loot update
This commit is contained in:
@@ -178,7 +178,7 @@ public enum LootManager {
|
||||
|
||||
if (ItemBase.getItemBase(itemUUID).getType().ordinal() == Enum.ItemType.RESOURCE.ordinal()) {
|
||||
int chance = ThreadLocalRandom.current().nextInt(1,101);
|
||||
if(chance > 10)
|
||||
if(chance > 5)
|
||||
return null;
|
||||
int amount = ThreadLocalRandom.current().nextInt(tableRow.minSpawn, tableRow.maxSpawn + 1);
|
||||
return new MobLoot(mob, ItemBase.getItemBase(itemUUID), amount, false);
|
||||
|
||||
Reference in New Issue
Block a user