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Helper method for slot lookup added.

master
MagicBot 2 years ago
parent
commit
0513cc978e
  1. 12
      src/engine/gameManager/BuildingManager.java

12
src/engine/gameManager/BuildingManager.java

@ -27,6 +27,7 @@ import java.time.LocalDateTime; @@ -27,6 +27,7 @@ import java.time.LocalDateTime;
import java.time.ZoneId;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
public enum BuildingManager {
@ -36,6 +37,17 @@ public enum BuildingManager { @@ -36,6 +37,17 @@ public enum BuildingManager {
public static HashMap<Integer, ArrayList<BuildingLocation>> _stuckLocations;
public static HashMap<Integer, ArrayList<BuildingLocation>> _slotLocations;
public static int getAvailableSlot(Building building) {
int numOfSlots = _slotLocations.get(building.meshUUID).size();
for (int i = 1; i < numOfSlots; i++) {
if (!building.getHirelings().containsValue(i))
return i;
}
return -1;
}
public static boolean playerCanManage(PlayerCharacter player, Building building) {
if (player == null)

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