Browse Source

fly work

lakebane-master
FatBoy-DOTC 6 months ago
parent
commit
048c4dfb1b
  1. 1
      src/engine/gameManager/MovementManager.java
  2. 18
      src/engine/objects/PlayerCharacter.java

1
src/engine/gameManager/MovementManager.java

@ -71,7 +71,6 @@ public enum MovementManager {
((PlayerCharacter) toMove).update(); ((PlayerCharacter) toMove).update();
} }
toMove.setIsCasting(false); toMove.setIsCasting(false);
toMove.setItemCasting(false); toMove.setItemCasting(false);

18
src/engine/objects/PlayerCharacter.java

@ -4831,24 +4831,6 @@ public class PlayerCharacter extends AbstractCharacter {
if (!this.isAlive()) if (!this.isAlive())
return; return;
if(this.isFlying()){
if (this.containsEffect(487604089)) {
PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 57584498, 40, false);
}
if (this.containsEffect(296836988)) {
PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 57584498, 40, false);
}
if (this.containsEffect(163174641)) {
PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 57584498, 40, false);
}
if (this.containsEffect(163419371)) {
PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 57584498, 40, false);
}
if (this.containsEffect(79883622)) {
PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 57584498, 40, false);
}
}
updateLocation(); updateLocation();
updateMovementState(); updateMovementState();
updateRegen(); updateRegen();

Loading…
Cancel
Save