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@ -43,6 +43,7 @@ public class MobileFSM {
@@ -43,6 +43,7 @@ public class MobileFSM {
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} |
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if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) { |
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if (MobCast(mob)) { |
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mob.updateLocation(); |
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return; |
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} |
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} |
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@ -62,6 +63,7 @@ public class MobileFSM {
@@ -62,6 +63,7 @@ public class MobileFSM {
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AttackMob(mob, targetMob); |
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break; |
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} |
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mob.updateLocation(); |
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} |
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public static void AttackPlayer(Mob mob, PlayerCharacter target) { |
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@ -384,15 +386,6 @@ public class MobileFSM {
@@ -384,15 +386,6 @@ public class MobileFSM {
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if (mob.combatTarget != null && mob.combatTarget.isAlive() == false) { |
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mob.setCombatTarget(null); |
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} |
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//mob.updateLocation();
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//if(mob.getTimestamps().containsKey("MOVEMENTSYNC") == false){
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// mob.getTimestamps().put("MOVEMENTSYNC",System.currentTimeMillis());
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//}
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//if(mob.getTimeStamp("MOVEMENTSYNC") < System.currentTimeMillis() + 1000){
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// mob.getTimestamps().put("MOVEMENTSYNC",System.currentTimeMillis());
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// mob.setLoc(mob.getMovementLoc());
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//}
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switch (mob.BehaviourType) { |
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case GuardCaptain: |
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GuardCaptainLogic(mob); |
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@ -461,6 +454,7 @@ public class MobileFSM {
@@ -461,6 +454,7 @@ public class MobileFSM {
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private static void CheckMobMovement(Mob mob) { |
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if (!MovementUtilities.canMove(mob)) |
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return; |
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mob.updateLocation(); |
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switch (mob.BehaviourType) { |
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case Pet1: |
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if(mob.getOwner() == null){ |
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@ -604,6 +598,7 @@ public class MobileFSM {
@@ -604,6 +598,7 @@ public class MobileFSM {
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private static void chaseTarget(Mob mob) { |
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mob.updateMovementState(); |
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mob.updateLocation(); |
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if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mob.getRange()) == false) { |
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if (mob.getRange() > 15) { |
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mob.destination = mob.getCombatTarget().getLoc(); |
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