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More window work

combat-2
MagicBot 7 months ago
parent
commit
0727361933
  1. 5
      src/engine/gameManager/ForgeManager.java

5
src/engine/gameManager/ForgeManager.java

@ -302,11 +302,8 @@ public enum ForgeManager implements Runnable { @@ -302,11 +302,8 @@ public enum ForgeManager implements Runnable {
toRemove.add(workOrderItem);
ItemProductionMsg outMsg = new ItemProductionMsg(workOrder.vendor.building, workOrder.vendor, workOrderItem, mbEnums.ProductionActionType.CONFIRM_SETPRICE, true);
ItemProductionMsg outMsg = new ItemProductionMsg(workOrder.vendor.building, workOrder.vendor, workOrderItem, mbEnums.ProductionActionType.CONFIRM_PRODUCE, true);
DispatchMessage.dispatchMsgToInterestArea(workOrder.vendor, outMsg, mbEnums.DispatchChannel.SECONDARY, 700, false, false);
ItemProductionMsg outMsg2 = new ItemProductionMsg(workOrder.vendor.building, workOrder.vendor, workOrderItem, mbEnums.ProductionActionType.CONFIRM_TAKE, true);
DispatchMessage.dispatchMsgToInterestArea(workOrder.vendor, outMsg2, mbEnums.DispatchChannel.SECONDARY, 700, false, false);
completed_item = DbManager.ItemQueries.PERSIST(workOrderItem);
workOrder.vendor.charItemManager.addItemToInventory(completed_item);

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