Start mobequip refactor
This commit is contained in:
@@ -699,7 +699,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
|
||||
if (item != null && item.getObjectType() == GameObjectType.MobLoot) {
|
||||
|
||||
for (MobEquipment equip : mobTarget.getEquip().values()) {
|
||||
for (Item equip : mobTarget.getEquip().values()) {
|
||||
|
||||
TransferItemFromEquipToInventoryMsg back = new TransferItemFromEquipToInventoryMsg(mobTarget, equip.slot);
|
||||
DispatchMessage.dispatchMsgToInterestArea(mobTarget, back, DispatchChannel.SECONDARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
|
||||
|
||||
Reference in New Issue
Block a user