More ordinal refactor

This commit is contained in:
2024-03-09 07:41:59 -05:00
parent 68088a3399
commit 04d9b76938
13 changed files with 56 additions and 120 deletions
+2 -2
View File
@@ -64,7 +64,7 @@ public class PrintEquipCmd extends AbstractDevCmd {
if (tar.getObjectType() == GameObjectType.Mob) {
Mob tarMob = (Mob) tar;
throwbackInfo(pc, "Equip for " + type + ' ' + name + " (" + tar.getObjectUUID() + ')');
for (int slot : tarMob.getEquip().keySet()) {
for (Enum.EquipSlotType slot : tarMob.getEquip().keySet()) {
MobEquipment equip = tarMob.getEquip().get(slot);
ItemTemplate template = ItemTemplate.itemTemplates.get(equip.getItemBase().getUUID());
throwbackInfo(pc, equip.getItemBase().getUUID() + " : " + template.item_base_name + ", slot: " + slot);
@@ -75,7 +75,7 @@ public class PrintEquipCmd extends AbstractDevCmd {
if (tar.getObjectType() == GameObjectType.NPC) {
NPC tarMob = (NPC) tar;
throwbackInfo(pc, "Equip for " + type + ' ' + name + " (" + tar.getObjectUUID() + ')');
for (int slot : tarMob.getEquip().keySet()) {
for (Enum.EquipSlotType slot : tarMob.getEquip().keySet()) {
MobEquipment equip = tarMob.getEquip().get(slot);
ItemTemplate template = ItemTemplate.itemTemplates.get(equip.getItemBase().getUUID());
throwbackInfo(pc, equip.getItemBase().getUUID() + " : " + template.item_base_name + ", slot: " + slot);
+3 -2
View File
@@ -9,6 +9,7 @@
package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd;
import engine.objects.*;
@@ -25,7 +26,7 @@ public class PrintStatsCmd extends AbstractDevCmd {
// super("printstats", MBServerStatics.ACCESS_LEVEL_ADMIN);
}
public static ItemBase getWeaponBase(int slot, HashMap<Integer, MobEquipment> equip) {
public static ItemBase getWeaponBase(int slot, HashMap<Enum.EquipSlotType, MobEquipment> equip) {
if (equip.containsKey(slot)) {
MobEquipment item = equip.get(slot);
if (item != null && item.getItemBase() != null) {
@@ -96,7 +97,7 @@ public class PrintStatsCmd extends AbstractDevCmd {
out += "Defense: " + tar.getDefenseRating() + newline;
//get weapons
HashMap<Integer, MobEquipment> equip = tar.getEquip();
HashMap<Enum.EquipSlotType, MobEquipment> equip = tar.getEquip();
ItemBase main = null;
if (equip != null)