noob island guard aggro

This commit is contained in:
2024-05-17 19:41:26 -05:00
parent 65db64d3df
commit 03f0f3fcf0
2 changed files with 27 additions and 11 deletions
+26 -10
View File
@@ -8,6 +8,7 @@
package engine.mobileAI;
import engine.InterestManagement.RealmMap;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.*;
import engine.math.Vector3f;
@@ -972,19 +973,34 @@ public class MobAI {
}
private static void hamletGuardAggro(Mob mob) {
HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(mob.loc,MobAIThread.AI_BASE_AGGRO_RANGE,MBServerStatics.MASK_PLAYER);
for(AbstractWorldObject awo : loadedPlayers){
PlayerCharacter pc = (PlayerCharacter) awo;
if(!pc.isAlive() || !pc.isActive())
continue;
if(pc.guild.equals(Guild.getErrantGuild())) {
City city = ZoneManager.getCityAtLocation(mob.bindLoc);
if(city != null && city.isNoobIsle == 1){
//noob island guards only aggro to mobs
HashSet<AbstractWorldObject> loadedMobs = WorldGrid.getObjectsInRangePartial(mob.loc, MobAIThread.AI_BASE_AGGRO_RANGE, MBServerStatics.MASK_MOB);
for (AbstractWorldObject awo : loadedMobs) {
Mob targetMob = (Mob) awo;
if (!targetMob.isAlive() || targetMob.despawned)
continue;
if (targetMob.isPet())
continue;
mob.combatTarget = targetMob;
return;
}
} else {
HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(mob.loc, MobAIThread.AI_BASE_AGGRO_RANGE, MBServerStatics.MASK_PLAYER);
for (AbstractWorldObject awo : loadedPlayers) {
PlayerCharacter pc = (PlayerCharacter) awo;
if (!pc.isAlive() || !pc.isActive())
continue;
if (pc.guild.equals(Guild.getErrantGuild())) {
mob.combatTarget = pc;
return;
}
if (pc.guild.charter.equals(mob.guild.charter))
continue;
mob.combatTarget = pc;
return;
}
if(pc.guild.charter.equals(mob.guild.charter))
continue;
mob.combatTarget = pc;
return;
}
}
+1 -1
View File
@@ -59,7 +59,7 @@ public class City extends AbstractWorldObject {
private String cityName;
private String motto;
private String description;
private int isNoobIsle; //1: noob, 0: not noob: -1: not noob, no teleport
public int isNoobIsle; //1: noob, 0: not noob: -1: not noob, no teleport
private int population = 0;
private int siegesWithstood = 0;
private int radiusType;