|  |  |  | @ -731,6 +731,16 @@ public class WorldServer {@@ -731,6 +731,16 @@ public class WorldServer { | 
			
		
	
		
			
				
					|  |  |  |  | 			delta = 60000; | 
			
		
	
		
			
				
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					|  |  |  |  | 		} | 
			
		
	
		
			
				
					|  |  |  |  | 		boolean enemiesClose = false; | 
			
		
	
		
			
				
					|  |  |  |  | 		for(AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(playerCharacter.loc,MBServerStatics.CHARACTER_LOAD_RANGE,MBServerStatics.MASK_PLAYER)) | 
			
		
	
		
			
				
					|  |  |  |  | 		{ | 
			
		
	
		
			
				
					|  |  |  |  | 			PlayerCharacter enemy = (PlayerCharacter) awo; | 
			
		
	
		
			
				
					|  |  |  |  | 			if(enemy.getGuild().equals(playerCharacter.getGuild()) == false && enemy.getGuild().getNation().equals(playerCharacter.getGuild().getNation()) == false) | 
			
		
	
		
			
				
					|  |  |  |  | 				enemiesClose = true; | 
			
		
	
		
			
				
					|  |  |  |  | 		} | 
			
		
	
		
			
				
					|  |  |  |  | 		if(enemiesClose) | 
			
		
	
		
			
				
					|  |  |  |  | 			delta += 60000; | 
			
		
	
		
			
				
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					|  |  |  |  | 		playerCharacter.stopMovement(playerCharacter.getLoc()); | 
			
		
	
		
			
				
					|  |  |  |  | 		UpdateStateMsg updateStateMsg = new UpdateStateMsg(); | 
			
		
	
		
			
				
					|  |  |  |  | 		updateStateMsg.setPlayer(playerCharacter); | 
			
		
	
	
		
			
				
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