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Logic fix in siege minions.

combat-2
MagicBot 1 year ago
parent
commit
00e7a36013
  1. 6
      src/engine/objects/Mob.java

6
src/engine/objects/Mob.java

@ -513,11 +513,7 @@ public class Mob extends AbstractIntelligenceAgent {
Mob siegeMinion; Mob siegeMinion;
int maxSlots = 1; if (artyCaptain.getSiegeMinionMap().size() == 3)
if(artyCaptain.getContractID() == 839)//artillery captain for bulwark
maxSlots = 3;
if (artyCaptain.getSiegeMinionMap().size() == maxSlots)
return null; return null;
siegeMinion = new Mob(); siegeMinion = new Mob();

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