Handler created for LootWindowRequestMsg

This commit is contained in:
2024-03-29 04:52:07 -04:00
parent 8083f39ba1
commit 06e41d5b94
3 changed files with 142 additions and 102 deletions
@@ -178,104 +178,6 @@ public class ClientMessagePump implements NetMsgHandler {
JobScheduler.getInstance().scheduleJob(new RefreshGroupJob(sourcePlayer), MBServerStatics.LOAD_OBJECT_DELAY);
}
private static void lootWindowRequest(LootWindowRequestMsg msg, ClientConnection origin) throws MsgSendException {
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
if (pc == null)
return;
if (!pc.isAlive())
return;
if (msg.getSourceType() != pc.getObjectType().ordinal() || msg.getSourceID() != pc.getObjectUUID()) {
Logger.error("Player " + pc.getObjectUUID() + " looting from character of id "
+ msg.getSourceType() + ' ' + msg.getSourceID());
return;
}
if (pc.getAltitude() > 0)
return;
if (!pc.isAlive()) {
return;
}
LootWindowResponseMsg lwrm = null;
GameObjectType targetType = GameObjectType.values()[msg.getTargetType()];
AbstractCharacter characterTarget = null;
Corpse corpseTarget = null;
switch (targetType) {
case PlayerCharacter:
characterTarget = PlayerCharacter.getFromCache(msg.getTargetID());
if (characterTarget == null)
return;
if (characterTarget.isAlive())
return;
if (pc.getLoc().distanceSquared2D(characterTarget.getLoc()) > sqr(MBServerStatics.LOOT_RANGE)) {
ErrorPopupMsg.sendErrorMsg(pc, "You are too far away to loot this corpse.");
Logger.info(pc.getFirstName() + " tried looting at " + pc.getLoc().distance2D(characterTarget.getLoc()) + " distance.");
return;
}
lwrm = new LootWindowResponseMsg(characterTarget.getObjectType().ordinal(), characterTarget.getObjectUUID(), characterTarget.getInventory(true));
break;
case NPC:
characterTarget = NPC.getFromCache(msg.getTargetID());
if (characterTarget == null)
return;
break;
case Mob:
characterTarget = Mob.getFromCache(msg.getTargetID());
if ((characterTarget == null) || characterTarget.isAlive()) {
return;
}
if (pc.getLoc().distanceSquared2D(characterTarget.getLoc()) > sqr(MBServerStatics.LOOT_RANGE)) {
ErrorPopupMsg.sendErrorMsg(pc, "You are too far away to loot this corpse.");
Logger.info(pc.getFirstName() + " tried looting at " + pc.getLoc().distance2D(characterTarget.getLoc()) + " distance.");
if (!((Mob) characterTarget).isLootSync()) {
((Mob) characterTarget).setLootSync(true);
WorldGrid.updateObject(characterTarget, pc);
}
return;
}
lwrm = new LootWindowResponseMsg(characterTarget.getObjectType().ordinal(), characterTarget.getObjectUUID(), characterTarget.getInventory());
break;
case Corpse:
corpseTarget = Corpse.getCorpse(msg.getTargetID());
if ((corpseTarget == null)) {
return;
}
if (pc.getLoc().distanceSquared(corpseTarget.getLoc()) > sqr(MBServerStatics.LOOT_RANGE)) {
ErrorPopupMsg.sendErrorMsg(pc, "You are too far away to loot this corpse.");
Logger.info(pc.getFirstName() + " tried looting at " + pc.getLoc().distance2D(characterTarget.getLoc()) + " distance.");
return;
}
lwrm = new LootWindowResponseMsg(corpseTarget.getObjectType().ordinal(), msg.getTargetID(), corpseTarget.getInventory());
break;
}
if (lwrm == null)
return;
DispatchMessage.dispatchMsgToInterestArea(pc, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
Dispatch dispatch = Dispatch.borrow(pc, lwrm);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
}
private static void loot(LootMsg msg, ClientConnection origin) throws MsgSendException {
PlayerCharacter player = SessionManager.getPlayerCharacter(origin);
@@ -740,9 +642,6 @@ public class ClientMessagePump implements NetMsgHandler {
case RESETAFTERDEATH:
respawn((RespawnMsg) msg, origin);
break;
case REQUESTCONTENTS:
lootWindowRequest((LootWindowRequestMsg) msg, origin);
break;
case MOVEOBJECTTOCONTAINER:
loot((LootMsg) msg, origin);
break;