diff --git a/src/engine/ai/utilities/CombatUtilities.java b/src/engine/ai/utilities/CombatUtilities.java index c29d6fe0..d9460d87 100644 --- a/src/engine/ai/utilities/CombatUtilities.java +++ b/src/engine/ai/utilities/CombatUtilities.java @@ -12,24 +12,18 @@ package engine.ai.utilities; import engine.Enum; import engine.Enum.*; -import engine.ai.MobileFSM; import engine.ai.MobileFSM.STATE; import engine.gameManager.ChatManager; import engine.gameManager.CombatManager; -import engine.gameManager.DbManager; import engine.gameManager.PowersManager; import engine.math.Vector3fImmutable; import engine.net.DispatchMessage; import engine.net.client.msg.TargetedActionMsg; import engine.objects.*; import engine.powers.ActionsBase; -import engine.powers.PowersBase; import engine.server.MBServerStatics; import org.pmw.tinylog.Logger; -import sun.security.util.Debug; -import java.security.KeyStore; -import java.util.HashMap; import java.util.Map; import java.util.Random; import java.util.Set; @@ -447,7 +441,7 @@ public class CombatUtilities { public static float determineDamage(Mob agent,AbstractWorldObject target, boolean mainHand, float speed, DamageType dt) { float min = (mainHand) ? agent.getMinDamageHandOne() : agent.getMinDamageHandTwo(); - float max = (mainHand) ? agent.getMaxDamageHandOne() : agent.getMaxDamageHandTwo();; + float max = (mainHand) ? agent.getMaxDamageHandOne() : agent.getMaxDamageHandTwo(); if(agent.isSummonedPet() == true) { min = 40 * (1 + (agent.getLevel()/10)); @@ -506,10 +500,7 @@ public class CombatUtilities { public static boolean RunAIRandom(){ int random = ThreadLocalRandom.current().nextInt(4); - - if (random == 0) - return true; - - return false; + + return random == 0; } }