Methods moved out of message pump

This commit is contained in:
2024-03-25 11:41:16 -04:00
parent 72ce1e0694
commit 063f3081b5
5 changed files with 133 additions and 121 deletions
+2 -111
View File
@@ -14,11 +14,8 @@ import engine.Enum.GameObjectType;
import engine.InterestManagement.WorldGrid;
import engine.exception.MsgSendException;
import engine.gameManager.*;
import engine.job.JobContainer;
import engine.job.JobScheduler;
import engine.jobs.RefreshGroupJob;
import engine.jobs.StuckJob;
import engine.math.Vector3fImmutable;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.NetMsgHandler;
@@ -34,7 +31,6 @@ import engine.util.StringUtils;
import org.pmw.tinylog.Logger;
import java.sql.SQLException;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
import static engine.math.FastMath.sqr;
@@ -155,38 +151,6 @@ public class ClientMessagePump implements NetMsgHandler {
DispatchMessage.dispatchMsgToInterestArea(pc, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, true);
}
//call this if the transfer fails server side to kick the item back to inventory from vault
public static void forceTransferFromInventoryToVault(ItemFromVaultMsg msg, ClientConnection origin, String reason) {
PlayerCharacter player = origin.getPlayerCharacter();
Dispatch dispatch;
if (player == null)
return;
ItemToVaultMsg back = new ItemToVaultMsg(msg);
dispatch = Dispatch.borrow(player, back);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
ChatManager.chatInfoError(player, "Can't transfer to inventory: " + reason);
}
//call this if the transfer fails server side to kick the item back to vault from inventory
public static void forceTransferFromVaultToInventory(ItemToVaultMsg msg, ClientConnection origin, String reason) {
PlayerCharacter player = origin.getPlayerCharacter();
Dispatch dispatch;
if (player == null)
return;
ItemFromVaultMsg back = new ItemFromVaultMsg(msg);
dispatch = Dispatch.borrow(player, back);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
ChatManager.chatInfoError(player, "Can't transfer to vault: " + reason);
}
private static void DeleteItem(DeleteItemMsg msg, ClientConnection origin) {
CharacterItemManager itemManager = origin.getPlayerCharacter().charItemManager;
@@ -727,29 +691,6 @@ public class ClientMessagePump implements NetMsgHandler {
//returns true if looted item is goldItem and is split. Otherwise returns false
private static void stuck(ClientConnection origin) {
PlayerCharacter sourcePlayer = origin.getPlayerCharacter();
if (sourcePlayer == null)
return;
if (sourcePlayer.getTimers().containsKey("Stuck"))
return;
StuckJob sj = new StuckJob(sourcePlayer);
JobContainer jc = JobScheduler.getInstance().scheduleJob(sj, 10000); // Convert
ConcurrentHashMap<String, JobContainer> timers = sourcePlayer.getTimers();
if (timers != null) {
if (timers.containsKey("Stuck")) {
timers.get("Stuck").cancelJob();
timers.remove("Stuck");
}
timers.put("Stuck", jc);
}
}
private static void GuildTreeStatusMsg(GuildTreeStatusMsg msg, ClientConnection origin) throws SQLException {
PlayerCharacter player = SessionManager.getPlayerCharacter(origin);
@@ -861,56 +802,6 @@ public class ClientMessagePump implements NetMsgHandler {
//Handle RepairObject Window and RepairObject Requests
protected static void HandlePromptRecall(PromptRecallMsg msg, ClientConnection origin) throws MsgSendException {
PlayerCharacter player = SessionManager.getPlayerCharacter(origin);
boolean recallAccepted;
if (player == null)
return;
boolean confirmed = msg.getConfirmed();
if (confirmed == true) {
long timeElapsed = System.currentTimeMillis() - player.getTimeStamp("PromptRecall");
//send fail message
recallAccepted = timeElapsed < 15000;
} else
recallAccepted = false;
if (recallAccepted == true) {
//handle recall
long type = player.getTimeStamp("LastRecallType");
if (type == 1) { //recall to bind
player.teleport(player.getBindLoc());
player.setSafeMode();
} else { //recall to rg
float dist = 9999999999f;
Building rg = null;
Vector3fImmutable rgLoc;
for (Runegate runegate : Runegate._runegates.values()) {
rgLoc = runegate.gateBuilding.getLoc();
float distanceSquaredToRunegate = player.getLoc().distanceSquared2D(rgLoc);
if (distanceSquaredToRunegate < sqr(dist))
rg = runegate.gateBuilding;
}
//nearest runegate found. teleport characterTarget
if (rg != null) {
player.teleport(rg.getLoc());
player.setSafeMode();
}
}
}
}
@Override
public boolean handleClientMsg(ClientNetMsg msg) {
@@ -1093,7 +984,7 @@ public class ClientMessagePump implements NetMsgHandler {
PowersManager.trackWindow((TrackWindowMsg) msg, origin);
break;
case STUCK:
stuck(origin);
MovementManager.stuck(origin);
break;
case RANDOM:
ClientMessagePump.randomRoll((RandomMsg) msg, origin);
@@ -1108,7 +999,7 @@ public class ClientMessagePump implements NetMsgHandler {
ManageNPCCmd((ManageNPCMsg) msg, origin);
break;
case ARCPROMPTRECALL:
HandlePromptRecall((PromptRecallMsg) msg, origin);
MovementManager.HandlePromptRecall((PromptRecallMsg) msg, origin);
break;
case CHANNELMUTE:
break;