Public Repository for the Magicbane Shadowbane Emulator
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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.net.client.msg;
import engine.net.AbstractConnection;
import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter;
import engine.net.client.Protocol;
public class RandomMsg extends ClientNetMsg {
private int max;
private int roll;
private int sourceType;
private int sourceID;
/**
* This is the general purpose constructor.
*/
public RandomMsg() {
super(Protocol.RANDOM);
}
/**
* This constructor is used by NetMsgFactory. It attempts to deserialize the ByteBuffer into a message. If a BufferUnderflow occurs (based on reading past the limit) then this constructor Throws that Exception to the caller.
*/
public RandomMsg(AbstractConnection origin, ByteBufferReader reader) {
super(Protocol.RANDOM, origin, reader);
}
/**
* Serializes the subclass specific items to the supplied NetMsgWriter.
*/
@Override
protected void _serialize(ByteBufferWriter writer) {
writer.putInt(this.max);
writer.putInt(this.roll);
writer.putInt(this.sourceType);
writer.putInt(this.sourceID);
}
/**
* Deserializes the subclass specific items from the supplied NetMsgReader.
*/
@Override
protected void _deserialize(ByteBufferReader reader) {
this.max = reader.getInt();
this.roll = reader.getInt();
this.sourceType = reader.getInt();
this.sourceID = reader.getInt();
}
public int getMax() {
return this.max;
}
public void setMax(int value) {
this.max = value;
}
public int getRoll() {
return this.roll;
}
public void setRoll(int value) {
this.roll = value;
}
public int getSourceType() {
return this.sourceType;
}
public void setSourceType(int value) {
this.sourceType = value;
}
public int getSourceID() {
return this.sourceID;
}
public void setSourceID(int value) {
this.sourceID = value;
}
}