mobbase effect info command

This commit is contained in:
2025-01-18 15:04:27 -06:00
parent 4fe4835c29
commit 09695d97db
+9 -2
View File
@@ -15,9 +15,11 @@ import engine.Enum.GameObjectType;
import engine.Enum.TargetColor;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager;
import engine.gameManager.PowersManager;
import engine.gameManager.SessionManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import engine.powers.PowersBase;
import engine.server.MBServerStatics;
import engine.util.StringUtils;
@@ -499,8 +501,13 @@ public class InfoCmd extends AbstractDevCmd {
max = 321;
}
int min = (int)(4.469 * targetMob.level - 3.469);
output += "Min Loot Roll = " + min;
output += "Max Loot Roll = " + max;
output += "Min Loot Roll = " + min + newline;
output += "Max Loot Roll = " + max + newline;
output += "Effects:" + newline;
for(MobBaseEffects mbe : targetMob.mobBase.mobbaseEffects){
PowersBase pb = PowersManager.getPowerByToken(mbe.getToken());
output += pb.name + newline;
}
break;
case Item: //intentional passthrough
case MobLoot: