can teleport to owned mines
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@@ -274,60 +274,84 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
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}
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}
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if (targetCity == null)
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return;
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//verify level required to teleport or repledge
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Guild toGuild = targetCity.getGuild();
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if (toGuild != null)
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if (isTeleport) {
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if (player.getLevel() < toGuild.getTeleportMin() || player.getLevel() > toGuild.getTeleportMax())
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return;
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} else if (player.getLevel() < toGuild.getRepledgeMin() || player.getLevel() > toGuild.getRepledgeMax())
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if (targetCity == null){
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Mine mineTele = null;
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for(Mine mine : Mine.getMinesToTeleportTo(player)){
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if(mine.getObjectUUID() == msg.getCityID()){
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mineTele = mine;
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}
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}
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if(mineTele == null){
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return;
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}else {
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int time = MBServerStatics.TELEPORT_TIME_IN_SECONDS;
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msg.setTeleportTime(time);
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Building tower = Mine.getTower(mineTele);
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if (tower == null)
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return;
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Vector3fImmutable teleportLoc = Vector3fImmutable.getRandomPointOnCircle(tower.getLoc(), 10);
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if (time > 0) {
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//TODO add timer to teleport
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TeleportJob tj = new TeleportJob(player, npc, teleportLoc, origin, true);
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JobScheduler.getInstance().scheduleJob(tj, time * 1000);
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}
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}
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}else{
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//finish porting to a city
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//verify level required to teleport or repledge
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boolean joinedGuild = false;
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Guild toGuild = targetCity.getGuild();
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//if repledge, reguild the player
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if (toGuild != null)
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if (isTeleport) {
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if (player.getLevel() < toGuild.getTeleportMin() || player.getLevel() > toGuild.getTeleportMax())
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return;
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} else if (player.getLevel() < toGuild.getRepledgeMin() || player.getLevel() > toGuild.getRepledgeMax())
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return;
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if (!isTeleport)
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joinedGuild = GuildManager.joinGuild(player, targetCity.getGuild(), targetCity.getObjectUUID(), GuildHistoryType.JOIN);
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boolean joinedGuild = false;
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int time;
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//if repledge, reguild the player
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if (!isTeleport) //repledge
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time = MBServerStatics.REPLEDGE_TIME_IN_SECONDS;
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else
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time = MBServerStatics.TELEPORT_TIME_IN_SECONDS;
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if (!isTeleport)
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joinedGuild = GuildManager.joinGuild(player, targetCity.getGuild(), targetCity.getObjectUUID(), GuildHistoryType.JOIN);
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//resend message
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msg.setTeleportTime(time);
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int time;
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if ((!isTeleport && joinedGuild) || (isTeleport)) {
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if (!isTeleport) //repledge
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time = MBServerStatics.REPLEDGE_TIME_IN_SECONDS;
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else
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time = MBServerStatics.TELEPORT_TIME_IN_SECONDS;
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dispatch = Dispatch.borrow(player, msg);
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
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//resend message
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msg.setTeleportTime(time);
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if ((!isTeleport && joinedGuild) || (isTeleport)) {
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dispatch = Dispatch.borrow(player, msg);
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
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}
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//teleport player to city
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Vector3fImmutable teleportLoc;
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if (targetCity.getTOL().getRank() == 8)
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teleportLoc = targetCity.getTOL().getStuckLocation();
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else
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teleportLoc = Vector3fImmutable.getRandomPointOnCircle(targetCity.getTOL().getLoc(), MBServerStatics.TREE_TELEPORT_RADIUS);
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if (time > 0) {
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//TODO add timer to teleport
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TeleportJob tj = new TeleportJob(player, npc, teleportLoc, origin, true);
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JobScheduler.getInstance().scheduleJob(tj, time * 1000);
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} else if (joinedGuild) {
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player.teleport(teleportLoc);
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player.setSafeMode();
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}
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}
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//teleport player to city
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Vector3fImmutable teleportLoc;
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if (targetCity.getTOL().getRank() == 8)
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teleportLoc = targetCity.getTOL().getStuckLocation();
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else
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teleportLoc = Vector3fImmutable.getRandomPointOnCircle(targetCity.getTOL().getLoc(), MBServerStatics.TREE_TELEPORT_RADIUS);
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if (time > 0) {
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//TODO add timer to teleport
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TeleportJob tj = new TeleportJob(player, npc, teleportLoc, origin, true);
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JobScheduler.getInstance().scheduleJob(tj, time * 1000);
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} else if (joinedGuild) {
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player.teleport(teleportLoc);
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player.setSafeMode();
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}
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}
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private static PowersBase getPowerforHermit(NPC npc) {
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