . response ) ;
writer . putString ( this . message ) ;
writer . putLong ( this . sourceID ) ;
}
/**
* Deserializes the subclass specific items from the supplied ByteBufferReader.
*/
@Override
protected void _deserialize ( ByteBufferReader reader ) {
this . response = reader . getInt ( ) ;
this . message = reader . getString ( ) ;
this . sourceID = reader . getLong ( ) ;
}
/**
* @return the response
*/
public int getResponse ( ) {
return response ;
}
/**
* @param response the response to set
*/
public void setResponse ( int response ) {
this . response = response ;
}
/**
* @return the message
*/
public String getMessage ( ) {
return message ;
}
/**
* @param message the message to set
*/
public void setMessage ( String message ) {
this . message = message ;
}
/**
* @return the sourceID
*/
public long getSourceID ( ) {
return sourceID ;
}
/**
* @param sourceID the sourceID to set
*/
public void setSourceID ( long sourceID ) {
this . sourceID = sourceID ;
}
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}