@ -646,9 +646,7 @@ public class WorldServer {
runeMerchant.building = sdrHut;
NPCManager.slotCharacterInBuilding(runeMerchant);
runeMerchant.setLoc(runeMerchant.bindLoc);
for (MobEquipment item : runeMerchant.contract.getSellInventory()) {
item.magicValue = 10000000;
}
runeMerchant.updateDatabase();
catch(Exception e){