@ -350,6 +350,8 @@ public enum NPCManager {
else {
Mob mobile = (Mob) abstractCharacter;
// Siege engines are not hirelings but minions of said hireling.
if (!mobile.behaviourType.equals(Enum.MobBehaviourType.SiegeEngine))
abstractCharacter.building.getHirelings().put(abstractCharacter, buildingSlot);
}